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== References == |
== References == |
Revision as of 13:50, 27 August 2014
New Skins in the Store
The following skins were added to the store, but have not been made available yet:
- ( )
- Error: Skin PROJECT: for Yasuo is not specified in Module:SkinData/data. ( )
The following summoner icons have been added to the store, but have not been made available yet:
PvP.net
- Patcher and Landing Page
- The patcher and landing page have been updated with a new layout.
- The client frame, friend list, notifications panel and chat windows have all received fresh coats of paint as well.
- Patching progress has been condensed into a single bar.
- Ticker notifications are now readable in the patcher.
- Ranked Play
- Master tier will be activated following initial testing on a few servers. More details in the official article!
- Framerate Improvements
- Framerates have been improved by 5-10%
League of Legends V4.15
Fields of Justice
- General
- Status text for crowd control effects no longer overlaps when multiple CC effects apply at the same time.
- Map-wide mana regen aura reduced to 0.7% of missing mana from 1.5% of missing mana.
Champions
- Alistar can no longer land an additional basic attack on his Headbutted target as they fly away.
- Base magic damage per seconds reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- Max. potential magic damage reduced to 180 / 270 / 360 / 450 / 540 from 225 / 315 / 405 / 495 / 585.
(Twisted Treeline only)
- Base magic damage per seconds reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- Tether range increased to 800 from 750.
- Refresh rate reduced to 0.25 seconds from 0.5 seconds.
- Overall damage remains unchanged.
- Fixed a bug where Fiddlesticks' Drain tether would occasionally snap prematurely if an opponent moved out of a specific range within a certain window of time.
- Explosion damage increased to 200 / 320 / 440 from 200 / 280 / 360.
- No functional change (from V4.13).
- Explosion damage increased to 200 / 320 / 440 from 200 / 280 / 360.
- General
- Base health regen increased 5 (per 5 seconds) from 3 (per 5 seconds).
- Recommended items have been updated.
- Fixed a bug where Gnar wouldn't get his bonus health immediately on transforming.
- Outgoing width increased to 60 from 45.
- Return width increased to 75 from 70.
- Minimum speed increased to 1400 from 1000.
- Boomerang's return logic has been improved to better track Gnar.
- Boomerang's return particles have been improved!
- Boulder speed increased to 2100 from 2000.
- Boulder width increased to 90 from 80.
- Picking boulder up time reduced 0.3 seconds from 0.5 seconds.
- Boulder now checks to see if any enemy champions are standing really close to Gnar's center point when he casts (and it now hits them).
- Boulder now does its area-effect damage in a small radius on landing if it hits no enemies.
- Fixed a bug where enemies could sometimes cast spells when Wallop's stun was overlapped with GNAR!'s stun.
- Now has a 50% AP scaling.
- Casting time reduced to 0.4 seconds from 0.5 seconds.
- Fixed a bug where GNAR!'s knockback ministun (not the wall stun) would sometimes be removed too early.
- Per-target timer increased to 10 / 9 / 8 seconds from 10 / 8 / 6 seconds.
(Twisted Treeline & Dominion only)
- Armor shred reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
(Twisted Treeline & Dominion only)
- No longer benefits from spell vamp on wards, despite doing no damage.
- General (Twisted Treeline only)
- Kayle's recommended starting items have been updated to no longer exceed the default amount of starting gold
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- Cooldown increased to 100 / 90 / 80 seconds from 90 / 75 / 60 seconds.
(Twisted Treeline & Dominion only)
- The particles for Nocturne's Dusk Trail no longer obscure other particle effects.
- Fixed a bug where Aegis Protection was not blocking shots from Dominion towers.
(Dominion only)
- Fixed a bug where the landing circle indicator for Grand Skyfall sometimes showed as green (blue in colorblind mode) for his enemies instead of red.
- Rengar's stealth indicator no longer persists through death if Rengar dies after casting Thrill of the Hunt but before gaining the stealth effect.
- General
- Fixed a bug where Rumble's Danger Zone bonuses even if they're cast immediately after going above or below 50 HEAT. and should be more responsive in being affected (or not affected) by
- Fixed a bug where Rumble's basic attack would cancel if he was in the middle of attacking while Overheat expired.
- Fixed a bug where Rumble would occasionally not receive bonus magic damage on his first basic attack during Overheat .
- Fixed a bug where Rumble wouldn't fade out when he entered brush during Overheat .
- Fixed a bug where Template:Csi would occasionally fire a " Danger Zone'd" Electro Harpoon missile on his second cast, even if his first cast wasn't in the Danger Zone.
- General
- New splash art.
- Adjusted Flame Breath's dragon form particles to better match the damage cone.
- Actual area of effect remains unchanged.
- Fixed a bug where Flame Breath was dealing an extra 20 damage at Rank 1. Shyvana's damage now accurately reflects the tooltip (at 60 damage).
- Adjusted Flame Breath's dragon form particles to better match the damage cone.
- Sivir's Crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
- Range increased to 1250 from 1175 (to match the visuals).
- Fixed a bug where Sivir's basic attacks would cancel whenever Boomerang Blade would begin its return.
- Sivir's Crossblade now accurately deals damage when the edge of the projectile hits an opponent, changed from thecenter of the projectile.
- General
- Fixed a bug where abilities that give true sight of enemy champions would reveal stealth wards under certain circumstances.
- General
- Basic attack missile speed increased to 1600 from 1300.
- Recommended items have been updated.
- Now with extra spinning and a trail.
- Now refunds half mana cost if Acid Hunter kills an enemy.
- Fixed a bug where Acid Hunter would fail to home if it was fired too quickly after was applied.
- Cooldown reduced to 120 / 110 / 100 seconds from 120 at all rank.
- Mana cost reduced to 100 from 120.
- Now grants bonus armor and magic resistance immediately, changed from after a 0.25 second delay.
- Urgot now ignores unit collision for 1 second after successfully using Hyper Kinetic Position Reverser.
- The in-game camera no longer shifts for Urgot when he completes his Hyper Kinetic Position Reverse (so Urgot can follow-up with appropriate skillshots without having to re-orient his camera).
- General
- New splash art.
- The Spellthief's line of items no longer procs twice when Xerath hits targets in the center of his spell.
- The tooltip for Zed's Living Shadow now displays the amount of bonus AD granted even if the skill hasn't been leveled up yet.
Items
- Item Purchasing
- Item purchases, sales and undos while dead are no longer visible to opponents who have vision on your corpse.
- Fixed a bug where wasn't gaining increased damage from Banner of Command.
- Combine cost reduced to 850g from 1050g.
- Total cost reduced to 3200g from 3400g.
- Fixed a bug where Essence Reaver was restoring more mana than it should at higher mana levels.
- Fixed a bug where if you had both an Iceborn Gauntlet and a in your inventory, you'd deal 150% of your base AD to your primary target instead of the expected 200% (you'll still deal 125% of your base AD to surrounding enemies).
- (Twisted Treeline only)
- Cooldown reduction reduced to 10% from 15%.
- Fixed a bug where the ghosts from Twin Shadows would sometimes not path correctly into bushes to tag enemies.