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New Skins in the Store[]

The following skins were added to the store, but were not made available until July 24:

League of Legends V4.12[]

Champions[]

Ahri Ahri
  • Orb of Deception Orb of Deception
    • Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 70 / 75 / 80 / 85 / 90.
    • Ability power ratio on each path increased to 35% AP from 32.5% AP. Total AP ratio increased to 70% AP from 65% AP.
Alistar Alistar
  • Trample Trample
    • No longer deals double damage to monsters.
  • Pulverize Pulverize
    • Now correctly matches its visuals by applying a 1-second knockup followed by a 0.5-second stun, rather than a 1.5-second knockup.
    • Mana cost reduced to 65 / 70 / 75 / 80 / 85 from 70 / 80 / 90 / 100 / 110.
  • Headbutt Headbutt
    • Mana cost reduced to 65 / 70 / 75 / 80 / 85 from 70 / 80 / 90 / 100 / 110.
  • Unbreakable Will Unbreakable Will
    • Damage reduction now applies instantly, rather than after the spell animation.
    • Damage reduction increased to 70% at all ranks from 50 / 60 / 70%.
Caitlyn Caitlyn
  • General
    • Fixed a bug where Caitlyn's basic attacks were registering as attacks before they visually hit the target.
Ezreal Ezreal
  • Essence Flux Essence Flux
    • Ezreal can now benefit from the attack speed increase if he places himself within the wave.
Garen Garen
Kassadin Kassadin
  • Nether Blade Nether Blade
    • Cooldown increased to 9 seconds from 6.
  • Force Pulse Force Pulse
    • Slow duration reduced to 1 second from 3.
    • Slow strength increased to 50 / 60 / 70 / 80 / 90% from 30 / 35 / 40 / 45 / 50%.
Kha'Zix Kha'Zix
  • Taste Their Fear Taste Their Fear
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 55 / 80 / 105 / 130 / 155
Lucian Lucian
  • Stats
    • Attack range reduced to 500 from 550.
    • Base movement speed increased to 335 from 330.
    • Base health increased to 500 from 470.
    • Base attack damage increased to 52 from 49.
  • Lightslinger Lightslinger
    • Fixed a bug where the first shot would incorrectly assume the killing blow on a champion and cause the second shot to fire at another target. Both shots will now always land on the primary target if they are near death.
  • Piercing Light Piercing Light
    • Now deals full damage to minions instead of 75% damage.
    • Cast range reduced to 500 from 550.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
  • Relentless Pursuit Relentless Pursuit
    • Cooldown is now reduced by 1 second per Lightslinger Lightslinger hit, doubled to 2 seconds per hit on champions.
    • Mana cost reduced to 0 at all ranks from 60 / 45 / 30 / 15 / 0.
    • Now resets Lucian's basic attack timer on activation.
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
    • Cooldown no longer refreshes upon killing an enemy during The Culling The Culling.
Nautilus Nautilus
  • Staggering Blow Staggering Blow
    • Fixed a bug where enemies could see the effect's cooldown indicator.
Quinn Quinn
  • Vault Vault
    • Now causes Valor to immediately mark the target, even if he is in the process of marking another target.
    • Fixed a bug where Quinn would sometimes propel herself in the wrong direction.
Rengar Rengar
  • General
  • Savagery Savagery
    • Fixed a bug where the ability was triggering on-hit effects twice.
Vel'Koz Vel'Koz
Yasuo Yasuo
  • Sweeping Blade Sweeping Blade
    • Fixed a bug where the ability sometimes didn't count as a spellcast.
Ziggs Ziggs

Items[]

The Bloodthirster The Bloodthirster
  • Life steal increased to 20% from 15%.
  • Life steal is now Unique.
  • Shield strength reduced to 50-350 from 50-440.
  • Decay time increased to 25 seconds from 15.
Essence Reaver Essence Reaver
Ardent Censer Ardent Censer
  • Ability power increased to 40 from 30.
Manamune Manamune
Sunfire Cape Sunfire Cape
  • Particles updated.
Grez's Spectral Lantern Grez's Spectral Lantern
  • No longer available on Howling Abyss or the Crystal Scar.
  • New recipe: Madred's Razors Madred's Razors + Long Sword Long Sword + Dagger Dagger + 180g = 1765g
    • Old recipe: ???
  • Armor and life steal removed.
  • New Unique Passive - Maim: Basic attacks against monsters deal 75 bonus magic damage and restore 10 health.
  • New Unique Passive: gains +30% increased gold from monsters. 
  • New Unique Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
The Lightbringer The Lightbringer
  • New Recipe: Wicked Hatchet Wicked Hatchet + Cloak of Agility Cloak of Agility + 350 Gold 350 = 2280 Gold 2280
  • Attack damage increased to 30 from 20.
  • New: Now grants +30% critical strike chance.
  • Removed: 25 armor, 200 health, 15% life steal.
  • Removed Passive - Vanquish
  • New Passive - Critical Vision: Critical strikes now cause the target to bleed for an additional 90% of your bonus attack damage as physical damage over 3 seconds and are revealed for the duration of the bleed.
  • Unique Passive – Trap Detection: Unchanged
Ichor of Rage Ichor of Rage
  • Duration changed to 3 minutes from
Ichor of Illumination Ichor of Illumination
  • Duration changed to 3 minutes from
Spirit of the Ancient Golem Spirit of the Ancient Golem (Twisted Treeline Variation)
  • Removed Active - Warding
  • New Unique Passive - Trap Detection: Nearby stealthed enemy traps are revealed.
  • New Unique Active - Trap Detection: Covers a target area in a stealth-detecting mist that grants vision for 5 seconds and reveals enemies that enter it for 3 seconds (60 second cooldown).
Lord Van Damm's Pillager Lord Van Damm's Pillager
  • Attack damage increased to 80 from 70.

Summoner Spells[]

Exhaust Exhaust
  • Visuals changed to improve clarity.

PvP.net[]

Bots[]

  • Intro is now the default level of Co-op vs. AI for new players.
  • Players above Summoner Level 10 will receive reduced IP/XP rewards and can't earn their First Win of the Day bonus from the Intro Bots queue.

New Audio Engine[]

  • Made improvements to stereo imaging and panning.
  • Added proper support for Surround Sound.
  • Made subtle improvements to audio clarity.

Bug fixes[]

  • Smoothed out a few small delays when the item shop, options menu and death recap are opened for the first time in a match.
  • Fixed a graphical bug with start-of-game tips.
  • Fixed a bug that occasionally applied duo queue restrictions to queues other than ranked solo/duo.
  • Players who have negative LP from dodging ranked queues can no longer automatically reset their LP to 0 with a single ranked win.
  • Fixed a bug that occasionally caused players with low LP to be demoted when losing a ranked match that would drop them to 0 LP.
  • Fixed an issue with ranked teams sometimes not being promoted after winning a promo series.
  • Fixed an issue with players sometimes being unable to join a new ranked team after leaving another.

Patch Rundown[]

This is the first patch video since Patch Preview V3.10.

Patch_Rundown_-_4.12

Patch Rundown - 4.12

References[]

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