New Cosmetics[]
The following Champion skins have been added to the store:
Released December 15, 2022 (00:01 UTC):
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Baubles: Spirit of the Forest; Beckoning Fox
- Custom Recalls: Blooming Hope
- Homeguard Trails: Spirited
Wild Rift V3.5a[]
Client[]
- Event
- Spirit Blossom
- Step into the Spirit Realm and see what awaits you.
- The Spirit Blossom event begins December 15, 2022 (00:01 UTC).
- Snowball Fight
- Have a snowball fight with your favorite fluffy poro friends.*
- *Please note, no poros will be harmed during the snowball fights, we promise.
- The Snowball Fight event begins December 30, 2022 (00:01 UTC).
Champions[]
- Stats
- Base armor reduced from 50 to 46.
- Base attack damage reduced from 58 to 54.
- Maximum damage against monsters increased from 125 / 200 / 275 / 350 to 250 / 350 / 450 / 550
- Cooldown reduced from 16 / 15 / 14 / 13 seconds to 13 / 12 / 11 / 10.
- Base damage increased from 9 / 12 / 15 / 18 to 11 / 14 / 17 / 20.
- Critical strike damage increased from 125 / 130 / 135 / 140% to 135 / 140 / 145 / 150%.
- Base damage increased from 70 / 135 / 200 / 265 to 80 / 145 / 210 / 275.
- Cooldown reduced from 11 / 10 / 9 / 8 seconds to 10 / 9 / 8 / 7.
- Shadow Assassin bonus damage increased from 10% − 38% (based on level) to 14% − 42% (based on level).
- Shadow Assassin cast time reduced from 0.55 seconds to 0.4.
- - New champion
- Released December 15, 2022 (00:01 UTC).
- Heal AP ratio increased from 60% AP to 70%
- AP ratio increased from 4% AP to 5%.
- Max snowball AP ratio increased from 68% AP to 85%.
- AP ratio increased from 4% AP to 5%.
- Shield AP ratio increased from 150% AP to 180%.
- Cooldown reduced from 18 / 16 / 14 / 12 seconds to 15 / 14 / 13 / 12.
- Armor penetration increased from 10 / 15 / 20% to 10 / 17.5 / 25%.
- Bonus movement speed upon first hit reduced from 100% to 75%.
- Stats
- Armor growth increased from 3.9 to 4.5.
- Base health regeneration icnreased from 10.5 to 12.
- Shield AD ratio reduced from 100% AD to 90%.
Runes[]
- Damage cap changed from (10% at 500 target's bonus health) to (14% at 700 target's bonus health).
- Resistance penetration increased from 10 to 13.
- Duration increased from 3 seconds to 4.
- Missing health & mana regeneration increased from 0.6% to 1%.
ARAM[]
- ARAM-specific balancing
- Incoming damage modifier changed from 0% to -10%.
- Outgoing damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from -10% to -15%.
- Charge generation per 10 seconds increased from (Minute2 + 25) to (3 × (Minute2 + 25))
- Outgoing damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from 0% to -5%.
- Outgoing damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from 0% to -10%.