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New Cosmetics[]

The following Champion skins have been added to the store:

Released November 17, 2022 (00:01 UTC):

Released November 26, 2022 (00:01 UTC):

The following Summoner icons have been added to the store:

The following Emotes have been added to the store:

New accessories
  • Baubles: Inanimate; The Drama; Under One’s Breath; Page Turner; Deadeye; Put A Ring on It
  • Rift Emblems: Vandalized; HAVE YOU SEEN THIS MAN?; Vibrant Villainy
  • Icon Borders: A Nightmare Rises; Hunter of Heroes
  • Custom Recalls: Evading Justice; To the secret lair!; The Last Dance
  • Profile Borders: Supervillain Rising; Ascending Villainy
  • Homeguard Trails: Woosh!; Shimmering Waltz

Wild Rift V3.5[]

Client[]

Collection
  • Champions
    • Undocumented: Added champion score readout on each champion portrait.
  • Skins
    • Updated Skin tier icons in collection and store.
    • Added recall music to certain skins.
  • Skin collection
    • Divided section into two tabs: Skin sets & Champion skins.
Champ select
  • New effect: Added Chromatic title for collecting all skins of a skin set.
  • Undocumented: Added new buttons when hovering a champion in ban phase. One will chat print I pre-picked <champion>, the other prints Help me ban <champion>.
    • If the indicated champion ban is then banned by your team, you will chat print Thanks to <player> for helping me with banning.
End of Game
  • Ranked mode
    • Added the ability to elect 3 other players to an Avoid List. Players in your list will not be matchmade onto your team. This feature is accessible in the Report screen.
      • Avoid list will empty at weekly reset.
  • ARAM
    • Added more visibility to ARAM progression in settlement.
Leaverbuster
  • Removed: Leavers will not longer be penalized by a Queue timeout.
  • New effect: Leavers will receive a new penalty: Their matchmaking will be delayed for 3 / 5 games played (based on severity). Delay timer is set to 150 / 300 seconds (based on repeat penalty).
Missions
  • Added a new Autofill mission that offers rewards to play certain roles in Ranked / Legendary mode, appearing based on the current population. This will reward 40 Fortitude or 4 Legendary points, and can be repeated 3 times per day.
    • The game will not count if the player receives a punishment in that game.
    • The mission will appear in the Position preference rather than Missions tab.
Profile
  • Display Case
    • Added Skin set tiles that can be acquired by owning a complete skin set.
  • Mini profile
    • Undocumented: Added correct background per skin.
Queue
  • Ranked / Legendary
    • New effect: If the player has a Ranked / Legendary mission, Position Safeguard will apply to the required role.

Game[]

New One for All - New mode

Available November 18 (00:01 UTC) – December 14 (00:01 UTC).

  • Classic, but the team votes on one champion to pick for the entire team.
Bounty
  • Maximum champion bounty gold reduced from infinite to 1300.
  • Maximum champion bounty gold payment per shutdown reduced from infinite to 1000.
Communication
  • All Chat disabled in matchmade modes.
  • New effect: If a hidden enemy champion is detected by Scryer's Bloom Scryer's Bloom, they will be pinged and chat will print: Scryer's Bloom found an enemy champion!.
Remake
  • New effect: Remake vote will now trigger automatically instead of manual activation.
Experience
  • Experience catch up activation delay increased to 03:00 elapse from 00:30.
  • Experience granted on champion takedown changed to 1300 / 1800 / 2300 / 2800 / 3550 (based on level) from 1040 / 2160 / 2760 / 3360 / 3700 (based on level).

Champions[]

Aatrox Aatrox - New champion
  • Released November 17, 2022 (00:01 UTC).
Caitlyn Caitlyn
  • General
    • Undocumented: New voice-over.
  • Piltover Peacemaker Piltover Peacemaker
    • Cast time changed from 0.64 seconds to 0.64-X (based on bonus attack speed).
Ezreal Ezreal
  • Mystic Shot Mystic Shot
    • Base damage increased from 20 / 55 / 90 / 125 to 30 / 65 / 100 / 135.
Irelia Irelia
  • Bladesurge Bladesurge
    • Dash now travels to the target's last location instead of current location.
Janna Janna
  • Howling Gale Howling Gale
    • Charge damage reduced from 20 / 25 / 30 / 35 to 15 / 20 / 25 / 30.
  • Zephyr Zephyr
    • Bonus movement speed reduced from 6 / 8 / 10 / 12% to 6 / 7 / 8 / 9%.
Kassadin Kassadin
  • Stats
    • Base health increased from 570 to 600.
  • Force Pulse Force Pulse
    • Damage amplification reduced from 60% to 40%.
Kayn Kayn - New champion
  • Released November 17, 2022 (00:01 UTC).
Lux Lux
  • Prismatic Barrier Prismatic Barrier
    • Base first shield changed from 50 / 70 / 90 / 110 to 40 / 70 / 100 / 130.
    • First shield AP ratio reduced from Multiple champions hit with Between Worlds (R)20% AP to inherit15%.
    • Base second shield changed from 100 / 140 / 180 / 220 to 80 / 140 / 200 / 260.
    • Second shield AP ratio reduced from Multiple champions hit with Between Worlds (R)40% AP to inherit30%.
  • Final Spark Final Spark
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)80% AP to inherit75%.
Rakan Rakan
  • Gleaming Quill Gleaming Quill
    • Missle range changed from 700 / 800 / 900 / 1000 to 800 at all ranks.
    • Base damage increased from 70 / 130 / 190 / 250 to 80 / 140 / 200 / 260.
Senna Senna
  • Last Embrace Last Embrace
    • Base damage increased from 70 / 130 / 190 / 250 to 90 / 155 / 220 / 285.
  • Curse of the Black Mist Curse of the Black Mist
    • Cooldown reduced from 26 / 24 / 22 / 20 seconds to 22 / 20 / 18 / 16.
Seraphine Seraphine
  • Stats
    • Base mana regeneration incresaed from 12 to 16.
Shen Shen
Tryndamere Tryndamere
  • Battle Fury Battle Fury
    • New effect: Critical strike chance over 100% is converted to Champions stunned with Pyromania (P)0.8 AD per Time champions spent slowed by Miasma (W)1% critical strike chance.
Vex Vex
Xayah Xayah
  • Double Daggers Double Daggers
    • Cast time changed from 0.25 seconds to 0.25 − 0.1 (based on bonus attack speed).
Yasuo Yasuo
  • Way of the Wanderer Way of the Wanderer
    • New effect: Critical strike chance over 100% is not increased by Intent, but is converted to Champions stunned with Pyromania (P)0.8 AD per Time champions spent slowed by Miasma (W)1% critical strike chance.
Yone Yone
  • Way of the Hunter Way of the Hunter
    • New effect: Critical strike chance over 100% is not increased by Intent, but is converted to Champions stunned with Pyromania (P)0.8 AD per Time champions spent slowed by Miasma (W)1% critical strike chance.
  • Spirit Cleave Spirit Cleave
    • Base damage reduced from 20 / 30 / 40 / 50 to 10 / 20 / 30 / 40.
  • Soul Unbound Soul Unbound
    • Cooldown increased from 20 / 17 / 14 / 11 seconds to 20 / 18 / 16 / 14.
Ziggs Ziggs
  • Stats
    • Base mana increased from 435 to 460.
    • Base mana regeneration increased from 12 to 16.

Items[]

Awakened Soulstealer Awakened Soulstealer
  • New:
    • Recipe: Prophet's Pendant Prophet's Pendant + Fiendish Codex Fiendish Codex + 750 Gold 750 = 3000 Gold 3000.
    • Stats: 20 ability haste, 65 ability power, 150 health.
    • Unique Passive - Soul Hunt: Damage to champions with Signature of the Visionary (P)+15 magic penetration.
    • Unique Passive - Soulflare: Takedowns against enemy champions within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 20%.
  • Old:
    • Recipe: Lost Chapter Lost Chapter + Fiendish Codex Fiendish Codex + 450 Gold 450 = 2500 Gold 2500.
    • Stats: 25 ability haste, 70 ability power, 200 mana.
    • Unique Passive - Soul Charged: Unique champion takedowns grant 3 ultimate haste, capping at 15 after 5 stacks. Ultimate haste reduces the cooldown of your ultimate as ability haste would.
Cloak of Agility Cloak of Agility
Divine Sunderer Divine Sunderer
  • Ability haste increased from 20 to 25.
  • Attack damage increased from 20 to 25.
Fiendish Codex Fiendish Codex
Haunting Guise Haunting Guise
Horizon Focus Horizon Focus - New item
  • Recipe: Fiendish Codex Fiendish Codex + Haunting Guise Haunting Guise + 700 Gold 700 = 2800 Gold 2800.
  • Stats: 15 ability haste, 80 ability power, 150 health.
  • Unique Passive - Hypershot: Apply a stack of Hypershot upon dealing ability damage to a champion with an ability that is neither unit-targeted nor auto-targeted from at least 500 units away. Immobilizing enemy champions from any distance will apply 2 stacks. The third stack will consume them all to deal Multiple champions hit with Between Worlds (R)80 Multiple champions hit with Between Worlds (R)(+20% AP) magic damage and apply another stack. Stacks last 5 seconds and refresh on subsequent hits.
Last Whisper Last Whisper
Lord Dominik's Regards Lord Dominik's Regards - New item
  • Recipe: Last Whisper Last Whisper + Cloak of Agility Cloak of Agility + 1000 Gold 1000 = 3100 Gold 3100.
  • Stats: 35 attack damage, 25% critical strike chance.
  • Unique Passive - Last Whisper: Champion skillshot and targetted missiles evaded with Hallowed Mist (W)+16% − 30% (based on level) armor penetration.
  • Unique Passive - Rapid Shot: While out of combat from champions, your next basic attack against an enemy champion gains Champions hit with Martial Cadence (P)80% bonus attack speed.
    • Editor's Note: Patch notes error writes "Adrenaline" instead of "Rapid Shot".
Lost Chapter Lost Chapter
Morellonomicon Morellonomicon
  • New recipe: Fiendish Codex Fiendish Codex + Oblivion Orb Oblivion Orb + 700 Gold 700 = 2500 Gold 2500.
  • Ability haste increased from 0 to 20.
  • Ability power increased from 65 to 75.
    • Editor's note: Patch notes error write "70" instead of "75". Referenced in V4.0.
  • Health reduced from 150 to 0.
  • Unique passive - Death Touch
    • Removed.
Prophet's Pendant Prophet's Pendant
Youmuu's Ghostblade Youmuu's Ghostblade
  • Total cost reduced from 3000 Gold 3000 to 2900 Gold 2900.
    • Combine cost reduced from 800 Gold 800 to 700 Gold 700.

Runes[]

Adaptive Carapace Adaptive Carapace
  • Armor increased from 12 to 16.
  • Magic resistance increased from 12 to 16.
Bone Plating Bone Plating
  • New effect: Now starts blocking damage from the initial attack, rather than triggering immediately after.
Champion Champion - Removed
Electrocute Electrocute
  • Cooldown reduced from 20 seconds to 20 − 13 (based on level).
Pathfinder Pathfinder
  • New Passive: While in the river, gain 20 bonus movement speed. If you are also out of combat, gain additional 10 bonus movement speed and restore 0.6% missing health or mana (based on the lowest % value) per second.
  • Old Passive: When out-of-combat, gain 9% bonus movement speed in brush, jungle and river.
Phase Rush Phase Rush
  • New effect: Now also grants 10 ability haste and reduces remaining basic ability cooldowns by 20%.
  • Removed: No longer grants 75% slow resistance.
Scorch Scorch
  • Cooldown reduced from 10 seconds to 8.
  • Damage increased from 24 − 38 (based on level) to 28 − 42 (based on level).
Sudden Impact Sudden Impact - New rune
  • Type: Slot 1 Domination rune.
  • Passive: After exiting stealth or using a dash, leap, blink or teleport effect, damaging an enemy champion grants Champion skillshot and targetted missiles evaded with Hallowed Mist (W)10 Armor Penetration and Damage to champions with Signature of the Visionary (P)10 Magic penetration for 3 seconds (4 second cooldown).
  • Summoner level: 10.
Triumph Triumph
  • Removed: No longer affects non-champions.

Summoner spells[]

Challenging Smite Challenging Smite - Removed
  • Removed from the game.
Chilling Smite Chilling Smite
  • Damage changed from Damage mitigated by Master-At-Arms (R)440 − 1000 (based on level) to 800.
  • Champion damage increased from 28 − 174 (based on level) to 38 − 184 (based on level).
  • Slow increased from 20% to 25%.
  • Passive - Jungle Expertise
    • Undocumented: Renamed from Hunting License, Tooth and Nail, and Recoup.
    • See Smite Smite notes for further changes.
Smite Smite
  • New:
    • Active: Deal Skillshots dodged with Void Surge (Q) 600 true damage to a large or epic monster or minion (10 second cooldown). Smiting monsters restores Champions killed with Comeuppance (R)70 (+ 10% maximum health) health. Gain one charge every 45 seconds, up to 2 charges. Using Smite 3 times upgrades into Chilling Smite.
    • Passive - Hunting License: Earn 20% bonus Champions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from monsters. Earn 60% reduced Champions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from minions until 07:00 elapse.
    • Passive - Tooth and Nail: Deal 10% bonus damage and 15% bonus ability damage to monsters. Attacking monsters restores Champions killed with Comeuppance (R)40 health over 5 seconds.
    • Passive - Recoup: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4 mana per second while in jungle or river.
    • Passive - Conservation: Generate 6 stacks per 5 seconds. When you kill a large or epic monster, consume all stacks to gain 1 Gold 1 per stack. Generation increases to 12 stacks per 5 seconds if your team's total gold is lower than the enemy by at least 10%, and your total gold is lower than your allies' average total gold by at least 5%.
  • Old:
    • Active: Deal Skillshots dodged with Void Surge (Q) 440 − 1000 (based on level) true damage to a large or epic monster or minion (10 second cooldown). Smiting monsters restores Champions killed with Comeuppance (R)70 (+ 10% maximum health) health. Gain one charge every 45 seconds, up to 2 charges. Slaying 4 large monsters upgrades Smite to Chilling Smite or Challenging Smite.
    • Passive - Hunting License: Earn Champions killed with Trueshot Barrage (R)20% bonus experience and Damage mitigated with Riposte (W)20% bonus gold from monsters. Earn 75% Champions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from minions until 06:00 elapse.
    • Passive - Tooth and Nail: Deal 15% bonus ability damage to monsters. Attacking monsters deals Damage mitigated with Shifting Sands (E)30 magic damage and restores Champions killed with Comeuppance (R)30 health over 5 seconds.
    • Passive - Recoup: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4 mana per second while in jungle or river.

Neutral Buffs[]

Evolved Crest of Cinders Evolved Crest of Cinders
Evolved Crest of Insight Evolved Crest of Insight
  • Functionality replaced with Crest of Insight Crest of Insight.

Monsters[]

  • Non-epic monster level cap increased from 11 to 13.
  • Leveling delay increased from 00:00 elapse to 00:30.
    • "Camps begin to level up every 60s after the first 30s of a game."
Blue Sentinel camp
  • Blue Sentinel Blue Sentinel
    • Base health reduced from 2500 to 2000.
    • Health growth increased from 140 to 180.
    • Base kill gold reduced from 130 to 100.
    • Kill gold growth increased from 0 to 3.
    • Base kill experience reduced from 2000 to 1800.
    • Kill experience growth increased from 0 to 72.
    • Attack range reduced from 180 to 90.
  • Evolved Blue Sentinel Evolved Blue Sentinel
    • Base health reduced from 3400 to 3000.
    • Health growth increased from 150 to 200.
    • Base kill gold reduced from 180 to 135.
    • Kill gold growth increased from 0 to 4.
    • Base kill experience reduced from 2800 to 2240.
    • Kill experience growth increased from 0 to 90.
    • Attack range reduced from 180 to 90.
    • Spawn time reduced from 08:00 elapse to 07:00.
    • New effect: If a champion with Smite Smite kills the monster, it will additionally drop a sapling that remains for 45 seconds and can be collected within X range by the nearest allied champion. After collecting for 2.5 seconds, the ally will gain Crest of Insight.
      • Sapling drop will print in chat: Extra buff available for pickup!. It will also ping Assist from killer.
Ancient KrugSquare Krug camp
  • Ancient Krug Ancient Krug
    • Base health reduced from 1200 to 1100.
    • Health growth increased from 60 to 90.
    • Base kill gold reduced from 60 to 45.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience reduced from 750 to 700.
    • Kill experience growth increased from 0 to 28.
  • Krug Krug
    • Base health reduced from 500 to 450.
    • Base kill gold increased from 20 to 22.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience increased from 250 to 340.
    • Kill experience growth increased from 0 to 14.
    • Removed: No longer splits into Mini Krugs Mini Krugs.
  • Mini Krug Mini Krug
    • Removed from the game.
Gromp Gromp
  • Base health reduced from 2000 to 1800.
  • Health growth increased from 100 to 145.
  • Base kill gold reduced from 130 to 100.
  • Kill gold growth increased from 0 to 4.
  • Base kill experience reduced from 2000 to 1800.
  • Kill experience growth increased from 0 to 72.
  • Attack range reduced from 180 to 90.
Greater Murk WolfSquare Murk Wolf camp
  • Greater Murk Wolf Greater Murk Wolf
    • Base health reduced from 1800 to 1600.
    • Health growth increased from 30 to 100.
    • Base kill gold reduced from 90 to 65.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience reduced from 1000 to 800.
    • Kill experience growth increased from 0 to 32.
  • Murk Wolf Murk Wolf
    • Base health reduced from 550 to 450.
    • Health growth increased from 38 to 50.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience reduced from 500 to 450.
    • Kill experience growth increased from 0 to 18.
Crimson RaptorSquare Raptor camp
  • Crimson Raptor Crimson Raptor
    • Health growth increased from 20 to 100.
    • Base kill gold reduced from 60 to 45.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience reduced from 1000 to 800.
    • Kill experience growth increased from 0 to 32.
    • Attack range reduced from 300 to 100.
  • Raptor Raptor
    • Base health reduced from 500 to 450.
    • Health growth increased from 35 to 50.
    • Base kill gold reduced from 25 to 20.
    • Kill gold growth increased from 0 to 1.
    • Base kill experience reduced from 333 to 300.
    • Kill experience growth increased from 0 to 12.
Red Brambleback camp
  • Red Brambleback Red Brambleback
    • Base health reduced from 2500 to 2200.
    • Health growth increased from 140 to 180.
    • Base kill gold reduced from 130 to 100.
    • Kill gold growth increased from 0 to 3.
    • Base kill experience reduced from 2000 to 1800.
    • Kill experience growth increased from 0 to 72.
    • Attack range reduced from 220 to 150.
  • Evolved Red Brambleback Evolved Red Brambleback
    • Base health reduced from 3400 to 3000.
    • Health growth increased from 150 to 200.
    • Base kill gold reduced from 180 to 135.
    • Kill gold growth increased from 0 to 4.
    • Base kill experience reduced from 2800 to 2240.
    • Kill experience growth increased from 0 to 90.
    • Attack range reduced from 220 to 150.
    • Spawn time reduced from 08:00 elapse to 07:00.
    • New effect: If a champion with Smite Smite kills the monster, it will additionally drop a sapling that remains for 45 seconds and can be collected within X range by the nearest allied champion. After collecting for 2.5 seconds, the ally will gain Crest of Cinders.
      • Sapling drop will print in chat: Extra buff available for pickup!. It will also ping Assist from killer.
Rift Herald Rift Herald (Summoned)
  • Spawn time reduced from 7.6 seconds to 4.
  • Leap Attack
    • Wind up reduced from 2.5 seconds to 1.75.
Rift Scuttler Rift Scuttler
  • Base health reduced from 1850 to 1700.
  • Health growth increased from 100 to 110.
  • Base kill gold reduced from 100 to 85.
  • Kill gold growth increased from 0 to 3.
  • Base kill experience reduced from 1200 to 1000.
  • Kill experience growth increased from 0 to 40.

ARAM[]

ARAM-specific balancing
  • Gwen Gwen
    • Incoming damage modifier changed from -5% to -10%.
  • Jhin Jhin
    • Incoming damage modifier changed from 0% to +5%.
  • Xin Zhao Xin Zhao
    • Outgoing damage modifier changed from 0% to +5%.
  • Yone Yone
    • Outgoing damage modifier changed from 0% to +5%.
  • Ziggs Ziggs
    • Outgoing damage modifier changed from -20% to -15%.

Ultra Rapid Fire[]

URF-specific balancing
  • Corki Corki
    • Incoming damage modifier changed from -5% to -10%.
  • Gwen Gwen
    • Outgoing damage modifier changed from 0% to +10%.
    • Incoming damage modifier changed from 0% to -10%.
  • Jayce Jayce
    • Incoming damage modifier changed from 0% to -5%.
  • Riven Riven
    • Outgoing damage modifier changed from 0% to +5%.
  • Samira Samira
    • Outgoing damage modifier changed from 0% to +8%.
    • Incoming damage modifier changed from 0% to -10%.
  • Senna Senna
    • Healing modifier changed from 0% to +10%.
    • Incoming damage modifier changed from 0% to -5%.
  • Sion Sion
    • Outgoing damage modifier changed from 0% to +10%.
    • Incoming damage modifier changed from 0% to -10%.
  • Yone Yone
    • Outgoing damage modifier changed from 0% to +10%.
    • Incoming damage modifier changed from 0% to -10%.

References[]

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