New Cosmetics[]
The following Champion skins have been added to the store:
Released August 19, 2022 (00:01 UTC):
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Released August 26, 2022 (00:01 UTC):
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The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Baubles: Coin Toss, Butterfly Effect
- Custom Recalls: Beam Me Up
Wild Rift V3.3b[]
Client[]
- Events
- Weapons of Noxus
- Arm your weapons and get ready to fight those who oppose Noxus!
- The Weapons of Noxus event begins August 26 (00:01 UTC).
Champions[]
- Cooldown reduced from 20 / 19 / 18 / 17 seconds to 18 / 17 / 16 / 15.
- Heal increased from 6% maximum health to 7%.
- AP ratio increased from 65% AP to 75%.
- AP ratio increased from 60% AP to 70%.
- Stats
- Health reduced from 610 to 570.
- Health growth reduced from 115 to 105.
- Isolation bonus damage reduced from 110% to 100%.
- Cooldown increased from 8 / 7 / 6 / 5 seconds to 9.5 / 8 / 6.5 / 5.
- Stats
- Movement speed increased from 325 to 330.
- Cooldown reduced from 13 / 12 / 11 / 10 seconds to 12 / 11 / 10 / 9.
- Missile acceleration start time reduced from 2.5 seconds to 1.
- Cooldown reduced from 70 / 60 / 50 seconds to 60 / 50 / 40.
- - New champion
- Released August 26, 2022 (00:01 UTC).
- Stats
- Health growth reduced from 115 to 105.
- Base damage reduced from 30 / 45 / 60 / 75 to 25 / 40 / 55 / 70.
- - New champion
- Released August 26, 2022 (00:01 UTC).
- Cooldown reduced from 18 / 17 / 16 / 15 seconds to 16 / 15 / 14 / 13.
- Cast time reduced from 0.27 seconds to 0.13.
- Duration increased from 5 seconds at all levels to 5 / 6 / 7 / 8 (based on level).
- Cooldown reduced from 25 seconds at all ranks to 22 / 20 / 18 / 16.
- Cooldown reduced from 16 / 14 / 12 / 10 seconds to 13 / 12 / 11 / 10.
- Terrain dash distance increased.
- Base shield reduced from 85 − 435 (based on level) to 60 − 410 (based on level).
- Base heal per hit reduced from 20 / 30 / 40 / 50 to 15 / 25 / 35 / 45.
- Total base heal reduced from 80 / 120 / 160 / 200 to 60 / 100 / 140 / 180.
- Base heal per hit reduced from 20 / 30 / 40 / 50 to 15 / 25 / 35 / 45.
Runes[]
- Damage health ratio increased from 1% per 100 target's bonus health to 2%.
- Damage cap changed from (10% at 1000 target's bonus health) to (10% at 500 target's bonus health).
- Health ratio increased from 25% maximum health to 30%.
- Duration increased from 2 seconds to 3.
- Bonus movement speed increased from 5% - 35% to 10% - 40%.
- Base shield reduced from 80 to 60.
Summoner spells[]
- Target range reduced from 700 to 500.
Neutral Buffs[]
- Mountain Dragon
- Bonus resistances reduced from 6+3% / 12+6% / 18+9% (based on stacks) to 3+2% / 6+4% / 12+8% (based on stacks).
- Infernal Dragon
- Bonus AD/AP reduced from 4 / 8 / 12% (based on stacks) to 3 / 6 / 12% (based on stacks).
- Ocean Dragon
- Health regeneration reduced from 3 / 6 / 9% (based on stacks) to 2 / 4 / 8% (based on stacks).
- Damage per tick increased from 60 to 100.
Structures[]
- Passive - Turret Plating
- Duration increased from 0:00–6:30 elapse to 0:00–7:00.
- Passive - Early-Game Buffs
- Multiple champions resistances duration reduced from 0:00–6:30 elapse to 0:00–5:00.
- Outer Turret
- Attack damage increased from 182 − 332 (based on minutes) to 200 − 325 (based on minutes).
- Passive - Early-Game Buffs
- Mid & Baron lane Early resistances duration reduced from 0:00–3:00 elapse to 0:00–2:00.
ARAM[]
- ARAM-specific balancing
- Outgoing damage modifier changed from +15% to +20%.
- Incoming damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from -15% to -20%.
- Incoming damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from 0% to -5%.
- Incoming damage modifier changed from 0% to +5%.
- Outgoing damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from 0% to -10%.
- Outgoing damage modifier changed from +15% to +20%.
- Incoming damage modifier changed from +10% to +15%.
- Outgoing damage modifier changed from +15% to +5%.
- Outgoing damage modifier changed from 0% to +5%.
- Incoming damage modifier changed from -10% to -15%.
- Incoming damage modifier changed from -15% to -20%.