New Cosmetics[]
The following Champion skins have been added to the store:
Released July 29, 2022 (00:01 UTC):
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Released August 05, 2022 (00:01 UTC):
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Released August 11, 2022 (00:01 UTC):
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Released August 12, 2022 (00:01 UTC):
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The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Baubles: Water Fight
- Icon Borders: A Quack Dip
- Custom Recalls: A Quack Dip
Wild Rift V3.3a[]
Champions[]
- Bonus AD ratio reduced from 100 / 110 / 120 / 130% bonus AD to 90 / 100 / 110 / 120%.
- Damage against monsters reduced from 150% to 120%.
- Mana cost reduced from 60 / 70 / 80 / 90 to 50 / 60 / 70 / 80.
- Bonus AD ratio increased from 120% bonus AD to 130%.
- Bonus AD ratio increased from 120% bonus AD to 130%.
- - New champion
- Released July 29, 2022 (00:01 UTC).
- Stats
- Health growth increased from 115 to 125.
- Base damage stored near multiple enemies increased from 35% to 45%.
- Damage against minions and monsters reduced from 100% to 25%.
- Description updated to clarify the gold granted.
- Heal bonus AD ratio increased from 8% bonus AD to 10%.
- Base damage per hit increased from 10 / 20 / 30 / 40 to 10 / 25 / 40 / 55.
- Unempowered total base damage increased from 20 / 40 / 60 / 80 to 20 / 50 / 80 / 110.
- Empowered total base damage increased from 30 / 60 / 90 / 120 to 30 / 75 / 120 / 165.
- Stats
- Attack speed growth reduced from 2.2% to 1.2%.
- Damage health ratio reduced from 1.6% − 16% (based on level) target's current health to 1.2% − 12% (based on level).
- Base shield reduced from 60 − 109 (based on level) to 51 − 100 (based on level).
- Empowered health ratio reduced from 5.5 / 6 / 6.5 / 7 maximum health to 5 / 5.5 / 6 / 6.5%.
- Aura base shield reduced from 25 / 65 / 105 / 145 to 25 / 55 / 85 / 115.
- Basic ability cooldown reduction reduced from 10 / 17.5 / 25 / 32.5 / 40% to 10 / 20 / 30%.
- Base heal reduced from 150 / 250 / 350 to 150 / 225 / 300.
- Heal AP ratio increased from 40% AP to 45%.
- Base shield reduced from 100 − 520 (based on level) to 100 − 485 (based on level).
- Shield duration reduced from 2 seconds to 1.5.
Items[]
- Unique passive - Sunder
- Armor reduction per stack reduced from 5% to 4%.
- Maximum stacks increased from 5 to 6.
- Unique passive - Dance
- Heal reduced from 15% maximum health to 10%.
- Unique passive - Rapids
- Duration increased from 4 seconds to 6.
- Ability haste reduced from 20 to 15.
Runes[]
- Damage increased from 21 − 35 (based on level) to 24 − 38 (based on level).