New Cosmetics[]
The following Champion skins have been added to the store:
Released May 26, 2022 (00:01 UTC):
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- ( )
Released June 02, 2022 (00:01 UTC):
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- ( )
- ( )
Released June 07, 2022 (00:01 UTC):
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The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Baubles: Temporal Departure
- Homeguard Trails: Rainbow Lane
- Custom Recalls: Chrono Recall
Wild Rift V3.2a[]
Client[]
- Events
- Join the Fluft! (Noxus)
- Our fearless poro friends are making their way to the powerful empire of Noxus!
- The Join the Fluft! (Noxus) event begins May 26 (00:01 UTC).
- Cosmic Event
- While looking up at the stars, you never know what you may find in this galaxy… maybe even something smol.
- The Cosmic event begins May 26 (00:01 UTC).
- Pride 2022
- It's almost June, and Pride is in the cards, you can learn more about in-game activations across Runeterra here.
- The Pride 2022 event begins June 01 (00:01 UTC).
Game[]
- Elemental Rift
Elemental Rift is returning in a limited game mode during our Time & Tide Update! The Elemental Dragons and their buffs will be up for grabs once again, but in this version the powerful Dragon Souls will be making their return! This time, with a new way for you and your team to obtain them: Dragon Soul:
- Slaying Dragons will now grant you points towards getting Dragon Soul.
- The first team to reach 3 points will obtain Dragon Soul.
- The first two Dragons will be worth 1 point each.
- After the first two Dragons are slain, the following Dragons that spawn will be worth 2 points, instead of 1.
With the return of Dragon Soul, we’ve also made a few other adjustments to Elder Dragon and the terrain changes:
- The terrain will now change after the second Dragon is slain.
- Elder Dragon will spawn after a team has claimed the Dragon Soul and respawn every 5 minutes.
- Elemental Rift will be available to play May 26 (00:01 UTC).
All Random Ultra Rapid Fire Mode (ARURF)
- It’s time to get those thumbs warmed up and shine your spatulas, because the release of All Random Ultra Rapid Fire Mode (ARURF) is here! This fast-paced game mode is back once again, with a twist… the champion you and your teammates play will be completely random!
- All Random Ultra Rapid Fire Mode (ARURF) will be available to play June 03 (00:01 UTC) – June 21 (00:01 UTC).
Champions[]
- Heal increased from 20 − 125 (based on level) to 27 − 160 (based on level).
- Ally heal increased from 40 − 250 (based on level) to 54 − 320 (based on level).
- Cooldown reduction increased from 8 seconds to 10.
- Cooldown reduced from 14 / 12.5 / 11 / 9.5 seconds to 13.5 / 12 / 10.5 / 9.
- True damage ratio reduced from 100% at all ranks to 40 / 60 / 80 / 100% (based on level).
- Movement speed reduced from 25 / 30 / 35 / 40% to 15 / 20 / 25 / 30%.
- Stats
- Base health increased from 570 to 610.
- Base armor increased from 35 to 40.
- Base mana increased from 340 to 390.
- Damage against monsters increased from 100% to 130%.
- Base damage increased from 2% target's missing health to 3%.
- AP health ratio increased from 1.5% target's missing health per 100 AP to 2%.
- AP ratio increased from 30% AP to 40%.
- Stats
- Base health increased from 570 to 610.
- Base damage increased from 75 / 85 / 95 / 105 to 85 / 95 / 105 / 115.
- Travel time increased from「 6 frames to 8 」「 0.375 seconds to 0.5* 」.
- Editor's Note: V1.1 contradicts old value.
- Travel time increased from「 6 frames to 8 」「 0.375 seconds to 0.5* 」.
- Damage against monsters reduced from 150% to 120%.
- Damage against monsters reduced from 100% to 50%.
- Cooldown reduced from 12 / 11 / 10 / 9 seconds to 11 / 10 / 9 / 8.
- Base damage reduced from 80 / 140 / 200 / 360 to 70 / 130 / 190 / 250.
- Slow reduced from 25 / 30 / 35 / 40% to 20 / 25 / 30 / 35%.
- Stats
- Base health regeneration increased from 7.5 to 9.
- Base damage per 0.5 seconds increased from 20 / 40 / 60 to 25 / 50 / 75.
- Total base damage increased from 600 / 1200 / 1800 to 750 / 1500 / 2250.
- Base damage per 0.5 seconds increased from 20 / 40 / 60 to 25 / 50 / 75.
- Coldown reduced from 6.5 / 6 / 5.5 / 5 seconds to 5.5 / 5 / 4.5 / 4.
- Stun duration increased from 1.5 / 1.75 / 2 / 2.25 seconds to 1.75 / 2 / 2.25 / 2.5.
- Cooldown increased from 16 seconds to 18.
- Duration reduced from 7 seconds to 5.
Items[]
- New Recipe: + + =
3100.
- Health increased from 0 to 250.
- Mana reduced from 450 to 250.
- Unique Passive - Spellblade
- New Effect: Deals physical damage equal to 25% bonus armor.
Runes[]
- Movement speed increased from 5% − 25% (based on level) to 5% − 35% (based on level).