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New Cosmetics[]

The following Champion skins have been added to the store:

Released May 12, 2022 (00:01 UTC):

Released May 19, 2022 (00:01 UTC):

The following Summoner icons have been added to the store:

The following Emotes have been added to the store:

New accessories
  • Baubles: Hats Off to You; Five Minutes to Midnight; Are you a backpack?; Even the Odds; Be Kind, Rewind; The Shadow of Time; Sundered; The Sands of Time; Cursed Tears.
  • Rift Emblems: Crackling Energy; LOST DOG; Shuriman Standard (Lapis Lazuli); Shuriman Standard (Verdalite); Shuriman Standard (Carnelian).
  • Icon Borders: Power Overwhelms; Shuriman Port.
  • Profile Borders: Power Surge.
  • Player Emblems: Shuriman Ensign I; Shuriman Ensign II; Shuriman Ensign III; Shuriman Ensign IV; Shuriman Ensign V.
  • Custom Recalls: Of Embers and Dust; Snack Time; Party Time!.

Wild Rift V3.2[]

Client[]

Events
  • Ekko's Arrival
    • Explore the streets of Zaun and tinker with time-altering gizmos and gadgets.
    • The Ekko's Arrival event begins May 12, 2022 (00:01 UTC).
  • High Noon
    • With angels, demons, devils, and cowboys running around, you best watch your back 'round these parts, partner.
    • The High Noon event begins May 19, 2022 (00:01 UTC).
  • Wild Rift Academy
    • Though the event has been deprecated, players will no longer see the tab kept open by unredeemed rewards.
Guild vs Guild Season 3
  • It's time to shuffle down to Shurima for Guild vs Guild S3. Grab your guildies and make sure you don't blink or you might just miss out on some of the new rivalries, scenery and rewards waiting for you to explore and earn! Along with a new season we've also made a few updates:
    • Your lobby banner will now upgrade as you progress on your GvG Reward Track.
    • Rewards will be given for every single armed member with no limit or ratio restrictions.
    • New missions added.
    • Starting this season, we're getting rid of sabotaging.
    • We've disabled champion abilities.
    • Dialogue will now only trigger 3 times a week.
      • Beginning of the week.
      • Middle of the week.
      • End of the week.
  • Guild vs Guild S3 preliminaries will begin May 23, 2022 (00:01 UTC).
Notifications
  • Added push notifications for players who receive a gift in their in-game mail inbox.
  • Added push notifications when a gift you’ve sent has been opened.
  • Added push notifications for when a close friend request is accepted.
Ranked
  • You'll be given a small amount of extra Ranked Fortitude when you perform excellently in a game that you still lost.
  • Fortitude generation will now be calculated before Mark count.
  • Undocumented: Preferred Position protection will now be granted after a player plays an off-role game or scores SVP.
  • Any players who leave in ranked will now be penalized more harshly on their climb:
    • Below Diamond: You'll have more Ranked Fortitude deducted, based on how long you were AFK during the match.
    • Diamond and above: You'll have more VP deducted, based on how long you were AFK during the match.
  • On the other hand, if the rest of the team will receive more Ranked Fortitude or lose less VP:
    • Below Diamond: You'll receive 20% or 50% of the Ranked Fortitude needed to prevent a loss, based on how long your teammate was AFK for. This will also be added to any other Ranked Fortitude you would gain for the match.
    • Diamond and above: You'll get back 20% or 50% of the VP you lost, based on how long your teammate was AFK for.
  • The values mentioned are subject to change as we monitor the impact these mitigations have.
Recommended loadouts
  • Adjustments made to recommended loadouts for several champions.
Wild Pass
  • Here to haunt your dreams and take-over this Wild Pass is Dream Raider Nasus Dream Raider Nasus. Earn this daunting new skin and other rewards as you progress your way through this pass.
  • Wild Pass will be available starting May 12, 2022 (00:01 UTC).

Game[]

Elemental Rift
  • We're letting the Elemental Dragons fly into a limited game mode once again.
  • Rather than obtaining Dragon Soul, each Elemental Dragons' elemental effect will stack, which can put you head and smolders above your opponents. Once you slay your second Dragon, each following Dragon kill will increase the power of the Dragon buffs.
  • The terrain will change after the first Dragon is slain.
  • Individual Elemental Dragons will still grant their elemental effect.
  • Instead of Dragon Soul, after your team slays its second Dragon, the elemental effects can stack. This will increase the power of each individual dragon buff.
    • Infernal Dragon: Grants 4 / 6 / 8% adaptive Champions hit with Bandage Toss (Q) at greater than 75% of max rangeattack damage or Damage to champions with Center of the Universe (P)ability power.
    • Ocean Dragon: Restores Champions killed with Comeuppance (R)3 / 4.5 / 6% missing health every 5 seconds.
    • Mountain Dragon: Grants 6 / 9 / 12% Healing from Spirit of Dread (W)armor and Champions that have been made a Vessel by Test of Spirit (E)magic resistance.
  • Elder Dragon will spawn at 20 minutes with a 4 minute respawn timer.
  • The Elemental Rift game mode will be available to play May 17, 2022 (00:01 UTC).
Remake
  • When a player is AFK at the start of a game, you'll have the opportunity to vote to remake the match. If the vote is successful, the game will end with neither team receiving a win or a loss and all consumables will be refunded. It'll be like it never even happened. However, the player who was AFK will receive a loss.
    • If you're in a premade that involves players who are Masters and above, the premade members will also be given losses to prevent abuse.
    • To start, Remake will only be available in Normal PvP games to ensure its working as intended, then we'll enable it in all game modes.
Shop
Tenacity
  • Tenacity now stacks multiplicatively instead of additively.

Champions[]

Akali Akali
  • Stats
    • Energy regeneration per 5 seconds reduced from 75 to 50.
  • Five Point Strike Five Point Strike
    • Base damage increased from 25 / 60 / 95 / 130 to 30 / 65 / 100 / 135.
    • Energy cost reduced from 130 / 110 / 90 / 70 to 120 / 100 / 80 / 60.
  • Perfect Execution Perfect Execution
    • First cast base damage changed from 85 / 150 / 215 to 80 / 200 / 320.
    • Second cast minimum base damage reduced from 85 / 150 / 215 to 70 / 140 / 210.
    • Second cast minimum AP ratio reduced from Multiple champions hit with Between Worlds (R)40% AP to inherit30%.
Ahri Ahri
  • Stats
    • Health growth reduced from 115 to 105.
Blitzcrank Blitzcrank
  • Stats
    • Base mana regeneration increased from 9 to 12.
    • Mana regeneration growth increased from 0.7 to 1.1.
    • Attack speed growth increased from 1.2% to 2.2%.
  • Power Fist Power Fist
    • Cooldown reduced from 10 / 9 / 8 / 7 seconds to 8 / 7 / 6 / 5.
Ekko Ekko - New champion
  • Released May 12, 2022 (00:01 UTC).
Galio Galio
  • Shield of Durand Shield of Durand
    • Maximum effect charge time increased from 0.75 to 1.25.
    • Minimum area of effect radius reduced from 200 to 175.
    • Base damage increased from 40 / 70 / 100 / 130 to 40 / 80 / 120 / 160.
    • AP ratio increased from Multiple champions hit with Between Worlds (R)45% AP to inherit55%.
Karma Karma
Morgana Morgana
  • Dark Binding Dark Binding
    • Base damage increased from 80 / 150 / 220 / 290 to 80 / 160 / 240 / 320.
  • Tormented Shadow Tormented Shadow
    • Base damage reduced from 6 / 12 / 18 / 24 to 5 / 10 / 15 / 20.
    • Damage against monsters increased from 200% to 225%.
    • Mana cost increased from 70 / 85 / 100 / 115 to 70 / 90 / 110 / 130.
Rengar Rengar
  • Stats
    • Base attack damage reduced from 64 to 58.
Seraphine Seraphine
  • High Note High Note
    • Base damage increased from 55 / 70 / 85 / 100 to 60 / 75 / 90 / 105.
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)50% AP to inherit40%.
  • Beat Drop Beat Drop
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)50% AP to inherit40%.
Shen Shen
  • Stats
    • Energy regeneration per 5 seconds increased from 25 to 50.
  • Ki Barrier Ki Barrier
    • Energy restoration reduced from 15 / 17.5 / 20 (based on level) to 10 / 12.5 / 15 (based on level).
  • Twilight Assault Twilight Assault
    • Energy cost increased from 65 / 60 / 55 / 50 to 75 / 70 / 65 / 60.
Sona Sona
  • Stats
    • Base armor reduced from 40 to 35.
  • Aria of Perseverance Aria of Perseverance
    • Base heal reduced from 30 / 55 / 80 / 105 to 30 / 45 / 60 / 75.
    • Aura base shield increased from 25 / 55 / 85 / 115 to 25 / 65 / 105 / 145.
  • Song of Celerity Song of Celerity
    • Cooldown increased from 12 seconds to 14.
Soraka Soraka
  • Salvation Salvation
    • Bonus movement speed increased from 70% to 100%.
  • Starcall Starcall
    • Total heal increased from 50 / 70 / 90 / 110 to 60 / 90 / 120 / 150.
    • Total heal AP ratio increased from Multiple champions hit with Between Worlds (R)35% AP to inherit45%.
    • Rejuvenation self duration increased from 2 seconds to 2.5.
    • Cooldown reduced from 7.5 / 6.5 / 5.5 / 4.5 seconds to 7 / 6 / 5 / 4.
  • Astral Infusion Astral Infusion
    • Rejuvenation ally duration increased from 2 seconds to 2.5.

Items[]

Chain Vest Chain Vest
Control Ward Control Ward - New trinket
  • Active: Places a visible ward at the target location, which grants sight of its surroundings and reveals stealthed units and wards. Control Wards have 3 health, last until they are destroyed or replaced, and a player can only have 1 on the map at a time.
  • Limits: Switching to another trinket keeps the current cooldown, if there is any.
Executioner's Calling Executioner's Calling
  • Total cost reduced from 1000 Gold 1000 to 800 Gold 800.
    • Combine cost reduced from 500 Gold 500 to 300 Gold 300.
  • Attack damage reduced from 20 to 15.
Infinity Orb Infinity Orb
  • Ability power increased from 60 to 65.
Ixtali Seedjar Ixtali Seedjar
  • New Recipe: Winged Moonplate Winged Moonplate + Kindlegem Kindlegem + 500 Gold 500 = 2400 Gold 2400.
  • Ability haste increased from 0 to 25.
  • Armor reduced from 45 to 0.
  • Health increased from 0 to 425.
  • Magic resistance reduced from 45 to 0.
  • Unique passive - Harvester
    • New Effect: Picking up a seed grants Champions killed 5s before or after using Chronobreak (R)40% bonus movement speed decaying over 2.5 seconds.
Kindlegem Kindlegem
Last Whisper Last Whisper
  • Total cost reduced from 1300 Gold 1300 to 1100 Gold 1100.
    • Combine cost reduced from 800 Gold 800 to 600 Gold 600.
Negatron Cloak Negatron Cloak
Oblivion Orb Oblivion Orb
  • Total cost reduced from 1000 Gold 1000 to 800 Gold 800.
    • Combine cost reduced from 500 Gold 500 to 300 Gold 300.
  • Ability power reduced from 40 to 30.
Rylai's Crystal Scepter Rylai's Crystal Scepter
  • Unique passive - Icy
    • Slow increased from 20% to 30%.
Solari Chargeblade Solari Chargeblade
  • Unique passive - Sunburst
    • Base damage increased from 33 − 75 (based on level) to 38 − 80 (based on level).
Void Staff Void Staff
  • Total cost increased from 2800 Gold 2800 to 2900 Gold 2900.
    • Combine cost increased from 700 Gold 700 to 800 Gold 800.
  • Unique passive - Dissolve
    • Magic penetration increased from 40% to 45%.
Winged Moonplate Winged Moonplate

Runes[]

Demolish Demolish - New rune
  • Type: Slot 3 Inspiration rune.
  • Passive: While within 550 range of a turret, generates stacks over 3 seconds. At maximum stacks, your next basic attack against the turret discharges the stacks to deal 200 Champions killed with Comeuppance (R)(+ 25% of your maximum health) bonus Attack damageMagic damage Adaptive damage.
  • Cooldown: 30 seconds.
  • Summoner level: 10.
Fleet Footwork Fleet Footwork
  • Heal against minions reduced from (Melee role 100% / Ranged role 30%) to (Melee role 60% / Ranged role 20%).
  • New Effect: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range8% missing mana or Champions hit with Hookshot (E)8% missing energy when triggered against a champion.
Giant Slayer Giant Slayer - New rune
  • Type: Slot 1 Domination rune.
  • Passive: Deal bonus damage based on the enemy champion's bonus health, up to 10% bonus damage when the enemy champion has Champions killed with Comeuppance (R)1000 bonus health.
  • Summoner level: 10.
Grasp of the Undying Grasp of the Undying
  • Bug Fix: Tooltip now correctly states that the combat trigger delay is 3 seconds instead of 4 seconds.
Kraken Slayer Kraken Slayer - New rune
  • Type: Keystone rune.
  • Passive: Basic attacks grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal 28 − 70 (based on level) Champions stunned with Pyromania (P)(+ 30% bonus AD) Multiple champions hit with Between Worlds (R)(+ 20% AP) Skillshots dodged with Void Surge (Q) bonus true damage. On-hit effects do not add a stack, but can trigger the full-stack damage.
  • Summoner level: 8.
Lethal Tempo Lethal Tempo - New rune
  • Type: Keystone rune.
  • Passive: Basic attacks against enemy champions grant a stack for 6 seconds, refreshing on subsequent attacks and stacking up to 6 times. Gain Champions hit with Martial Cadence (P)(Melee role 6% − 12% / Ranged role 3% − 9%) (based on level) bonus attack speed for each stack, up to Damage mitigated by Master-At-Arms (R)(Melee role 36% − 72% / Ranged role 18% − 54%) (based on level) at maximum stacks, at which you also gain an additional Champions hit with Martial Cadence (P)30% bonus attack speed.
  • Summoner level: 10.
Mastermind Mastermind
  • Removed: No longer deals 10% bonus (Adaptive) damage to turrets.
  • Gold granted increased from 40 Gold 40 to 100 Gold 100.
  • Removed: No longer grants gold upon taking down a turret.
Nimbus Cloak Nimbus Cloak - New rune
  • Type: Slot 3 Inspiration rune.
  • Passive: Casting a summoner spell grants 5% - 25% (based on summoner spell cooldown) Champions killed 5s before or after using Chronobreak (R)bonus movement speed for 2 seconds.
  • Summoner level: 8.
Nullifying Orb Nullifying Orb - New rune
  • Type: Slot 2 Resolve rune.
  • Passive: If you take damage from a champion that causes your health to fall inheritbelow 35%, gain a shield that absorbs 80 Champions stunned with Pyromania (P)(+ 50% bonus AD) Multiple champions hit with Between Worlds (R)(+ 30% AP) for 4 seconds.
  • Cooldown: 60 seconds.
  • Summoner level: 10.
Scorch Scorch - New rune
  • Type: Slot 1 Domination rune.
  • Passive: Dealing ability damage to a champion deals Damage mitigated with Shifting Sands (E)21 − 35 (based on level) bonus magic damage after 1 second.
  • Cooldown: 10 seconds.
  • Summoner level: 8.
Ultimate Shield Ultimate Shield - New rune
  • Type: Slot 2 Resolve rune.
  • Passive: After casting your ultimate, gain a shield for 90 − 300 (based on level) for 3 seconds.
  • Cooldown: 45 seconds.
  • Summoner level: 8.

Summoner spells[]

Smite Smite
  • Unique passive - Tooth and Nail
    • Bonus ability damage against monsters increased from 10% to 15%.

Monsters[]

Blue Sentinel camp
  • Blue Sentinel Blue Sentinel
    • Armor reduced from 30 to 0.
    • Base health increased from 2400 to 2800.
    • Health per level increased from 100 to 120.
  • Evolved Blue Sentinel Evolved Blue Sentinel
    • Armor reduced from 30 to 0.
    • Base health increased from 2800 to 3400.
    • Health per level increased from 125 to 150.
Dragon Dragon
  • Spawn timer increased from 4:00 elapse to 5:00.
Red Brambleback
  • Red Brambleback Red Brambleback
    • Magic resistance reduced from 30 to 0.
    • Base health increased from 2400 to 2800.
    • Health per level increased to 120 from 100.
  • Evolved Red Brambleback Evolved Red Brambleback
    • Magic resistance reduced to 0 from 30.
    • Base health increased to 3400 from 2800.
    • Health per level increased to 150 from 125.
Rift Herald Rift Herald
  • Spawn timer increased from 4:00 elapse to 5:00.
  • Local kill gold reduced from 250 Gold 250 to 125 Gold 125.

Neutral buffs[]

Crest of Cinders Crest of Cinders
  • Damage against non-champions reduced from 100% to 50%.
Evolved Crest of Cinders Evolved Crest of Cinders
  • Damage against non-champions reduced from 100% to 50%.
Crest of Insight Crest of Insight
  • New Effect: Grants Champions hit with Hookshot (E)5 energy regeneration per second.
  • New Effect: Grants 15 ability haste.
  • Removed: When out-of-combat for 5 seconds, no longer restores Champions killed with Comeuppance (R)5% missing health per second.
Evolved Crest of Insight Evolved Crest of Insight
    • New Effect: Grants Champions hit with Hookshot (E)5 energy regeneration per second.
    • Ability haste reduced from 20 to 15.
    • New Effect: Grants 15 ultimate ability haste.
    • Removed: When out-of-combat for 5 seconds, no longer restores Champions killed with Comeuppance (R)7% missing health per second.

References[]

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