New Cosmetics[]
The following Champion skins have been added to the store:
Released April 28, 2022 (00:01 UTC):
- ()
- ()
The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Emotes: ;.
Wild Rift V3.1b[]
Client[]
- Events
- Join the Fluft! (Bilgewater)
- The Poro's have hoisted their sails and are on their way to Bilgewater!
- The Join the Fluft! (Bilgewater) event begins April 29, 2022 (00:01 UTC).
Game[]
- Elemental Rift
- Elemental Rift will be returning this patch in a limited game mode.
- This version won't be dragn-drop from our first test, but it will look pretty similar, just with a few adjustments:
- After the first Dragon is slain, the terrain will change. This should give you and your teammates unique gameplay opportunities earlier on.
- The team who slays two Dragons, will be granted one of the powerful souls.
- Elemental Rift will be available to play from April 29, 2022 (00:01 UTC) to May 5, 2022 (00:01 UTC).
Champions[]
- Stats
- Patch notes mention changes from V3.1 that were not implemented.
- Stats
- Attack speed growth reduced from 2.2% to 1.2%.
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- Health ratio increased from 2.5% target's maximum health to 3%.
- AD health ratio increased from 4.5% per 100 bonus AD to 5.5%.
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- Dash range reduced from 400 to 350.
- Search range reduced from 350 to 300.
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- New Effect: Missing health ratio capped at 1000 damage against monsters.
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- Cooldown reduced from 16 / 15 / 14 / 13 seconds to 16 / 14 / 12 / 10.
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- Cooldown reduced from 9 / 8 / 7 / 6 seconds to 8 / 7 / 6 / 5.
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- Base damage changed from 25 / 70 / 115 / 160 to 30 / 70 / 110 / 150.
- AD ratio reduced from 100% AD to 60%.
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- Base health cost reduced from 21 / 39 / 57 / 75 to 18 / 36 / 54 / 72.
- Stats
- Mana growth increased from 41 to 57.
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- Health regeneration per second reduced from 0.5 / 0.9 / 1.4 / 2 (based on level) to 0.25 / 0.5 / 1 / 2 (based on level).
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- Base damage reduced from 10 / 25 / 40 / 55 to 5 / 20 / 35 / 50.
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- Base shield increased from 60 − 368 (based on level) to 60 − 410 (based on level).
- Shield AP ratio increased from 30% AP to 35%.
- Mana restore mana ratio increased from 12% maximum mana to 15%.
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- Cooldown reduced from 12 / 10.5 / 9 / 7.5 / 6seconds to 9 / 8 / 7 / 6 / 5 .
- Mana cost reduced from 70 to 50.
Items[]
- Ability power increased from 70 to 75.
- Ability haste increased from 10 to 15.
- Now builds into .
- Attack damage increased from 40 to 45.
- No longer builds into .
- Attack damage increased from 20 to 25.
- Health increased from 200 to 250.
- Ability haste increased from 10 to 15.
- Unique passive - Slice
- Armor penetration increased from 12 to 15.
Monsters[]
- Kill experience reduced from 2000 to 1200.

