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GTA: The Criminal Enterprises - The Loop
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Card Updates
Champions
- Malphite
7Level 1
- Level Up becomes: "You've summoned 10+ mana of landmarks. When I level up, if you have the attack token, create an
2 Unstoppable Force in hand."
- Old Level Up: "You've summoned 12+ mana of landmarks. When I level up, if you have the attack token, create an
2 Unstoppable Force in hand."
- Old Level Up: "You've summoned 12+ mana of landmarks. When I level up, if you have the attack token, create an
- Text becomes: "
Stun an enemy. Deal 3 to it if you've summoned a landmark this game. Create a
7Malphite in your deck."
- Taliyah
5Level 1
- Power increased to 3 from 2.
- Health increased to 5 from 4.
- Power increased to 4 from 3.
- Health increased to 6 from 5.
Followers
- Mana cost increased to 5 from 4.
- Power increased to 4 from 3.
- Mana cost increased to 6 from 5.
- Health reduced to 5 from 6.
Spells
- Text becomes: "Summon 2 different, random champions from your hand and deck. Grow their stats up to 10|10."
- Old Text: "Summon 2 different, random champions from your hand and deck. Raise their stats up to 10|10."
- Text becomes: "Grow all allies' Power and Health to the highest Power or Health among allies. Grant all allies allied keywords."
- Old Text: "Raise all allies' Power and Health to the highest Power or Health among allies. Grant all allies allied keywords."
- Text becomes: "
Stun an enemy. Deal 3 to it if you've summoned a landmark this game."
- Old Text: "
Stun a unit. Deal 3 to it if you've summoned a landmark this game."
- Old Text: "
Miscellaneous
- As announced in the 2.7.0 patch notes, with the release of patch 2.9.0, Cross-Shard Friend Challenge will no longer be supported:
- As LoR continues to grow, we're beginning to run up against challenges caused by outdated tech. Cross-Shard Friend Challenge is one of our main culprits, and it's currently taking resources that we need to develop some of LoR's most exciting features planned for further along in the pipeline. We'll have more information on social features for LoR in the future.
- Overtime has been adjusted for Best-of-3 matches. While in Overtime, players now have approximately 25 seconds to complete their turn.
Bugfixes
- Fixed a visual bug when attempting to purchase cards or prismatics while inspecting cards in the Collection.
- Fixed an issue where skin names were formatted incorrectly in some languages.
- Fixed an issue where a Quest had a duplicate criteria for completion.
1 Scrying Sands now correctly gives an enemy -2|-0 even if the player casting it cannot Predict.
SpellShield now correctly blocks
1 Scrying Sands.
3Irelia should now correctly create
0 Bladesurge in hand on attack the turn she levels up.
- Fixed an issue where champions with
Barrier would sometimes incorrectly show the wrong keyword.
8 Give It All should now correctly raise the power of allies with negative power.
- Moon Weapon should no longer cause spells to overlap in the cast region.
6 The Howling Abyss should no longer incorrectly trigger
Deep or
0 Restored Sun Disc animations.
6 The Howling Abyss should no longer create invisible cards in hand.
5Vladimir's
Crimson Pact should no longer incorrectly damage allies to his left if he is removed from combat before the effect.
- Several improvements to text across the game in our continued effort for text consistency.