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League of Legends Wiki





Card Backs


Guardians of the Ancients

  • Added.
    • Total of 66 new collectible cards added.
    • 3 champions: LoR Champion Indicator.png3Irelia, LoR Champion Indicator.png7Malphite, LoR Champion Indicator.png2Zilean.
    • 2 new collectible cards from Bilgewater LoR Region.png Bilgewater.
    • 2 new collectible cards from Demacia LoR Region.png Demacia.
    • 2 new collectible cards from Freljord LoR Region.png Freljord.
    • 10 new collectible cards from Ionia LoR Region.png Ionia (including champion card).
    • 2 new collectible cards from Noxus LoR Region.png Noxus.
    • 10 new collectible cards from Piltover Zaun LoR Region.png Piltover and Zaun.
    • 1 new collectible card from Shadow Isles LoR Region.png Shadow Isles.
    • 11 new collectible cards from Shurima LoR Region.png Shurima (including champion card).
    • 10 new collectible cards from Targon LoR Region.png Targon (including champion card).

Card Updates


LoR Spell Slow Indicator.png5 Darius' Decimate
  • Renamed from Darius's Decimate.
LoR Champion Indicator.png5Level 1
  • Text becomes: "When you cast a spell, create a Fleeting Turret in hand with equal cost. It costs 0 ."
    • Old Text: "When you cast a spell, create a Fleeting Turret in hand with equal cost. It costs 0 this round."
LoR Champion Indicator.png5Level 2
  • Text becomes: "When you cast a spell, create a Fleeting Turret in hand with equal cost. Grant it +1|+1 and it costs 0 ."
    • Old Text: "When you cast a spell, create a Fleeting Turret in hand with equal cost. Grant it +1|+1 and it costs 0 this round."
LoR Spell Non-Slow Indicator.png4 Nautilus' Riptide
  • Renamed from Nautilus's Riptide.


LoR Non-Champion Non-Spell Indicator.png0 Restored Sun Disc
  • Text becomes: "Immediately draw 1 of each of your Ascended allies. For the rest of the game, your level 2 Ascended allies are level 3."
    • Old Text: "Immediately draw 1 of all your Ascendants. For the rest of the game, your level 2 Ascendants are level 3."


LoR Non-Champion Non-Spell Indicator.png3 Blighted Caretaker
  • Power reduced to 1 from 2.


LoR Spell Non-Slow Indicator.png7 Atrocity
  • Mana cost increased to 7 from 6.

Card Clarify


  • LoR Spell Non-Slow Indicator.png Mushrooms now do aggregated damage all at once when drawn together, rather than taking 1 damage X times, with X = the number of mushrooms drawn at once.
  • Cards created by LoR Spell Slow Indicator.png1 Concurrent Timelines now inherit Prismatic effects.
  • Effects for Keyword Rally.png Rally and Round Start have been improved.
  • In patch 2.9.0 (June 2), Cross-Shard Friend Challenge will no longer be supported. As LoR continues to grow, we'rebeginning to run up against challenges caused by degraded tech. Cross-Shard Friend Challenge is one of our mainculprits, and it's currently taking resources that we need to develop some of LoR's most exciting features plannedfor further along in the pipeline. We'll have more information on social features for LoR in the future, but fornow, we just wanted to provide an early heads up for players and community organizations that make use of thefeature.


  • Fixed a visual bug where the first win of the day would show Sun Discs as part of the rewards.
  • The Player Profile screen has been resized to display properly on mobile devices.
  • Fixed an issue with Mushrooms not being counted for certain Nexus damage effects in certain situations.
  • Fixed an issue on mobile preventing players from viewing a card's related cards while Invoking, Predicting, or choosing between choice cards.
  • LoR Champion Indicator.png4Katarina level 2 should now correctly play her custom Rally visual effect.
  • Units marked by LoR Champion Indicator.png4Kindred should now display context text when hovered over.
  • LoR Champion Indicator.png5Heimerdinger's turrets' cost reduction now correctly expires after the round it was created.
  • LoR Non-Champion Non-Spell Indicator.png3 Khahiri the Student no longer incorrectly considers LoR Spell Non-Slow Indicator.png3 Stalking Shadows as a Prediction.
  • LoR Spell Non-Slow Indicator.png2 Calculated Creations under any cost-changing effect will no longer incorrectly indicate said cost changes to the choice cards presented.
  • LoR Spell Slow Indicator.png4 Loaded Dice should now correctly play its visual effect when played.
  • Several improvements to text across the game in our continued effort for text consistency.