New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
- ( )
The following Summoner icons have been added to the store:
The following Emotes have been added to the store:
- New accessories
- Homeguard Trails: Rainbows For All.
- Baubles: Ritual Mask.
- Recalls: Blood Moon Return.
Wild Rift V2.2c[]
Client[]
- Event
- Pride
- Everyone's welcome on the Rift!
- The Pride event begins May 24, 2021 (00:01 UTC).
Game[]
- Nemesis Duel
- Both are at or above level 13.
- Neither have dealt or taken champion damage within 5 seconds.
- Both are alive.
- Both are at least 16 units apart.
and enter Wild Rift's second Nemesis Duel. As a reminder, these can trigger when:
- A Nemesis Duel won't happen every game these conditions are met, but when it does, everyone in the game will know through an in-game announcement. A champion wins the ingame event when the opposing champion dies within 3 seconds of taking damage from the winning champion.
- If wins, strikes all enemies in an area.
- If wins, he will remain at maximum Fury during .
and Nemesis Duel is Bad Blood:
- Passive Gold
- Gold per second after 8:00 elapse reduced from 4 to 3.
Champions[]
- Stun duration reduced from 1.25 − 1.75 (based on level) seconds to 1 − 1.5 (based on level).
- Bonus attack speed reduced from 30% − 120% (based on level) to 30% − 100% (based on level).
- Base damage reduced from 45 / 50 / 55 / 60 to 40 / 45 / 50 / 55.
- Stats
- Base mana regeneration increased from 15 to 18.
- Stats
- Mana growth increased from 33 to 57.
- Damage amplification against low-health minions reduced from 200% to 150%.
- Cooldown increased from 80 / 70 / 60 seconds to 100 / 80 / 60.
- Bonus attack speed reduced from 50% to 40%.
- Stats
- Base mana increased from 435 to 480.
- Base movement speed increased from 325 to 330.
- Base second shield reduced from 100 / 140 / 180 / 220 to 75 / 105 / 135 / 165.
- Second shield AP ratio reduced from 40% AP to 30%.
- Stats
- Armor growth increased from 4.3 to 4.7.
- Base damage increased from 65 / 90 / 115 / 140 to 70 / 120 / 170 / 220.
- - New champion
- Released May 12, 2021 (00:01 UTC).
- Red Card area-of-effect radius increased from 200 to 275.
- Red Card slow increased from 30 / 35 / 40 / 45% to 35 / 40 / 45 / 50%.
- Noted in the following V2.3 patch notes.
- Base Damage increased from 50 / 75 / 100 / 125 to 60 / 82.5 / 105 / 127.5 / 150.
- AP Ratio increased from 40% AP to 45%.
ARAM[]
- ARAM-specific balancing
- Outgoing damage modifier changed from +10% to +20%.
- Outgoing damage modifier changed from +10% to +15%.
- Outgoing damage modifier changed from +5% to +15%.
- Outgoing damage modifier changed from +10% to +20%.
- Incoming damage modifier changed from -15% to -20%.
- Outgoing damage modifier changed from 0% to +10%.
- Outgoing damage modifier changed from -10% to -15%.
- Incoming damage modifier changed from +10% to +15%.
- Shielding modifier changed from 0% to -15%.
- Healing modifier changed from 0% to -15%.
- Outgoing damage modifier changed from +10% to +15%.
- Fury per second increased from 1 / 1.5 / 2 to 2 / 3 / 4.
- Outgoing damage modifier changed from -10% to -15%.
- Incoming damage modifier changed from +10% to +15%.
- Healing modifier changed from 0% to -20%.
- Shielding modifier changed from 0% to -20%.
- Outgoing damage modifier changed from +10% to +20%.
- Outgoing damage modifier changed from +10% to +20%.
- Outgoing damage modifier changed from +5% to +15%.
Hotfixes[]
May 19 Hotfix[]
- Stats
- Attack damage growth reduced from 5.5 to 3.6.