League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
League of Legends Wiki
Advertisement


New Cosmetics[]

The following Champion skins have been added to the store:

The following Summoner icons have been added to the store:

The following Emotes have been added to the store:

New accessories
  • Icon Borders: Hexplorer Passage.
  • Recalls: Recall Port.
  • Baubles: Whoopsie; Trusty Shovel; Bright Idea.
  • Rift Emblems: Hexplorer History; High Tech Hexplorer; The Great Demacia; Noxian Power.

Wild Rift V2.2[]

Client[]

Collection
  • Original Malphite's Original Malphite's turntable background is now based in Ixtal.
  • Events with temporary personalization content (like spawn effects and Homeguard trails) will now show in the Events panel under an Equip menu.
  • You can now equip the same emote in multiple autofire slots.
Champ Select
  • Champ select filters now let you pick by position (solo lane, jungle, etc.).
End of Game
  • If you stay for a while in the end-of-game screen, and your friends are ready to go again, the game will give you a friendly nudge to continue.
  • Added an indicator in the scoreboard to indicate which players were marked as AFK.
Languages
  • Added Brazilian Portuguese, Latin American Spanish, and Arabic.
Locations
  • Wild Rift Open Beta now also opened in Americas, Hong Kong and Macau.
Moderation
  • You'll soon occasionally receive emails if a player you reported was penalized for their in-game behavior. We're looking to create an in-game solution for this in the coming patches.
Onboarding
  • Wild Rift Journey starts when you complete the event for new players, Wild Rift Academy. Complete the Journey to earn content that will prepare you for games ahead.
  • Wild Welcome: during this time, you'll earn champions and other content faster to help get you started.
  • We're changing up the first-login flow to get players into Wild Rift's action faster, downloading a smaller chunk of the game while patching the rest in the background. Players will load straight into the first tutorial before login, and after completing the tutorial, there's a small interactive experience to learn about some featured champs.
    • This will show up for all players after Patch 2.2, so feel free to skip the tutorial if you already know your stuff.
  • New players will no longer immediately enter the standard free-to-play champ rotation when they finish the tutorials. They will instead have a designated champion pool, aimed at giving them a taste of different roles, playstyles, and champ fantasies.
    • The champs are: Braum Braum, Ezreal Ezreal, Fiora Fiora, Graves Graves, Lux Lux, Malphite Malphite, Miss Fortune Miss Fortune, Sona Sona, Xin Zhao Xin Zhao and Zed Zed.
    • The day after players hit level 7, they'll rejoin the standard F2P champion pool. We wanted to make sure we waited to "graduate" players into this bucket to lower the risk of having back-to-back games with totally different champs.
    • We added more info to the tutorials to better teach how turrets work.
New Position Preference
  • New feature (in testing): Position Preference. Similar to League PC's position select, we've been working on a way for you to have more control over the position you play in game. This test will not be running in the Americas.
    • Before you get into a match, order your preferred positions (solo lane, jungle, mid lane, duo lane, support) from most to least preferred, and the matchmaking system will prioritize giving you one of your top positions a majority of the time. It's still possible to be given any position, but you should have a lot more control over how often you are assigned one you want to play. If you choose not to specify a position, no problem: we'll look back at your recent history and base it off that instead. Your choices will even be saved between sessions.
    • Once champ select begins, all players will be assigned a position—you'll see them in champ select—and champs which are regularly played in your assigned position will be highlighted. You can also now filter by position to find appropriate champs for where you're playing. Finally, when the game begins, you'll see new indicators to guide you to your chosen lane.
    • We'll begin with a temporary Position Preference queue, enabled for 2 weeks. You'll find it in the ranked tab, but there's a few things to note:
      • The queue will not impact ranked progression or contribute to most event progress.
      • We'll be running an ongoing event called Position Lab, which will give you some extra Blue Motes for each day you play and help us test!
      • Pending the queue's performance and your feedback, we'll evaluate whether it's ready to roll out to the primary ranked queue at the end of the test. If not, we'll take it back into development for more tweaks.
Ranked
  • Start your ranked climb in the Americas as soon as Patch 2.2 begins on March 29.
  • Reaching Gold with 10 wins or more under your belt grants Glorious Jinx Glorious Jinx, plus Jinx Jinx if you don't own her already.
    • Glorious Jinx was awarded to players who reached Gold or higher in Season 2. Emerging unscathed from a thousand apocalyptic explosions, she's got her eyes on the big boom to end them all.
Social tab
  • Game invites
    • Invite notifications are no longer a giant full-screen takeover; they're now a smaller, friendlier notification that won't block your interactions with the client. You can accept, reject, or simply swipe right to hide this game invite.
    • Improved the visuals for when you invite friends who are already in game.
  • Social sharing
    • You can now share your achievements and Wild Pass rewards to Facebook, or by downloading the image directly.
Store
  • If refunding content through the App Store/Google Play Store would put your Wild Rift account in the negative, you will be temporarily suspended as a precaution. Reach out to Player Support to regain access.
Wild Pass
  • Patch 2.2 introduces the Wild Pass, a way to earn more content just for playing. You can choose to upgrade your Wild Pass to obtain some new rewards, and reaching the end of the pass (Level 50) grants you an exclusive skin: Hexplorer Jax Hexplorer Jax. Beyond Level 50, you can continue to earn bonus rewards as well.
  • The Wild Pass will launch with the start of Season 2 of ranked and costs 590 Wild Cores 590. The Wild Pass Elite offers a bunch of progress and missions to turbocharge your progress, and costs an additional 400 Wild Cores. You can purchase levels for 150 Wild Cores 150.

Game[]

New All Random All Mid (ARAM) - New mode
  • In ARAM, you'll play on the Howling Abyss, a bridge atop a bottomless crevasse where warriors once fought to defend the rest of the Freljord from an ancient enemy. In ARAM, there's one lane, and you're given a random champ from your pool. If you're not happy with the hand that Lady Luck has dealt, use a limited number of rerolls to try again. Rerolled champions go to the "bench" where your teammates can pick them up if they wish.
  • Starting April 5th, we'll be running a small three-day test of the game mode to make sure that everything works as intended. If things look good, ARAM will be available to play for over a month, running from April 15th to May 19th.
  • We're still early, so at this stage in development, some features are not fully supported. Runes, items, loadouts, and a few other areas have not been finalized yet for Wild Rift.
Communication
  • Added 3 new pings for easier team coordination. Ping "Enemy has vision here" to warn about wards; ping "Group" to rally the team; or ping "Enemy missing" for when your lane opponent might be heading for a gank and icon updated for "Enemy missing".
Controls
  • You can now tune your ability button dead zones. Basically, you have to drag out beyond the deadzone in order to activate the ability. The bigger the dead zone, the harder it is to accidentally drag the ability button when aiming.
  • Move stick can now be centered closer to the edge of the screen on first touch similar to "Move Stick Type - Follow".
HUD
Miscellaneous
  • Raised the in-game camera height on some tablet devices.
  • Added visuals to help indicate lane assignments more clearly in game.
  • Improved visuals for tower aggro: danger zones now have more solid coloring so new players clearly know when they have drawn tower aggro.
  • Added an option to hide in-game names entirely or change them to champion names.
  • Continued to address performance and latency issues.
Settings
  • Added new graphics presets: Performance, Graphics, and Custom.
    • Performance: Optimizing for in-game performance, balancing FPS and stability for smoothness ingame, at the expense of graphics. This mode does not guarantee maximum FPS, because depending on your phone, you may experience FPS spikes that feel like in-game latency.
    • Graphics: Optimizing for graphic quality, balancing graphic quality and stability for higher-quality visuals, at the expense of FPS.
  • Added new FPS options: 40, 90 and 120:
    • 40fps: Many players have asked to get more FPS out of their devices but find 60fps too unstable, so we're adding a middle-ground for those that have hardware to support.
    • 90fps: For players with high end devices with higher refresh rates that want to have an even smoother in-game experience.
    • 120fps (beta): Currently only available on specific device models. Comes at the risk of overheating or performance degradation, so please use carefully!
    • 120Hz mode is available on Samsung Galaxy S21 Range; Samsung Galaxy S20 Range; Samsung Galaxy Note 20; Samsung Tab S7 Range; OPPO Find X2; OnePlus 9 & OnePlus 9 Pro; OnePlus 8 & OnePlus 8 Pro; iPad Pro Range; Google Pixel 5; ASUS ROG Phone 2; Razer Phone 2.
Statistics
  • Attack Speed
    • Attack speed's effect ratio on attacks' windup time reduced to 50% from 100%.
      • New Windup time formula: base windup time / (1 + attack speed × 50%).
      • Old Windup time formula: base windup time / (1 + attack speed).

Champions[]

Alistar Alistar
  • Stats
    • Base health reduced from 650 to 610.
  • Pulverize Pulverize
    • Knockup radius reduced from 300 to 275.
    • Base damage reduced from 60 / 120 / 180 / 240 to 60 / 110 / 160 / 210.
Amumu Amumu
  • Stats
    • Base armor reduced from 40 to 35.
    • Health growth reduced from 105 to 95.
  • Despair Despair
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)1% per 100 AP to inherit0.75%.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Cooldown increased from 100 / 85 / 70 seconds to 110 / 95 / 80.
Corki Corki
Darius Darius
Dr Dr. Mundo
Galio Galio - New champion
  • Released April 1, 2021 (00:01 UTC).
Jhin Jhin
Orianna Orianna
  • Stats
    • Base health reduced from 570 to 530.
  • Command Attack Command Attack
    • Cooldown increased from 6 / 5 / 4 / 3 seconds to 7.5 / 6 / 4.5 / 3.
    • AP ratio reduced from Multiple champions hit with Between Worlds (R)50% AP to inherit40%.
    • Base damage reduced from 60 / 100 / 140 / 180 to 50 / 90 / 130 / 170.
  • Command Protect Command Protect
    • Base damage reduced from 60 / 100 / 140 / 180 to 50 / 90 / 130 / 170.
Pantheon Pantheon
Teemo Teemo

Items[]

Removed items
Updated item icons
Archangel's Staff Archangel's Staff
  • Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Bami's Cinder Bami's Cinder
Boots of Speed Boots of Speed
Chain Vest Chain Vest
Dead Man's Plate Dead Man's Plate
Fimbulwinter Fimbulwinter
  • New:
    • Recipe: Upgrades from Winter's Approach Winter's Approach = 2600 Gold 2600.
    • Stats: 10 ability haste, 350 health, 1200 mana.
    • Unique Passive - Awe: Grants Damage to champions with Judgment (E)ability haste equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1% maximum mana. Refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15% of mana spent.
    • Unique Passive - Frozen Colossus: Stun icon WR Immobilizing an enemy champion consumes mana and grants a shield for 3 seconds, absorbing 150 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range(+ 5% current mana) damage for every nearby enemy champion. This effect only activates while you have greater than Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20% maximum mana (15 second cooldown).
    • Limited to 1 Mana Charge item.
  • Old:
    • Recipe: Upgrades from Winter's Approach Winter's Approach = 2600 Gold 2600.
    • Stats: 10 ability haste, 40 armor, 1150 mana.
    • Unique Passive - Awe: Grants Healing from Spirit of Dread (W)bonus armor equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range3% maximum mana. Refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15% of mana spent.
    • Unique Passive - Frozen Colossus: Stun icon WR Immobilizing an enemy champion consumes mana and grants a shield for 3 seconds, absorbing 150 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range(+ 5% current mana) damage for every nearby enemy champion. This effect only activates while you have greater than Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range20% maximum mana (15 second cooldown).
    • Limited to 1 Awe item.
Force of Nature Force of Nature - New item
  • Recipe: Spectre's Cowl Spectre's Cowl + Winged Moonplate Winged Moonplate + 850 Gold 850 = 2850 Gold 2850.
  • Stats: 350 health, 45 magic resistance.
  • Unique Passive - Storm: +5% movement speed.
  • Unique Passive - Absorb: Taking ability damage will generate 1 stack of Absorb for 5 seconds, which refreshes on subsequent hits and stacks up to 5 times. Each unique ability generates 1 stack per instance. Each stack grants Champions killed 5s before or after using Chronobreak (R)6 bonus movement speed and Champions that have been made a Vessel by Test of Spirit (E)6 bonus magic resistance, stacking up to a maximum of Champions killed 5s before or after using Chronobreak (R)30 movement speed and Champions that have been made a Vessel by Test of Spirit (E)30 magic resistance.
Frozen Heart Frozen Heart - New item
  • Recipe: Warden's Mail Warden's Mail + Glacial Shroud Glacial Shroud + 800 Gold 800 = 2850 Gold 2850.
  • Stats: 20 ability haste, 70 armor, 300 mana.
  • Unique Passive - Winter's Caress: Reduces the Champions hit with Martial Cadence (P)attack speed of nearby enemies by 15%.
Giant's Belt Giant's Belt
Glacial Shroud Glacial Shroud
Iceborn Gauntlet Iceborn Gauntlet
  • Total cost unchanged at 2700 Gold 2700, see notes on Sheen Sheen.
    • Combine cost increased from 600 Gold 600 to 800 Gold 800.
Kindlegem Kindlegem
Lich Bane Lich Bane
  • Total cost reduced from 3050 Gold 3050 to 2950 Gold 2950, see notes on Sheen Sheen.
    • Combine cost increased from 1000 Gold 1000 to 1100 Gold 1100.
  • Mana reduced from 300 to 0.
Manamune Manamune
  • Ability haste increased from 10 to 20.
  • Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Mortal Reminder Mortal Reminder
  • Total cost increased from 2650 Gold 2650 to 2950 Gold 2950.
    • Combine cost increased from 350 Gold 350 to 650 Gold 650.
Muramana Muramana
  • Ability haste increased from 10 to 20.
  • Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Negatron Cloak Negatron Cloak
Plated Steelcaps Plated Steelcaps - New item
  • Replaces Ninja Tabi Ninja Tabi.
  • Recipe: Boots of Speed Boots of Speed + 500 Gold 500 = 1000 Gold 1000.
  • Unique Passive - Footwear: +40 movement speed.
  • Unique Passive - Enhanced: +15 armor.
  • Unique Passive - Block: Blocks 15% of damage from basic attacks.
  • Unique Active - Sprint: Increases Champions killed 5s before or after using Chronobreak (R)movement speed by 15% for 3 seconds. Dealing or taking damage from champions removes this effect (60 second cooldown).
Randuin's Omen Randuin's Omen
  • Armor increased from 50 to 55.
Ruby Crystal Ruby Crystal
Sapphire Crystal Sapphire Crystal
  • New:
    • Cost: 500 Gold 500.
    • Stats: 5 ability haste, 100 mana.
    • Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each mana expenditure consumes a charge and grants Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range+5 mana, up to a maximum of Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range250 mana.
    • Limited to 1 Mana Charge item.
    • Builds into: Tear of the Goddess Tear of the Goddess.
  • Old:
Seraph's Embrace Seraph's Embrace
  • Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Sheen Sheen
  • New Recipe: 900 Gold 900.
  • Mana reduced from 300 to 0.
Spectre's Cowl Spectre's Cowl
Sunfire Aegis Sunfire Aegis - New item
  • Replaces Sunfire Cape Sunfire Cape.
  • Recipe: Bami's Cinder Bami's Cinder + Kindlegem Kindlegem + 900 Gold 900 = 3000 Gold 3000.
  • Stats: 15 ability haste, 500 health.
  • Unique Passive - Immolate: Deals Damage mitigated by Master-At-Arms (R)16 − 30 (based on level) Champions killed with Comeuppance (R)(+ 1% bonus health) Damage mitigated with Shifting Sands (E)magic damage per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 8% for 5 seconds, stacking up to 6 times. Deals 50% bonus damage to minions and monsters.
  • Unique Passive - Flame Touch: At maximum Immolate stacks, basic attacks burn enemies around you for Immolate's damage over 3 seconds.
Tear of the Goddess Tear of the Goddess
  • Ability haste reduced from 10 to 0.
  • Unique Passive - Mana Charge
    • Mana generation reduced from 8 to 7.
    • New effect: Mana stacks are maintained upon upgrading to this item.
  • Limit changed from "Limited to 1 Awe item" to "Limited to 1 Mana Charge item".
Thornmail Thornmail
  • Unique Passive - Thorns
    • New Effect: Now also inflicts Grievous Wounds icon Grievous Wounds for 3 seconds upon immobilizing enemy champions.
Trinity Force Trinity Force
  • Total cost reduced from 3733 Gold 3733 to 3533 Gold 3533.
    • Combine cost unchanged at 333 Gold 333, see notes on Sheen Sheen.
  • Mana reduced from 300 to 0.
Warden's Mail Warden's Mail
Warmog's Armor Warmog's Armor
  • Health increased from 650 to 700.
Winged Moonplate Winged Moonplate - New item
Winter's Approach Winter's Approach
  • New:
    • Recipe: Tear of the Goddess Tear of the Goddess + Giant's Belt Giant's Belt + 700 Gold 700 = 2600 Gold 2600.
    • Stats: 10 ability haste, 350 health, 500 mana.
    • Unique Passive - Awe: Grants Damage to champions with Judgment (E)ability haste equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1% maximum mana. Refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15% of mana spent.
    • Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each basic attack on-hit, mana expenditure or taking damage from champions, epic monsters, or turrets consumes a charge and grants Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range+8 mana, up to a maximum of Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range700 mana. Mana stacks are maintained upon upgrading to this item.
    • Passive: Transforms into Fimbulwinter Fimbulwinter at Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range+700 mana.
    • Limited to 1 Mana Charge item.
    • Builds into: Fimbulwinter Fimbulwinter.
  • Old:
    • Recipe: Tear of the Goddess Tear of the Goddess + Glacial Shroud Glacial Shroud + 700 Gold 700 = 2600 Gold 2600.
    • Stats: 10 ability haste, 40 armor, 450 mana.
    • Unique Passive - Awe: Grants Healing from Spirit of Dread (W)bonus armor equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1% maximum mana. Refunds Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range15% of mana spent.
    • Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each basic attack on-hit or mana expenditure consumes a charge and grants Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range+15 mana, up to a maximum of Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range700 mana.
    • Passive: Transforms into Fimbulwinter Fimbulwinter at Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range+700 mana.
    • Limited to 1 Awe item.
    • Builds into: Fimbulwinter Fimbulwinter.

Summoner spells[]

Clarity Clarity - New spell
  • Grants a burst of mana back to you and nearby allies.
  • Limited to Howling Abyss.
Ghost Ghost
  • Duration increased from 6 seconds to 8.
  • Burst top speed reduced.
  • Burst duration increased from 2 seconds to 3.
  • New Effect: On takedown, the buff's duration is increased by 6 seconds, and the speed burst is reapplied.
Ignite Ignite
  • Target range reduced from 700 to 550.
Mark Mark / Dash Dash - New spell
  • A two-part spell. Mark throws a snowball in a line, dealing damage and marking the first enemy hit. Reactivate to Dash to the enemy to instantly get the party started.
  • Limited to Howling Abyss.

References[]

Advertisement