Personalization[]
Champion Skins[]
Boards[]
Guardians[]
Emotes[]
Card Backs[]
Summoner Icons[]
Card Updates[]
General[]
- Undocumented:
- The following cards' texts have been partially changed to deal damage to a unit instead of deal damage to an enemy:
Champions[]
- Heimerdinger
- 5Level 1
- Level Up becomes: "I've seen you summon 12+ Power of Tech allies."
- Old Level Up: "I've seen you summon 12+ Power of Turrets."
- Miss Fortune
- 2 Miss Fortune's Make it Rain
- Text becomes: "Deal 1 to three different randomly targeted enemies or the enemy Nexus. Create a 3Miss Fortune in your deck."
- Old Text: "Deal 1 three times among different randomly targeted enemies and the enemy Nexus. Create a 3Miss Fortune in your deck."
- Nocturne
- 2 Nocturne's Unspeakable Horror
- Text becomes: " Drain 1 from anything. Create a 4Nocturne in your deck. Nightfall: Create a random Nightfall card in hand."
- Poppy
- 4Level 1
- Text becomes: " Attack: Grant all allies with equal or less power than me +1|+1." (No effect change.)
- Old Text: " Attack: Grant me and all allies with equal or less power than me +1|+1."
- Text becomes: " Attack: Grant all allies with equal or less power than me +2|+2 and Impact." (No effect change.)
Followers[]
- Text becomes: "When I'm summoned, create a 3 Darkness in hand if you don't have one. Your next 3 Darkness this round costs 0 and gains "I deal damage to all enemy targets.""
- Text becomes: "When I'm summoned, grant Can't Block to the weakest enemy. Last Breath: Create a 3 Risen Reckoner in hand."
- Old Text: "When I'm summoned, grant Can't block to the weakest enemy. Last Breath Create a 3 Risen Reckoner in hand."
- Text becomes: "When I'm summoned, grant Can't Block to the weakest enemy."
- Old Text: "When I'm summoned, grant Can't block to the weakest enemy."
- 5 Sandseer
- Text becomes: "When I'm summoned, draw 1. If you drew a landmark, repeat this effect."
- Old Text: "Play: Draw 1. If you drew a landmark, repeat this effect."
- Text becomes: " Attack: Grant all allies with equal or less power than me +0|+1." (No effect change.)
- Old Text: " Attack: Grant me and all allies with equal or less power than me +0|+1."
Landmarks[]
- Text becomes: "Round Start: Reduce the cost of a random card in ALL players' hands to 0 this round."
- Old Text: "Round Start: Reduce the cost of a random card in each player's hand to 0 this round."
Spells[]
- Text becomes: "Deal 1 to three different randomly targeted enemies or the enemy Nexus."
- Old Text: "Deal 1 three times among different randomly targeted enemies and the enemy Nexus."
- 4 Salvage
- Flavor becomes: "Flotsam doesn't stay afloat for long. Any seafarer worth their salt has to be able to quickly discern valuable cargo from common junk..."
- Old Flavor: "Flotsam doesn't stay afloat for long. Any seafarer worth their salt has to be able to quickly discern valuable cargo from common junk before all's lost to the deep."
Miscellaneous[]
- First-time players will have a more streamlined tutorial experience. The Path of Champions is now included in a new player's initial journey.
- In the end of game flow, multiple quest results screens have been condensed into one, getting you to your next game faster! The summary highlights a couple quests; current progress for all quests can still be viewed in your quest menu after the game.
- Reduced the number of taps / clicks required to activate Guardian animations.
Bugfixes[]
- Fixed a bug where 5 Ursine Spiritwalker's Plunder wasn't counting towards 7 Powder Pandemonium.
- Fixed a bug where 3 Rimefang Wolf's ability wouldn't work on 0-power units that gained Power upon surviving damage.
- 4 Relentless Pursuit will now resolve correctly and is not conditional on the Rally buff.
- Fixed a bug where 3 Station Archivist would fail to create a Fleeting copy of a spell when played.
- Fixed a bug where cards created by the 3 Station Archivist did not have the cost reduction buff from 4 Marai Greatmother.
- Updated 5Heimerdinger Level 1's text to correctly state he levels up on summoning Tech units.
- 5 Fallen Reckoner can no longer give the Can't Block condition to Immobile enemy units.
- 5 Sandseer's effect now correctly happens on Play instead of on Summon.
- Fixed a bug where Impact was not triggering on units with Strike abilities that remove them from play.
- 5 Event Horizon's secondary effect will now correctly trigger even if the primary target is removed.
- Impact Damage is now correctly doubled by 8 The Dreadway.
- Fixed an issue where certain interactions would cause the game to crash.
- Fixed several UI, UX, and general visual bugs to improve overall game clarity.
- Fixed several VO bugs across the game that were causing incorrect or no VO lines to play.