Wild Rift V2.0a[]
Champions[]
- Bug Fix: No longer grants 20% bonus movement speed when Starsurge missile is fired.
- Maximum passive movement speed reduced from 40% to 20%.
- AP ratio reduced from 50% AP to 45%.
- Mana cost increased from 25 / 30 / 35 / 40 to 30 / 35 / 40 / 45.
- Damage against minions reduced from 100% to 35 / 40 / 45 / 50%.
- Stats
- Health growth reduced from 125 to 115.
- Cooldown increased from 7 seconds to 8.
- Mana cost increased from 55 / 60 / 65 / 70 to 65 / 70 / 75 / 80.
- Damage against minions reduced from 70% to 50%.
- Missile range reduced from 1100 to 1000.
- Base damage reduced from 60 / 100 / 140 / 180 to 55 / 90 / 125 / 160.
- Base damage reduced from 30 / 60 / 90 / 120 to 20 / 50 / 80 / 110.
- Bonus attack speed reduced from 40 / 60 / 80 / 100% to 30 / 50 / 70 / 90%.
- Stats
- Armor reduced from 45 to 40.
- Mountain dragon slow reduced from 60% to 40%.
- Base damage reduced from 25 / 45 / 65 / 85 to 25 / 40 / 55 / 70.
- Ocean dragon bonus health reduced from 150 / 250 / 350 to 100 / 150 / 200.
- Invisibility duration reduced from 1.5 seconds to 1.
- Clone damage reduced from 50% at all ranks to 20 / 30 / 40 / 50%.
- Bonus attack speed changed from 35 / 40 / 45 / 50% to 25 / 35 / 45 / 55%.
Items[]
- Total cost increased from 2800 to 3100.
- Attack damage reduced from 45 to 40.
- Unique passive - Resurrect
- Cooldown increased from 180 seconds to 210.