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For the Teamfight Tactics icon Teamfight Tactics patch, see V14.18 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V14.18[]

Client[]

Mythic Shop Rotation
Normal Game Bot Trial
  • Certain shards are now part of a new player trial.
    • [Which servers?]
  • Accounts that have completed 5 or fewer Summoner's Rift games outside of Co-op vs AI queues will now be automatically matched with and against a number of bots.
    • These bots are meant to adapt to the player's skill in the first few games, providing a more gradual increase in difficulty than if the player were to be matched with and against experienced players.
    • This behavior ends with the completion of 5 Summoner's Rift games in a Normal queue (Quickplay and Draft Pick) for the new account.
    • Queuing in a party with new player(s) will not prevent the addition of bots into the match, until their five-game period has finished.
  • The trial will gauge any positive impact that systems outside of matchmaking may have on the new-player experience. If the launch on certain regions is functional, more systems may be implemented and iterated upon for non-Ranked queues in the future, in order to render the new-player experience smoother and more pleasant.
Queuing
  • The penalty changes for AFK check failure from last patch are now live for all servers. As a reminder:
    • Penalties for repeatedly ignoring or declining the AFK check at the maximum lockout tier will now escalate to account suspensions if the account continues to exhibit AFK check failure behavior.
Ranked
  • Season 2024 Split 2 ends:
    • OC1 (Australia/Sydney): September 24, 23:59:59 AEDT (September 24, 04:59:59 PST)
    • JP1 (Asia/Tokyo): September 24, 23:59:59 JST (September 24, 06:59:59 PST)
    • KR1 (Asia/Seoul): September 24, 23:59:59 KST (September 24, 06:59:59 PST)
    • RU (Europe/Moscow): September 24, 23:59:59 MSK (September 24, 12:59:59 PST)
    • EUN1 (Europe/Warsaw): September 24, 23:59:59 CET (September 24, 14:59:59 PST)
    • TR1 (Europe/Istanbul): September 24, 23:59:59 GMT+3 (September 24, 12:59:59 PST)
    • EUW1 (Europe/London): September 24, 23:59:59 GMT (September 24, 15:59:59 PST)
    • BR1 (America/São Paulo): September 24, 23:59:59 GMT-3 (September 24, 18:59:59 PST)
    • LA2 (America/Buenos Aires): September 24, 23:59:59 GMT-3 (September 24, 18:59:59 PST)
    • LA1 (America/Mexico City): September 24, 23:59:59 CST (September 24, 21:59:59 PST)
    • NA1 (America/Los Angeles): September 24, 23:59:59 PST
    • VN (Asia/Ho Chi Minh City): September 24, 23:59:59 GMT+7 (September 24, 08:59:59 PST)
    • TH (Asia/Bangkok): September 24, 23:59:59 GMT+7 (September 24, 08:59:59 PST)
    • PH (Asia/Manila): September 24, 23:59:59 PHT (September 24, 07:59:59 PST)
    • TW (Asia/Taipei): September 24, 23:59:59 CST (September 24, 07:59:59 PST)
    • SG (Asia/Singapore): September 24, 23:59:59 GMT+8 (September 24, 07:59:59 PST)
    • ME1 (Middle East/Riyadh): September 24, 23:59:59 AST (September 24, 12:59:59 PST)
  • Season 2024 Split 3 starts exactly 12 hours after this time for each shard respectively.
Shard Transfers
  • Transferred accounts will now incur a 90-day cooldown where they are ineligible to transfer again via any means.
  • To better protect from RP misuse, account theft, and other malicious identification-related behaviors, accounts that possess a high amount of RP are now required to undergo a player support review before the transfer completes and its transaction is executed.

Game[]

Statistics
  • Bug Fix: Sources of magic resistance reduction now properly stack with each other.
  • Bug Fix: Tenacity now correctly reduces the duration of slows from certain items and runes' effects.

Champions[]

Ahri Ahri
  • Charm Charm
    • Base damage increased to 80 / 120 / 160 / 200 / 240 from 80 / 110 / 140 / 170 / 200.
    • AP ratio increased to 75% AP from 60% AP.
Akali Akali
  • General
    • Bug Fix: Certain voiceover lines will now properly trigger to play.
Aurora Aurora
  • Between Worlds Between Worlds
    • Initial dash maximum range reduced to 250 units from 450.
    • Initial dash maximum range over terrain reduced to 450 units from 700.
    • Initial dash fixed travel time reduced to 0.4 seconds from 0.5.
    • Rift duration reduced to 1.25 / 1.75 / 2.25 seconds from 2.25 / 2.75 / 3.25.
Azir Azir
  • Arise! Arise!
    • Base damage changed to 0 − 45 (based on level) from 0 − 77 (based on level).
    • AP ratio reduced to 35 / 40 / 45 / 50 / 55% AP from 55% AP at all ranks.
Bel'Veth Bel'Veth
  • General
    • Bug Fix: Certain voiceover lines will now properly trigger to play.
Corki Corki
  • Phosphorus Bomb Phosphorus Bomb
    • Base damage reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.
  • Missile Barrage Missile Barrage
    • Base damage reduced to 80 / 160 / 240 from 80 / 180 / 280.
    • Bonus AD ratio reduced to 70% bonus AD from 80%.
Gnar Gnar
  • Stats
    • Base attack damage increased to 60 from 57.
    • Undocumented: Mega Gnar Mega Gnar base attack damage increased to 66 from 63.
Hwei Hwei
Ivern Ivern
  • Triggerseed Triggerseed
    • Base shield reduced to 75 / 115 / 155 / 195 / 235 from 85 / 125 / 165 / 205 / 245.
    • Slow reduced to 40 / 45 / 50 / 55 / 60% from 45 / 50 / 55 / 60 / 65%.
Jarvan IV Jarvan IV
  • Martial Cadence Martial Cadence
    • Health ratio increased to 8% of target's current health from 7%.
Jax Jax
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • On-hit base damage increased to 70 / 120 / 170 from 60 / 110 / 160.
    • Bonus armor increased to 25 / 50 / 75 from 15 / 40 / 65.
      • Bonus magic resistance increased to 15 / 30 / 45 from 9 / 24 / 39.
    • Bonus armor per subsequent target increased to 20 / 25 / 30 from 15 / 20 / 25.
      • Bonus magic resistance per subsequent target increased to 12 / 15 / 18 from 9 / 12 / 15.
Jayce Jayce
  • To the Skies! To the Skies!
    • Slow increased to 35 / 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50 / 55%.
  • Acceleration Gate Acceleration Gate
    • Bonus movement speed increased to 35 / 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50 / 55%.
Jinx Jinx
  • Stats
    • Attack speed growth increased to 1.4% from 1%.
Leona Leona
  • Stats
    • Base armor reduced to 43 from 47.
Lillia Lillia
  • Dream-Laden Bough Dream-Laden Bough.
    • Total monster damage cap reduced to 65 at all levels from 70 − 100 (based on level).
      • Monster damage per tick cap reduced to 10.833 from 11.67 − 16.67 (based on level).
  • Lilting Lullaby Lilting Lullaby
    • Sleep duration reduced to 2 seconds at all ranks from 2 / 2.5 / 3.
Lissandra Lissandra
  • Ice Shard Ice Shard
    • AP ratio reduced to 75% AP from 85% AP.
Lulu Lulu
  • Pix, Faerie Companion Pix, Faerie Companion
    • Base damage increased to 5 − 39 (based on level) from 3 − 37 (based on level).
      • Total base damage increased to 15 − 117 (based on level) from 9 − 111 (based on level).
Malphite Malphite
  • Granite Shield Granite Shield
    • Shield health ratio increased to 10% maximum health from 9%.
Maokai Maokai
  • Bramble Smash Bramble Smash
    • Base damage reduced to 65 / 110 / 155 / 200 / 245 from 65 / 115 / 165 / 215 / 265.
  • Sapling Toss Sapling Toss
    • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 16 / 15 / 14 / 13 / 12.
    • Bush duration health ratio decreased to 1.5% bonus health from 2.5%.
Miss Fortune Miss Fortune
  • Stats
    • Base attack damage reduced to 53 from 55.
Morgana Morgana
  • General
    • Bug Fix: First encounter voice lines are no longer audible to enemies.
Nasus Nasus
  • Spirit Fire Spirit Fire
    • Initial base damage reduced to 50 / 80 / 110 / 140 / 170 from 55 / 95 / 135 / 175 / 215.
      • Base damage per second reduced to 10 / 16 / 22 / 28 / 34 from 11 / 19 / 27 / 35 / 43.
Pyke Pyke
  • General
    • Bug Fix: Voice lines upon killing an champion and for execution through Death from Below Death from Below are now properly played at the same time for enemy players.
Rell Rell
  • Full Tilt Full Tilt
    • Bonus movement speed reduced to 12 / 13 / 14 / 15 / 16% from 12 / 14 / 16 / 18 / 20%.
      • Increased bonus movement speed reduced to 24 / 26 / 28 / 30 / 32% from 24 / 28 / 32 / 36 / 40%.
Rumble Rumble
  • Flamespitter Flamespitter
    • Base damage per tick reduced to 5 / 7.5 / 10 / 12.5 / 15 from 6.667 / 8.75 / 10.833 / 12.917 / 15.
      • Maximum base damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 105 / 130 / 155 / 180.
    • AP ratio per tick reduced to 8.333% AP from 9.167% AP.
      • Maximum AP ratio reduced to 100% AP from 110% AP.
  • Electro Harpoon Electro Harpoon
    • Base damage reduced to 55 / 80 / 105 / 130 / 155 from 60 / 85 / 110 / 135 / 160.
Samira Samira
  • Flair Flair
    • AD ratio increased to 95 / 102.5 / 110 / 117.5 / 125% AD from 85 / 95 / 105 / 115 / 125% AD.
Shen Shen
  • Ki Barrier Ki Barrier
    • Base shield increased to 47 − 120 (based on level) from 47 − 101 (based on level).
    • Health ratio increased to 13% bonus health from 12%.
Skarner Skarner
  • Ixtal's Impact Ixtal's Impact
    • Bug Fix: Stun now properly disables the target's actions.
Smolder Smolder
  • Stats
    • Base health reduced to 575 from 605.
  • Super Scorcher Breath Super Scorcher Breath
    • Base damage reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60.
    • Removed: Damage no longer scales with 15% AP.
  • Achooo! Achooo!
    • Base damage reduced to 45 / 75 / 105 / 135 / 165 from 50 / 80 / 110 / 140 / 170.
Swain Swain
Varus Varus
  • Piercing Arrow Piercing Arrow
    • Minimum bonus AD ratio reduced to 86.67 / 93.33 / 100 / 106.67 / 113.33% bonus AD from 100 / 106.67 / 113.33 / 120 / 126.67%.
    • Maximum bonus AD ratio reduced to 130 / 140 / 150 / 160 / 170% bonus AD from 150 / 160 / 170 / 180 / 190%.
  • Hail of Arrows Hail of Arrows
    • Bonus AD ratio reduced to 100% bonus AD from 110%.
Vi Vi
  • Vault Breaker Vault Breaker
    • Minimum base damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150.
      • Maximum base damage reduced to 90 / 140 / 190 / 240 / 290 from 100 / 150 / 200 / 250 / 300.
Viego Viego
Vladimir Vladimir
  • Sanguine Pool Sanguine Pool
    • Bug Fix: No longer improperly takes damage from certain effects despite being untargetable to them.
Xin Zhao Xin Zhao
  • Stats
    • Armor growth increased to 5 from 4.7.
  • Three Talon Strike Three Talon Strike
    • Base damage increased to 16 / 29 / 42 / 55 / 68 from 16 / 25 / 34 / 43 / 52.
      • Total base damage increased to 48 / 87 / 126 / 165 / 204 from 48 / 75 / 102 / 129 / 156.
Zeri Zeri
  • Living Battery Living Battery
    • Charged attack base damage changed 75 − 160 (based on level) from 90 − 200 (based on level). Formula changed.
    • Charged attack health ratio changed to 1% − 11% (based on level) of target's maximum health from 1% − 15% (based on level). Formula changed.
Ziggs Ziggs
  • Short Fuse Short Fuse
    • Structure damage reduced to 175% from 250%.
      • Base damage against structures reduced to 35 − 280 (based on level) from 50 − 400 (based on level).
      • AP ratio against structures reduced to 87.5% AP from 125% AP.

Items[]

Bloodthirster Bloodthirster
  • Life steal reduced to 15% from 18%.
  • Ichorshield reduced to 165 − 315 (based on level) from 50 − 400 (based on level).
Immortal Shieldbow Immortal Shieldbow
  • Lifeline shield changed to (Melee role 400 − 700 / Ranged role 320 − 560) (based on level) from 320 − 720 (based on level) for all users.
Luden's Companion Luden's Companion
  • Total cost reduced to 2850 Gold 2850 from 2900 Gold 2900.
    • Combine cost reduced to 550 Gold 550 from 600 Gold 600.
  • Ability haste reduced to 20 from 25.
  • Ability power increased to 100 from 95.
Moonstone Renewer Moonstone Renewer
  • Bug Fix: Starlit Grace SFX for applying the shield to allies is no longer audible to enemies through the Fog of War.
Shadowflame Shadowflame
  • Ability power reduced to 115 from 120.
  • Magic penetration increased to 15 from 12.
  • Cinderbloom health threshold increased to 40% of target's maximum health from 35%.
  • Cinderbloom damage over time and pet critical damage reduced to 125% from 130%.
Stormsurge Stormsurge
  • Magic penetration increased to 15 from 10.
  • Movement speed reduced to 5% from 8%.
  • Stormraider health threshold reduced to 25% of target's maximum health from 35%.
  • Squall base damage increased to 140 for all users from (Melee role 140 / Ranged role 126).
  • Squall AP ratio increased to 20% AP for all users from (Melee role 20% / Ranged role 18%).

Runes[]

Fleet Footwork Fleet Footwork
  • Bonus movement speed increased to (Melee role 20% / Ranged role 15%) from 15% for all users.
  • Base heal changed to (Melee role 10 − 130 / Ranged role 6 − 78) (based on level) from 5 − 100 (based on level) for all users.
  • Bonus AD ratio reduced to (Melee role 10% / Ranged role 6%) bonus AD from 10% for all users.
  • AP ratio reduced to (Melee role 5% / Ranged role 3%) AP from 5% AP for all users.
  • Healing against minions changed to 15% for all users from (Melee role 20% / Ranged role 10%).

Turrets[]

  • Fortification Fortification
    • Damage reduction increased to 85% from 75%.
  • Turret Plating Turret Plating
    • Bonus resistances per plate destroyed increased to 50 from 40.
    • Bulwark bonus resistances per nearby enemy champion nearby on plate destroyed reduced to 20 from 45.

Howling Abyss[]

General
  • Surrender time reduced to 8 minutes from 12.

Arena[]

Arena-specific balancing
  • Arena Stat Adjustments (buff)
    • New Effect: Elise Elise, Jayce Jayce and Nidalee Nidalee are now considered Ranged role ranged champions regardless of form.
    • New Effect: Gnar Gnar is now considered a Melee role melee champion regardless of form.
  • Akshan Akshan
  • Aurora Aurora
    • Twofold Hex Twofold Hex
      • Bug Fix: No longer is able to illegally trigger Master of Duality as many times as the ability is used by the player, after the initial missile is launched and during the recast's grace period.
  • Naafiri Naafiri
  • Renata Glasc Renata Glasc
    • Handshake Handshake
      • Bug Fix: Cooldown now properly benefits from the Bread And Butter augment if the missile connects.
  • Sylas Sylas
    • Hijack Hijack
      • Bug Fix: No longer indefinitely keeps the stats granted by killing the target of his stolen Realm of Death Realm of Death.
  • Demonic Embrace Demonic Embrace
    • Ability haste increased to 30 from 25.
    • Health increased to 700 from 600.
  • Empyrean Promise Empyrean Promise
    • Ability power increased to 70 from 60.
  • Everfrost Everfrost
    • Glaciate base damage increased to 200 from 150.
    • Bonus AD ratio increased to 100% bonus AD from 50%.
    • AP ratio increased to 75% AP from 50% AP.
  • Pyromancer's Cloak Pyromancer's Cloak
    • Fireball landing location has been adjusted to be more favorable for the user when Cleansing Flame is triggered while in close proximity to the target.
  • Turbo Chemtank Turbo Chemtank
    • Supercharged cooldown reduced to 20 seconds from 25.
    • Supercharged slow strength increased to 60% from 50%.
    • Bug Fix: Supercharged no longer sometimes fails to activate upon being used.
  • Accelerating Sorcery
    • Ability haste per cast increased to 12 from 10.
  • Castle Castle
    • Cooldown reduced to 12 seconds from 15.
    • Bonus movement speed increased to 60% from 50%.
  • Eureka
    • AP ratio increased to 30% AP from 25% AP.
  • Feel the Burn Feel the Burn
    • Cooldown reduced to 30 seconds from 40.
  • Mad Scientist
    • Size increase increased to 40% from 30%.
    • Size reduction increased to 40% from 30%.
    • Bonus movement increased to 40% from 30%.
  • Prismatic Egg
    • Additional stack requirement reduced to 6 from 7.
  • Quest: Angel of Retribution
    • Removed: No longer deals a base damage of 55.88 − 120.59 (based on level).
  • Summoner's Roulette
    • Summoner spell cooldown per slot reduced to 5 seconds from 6.
  • Snowball Fight
    • Mark Mark cooldown reduced to 6 seconds from 7.
  • Vulnerability
    • Bug Fix: No longer causes Death's Dance's Death's Dance's Ignore Pain (originating from the target) and Hamstringer's Hamstringer's Scour (originating from the Augment's user) to infinitely trigger on Vulnerability's target for every tick of the respective effect.

Hotfixes[]

September 16th Hotfix[]

Arena[]

Items

References[]

  1. X — League of Legends Dev Team Heads up Arena players! [... ]
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