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For the Teamfight Tactics patch, see V13.1 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Mythmaker Galio Mythmaker Galio
    Chromas: Citrine, Emerald, Gilded, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Mythmaker Garen Mythmaker Garen
    Chromas: Amethyst, Catseye, Emerald, Gilded, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise
  • Mythmaker Irelia Mythmaker Irelia
    Chromas: Emerald, Gilded, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Mythmaker Sivir Mythmaker Sivir
    Chromas: Citrine, Emerald, Gilded, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Mythmaker Zyra Mythmaker Zyra
    Chromas: Citrine, Emerald, Gilded, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Storm Dragon Lee Sin Storm Dragon Lee Sin
    Chromas: Mythic

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V13.1[]

Client[]

Champion select
  • Players can now directly navigate between the rune recommender and the editing page from the same screen.
  • Smite Smite will no longer be recommended as a summoner spell outside of the jungle role for champions whose most popular role is jungle.
  • Champion names are now shown in champion select for the ARAM mode.
  • Champion swapping visuals have been improved for clarity.
Competitive
  • Season 2023 - Split 1 begins with the release of Patch 13.1 and ranks have been reset.
  • New Ranked rewards have been added throughout climbing progress. These are earned through obtaining Split Points by completing games. 10 Split Points are earned for a win, reduced to 6 points for a loss.
  • The Ranked skin for Split 1 is earnable by players of all ranks, but the amount of Split Points required varies by rank: 80 points for Gold and above and 1600 points for Silver and below. In addition, once the skin is earned, it remains earned even if demotion was to occur. The skin will be distributed after the end of Season 2023 - Split 1.
  • Promotion Series have been reduced to a best of 3 from a best of 5.
  • The restriction on duoing in Ranked Solo/Duo with an MMR of Masters or above is disabled until V13.3. Note that duo restrictions based on visible rank are still active, so a player who reaches Master or above will not be able to duo.
  • Visible rank is no longer used as matchmaking criteria, only MMR (this was implemented in V12.23).
  • Career stats have been reset for the new ranked season.
Customizer
  • Bug Fix: Dropdown functions are now filtered consistently for the Identity Customizer.
Matchmaking
  • Position preferences for draft modes (primary and secondary choices) are now preserved between sessions and across queues.
Mythic Content
Refund Tokens
  • All players now have their refund tokens refreshed up to the maximum amount of 3 due to the complexity associated with maintaining this system leading to delays in the annual refresh.
    • However, as a result of this aforementioned complexity, refund tokens will be entirely removed in V13.11. This will bring the refund policy in line with other Riot games, removing the need to maintain an older system just for League. As a result, the base refund policy will shift in patch 13.11 as well. Unused, eligible content will be refundable for up to 14 days from purchase.
      • Tokens will disappear in V13.11 if not used by that date and the refund policy will adjust at the same time.

Game[]

Objective voting
  • Votes can now be cast manually in the HUD.
Pings
  • Bait ping icon updated.

Champions[]

Aatrox Aatrox
  • Deathbringer Stance Deathbringer Stance
    • Damage health ratio reduced to Champions killed with Comeuppance (R)4% − 10% (based on level) of the target's maximum health from Damage mitigated by Master-At-Arms (R)5% − 12% (based on level).
  • Umbral Dash Umbral Dash
    • Healing during World Ender World Ender reduced to 20 / 24 / 28 / 32 / 36% from 25 / 30 / 35 / 40 / 45%.
  • World Ender World Ender
    • Bonus movement speed reduced to 50 / 65 / 80% from 60 / 80 / 100%.
Amumu Amumu
  • Tantrum Tantrum
    • Bug Fix: Now properly displays in the death recap the amount the cooldown is reduced by from enemy basic attacks.
Anivia Anivia
  • Blackfrost Anivia Blackfrost Anivia
    • Undocumented: Probably fixed a bug where a helper unit for Rebirth's Rebirth's decals on this could stick around after Anivia's death under rare circumstances as an unkillable egg minion.
Azir Azir
  • Shurima's Legacy Shurima's Legacy
    • Bug Fix: While the Sun Disc is summoned over the turret rubble in the Howling Abyss, it can now be properly targeted and no longer sometimes appears to be invisible from the enemy's perspective.
Bard Bard
  • Caretaker's Shrine Caretaker's Shrine
    • Bug Fix: Can no longer cast the spell twice in a row when targeting an ally and a location each in quick succession.
Braum Braum
  • Stand Behind Me Stand Behind Me
    • Bug Fix: Now properly grants assist credit to the caster if it affects an ally.
    • Bug Fix: Restored buff VFX.
Dr. Mundo Dr. Mundo
  • Stats
    • Base health reduced to 613 from 653.
    • Armor growth reduced to 3.7 from 4.2.
  • Blunt Force Trauma Blunt Force Trauma
    • Bonus attack damage reduced to Champions killed with Comeuppance (R)2 / 2.5 / 3 / 3.5 / 4% maximum health from inherit2.5 / 3 / 3.5 / 4 / 4.5%.
    • Bug Fix: No longer deals more damage to monsters than intended.
Ekko Ekko
Ezreal Ezreal
Fiora Fiora
  • Duelist's Dance Duelist's Dance
    • Bonus AD ratio reduced to Champions stunned with Pyromania (P)4% per 100 bonus AD from Champions stunned with Pyromania (P)4.5% per 100 bonus AD.
  • Lunge Lunge
    • Bonus AD ratio reduced to Champions stunned with Pyromania (P)90 / 95 / 100 / 105 / 110% bonus AD from inherit95 / 100 / 105 / 110 / 115%.
Jax Jax
  • General
    • Updated ability icons.
    • Secret fishing passive added.
  • Leap Strike Leap Strike
    • Removed: Damage no longer scales with Multiple champions hit with Between Worlds (R)60% AP.
  • Counter Strike Counter Strike
    • Damage type changed to magic from physical.
    • Base damage increased to 55 / 85 / 115 / 145 / 175 from 55 / 80 / 105 / 130 / 155.
    • Removed: Damage no longer scales with Champions stunned with Pyromania (P)50% bonus AD.
    • New Effect: Damage now scales with Multiple champions hit with Between Worlds (R)100% AP.
    • New Effect: Damage now scales with Champions killed with Comeuppance (R)4% of the target's maximum health.
    • New Effect: Now only increases base damage per attack dodged instead of total damage.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • Ability renamed to Grandmaster-At-Arms from Grandmaster's Might.
    • Cooldown increased to 100 / 90 / 80 seconds from 80 at all ranks.
    • On-hit base damage reduced to 80 / 120 / 160 from 100 / 140 / 180.
    • On-hit AP ratio reduced to Multiple champions hit with Between Worlds (R)60% AP from Multiple champions hit with Between Worlds (R)70% AP.
    • New Effect: Now has a 0.25-second cast time.
    • New Active: Swings his lantern around, dealing 150 / 250 / 350 Multiple champions hit with Between Worlds (R)(+ 100% AP) Damage mitigated with Shifting Sands (E)magic damage to enemies within 375 units. If this hits a champion, he gains 10% increased size and 25 / 45 / 65 Champions stunned with Pyromania (P)(+ 40% bonus AD) Healing from Spirit of Dread (W)bonus armor, increased by 15 / 20 / 25 Champions stunned with Pyromania (P)(+ 10% bonus AD) per subsequent champion hit, and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance equal to 60% of armor gained for 8 seconds. He applies his passive on-hit every 2 stacks instead of every 3 while active.
      • Old Active: Gains 30 / 50 / 70 Champions stunned with Pyromania (P)(+ 50% bonus AD) Healing from Spirit of Dread (W)bonus armor and 30 / 50 / 70 Multiple champions hit with Between Worlds (R)(+ 20% AP) Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance.
    • Updated animations, visual effects, and sound effects.
Jayce Jayce
  • Stats
    • Base attack damage increased to 57 from 54.
  • To the Skies! To the Skies!
    • Base damage increased to 60 / 110 / 160 / 210 / 260 / 310 from 55 / 100 / 145 / 190 / 235 / 280.
  • Lightning Field Lightning Field
    • Base damage per tick increased to 35 / 50 / 65 / 80 / 95 / 110 from 25 / 40 / 55 / 70 / 85 / 100.
      • Total base damage increased to 140 / 200 / 260 / 320 / 380 / 440 from 100 / 160 / 220 / 280 / 340 / 400.
Kalista Kalista
Karthus Karthus
  • Death Defied Death Defied
    • Bug Fix: No longer leaves a square VFX on the ground after the effect ends.
Kassadin Kassadin
  • Force Pulse Force Pulse
    • Bug Fix: HUD now properly plays the animation for the cooldown being reduced on Force Pulse and not Nether Blade Nether Blade.
    • Bug Fix: Now properly plays the SFX indicating that its ready to cast.
K'Sante K'Sante
  • Stats
    • Base movement speed reduced to 330 from 335.
  • Dauntless Instinct Dauntless Instinct
    • Base damage reduced to 5 − 20 (based on level) from 10 − 25 (based on level).
  • Path Maker Path Maker
    • Minimum damage health ratio reduced to Champions killed with Comeuppance (R)2 / 2.25 / 2.5 / 2.75 / 3% maximum health from inherit4.25 / 4.5 / 4.75 / 5 / 5.25%.
    • Maximum damage health ratio reduced to Champions killed with Comeuppance (R)7 / 7.25 / 7.5 / 7.75 / 8% maximum health from inherit8.25 / 8.5 / 8.75 / 9 / 9.25%.
  • All Out All Out
    • Bug Fix: Animations are now properly played when cast against a champion performing Cease and Desist Cease and Desist.
    • Bug Fix: Target player's screen after being zoomed out now properly zooms back in after being knocked through terrain at a very long distance.
Lee Sin Lee Sin
  • General
    • Bug Fix: No longer displays debug text in his tooltips on the ability bar and death recap.
Lissandra Lissandra
  • Stats
    • Health growth increased to 110 from 104.
  • Ice Shard Ice Shard
    • Slow increased to 20 / 24 / 28 / 32 / 36% from 16 / 19 / 22 / 25 / 28%.
  • Ring of Frost Ring of Frost
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
Rammus Rammus
  • Stats
    • Base attack damage reduced to 53 from 56.
    • Base health reduced to 614 from 634.
  • Defensive Ball Curl Defensive Ball Curl
    • Base bonus armor reduced to 25 from 40.
    • Increased armor reduced to 40 / 55 / 70 / 85 / 100% from 60 / 70 / 80 / 90 / 100%.
    • New Effect: Resistance ratios now factor in flat resistances from Defensive Ball Curl.
Shaco Shaco
  • Deceive Deceive
    • Mana cost reduced to 40 from 60.
    • Backstab Backstab critical strike damage increased to 40% from 30%.
  • Two-Shiv Poison Two-Shiv Poison
    • Bonus AD ratio increased to Champions stunned with Pyromania (P)80% bonus AD from inherit75%.
Sion Sion
  • Stats
    • Base health increased to 655 from 615.
  • Decimating Smash Decimating Smash
    • Maximum base damage increased to 90 / 155 / 220 / 285 / 350 from 70 / 135 / 200 / 265 / 330.
Syndra Syndra
Twisted Fate Twisted Fate
  • Wild Cards Wild Cards
    • Cooldown reduced to 6 / 5.75 / 5.5 / 5.25 / 5 seconds from 6 at all ranks.
  • Pick a Card Pick a Card
    • Blue card AP ratio increased to Multiple champions hit with Between Worlds (R)115% AP from Multiple champions hit with Between Worlds (R)90% AP.
    • Red card AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)60% AP.
Vex Vex
  • Doom 'n Gloom Doom 'n Gloom
    • Bug Fix: Ability icon is now properly displayed for its buff icon.
Viego Viego
  • General
    • Bug Fix: Walking animation no longer improperly transitions from Homeguard animation.
Xayah Xayah
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack speed ratio increased to 0.658 from 0.625.
Xerath Xerath
  • Arcanopulse Arcanopulse
    • Undocumented: Now fizzles if Xerath dies after releasing the charge.
Yone Yone
  • General
    • Bug Fix: No longer displays debug text in his tooltips on the ability bar and death recap.
Yuumi Yuumi
  • Prowling Projectile Prowling Projectile
    • Base damage reduced to 50 / 80 / 110 / 140 / 170 / 200 from 50 / 90 / 130 / 170 / 210 / 250.
    • Empowered base damage reduced to 60 / 100 / 140 / 180 / 220 / 260 from 60 / 110 / 160 / 210 / 260 / 310.
Zeri Zeri
  • Stats
    • Attack damage growth reduced to 1.3 from 1.5.
  • Burst Fire Burst Fire
    • Total base damage reduced to 15 / 17 / 19 / 21 / 23 from 15 / 18 / 21 / 24 / 27.
      • Base damage per hit reduced to 2.14 / 2.43 / 2.71 / 3 / 3.29 from 2.14 / 2.57 / 3 / 3.43 / 3.86.

Items[]

Abyssal Mask Abyssal Mask
  • Mana restored reduced to 7% pre-mitigation damage taken from 8%.
  • Heal increased to 25% of mana spent from 20%.
  • Heal cap increased to 20 from 15.
Amplifying Tome Amplifying Tome
Archangel's Staff Archangel's Staff
  • New Recipe: Tear of the Goddess Tear of the Goddess + Kindlegem Kindlegem + Needlessly Large Rod Needlessly Large Rod + 550 Gold 550 = 3000 Gold 3000.
  • Ability power increased to 80 from 60.
  • Ability haste increased to 10 from 0.
  • Unique Passive - Awe:
    • New Effect: Gain ability power equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1% bonus mana.
    • Old Effect: Gain ability haste equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range0.5% bonus mana.
Axiom Arc Axiom Arc
  • Lethality increased to 18 from 10.
Bami's Cinder Bami's Cinder
  • Bug Fix: No longer displays two separate buffs in the HUD.
Blasting Wand Blasting Wand
Catalyst of Aeons Catalyst of Aeons
  • Mana restored reduced to 7% pre-mitigation damage taken from 8%.
  • Heal increased to 25% of mana spent from 20%.
  • Heal cap increased to 20 from 15.
Evenshroud Evenshroud
  • Bug Fix: Mythic item tag now properly displays in the shop.
Fimbulwinter Fimbulwinter
  • Total cost reduced to 2600 Gold 2600 from 2700 Gold 2700.
    • Combine cost unchanged.
Horizon Focus Horizon Focus
  • Ability power increased to 100 from 85.
Iceborn Gauntlet Iceborn Gauntlet
  • Bug Fix: No longer displays two separate buffs in the HUD.
Jak'Sho, The Protean Jak'Sho, The Protean
  • Total cost increased to 3200 Gold 3200 from 3100 Gold 3100.
    • Combine cost increased 800 Gold 800 from 700 Gold 700.
  • Increased resistances at maximum stacks changed to 20% bonus resistances from 15% total resistances.
  • New Effect: Drain now has a base damage of 80.
  • Drain health ratio changed to Champions killed with Comeuppance (R)7% bonus health from Champions killed with Comeuppance (R)3% maximum health.
  • Removed: No longer damages non-champions.
Needlessly Large Rod Needlessly Large Rod
Randuin's Omen Randuin's Omen
  • Undocumented/Bug Fix: No longer counts as a Cooldown Reduction item to the filters in the Item Shop.
Rod of Ages Rod of Ages
  • Mana restored reduced to 7% pre-mitigation damage taken from 8%.
  • Heal increased to 25% of mana spent from 20%.
  • Heal cap increased to 20 from 15.
  • Health increased to 400 from 300.
  • Bonus movement speed increased to 35% from 25%.
  • Bonus movement speed duration increased to 3 seconds from 2.
    • Bonus movement speed duration at full stacks increased to 4.5 seconds from 3.
  • Bonus movement speed threshold reduced to 200 health or mana restored from 250.
  • Eternity bonus movement speed now decays by 25% of the current value (exponential) per buff update tick (every 0.264 seconds) from 35% of the current value (exponential).
  • New Effect: Eternity bonus movement speed proc buff now appears on the HUD.
  • New Effect: Healing and mana restored when at full health/mana now count towards Eternity's movement speed proc.
  • Bug Fix: Eternity's maximum heal cap now correctly increases at maximum stacks.
  • Infinite Convergence Infinite Convergence health increased to 550 from 450.
Seraph's Embrace Seraph's Embrace
  • Total cost increased to 3000 Gold 3000 from 2600 Gold 2600.
    • Combine cost unchanged.
  • Ability haste increased to 10 from 0.
  • Unique Passive - Awe:
    • New Effect: Gain ability power equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range2.5% bonus mana.
    • Old Effect: Gain ability haste equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range1.3% bonus mana.
  • Removed Unique Passive - Empyrean: Heal for Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range35% of mana spent, up to 25 − 50 (based on level) Multiple champions hit with Between Worlds (R)(+ 10% AP) per cast. Toggle abilities can heal up to 25 − 50 (based on level) Multiple champions hit with Between Worlds (R)(+ 10% AP) per second.
  • New Unique Passive - Lifeline: When taking damage that would reduce you below Champions killed with Comeuppance (R)30% maximum health, gain a 250 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range(+ 20% current mana) shield for 3 seconds (90 second cooldown).
  • Now limited to 1 Lifeline item.
Winter's Approach Winter's Approach
  • Total cost reduced to 2600 Gold 2600 from 2700 Gold 2700.
    • Combine cost reduced to 1000 Gold 1000 from 1100 Gold 1100.
  • Health increased to 400 from 350.

Runes[]

Legend: Tenacity Legend: Tenacity
  • Tenacity per stack reduced to 1.5% from 2.5%.
    • Maximum tenacity reduced to 20% from 30%.
Unsealed Spellbook Unsealed Spellbook
  • Bug Fix: Initial swap to Smite Smite no longer deals 0 damage.

Monsters[]

Howling Abyss[]

Death timers
  • Death timers reduced to 28 − 42 (based on level) seconds from 29 − 43 (based on level).
Howling Abyss aura
  • Life steal effectiveness against minions increased to 60% from 50%.
Frost-gates
  • Cooldown reduced to 15 seconds from 30.
ARAM-specific balancing
  • Bel'Veth Bel'Veth
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -5%.
  • Darius Darius
    • Incoming damage modifier changed to 0% from -5%.
    • Healing modifier changed to 0% from +20%.
  • Draven Draven
    • Outgoing damage modifier changed to +5% from 0%.
  • Ekko Ekko
    • Incoming damage modifier changed to 0% from -5%.
  • Elise Elise
    • Outgoing damage modifier changed to +5% from +10%.
  • Illaoi Illaoi
    • Incoming damage modifier changed to 0% from -5%.
  • Irelia Irelia
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -5%.
  • Kai'Sa Kai'Sa
    • Outgoing damage modifier changed to +5% from 0%.
    • Attack speed scaling modifier changed to +0.025 from 0.
  • Kalista Kalista
    • Outgoing damage modifier changed to +10% from +5%.
  • Kassadin Kassadin
    • Incoming damage modifier changed to 0% from -5%.
    • Tenacity changed to 0% from +20%.
  • Katarina Katarina
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -10%.
  • Kha'Zix Kha'Zix
    • Outgoing damage modifier changed to +5% from +10%.
    • Incoming damage modifier changed to -10% from -15%.
  • Kled Kled
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -10%.
  • Lucian Lucian
    • Outgoing damage modifier changed to +5% from +3%.
    • Tenacity changed to +20% from 0%.
  • Lulu Lulu
    • Shielding modifier changed to +10% from 0%.
  • Maokai Maokai
    • Healing modifier changed to -20% from 0%.
  • Mordekaiser Mordekaiser
    • Outgoing damage modifier changed to -5% from 0%.
    • Incoming damage modifier changed to +5% from 0%.
  • Nilah Nilah
    • Outgoing damage modifier changed to -5% from 0%.
    • Healing modifier changed to -10% from 0%.
  • Nunu & Willump Nunu & Willump
    • Outgoing damage modifier changed to +10% from +8%.
    • Incoming damage modifier changed to -10% from -8%.
    • Tenacity changed to +20% from 0%.
  • Rek'Sai Rek'Sai
    • Outgoing damage modifier changed to 0% from +10%.
  • Rengar Rengar
    • Outgoing damage modifier changed to 0% from +8%.
    • Healing modifier changed to 0% from +20%.
  • Sett Sett
    • Outgoing damage modifier changed to -10% from -5%.
  • Sion Sion
    • Outgoing damage modifier changed to -10% from -8%.
    • Incoming damage modifier changed to +10% from +8%.
  • Talon Talon
    • Outgoing damage modifier changed to +5% from +10%.
    • Incoming damage modifier changed to -5% from -8%.
  • Teemo Teemo
    • Ability haste changed to -20 from 0.
    • Outgoing damage modifier changed to -15% from -10%.
  • Udyr Udyr
    • Outgoing damage modifier changed to +5% from 0%.
    • Tenacity changed to +20% from 0%.
  • Urgot Urgot
    • Incoming damage modifier changed to +10% from 0%.
  • Yuumi Yuumi
    • Healing modifier changed to +10% from 0%.
  • Zed Zed
    • Outgoing damage modifier changed to 0% from +10%.
  • Zeri Zeri
    • Outgoing damage modifier changed to +10% from +5%.
    • Incoming damage modifier changed to -10% from -5%.
  • Ziggs Ziggs
    • Ability haste changed to -20 from 0.

Hotfixes[]

January 12th Hotfix[]

Champions[]

Rammus Rammus
  • Stats
    • Base health increased to 675 from 614.
    • Base attack damage increased to 55 from 53.
    • Base armor increased to 40 from 36.
  • Defensive Ball Curl Defensive Ball Curl
    • Base bonus armor increased to 35 from 25.
Ornn Ornn
  • Living Forge Living Forge
    • Bug Fix: Once again no longer increases Ornn's base health, armor and magic resist.

Items[]

Fimbulwinter Fimbulwinter
Seraph's Embrace Seraph's Embrace
  • Bug Fix: Lifeline now triggers under the proper conditions and its shield mitigates damage taken by the proper amount.

References[]

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