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For the League of Legends icon.png League of Legends patch, see V12.9.

Teamfight Tactics V12.9

Client

Bundles & Sales
  • Ruined Pengu Bundle (650 RP/TC)
    • Ruined Pengu
    • 1 Magical Misfits Egg (Reckoning)
    • 1 Fearless Fellowship Egg (Dawn of Heroes)
    • 1 Ingenious Inventors Egg (Gizmos & Gadgets)
  • For the duration of 12.9: Chibi Ekko, Chibi Jinx, and Chibi Vi prices reduced to 1380 RP 1380 from 1900 RP 1900.

Game

Treasure Dragon Egg
  • In preparation for the next TFT set, every player will start with a Dragon Egg that hatches at the same time with contents of the same value.
    • An Egg from the Treasure Dragon. The longer it takes to hatch, the better the loot! But how did it get here?
    • "There are always stories from the days of old; whispers about gifts from the blessed ancients. Before technology, and before Hextech, there were dragons."
  • Egg Contents:

Double Up

  • New Effect: Players can now return to their own board to interact with their bench after reinforcing their partner.
  • New Effect: Shop UI is now disabled while spectating your partner.

Augments

  • Augment choices
    • Added: Gold / Silver / Silver, 5% chance.
    • Chance for Silver / Silver / Gold changed to 25% from 30%.
    • Chance for Silver / Silver / Prismatic changed to 6% from 9%.
    • Chance for Silver / Gold / Gold changed to 15% from 18%.
    • Chance for Gold / Gold / Prismatic changed to 3% from 4%.
    • Chance for Gold / Silver / Prismatic changed to 2% from 4%.
    • Chance for Prismatic / Silver / Gold changed to 5% from 2%.
    • Chance for Prismatic / Prismatic / Prismatic changed to 2% from 1%.
    • Chance for Prismatic / Gold / Gold changed to 4% from 2%.
    • Chance for Gold / Gold / Gold changed to 10% from 7%.
    • Chance for Gold / Prismatic / Gold changed to 3% from 2%.
  • Cybernetic Implants
    • Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
  • Cybernetic Shell
    • Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
  • Cybernetic Uplink
    • Bonus health reduced to 125 / 200 / 300 from 150 / 250 / 350.
  • Electrocharge III
    • Damage increased to 115 / 145 / 180 / 220 (based on Stage) from 105 / 135 / 165 / 200.
  • Golden Gift
    • Number of grey orbs increased to 3 / 4 from 2 / 3.
  • Metabolic Accelerator
    • New Effect: Can now only be offered as a first choice augment.
  • Thieving Rascals
    • Improved the worst case scenario to help win low roll situations.

Champions

Ahri Ahri
  • Base attack speed increased to 0.8 from 0.75.
Alistar Alistar
  • Starting mana reduced to 80 from 85.
  • Maximum mana reduced to 160 from 170.
  • Ability damage increased to 200 / 325 / 1200 from 150 / 250 / 1000.
  • Ability stun duration reduced to 1.5 / 2 / 8 seconds from 2 / 2.5 / 8.
Ashe Ashe
  • Bug Fix: Tooltip now notes the proper amount of attack speed slowed.
Caitlyn Caitlyn
  • Base attack damage increased to 50 from 45.
  • Ability damage increased to 900 / 1500 / 2250 from 800 / 1400 / 2000.
Camille Camille
  • Ability damage increased to 200 / 275 / 375 from 150 / 200 / 300.
Cho'Gath Cho'Gath
  • Base attack damage increased to 100 from 90.
  • Ability number of stacks increased to 30 / 60 / 999 from 20 / 40 / 999.
  • New Effect: Size now increases 20% faster.
Draven Draven
  • Base attack damage increased to 90 from 75.
Ekko Ekko
  • Ability damage increased to 150 / 200 / 400 from 150 / 200 / 350.
Gangplank Gangplank
  • Ability base damage increased to 110 / 175 / 275 from 110 / 160 / 225.
Illaoi Illaoi
  • Ability damage increased to 250 / 375 / 650 from 200 / 325 / 550.
  • Ability healing increased to 30 / 35 / 45% from 25 / 30 / 40%.
Irelia Irelia
  • Ability base damage increased to 75 / 100 / 550 from 60 / 90 / 550.
Jarvan IV Jarvan IV
  • Base attack speed increased to 0.7 from 0.6.
  • Ability bonus attack speed increased to 40 / 55 / 80% from 40 / 50 / 70%.
Jayce Jayce
  • Base health reduced to 999 from 1000.
Kai'Sa Kai'Sa
  • Starting mana increased to 80 from 75.
  • Maximum mana increased to 160 from 150.
Leona Leona
  • VIP healing increased to 1.25% maximum health from 0.8%.
Malzahar Malzahar
  • Ability damage increased to 650 / 900 / 1100 from 650 / 900 / 1025.
Orianna Orianna
  • Base health reduced to 700 from 750.
  • Base attack speed increased to 0.8 from 0.75.
  • Starting mana reduced to 30 from 50.
  • Maximum mana reduced to 90 from 130.
  • Ability damage increased to 325 / 450 / 1500 from 300 / 450 / 1200.
  • Ability shield increased to 140 / 200 / 700 from 120 / 170 / 600.
Poppy Poppy
  • Ability armor ratio increased to 180 / 220 / 280% maximum armor from 180 / 210 / 240%.
Rek'Sai Rek'Sai
  • Starting mana reduced to 50 from 60.
  • Maximum mana reduced to 70 from 80.
Sejuani Sejuani
  • Ability damage increased to 300 / 450 / 750 from 275 / 400 / 650.
  • Ability stun duration reduced to 1.5 / 1.5 / 2 seconds from 1.5 / 2 / 3.
Senna Senna
  • Maximum mana reduced to 70 from 80.
  • Ability heal increased to 60% of damage dealt from 50%.
Silco Silco
  • Base attack speed increased to 0.7 from 0.65.
  • Ability damage increased to 350 / 600 / 5000 from 250 / 500 / 5000.
Singed Singed
  • Base health increased to 700 from 650.
Sivir Sivir
  • Ability bonus attack speed changed to 30 / 60 / 300% from 45 / 65 / 250%.
Tryndamere Tryndamere
  • Base health increased to 800 from 750.
  • Ability basic attack bonus damage increased 25% from 20%.
Twitch Twitch
  • Ability base damage increased to 60 / 70 / 80 from 30 / 50 / 70.
Veigar Veigar
  • Ability damage increased to 300 / 325 / 777 from 250 / 300 / 777.
Vi Vi
  • Ability first cast damage increased to 175 / 250 / 600 from 125 / 200 / 500.
Viktor Viktor
  • Base health increased to 851 from 850.
Warwick Warwick
  • Ability healing reduced to 30 / 40 / 50 from 35 / 45 / 65.
Zac Zac
  • Starting mana reduced to 50 from 60.
  • Maximum mana reduced to 90 from 100.
  • Ability damage increased to 300 / 450 / 700 from 300 / 400 / 600.
Zeri Zeri
  • Ability base damage increased to 12 / 20 / 40 from 10 / 20 / 40.
Zilean Zilean
  • Starting mana reduced to 30 from 40.
  • Maximum mana reduced to 70 from 80.
  • Ability damage increased to 250 / 400 / 777 from 250 / 350 / 700.
  • Ability stun duration reduced to 1.5 seconds at all Star levels from 1.5 / 2 / 2.5.

Traits

Assassin Assassin
  • Bonus critical strike chance increased to 10 / 30 / 60% (based on the number of Assassins) from 10 / 30 / 50%.
  • Bonus critical strike damage changed to 20 / 40 / 70% (based on the number of Assassins) from 20 / 40 / 60%.
Challenger Challenger
  • Bonus attack speed increased to 25 / 50 / 85 / 160% (based on the number of Challengers) from 25 / 50 / 80 / 150%.
Chemtech Chemtech
  • Bonus attack speed increased to 15 / 40 / 90 / 200% (based on the number of Chemtechs) from 15 / 40 / 80 / 150%.
  • Health regeneration increased to 4 / 8 / 15 / 25% (based on the number of Chemtechs) maximum health from 4 / 8 / 13 / 20%.
Clockwork Clockwork
  • Bonus attack speed reduced to 10 / 35 / 70% (based on the number of Clockworks) from 10 / 35 / 80%.
Colossus Colossus
  • Bonus health increased to 800 / 1600 (based on number of Colossi) from 800 at all number of Colossi.
Debonair Debonair
  • Bonus health increased to 200 / 450 / 800 (based on the number of Debonairs) from 200 / 400 / 700.
  • Ability power increased to 20 / 45 / 80 (based on the number of Debonairs) from 20 / 40 / 70.
Enchanter Enchanter
  • Heal and shield power increased to 25 / 50 / 80 / 125% (based on the number of Enchanters) from 25 / 50 / 80 / 115%.
  • Bonus magic resistance increased to 25 / 50 / 80 / 125 (based on the number of Enchanters) from 20 / 45 / 70 / 100.
Enforcer Enforcer
  • New Effect: While 5 Enforcers are in play, Enforcers gain 80% bonus attack speed for the rest of combat.
Hextech Hextech
  • Bonus magic damage increased to 15 / 30 / 55 / 90 (based on number of Hextechs) from 15 / 25 / 45 / 75.
Innovator Innovator
  • Mechanical Dragon base health reduced to 1025 from 1125.
Mercenary Mercenary
  • Average gold for 3 and 5 mercenary losses reduced to 5 from 0.
  • Average gold from a 7 mercenary orb increased to 11.4 Gold 11.4 from 8.9 Gold 8.9.
Mutant Mutant
  • Bio-Leeching omnivamp increased to 30 / 65 / 100% (based on the number of Mutants) from 30 / 55 / 80%.
Scholar Scholar
  • Mana regeneration increased to 5 / 15 / 25 (based on the number of Scholars) from 5 / 12 / 25.
Socialite Socialite
  • Bonus damage increased to 18% from 15%.
Syndicate Syndicate
  • Bonus resistances reduced to 50 from 55.
  • 7-Syndicate bonus reduced to 50% from 55%.
Yordle Yordle
  • Mana cost reduction increased to 33% from 30%.

Items

Morellonomicon Morellonomicon
  • Target's health ratio reduced to 1% of target's maximum health from 2%.

Hotfixes

May 13th Hotfix

Redemption Redemption
  • Removed: Damage reduction no longer stacks with other Redemptions.
Camera
  • Bug Fix: Fixed a bug where your camera could get stuck on the wrong board.

References

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