- For the League of Legends patch, see V12.8.
Teamfight Tactics V12.8[]
Game[]
- Attack Speed Slows
- The strongest attack speed slow now will now take priority if a unit is affected from multiple sources.
Double Up[]
- New Effect: Players now take a minimum of 1 damage upon losing a round.
Champions[]
- Ability attack speed increased to 20% from 15%.
- Ability damage increased to 100 / 200 / 750 from 100 / 200 / 600.
- Ability attack speed slow reduced to 20 / 20 / 30% from 25 / 25 / 35%.
- Ability base damage reduced to 110 / 160 / 225 from 120 / 160 / 225.
- Ability rocket AD ratio reduced to 210 / 220 / 888% AD from 220 / 230 / 888% AD.
- Ability AD ratio changed to 180 / 185 / 260% AD from 195 / 200 / 225% AD.
- Bug Fix: Fixed a bug that prevented her from gaining mana after stealthing with .
- Ability attack speed slow increased to 20% from 15%.
- Ability damage increased to 40 / 65 / 240 from 40 / 65 / 220.
- Bug Fix: Fixed a bug that prevented her from gaining mana from and Blue Battery after casting.
- Ability first cast damage increased to 125 / 200 / 500 from 125 / 200 / 450.
- Ability shield increased to 225 / 325 / 850 from 225 / 325 / 750.
- Ability attack speed slow increased to 30 / 40 / 50% from 25 / 35 / 50%.
Traits[]
- Health regeneration increased to 4 / 8 / 13 / 20% (based on the number of Chemtechs) maximum health from 4 / 7 / 10 / 18%.
- Heal and shield power increased to 25 / 50 / 80 / 115% (based on the number of Enchanters) from 25 / 45 / 70 / 100%.
- Base shield increased to 100 / 150 / 275 / 375 (based on number of Hextechs) from 100 / 135 / 250 / 350.
- Cybernetic Enhancement bonus health reduced to 450 / 800 / 1250 (based on the number of Mutants) from 450 / 900 / 1350.
- Voracious Appetite bonus attack damage and ability power reduced to 18 / 25 / 35 (based on the number of Mutants) from 20 / 30 / 40.
- Shield per component increased to 20 / 30 / 50 (based on the number of Scraps) from 20 / 40 / 60.
- Bonus resistances increased to 55 from 50.
- 7-Syndicate bonus increased to 55% from 50%.
Items[]
- Attack speed slow increased to 30% from 25%.
- Attack speed slow reduced to 30% from 35%.
- Attack speed increased to 55% from 45%.
- Bug Fix: Fixed a bug where it was only effecting enemies in a 1-hex radius.