- For the League of Legends patch, see V12.4.
Teamfight Tactics V12.4[]
Cosmetics[]
- New Emotes
- New Arenas
- Celebration of Tomorrow Arena.
- Dawn of Progress Arena.
- Hextech Battle Arena.
- Innovation Avenue Arena.
- Toxitorium Arena.
- New Tacticians Skins
- PROJECT Abyssia
- Afterburner Fenroar
- Bounty Hunter Fenroar
- Hextech Fenroar
- Pulsefire Fenroar
- Sodapop Fenroar
- Bubblegum Racer Lightcharger
- Groovy Lightcharger
- Hextech Lightcharger
- Hot Rod Lightcharger
- Pulsefire Lightcharger
- Socialite Nixie
- Arcade QiQi
- Electric QiQi
- Groovy QiQi
- Hextech QiQi
- Pulsefire QiQi
- Plant Buddy Sprite
- New Booms
- Get Wrenched
- Hextech Wipeout
- Paintinator V65
- Paper Pursuit
Client[]
- Bundles
- 5 Neon Nights Eggs (
- Contains: Each egg contains a new Little Legend from Neon Nights.
)
- 10 + 1 Neon Nights Egg Bundle (
- Contains: Each egg contains a new Little Legend from Neon Nights.
)
- Neon Nights Pass+ Arena Bundle (
- Contains: Neon Nights Pass+, Hextech Battle Arena.
)
- Progress Day Celebration Bundle (
- Contains: Neon Nights Pass+, Hextech Battle Arena, 10 Neon Nights Eggs, 2 Bonus Neon Nights Eggs.
)
- Neon Nights Megabundle (
- Contains: Neon Nights Pass+, Hextech Battle Arena, 18 Neon Nights Egg, 5 Bonus Neon Nights Egg.
)
- Match History
- Match History will now show Augments.
- Ranked
- Grandmaster and Challenger are unlocked immediately, allowing for the true zero-to-hero competition. Challenger and Grandmaster are still limited to the top accounts on each server, but players must have at least 200 LP in Master to reach Grandmaster, and at least 500 LP in Grandmaster to reach Challenger.
- Your rank has been "soft" reset down one tier below your current standings. For example, if you are currently in Gold II you will now be in Silver II.
- If you are currently placed in Master or above, you will be reset to Diamond 4.
- You will get five provisional matches after the reset, meaning you will not lose any LP for sub-top-four placements in your first five ranked games of the new stage. You'll also gain some extra LP for finishing top four.
- Ranked rewards for the first half of Gizmos & Gadgets will be distributed with this patch, but it may take a couple days to complete the rollout.
- If you achieved a minimum of Gold rank in the first half of Gizmos & Gadgets, then there'll be a fresh emote hitting your inventory.
- Emote rewards will be earned for players that reach Blue, Purple, and Hyper/Double tier before the mid-set.
- Hyper Roll and Double Up tiers will not be hard reset. Instead, anyone at Blue or higher will go to the bottom of Blue.
- If you managed to hit Blue, Purple, or Hyper /Double tier in Hyper Roll or Double Up, expect these emotes to roll on out during our launch.
Game[]
- User Experience
- Opponents you have yet to fight during your current stage will have an icon by their Tactician in the UI indicating they may be your next opponent.
Augments[]
- For details about the new augments, see the augment page.
- Augment choices
- Removed: Gold / Silver / Silver, 10% chance.
- Added: Silver / Prismatic / Prismatic, 1% chance.
- Added: Gold / Prismatic / Gold, 2% chance.
- Chance for Silver / Gold / Gold changed to 18% from 15%.
- Chance for Gold / Silver / Gold changed to 12% from 10%.
- Chance for Silver / Prismatic / Silver changed to 3% from 4%.
- Chance for Gold / Gold / Gold changed to 7% from 4%.
- New Augments: Arcane Nullifier (I, II, & III), Archangel's Embrace, Backfoot (I, II, & III), Battlemage (I, II, & III), Blue Battery (I & II), Chemtech Unity, Component Grab Bag, Concussive Blows, Cybernetic Shell (I, II, & III), Cybernetic Uplink (I, II, & III), Debonair Crest, Debonair Crown, Debonair Heart, Disintegrator (I, II, & III), Double Trouble (I, II, & III), Electrocharge (I, II, & III), Four Score, Future Sight (I & II), Golden Gifts (I & II), Hexnova, Hextech Unity, Hextech Crest, Hextech Crown, Hextech Heart, Irresistible Charm, Jeweled Lotus, Keepers (I & II), Luden's Echo (I, II, & III), Meditation (I, II, & III), Overpower, Phalanx (I, II, & III), Radiant Relics, Recombobulator, Second Wind (I, II, & III), Stored Power, Striker Crest, Striker Crown, Striker Heart, Study the Blade, Swift Justice, The Golden Egg, Thieving Rascals, Three's Company, Tiny Titans, Treasure Trove (I, II, & III), Tri Force (I, II, & III), True Twos, Verdant Veil, Very VIP, Weakspot (II & III), Woodland Trinket.
- Removed Augments: Academy Crest, Academy Heart, Academy Soul, All For One, Chemical Overload III, Clockwork Heart, Cram Session, Dual Rule, Enforcer Soul, Imperial Crest, Imperial Heart, Imperial Soul, Protector Crest, Protector Heart, Protector Soul, Runic Shield III.
- Ardent Censer
- Bonus attack speed reduced to 45% from 50%.
- New Effect: Now additionally grants a .
- Armor Plating
- New Effect: become invulnerable for 3 seconds the first time their health drops below 50%. Gain a .
- Old Effect: become invulnerable for 2 seconds the first time their health drops below 60% and 30%.
- Broken Spotwatch
- This augment cannot appear as a first choice augment.
- New Effect: Now additionally grants a .
- Bruiser Crest
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Bruiser Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Celestial Blessing III
- Omnivamp increased to 35% from 25%.
- Clear Mind
- This augment can only appear as a first choice augment.
- Cutthroat
- Mana reave reduced to 50% from 65%.
- New Effect: Now additionally grants a .
- Cybernetic Implants III
- Bonus health increased to 450 from 350.
- Duet
- Bonus health reduced to 200 from 400.
- New Effect: Now additionally grants a .
- Enchanter Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- En Garde
- Disarm duration reduced to 2.5 seconds from 3.
- New Effect: Now additionally grants a .
- Gold Reserves
- Maximum damage reduced to 50% from 60%.
- New Effect: Now additionally grants a .
- High End Shopping
- New Effect: Now also grants 5 gold.
- This augment cannot appear as a first choice augment.
- Instant Injection
- New Effect: Now additionally grants a .
- Junkyard
- New Effect: Now additionally grants an .
- Knife's Edge
- Bonus attack damage increased to 30 / 40 / 55 from 25 / 35 / 50.
- Lifelong Learning
- Removed: No longer works on PvE rounds.
- New Effect: Now additionally grants a .
- Makeshift Armor III
- Bonus resistances increased to 80 from 75.
- Mutant Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- One for All
- New Effect: Now additionally grants an .
- Payday
- New Effect: Now additionally grants an .
- Pirates
- New Effect: Now additionally grants a .
- Runic Shield I
- New Effect: Now additionally grants a .
- Runic Shield II
- New Effect: Now additionally grants a .
- Scholar Crest
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Self-Repair
- Repair time increased to 7 seconds from 6.
- New Effect: Now additionally grants a .
- Share the Spotlight
- Bonus increase reduced to 125% from 150%.
- Tier increased to 3 from 2.
- New Effect: Now additionally grants a .
- Sharpshooter
- Damage reduction increased to 50% from 45%.
- New Effect: Now additionally grants a .
- Shrug it Off
- New Effect: Now additionally grants a .
- Smo ke Bomb
- New Effect: Now additionally grants a .
- Sniper Crest
- New Effect: Now additionally grants an .
- Removed: No longer grants a .
- Sniper Heart
- New Effect: Now additionally grants an .
- Removed: No longer grants a .
- Socialite Soul
- New Effect: Now also grants 8 gold.
- Spellblade
- AP ratio reduced to 200% AP from 225% AP.
- New Effect: Now additionally grants a .
- So Small
- New Effect: Now additionally grants a .
- Stand Behind Me
- New Effect: Now additionally grants a .
- Titanic Force
- This augment now rarely appear as a first choice augment.
- Twinshot Heart
- New Effect: Now additionally grants a .
- Removed: No longer grants a .
- Unstable Evolution
- New Effect: Now additionally grants a .
- Bug Fix: Fixed a bug where 3-star champs with items were getting more stacks than intended.
- Weakspot I
- Cannot be offered other levels of Weakspot after choosing this augment.
- Woodland Charm
- This augment cannot appear as a third choice augment.
Champions[]
- For the champion changes, see the respective champion page.
- New Champions: , , , , .
- Returning Champions:
- From Previous Sets: , , , , , , , , , , , , , , , , .
- From Set 6: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
- Removed Champions: , , , , , , , , , , , , , , , , , , , , .
Traits[]
- For the trait changes, see the respective trait page.
- Origins:
- New Origins: , , .
- Returning Origins: , , , , , , , , , , .
- Removed Origins: , , , .
- Classes:
- New Class: .
- Returning Classes: , , , , , , , , , , , .
- Removed Class: .
Items[]
- For the item changes, see the respective item page.
- New Items:
- Radiant: .
- Emblems: , , .
- Finished item: .
- Returning Items:
- Radiant Items: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , .
- Removed Items:
- Emblems: , , .
- Finished item: .
- Now builds into and .
- No longer builds into and .
- Now builds into and .
- No longer builds into and .
- Resistances shred reduced to 60% from 70%.
- Now builds into , , .
- No longer builds into , , .
- New Effect: Can now only be obtained with , Augments or Carousels.
- Old Recipe: + .
- New Stats: 150 health.
- Old Stats: 20 armor.
- Is now Elusive (cannot be crafted).
- Now builds into .
- No longer builds into .
Hotfixes[]
February 22nd Hotfix[]
- Augments
- Golden Gifts
- Number of grey orbs increased to 2 / 3 from 1 / 2.
- Ability attack speed slow reduced to 25 / 25 / 35% from 35 / 35 / 50%.
- Base attack speed reduced to 0.8 from 0.85.
- Ability base damage reduced to 75 / 100 / 500 from 90 / 135 / 600.
- Base health reduced to 750 from 800.
- Base attack damage reduced to 60 from 70.
- Ability resistance steal reduced to 10% at all Star levels from 30 / 35 / 40%.
- Ability damage reduced to 45 / 70 / 240 from 55 / 85 / 255.
- Base health reduced to 750 from 800.
- Base attack damage reduced to 55 from 60.
- Ability bonus resistances reduced to 50 / 75 / 125 from 75 / 100 / 150.
- Ability duration reduced to 6 seconds from 8.
- Ability bonus attack speed reduced to 50 / 125 / 666% from 80 / 175 / 666%.
- Base attack damage reduced to 70 from 80.
- Base attack speed reduced to 0.7 from 0.75.
- Bug Fix: No longer cancels her attacks while her ability is active.
- Starting mana reduced to 40 from 50.
- Maximum mana reduced to 80 from 100.
- Ability damage reduction reduced to 50% from 75%.
- Shield reduced to 100 / 150 / 300 / 600 (based on number of Hextechs) from 140 / 180 / 400 / 600.
- Bonus magic damage reduced to 15 / 30 / 60 / 120 (based on number of Hextechs) from 20 / 50 / 100 / 170.
- Mechanical Bear ability self bonus attack damage reduced to 70% from 100%.
- Bonus starting mana reduced to 30 from 40.