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For the Teamfight Tactics icon Teamfight Tactics patch, see V12.3 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Crystal Rose Akshan Crystal Rose Akshan
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby
  • Withered Rose Elise Withered Rose Elise
    Chromaskins Chromas: Citrine, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise
  • Crystal Rose Janna Crystal Rose Janna
    Chromaskins Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite

League of Legends V12.3[]

Client[]

  • Rotating Game Mode: ARURF returns to live servers, from January 26th, 2022 (1:00 PM PT) to February 28th, 2022 (11:59 PM PT).
Parties
  • Bug Fix: Players can no longer select multiple roles in Summoner's Rift lobbies with 5 players.
  • Bug Fix: Pressing the ESC key now properly closes the role selector in game lobbies.

Game[]

  • Bug Fix: Buff for Charm icon charms now properly display in the debuff bar.
  • Bug Fix: Certain resource bars no longer become visually stuck when changing window display modes.
  • Bug Fix: In-game FPS counter update rate has been reverted for smoother reporting.

Champions[]

Ahri Ahri
  • Stats
    • Base health reduced to 500 from 526.
    • Health growth reduced to 82 from 92.
    • Base health regeneration reduced to 2.5 from 5.5.
    • Base armor reduced to 18 from 21.
  • Essence Theft Essence Theft
    • New Innate Effect: Ahri gains 1 Essence Fragment whenever she kills a minion or monster. After obtaining 9 fragments, she consumes them to heal herself for 40 − 120 (based on level) (+ 25% AP).
      • Old Innate Effect: Ahri's abilities grant a stack of Essence Theft for each enemy hit, up to 3 stacks per ability cast. Upon reaching 9 stacks, Ahri's next ability heals her for 3 / 5 / 9 / 18 (based on level) (+ 9% AP) for each enemy hit and consumes the stacks if at least one enemy is hit.
    • New Innate Effect: When Ahri scores a Damage rating takedown against an enemy champion within 3 seconds of damaging them, she consumes their essence to heal herself for 80 − 200 (based on level) (+ 35% AP).
    • VFX and SFX have been updated for all skins.
  • Orb of Deception Orb of Deception
    • Mana cost changed to 60 / 70 / 80 / 90 / 100 from 65 / 70 / 75 / 80 / 85.
    • AP ratio increased to 40% AP from 35% AP.
  • Fox-Fire Fox-Fire
    • Base damage increased to 60 / 85 / 110 / 135 / 160 from 40 / 65 / 90 / 115 / 140.
    • Mana cost reduced to 25 from 45.
    • Flame duration reduced to 2.5 seconds from 5.
    • Bonus movement speed duration increased to 2 seconds from 1.5.
    • Improved missile targeting and last hitting logic.
    • Cleaned up VFX and enhanced missile movement.
  • Charm Charm
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 60 / 90 / 120 / 150 / 180.
    • AP ratio increased to 60% AP from 40% AP.
    • Mana cost reduced to 50 from 70.
    • Removed: Hitting an enemy with Charm no longer renders them vulnerable for 3 seconds, making them take 20% bonus damage from her abilities, including the Charm that triggered it.
  • Spirit Rush Spirit Rush
    • Recast duration increased to 15 seconds from 10.
    • New Effect: Cooldown now begins after the first cast, rather than after the effect ends.
    • New Effect: Consuming a champion's essence with Essence Theft Essence Theft while active extends the ability's recast duration by and up to 10 seconds and grants an additional recast, storing up to 3 recasts.
      • Recast duration now persists after using all recasts.
    • Cleaned up VFX and new ammo bar icons have been added to indicate the number of stored casts.
Akshan Akshan
  • Dirty Fighting Dirty Fighting
    • Base bonus movement speed reduced to 20 − 75 (based on level) from 35 − 75 (based on level).
    • Base damage reduced to 10 − 165 (based on level) from 20 − 175 (based on level).
Amumu Amumu
  • General
    • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
  • Stats
    • Armor growth reduced to 3 from 3.5.
  • Tantrum Tantrum
    • New Effect: Damage reduction is now capped at 50% of the damage instance.
Brand Brand
  • Blaze Blaze
    • New Effect: Mana restore now occurs if the ability kills the target.
  • Pyroclasm Pyroclasm
    • Now prioritizes bouncing to nearby targets before bouncing to Brand.
Caitlyn Caitlyn
  • Stats
    • Attack damage growth reduced to 3.4 from 3.8.
  • Piltover Peacemaker Piltover Peacemaker
    • Damage against secondary targets reduced to 50% from 60%.
  • Ace in the Hole Ace in the Hole
    • Bug Fix: Channel no longer improperly starts when Flee icon feared during the cast time, thus refunding the ability's cooldown despite not being cancelled.
Corki Corki
  • Hextech Munitions Hextech Munitions
    • Package spawn time increased to 10:00 from 8:00.
    • Package respawn timer increased to 300 seconds from 240.
Darius Darius
  • General
    • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
Kled Kled
  • Unmounted Unmounted
    • Bug Fix: Courage bar now properly displays correct values when Skaarl is lost.
  • Violent Tendencies Violent Tendencies
    • Bug Fix: Fourth attack now properly deals its bonus damage if the ability was learned while winding up the basic attack.
LeBlanc LeBlanc
  • Distortion Distortion
    • Base damage reduced to 75 / 110 / 145 / 180 / 215 from 75 / 115 / 155 / 195 / 235.
Lillia Lillia
  • Lilting Lullaby Lilting Lullaby
    • Sleep duration increased to 2 / 2.25 / 2.5 seconds from 1.5 / 2 / 2.5.
Nami Nami
  • Surging Tides Surging Tides
    • Base bonus movement speed increased to 90 from 45.
      • Base bonus movement speed granted by Tidal Wave Tidal Wave increased to 180 from 90.
    • New Effect: Bonus movement speed now decays over the duration.
  • Tidecaller's Blessing Tidecaller's Blessing
    • Base damage per hit reduced to 20 / 35 / 50 / 65 / 80 from 25 / 40 / 55 / 70 / 85.
Quinn Quinn
  • Heightened Senses Heightened Senses
    • Bonus attack speed increased to 28 / 36 / 44 / 52 / 60% from 20 / 30 / 40 / 50 / 60%.
  • Skystrike Skystrike
    • AD ratio increased to 70% AD from 40% AD.
Samira Samira
Senna Senna
  • Absolution Absolution
    • Mist Wraith spawn rate on minions she kills reduced to 2.7% from 10%.
Skarner Skarner
Talon Talon
  • Shadow Assault Shadow Assault
    • Bug Fix: Blades no longer briefly disappear for a frame on cast of the VFX.
Twisted Fate Twisted Fate
  • Wild Cards Wild Cards
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240.
    • AP ratio increased to 70% AP from 65% AP.
  • Stacked Deck Stacked Deck
    • Bonus attack speed reduced to 10 / 17.5 / 25 / 32.5 / 40% from 20 / 25 / 30 / 35 / 40%.
Varus Varus
  • Piercing Arrow Piercing Arrow
    • Bug Fix: Charge cancellation VFX has been restored for all skins.
Vel'Koz Vel'Koz
Zeri Zeri
  • General
    • Bug Fix: Several VFX now properly display correctly upon reconnecting to a game.
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Basic Attack Basic Attack
    • Health ratio reduced to 3% − 15% (based on level) of target's maximum health from 3% − 20% (based on level)
  • Burst Fire Burst Fire
    • Bug Fix: Runaan's Hurricane Runaan's Hurricane Winds Fury now triggers even if she is facing away from the target when the rounds hit.
  • Spark Surge Spark Surge
  • Lightning Crash Lightning Crash
    • Chain lightning base damage reduced to 10 / 15 / 20 from 10 / 20 / 30.
    • New Effect: Chain lightning magic damage can now critically strike.

Items[]

Black Cleaver Black Cleaver
  • Attack damage increased to 45 from 40.
  • Ability haste increased to 30 from 25.
  • Health reduced to 350 from 450.
Blade of the Ruined King Blade of the Ruined King
  • Total cost increased to 3300 Gold 3300 from 3200 Gold 3200.
    • Combine cost increased to 525 Gold 525 from 425 Gold 425.
  • Mist's Edge damage increased to (Melee role 12% / Ranged role 8%) of target's current health from (Melee role 10% / Ranged role 6%).
Caulfield's Warhammer Caulfield's Warhammer
Death's Dance Death's Dance
  • Total cost increased to 3300 Gold 3300 from 3100 Gold 3100.
    • Combine cost increased to 525 Gold 525 from 325 Gold 325.
  • Ignore Pain damage stored reduced to (Melee role 30% / Ranged role 10%) from (Melee role 35% / Ranged role 15%).
  • New Effect: Ignore Pain now also stores post-mitigation magic damage received.
  • New Effect: Ignore Pain now also stores damage received to shields.
  • Defy triggering condition changed to enemy champions dying within 3 seconds of damage from enemy champion Damage rating takedowns.
  • Defy heal changed to 175% bonus AD from 15% of your maximum health.
Divine Sunderer Divine Sunderer
Goredrinker Goredrinker
Hearthbound Axe Hearthbound Axe
  • Total cost reduced to 1000 Gold 1000 from 1100 Gold 1100.
    • Combine cost reduced to 350 Gold 350 from 450 Gold 450.
Hexdrinker Hexdrinker
  • Attack damage increased to 25 from 20.
  • Ranged role Ranged shield reduced to 82.5 − 210 (based on level) from 110 − 280 (based on level).
Maw of Malmortius Maw of Malmortius
  • Total cost increased to 2900 Gold 2900 from 2800 Gold 2800.
    • Combine cost increased to 500 Gold 500 from 400 Gold 400.
  • Attack damage increased to 55 from 50.
  • Ability haste increased to 20 from 15.
  • New Effect: Triggering Lifeline also grants 12% omnivamp until the end of combat (have not dealt or taken damage for at least 3 seconds).
  • Shield strength changed to (Melee role 200 / Ranged role 150) (+ (Melee role 225% / Ranged role 168.75%) bonus AD) from 200 (+ 20% maximum health).
Phage Phage
Ravenous Hydra Ravenous Hydra
  • Attack damage increased to 70 from 65.
Runaan's Hurricane Runaan's Hurricane
  • Bug Fix: Wind's Fury now correctly triggers from Ezreal's Ezreal's Mystic Shot Mystic Shot even when the missile travels a certain range.
Sterak's Gage Sterak's Gage
  • Attack damage reduced to 0 from 50.
  • New Unique Passive - The Claws that Catch: Gain 40% base AD as bonus attack damage.
  • Removed Unique Passive - Bloodlust: After dealing damage to or taking damage from an enemy champion, Heal power icon heal for (Melee role 2% / Ranged role 1.2%) of maximum health over 6 seconds. This stacks and refreshes per unique champion, up to 5 times, but every stack beyond the first is reduced by 50%, for a maximum of healing for (Melee role 6% / Ranged role 3.6%) of maximum health over the duration.
  • Unique Passive - Lifeline:
    • New Effect: If you would take damage that would reduce you below 30% of your maximum health, gain a 75% of bonus health Hybrid resistances icon shield that decays over 3.75 seconds.
    • Old Effect: If you would take damage that would reduce you below 30% of your maximum health, gain a 100 Hybrid resistances icon shield for 4 seconds, increased by (Melee role 8% / Ranged role 4.8%) maximum health per stack of Bloodlust, up to (Melee role 40% / Ranged role 24%) maximum health at 5 Bloodlust stacks.
Stridebreaker Stridebreaker
  • Combine cost increased to 400 Gold 400 from 300 Gold 300.
    • Total cost unchanged.
Trinity Force Trinity Force
  • Combine cost increased to 833 Gold 833 from 733 Gold 733.
    • Total cost unchanged.
  • Health increased to 300 from 200.
  • Threefold Strike base attack damage per stack reduced to 4% base AD from 6%.
    • Threefold Strike maximum base attack damage reduced to 20% base AD from 30%.
  • Infinity Force Infinity Force health increased to 400 from 300.
Turbo Chemtank Turbo Chemtank
  • Removed: Dealing damage no longer grants Refuel stacks.
  • New Effect: Taking damage now grants Refuel stacks.
  • Distance per Refuel stack increased to 25 units from 15.
  • Refuel bonus monster damage increased to 200% from 175%.
  • Refuel bonus minion damage increased to 30% from 25%.
Wit's End Wit's End
  • Combine cost increased to 775 Gold 775 from 675 Gold 675.
    • Total cost unchanged.

Monsters[]

Elemental Rift
  • Hextech Rift Hextech Rift
    • New Effect:
      • Champions taking hex-gates Channeling icon channel for 0.75 seconds, then upon completion Dash dash to the other side of the gate over 2.25 seconds while being Untargetable icon untargetable. They can choose a location to dash again up to 500 units away from the gate upon arrival.
        • Champions taking the gate will still always blink to their designated location.
        • The location still cannot be chosen over terrain.
    • Old Effect:
      • Champions taking hex-gates Channeling icon channel for 0.75 seconds, then upon completion Flash blink to the other side of the gate but become Hallucinate vanished for 2.25 seconds. They can choose a new location to blink to up to 500 units away from the gate upon arrival.

Practice Tool[]

Hotfixes[]

February 2nd Hotfix[]

Ahri Ahri
  • Charm Charm
    • Bug Fix: Fixed a bug where it could interrupt unstoppable enemies.

February 3rd Hotfix[]

Seraphine Seraphine
  • Stage Presence Stage Presence
    • Bug Fix: Fixed a bug where her abilities would get canceled if cast while attacking an enemy with an empowered basic attack.
Twisted Fate Twisted Fate
  • Pick a Card Pick a Card
    • Bug Fix: Now properly uses a 0.25-second cast time for the empowered attack.
URF-specific balancing
  • Akali Akali
    • Incoming damage modifier changed to -10% from -5%.
  • Darius Darius
    • Incoming damage modifier changed to -15% from -10%.
  • Evelynn Evelynn
    • Base movement speed reduced to 335 from 345.
  • Fiora Fiora
    • Health growth increased to 85 from 60.
  • Hecarim Hecarim
    • Rampage Rampage
      • Bug Fix: Fixed a bug where it would get disabled for the rest of the game after Viego Viego possessed him.
  • Jax Jax
    • Base health increased to 615 from 550.
    • Health growth increased to 85 from 60.
  • Kalista Kalista
    • Attack damage growth reduced to 3.6 from 7.
  • Katarina Katarina
    • Outgoing damage modifier changed to +5% from 0%.
    • Base movement speed reduced to 335 from 345.
    • Health growth reduced to 94 from 105.
  • Karthus Karthus
    • Base health increased to 550 from 450.
    • Health growth increased to 87 from 65.
  • Kled Kled
    • Incoming damage modifier changed to -10% from -5%.
  • Malphite Malphite
    • Outgoing damage modifier changed to -5% from 0%.
  • Master Yi Master Yi
    • Outgoing damage modifier changed to -10% from 0%.
  • Mordekaiser Mordekaiser
    • Incoming damage modifier changed to -15% from 0%.
  • Morgana Morgana
    • Outgoing damage modifier changed to -10% from -5%.
    • Incoming damage modifier changed to +5% from 0%.
  • Nunu Nunu
    • Outgoing damage modifier changed to +8% from 0%.
  • Orianna Orianna
    • Incoming damage modifier changed to +10% from +8%.
  • Ornn Ornn
    • Base movement speed reduced to 335 from 340.
    • Base health reduced to 590 from 600.
    • Health growth reduced to 95 from 105.
  • Qiyana Qiyana
    • Incoming damage modifier changed to -10% from -5%.
  • Rammus Rammus
    • Incoming damage modifier changed to -15% from -10%.
  • Rek'Sai Rek'Sai
    • Incoming damage modifier changed to -5% from 0%.
    • Base health reduced to 570 from 600.
    • Health growth reduced to 85 from 100.
    • Attack damage growth reduced to 3.35 from 4.5.
    • Base armor reduced to 33 from 38.
    • Attack speed growth reduced to 2% from 3%.
  • Rumble Rumble
    • Base health increased to 589 from 550.
    • Health growth increased to 85 from 65.
  • Seraphine Seraphine
    • Outgoing damage modifier changed to -8% from -3%.
  • Shaco Shaco
    • Outgoing damage modifier changed to -10% from -5%.
    • Incoming damage modifier changed to +5% from 0%.
  • Sion Sion
    • Incoming damage modifier changed to -8% from 0%.
  • Sona Sona
    • Base health increased to 480 from 463.
    • Health growth increased to 77 from 50.
  • Tahm Kench Tahm Kench
    • Base movement speed reduced to 335 from 340.
    • Health growth reduced to 95 from 120.
  • Thresh Thresh
    • Incoming damage modifier changed to -13% from -8%.
  • Vex Vex
    • Incoming damage modifier changed to +5% from 0%.
  • Viego Viego
    • Incoming damage modifier changed to -5% from 0%.
  • Volibear Volibear
    • Outgoing damage modifier changed to -5% from 0%.
  • Wukong Wukong
    • Attack damage growth increased to 4 from 3.
    • Base attack damage increased to 68 from 63.
    • Health growth increased to 85 from 70.
  • Yuumi Yuumi
    • Outgoing damage modifier changed to -40% from -30%.
    • Healing modifier changed to -40% from -30%.
  • Zac Zac
    • Health growth reduced to 95 from 105.
    • Base armor reduced to 33 from 38.
    • Armor growth reduced to 3.5 from 4.5.
  • Zed Zed
    • Outgoing damage modifier changed to -15% from -5%.
    • Base health increased to 584 from 550.
    • Health growth increased to 85 from 60.

February 4th Hotfix[]

Janna Janna
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Zephyr Zephyr
    • Bonus movement speed reduced to 6 / 7.5 / 9 / 10.5 / 12% from 8 / 9 / 10 / 11 / 12%.
  • Eye of the Storm Eye of the Storm
    • Heal and shield power duration reduced to 4 seconds from 5.

References[]

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