League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


For the Teamfight Tactics icon Teamfight Tactics patch, see V12.23 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Winterblessed Diana Winterblessed Diana
    Chromaskins Chromas: Emerald, Pearl, Rose Quartz, Ruby, Turquoise, Wreathguard
  • Ashen Graveknight Mordekaiser Ashen Graveknight Mordekaiser
    Chromaskins Chromas: Emberwoken
  • Winterblessed Shaco Winterblessed Shaco
    Chromaskins Chromas: Amethyst, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Turquoise, Wreathguard
  • Winterblessed Swain Winterblessed Swain
    Chromaskins Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise, Wreathguard
  • Winterblessed Warwick Winterblessed Warwick
    Chromaskins Chromas: Citrine, Emerald, Granite, Obsidian, Rose Quartz, Ruby, Sapphire, Turquoise, Wreathguard
  • Winterblessed Zilean Winterblessed Zilean
    Chromaskins Chromas: Citrine, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise, Wreathguard
  • Winterblessed Zoe Winterblessed Zoe
    Chromaskins Chromas: Aquamarine, Catseye, Emerald, Peridot, Rainbow, Rose Quartz, Ruby, Sapphire, Wreathguard

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V12.23[]

Client[]

Behavioral Systems
  • End of Season Honor rewards including the new Honor level 5 Malzahar skin (Three Honors Malzahar Three Honors Malzahar) reward will be granted according to your Honor level at the End of Season.
Champion Select
  • Ranked Solo/Duo Anonymity
    • Ally 1Ally 5 have been renamed to Gromp, Murk Wolf, Raptor, Krug, and Scuttle Crab for improved clarity around who is speaking in champion select chat.
  • In champion select, Sort by Favorites is the default sorting option. Note that the fallback option is Sort by Name so a player who does not have any favorites selected will still have the same experience.
    • A player's selection for Sort by preference is saved between champion selects.
Clash
  • Bug Fix: Clash capsules, orbs, banners, and trophies are now properly awarded.
Mythic Content
Pick Order Swapping
  • In matchmade queues with drafting, during the declaration, ban, and pick phases, you can now press a button next to ally portraits to swap pick order with them. When there is 5 seconds left in a phase, in-progress order swap requests will be canceled. If your order swap request is declined, you cannot initiate another request with that player.
  • Champion swapping during the preparation phase is now initiated by clicking on the allied champion's portrait instead of a button next to the portrait.
  • Miscellaneous champion select font and text changes have been made for consistency.
Rune Recommender
  • Added the Rune Recommender to champion select for all game modes. These recommendations are tailored for your champion, position, and come with optional summoner spell recommendations as well. Like in-game item recommendations, these will be updated each patch.
  • All players have a free temporary rune page that the recommender will overwrite in each champion select. To permanently save a recommendation to your collection, you can add it in the post match screen.
  • The 5 preset rune pages have been removed.

Game[]

Announcer
  • Bug Fix: Announcer will now properly play the voice line that alerts Turret Plating Turret Plating will soon fall.
Objective Planning
  • Scoreboard voting has now been disabled. Clicking on the objective timer will no longer initiate objective votes and will instead just display the timer information in chat.
  • Vote timing has been adjusted so the earliest time players can start voting for an objective from 90 seconds before an objective spawns to 75 seconds.
  • Auto vote has been disabled. The vote to contest an objective will no longer automatically begin 30 seconds before an objective spawns.
Pings
  • Ping sizes have been slightly reduced.
  • Improved clarity of the Push ping VFX.
  • Polished the ping ripple VFX and visual fidelity of the icons.
Vision updates
  • Bug Fix: Certain champions (e.g. Kindred Kindred) will no longer sometimes briefly appear on the player's screen for a frame when they exit the Fog of War somewhere else on the map.
    • This was reflected on the mini-map as well for the icons of champions.

Champions[]

Amumu Amumu
  • Stats
    • Health growth increased to 100 from 89.
  • Bandage Toss Bandage Toss
    • Mana cost increased to 40 / 45 / 50 / 55 / 60 from 30 / 35 / 40 / 45 / 50.
  • Despair Despair
    • Health ratio per tick increased to Champions killed with Comeuppance (R)0.5 / 0.625 / 0.75 / 0.875 / 1% maximum health from inherit0.5 / 0.575 / 0.65 / 0.725 / 0.8%.
  • Tantrum Tantrum
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 85 / 110 / 135 / 160 / 185.
Caitlyn Caitlyn
Camille Camille
  • Program Camille Program Camille
    • Bug Fix: Voice lines will no longer be played globally for allies and enemies as long as she was visible to them.
Cassiopeia Cassiopeia
  • General
    • Bug Fix: Basic attack hit VFX are now properly visible.
Cho'Gath Cho'Gath
  • Carnivore Carnivore
    • Mana restore increased to 4.72 − 9.48 (based on level) from 3.5 − 7.75 (based on level).
  • Feral Scream Feral Scream
    • Base damage increased to 80 / 135 / 190 / 245 / 300 from 75 / 125 / 175 / 225 / 275.
  • Feast Feast
    • Cooldown reduced to 80 / 70 / 60 seconds from 80 at all ranks.
Draven Draven
  • Spinning Axe Spinning Axe
    • Bug Fix: Voice lines from catching an axe are now properly played when the condition is met.
Dr Dr. Mundo
  • Stats
    • Attack damage growth reduced to 2.5 from 3.5.
    • Base attack speed reduced to 0.67 from 0.72.
    • Base magic resistance reduced to 29 from 32.
    • Magic resistance growth increased to 2.3 from 2.05.
  • Goes Where He Pleases Goes Where He Pleases
    • Health cost reduced to Champions killed with Comeuppance (R)3% current health from inherit7%.
    • Heal reduced to Champions killed with Comeuppance (R)4% maximum health from inherit8%.
    • Health regeneration changed to Champions killed with Comeuppance (R)0.4% − 2.5% (based on level) maximum health from Damage mitigated by Master-At-Arms (R)0.8% − 1.6% (based on level).
  • Infected Bonesaw Infected Bonesaw
    • Health cost increased to 60 from 50.
  • Heart Zapper Heart Zapper
    • Health cost increased to Champions killed with Comeuppance (R)8% current health from inherit5%.
    • New Effect: Now heals for 50% of grey health stored if no enemies were hit.
    • Damage stored reduced to 25% at all ranks from 25 / 30 / 35 / 40 / 45%.
    • New Effect: Now stores 80% − 95% (based on level) of damage taken in the first 0.75 seconds.
    • Duration reduced to 3 seconds from 4.
  • Blunt Force Trauma Blunt Force Trauma
    • Cooldown increased to 9 / 8.25 / 7.5 / 6.75 / 6 seconds from 8 / 7.5 / 7 / 6.5 / 6.
    • Health cost increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
    • Damage against monsters reduced to 150% from 200%.
    • Bonus attack damage changed to Champions killed with Comeuppance (R)2.5 / 3 / 3.5 / 4 / 4.5% maximum health from 15 / 20 / 25 / 30 / 35.
    • Removed: Bonus attack damage is no longer increased by up to 40 / 50 / 60 / 70 / 80 based on missing health, reaching maximum value at Champions killed with Comeuppance (R)70% missing health.
  • Maximum Dosage Maximum Dosage
    • Removed: No longer grants Champions killed with Comeuppance (R)4 / 5.5 / 7% bonus health as Champions hit with Bandage Toss (Q) at greater than 75% of max rangebonus attack damage.
    • Increased base health increased to Champions killed with Comeuppance (R)15 / 20 / 25% missing health from inherit8 / 11.5 / 15%.
    • New Effect: At rank 3, the increased base health and health regeneration are now increased by 5% per enemy champion within 1200 units at the time of the ability being cast.
Gnar Gnar
  • Boomerang Throw Boomerang Throw
    • Bug Fix: When the boomerang is about to return, it no longer veers off in an unexpected direction if a movement command from the caster was issued right before that occurs.
Ivern Ivern
Karma Karma
  • Mantra Mantra
    • Removed: Duration is no longer extended by the casts of Focused Resolve Focused Resolve or Inspire Inspire when they are cast while outside of range of the target.
Kassadin Kassadin
  • Null Sphere Null Sphere
    • New Effect: Shield is now granted on cast instead of as soon as the missile is fired.
    • Base shield increased to 80 / 110 / 140 / 170 / 200 from 60 / 90 / 120 / 150 / 180.
    • Shield AP ratio reduced to Multiple champions hit with Between Worlds (R)30% AP from Multiple champions hit with Between Worlds (R)40% AP.
  • Force Pulse Force Pulse
    • Removed: No longer requires 6 ability casts to cast.
    • New Effect: Ability casts within 1800 units now reduce its cooldown by 1 second.
    • Cooldown increased to 21 / 19 / 17 / 15 / 13 seconds from 5 at all ranks.
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Shadow Assassin bonus damage increased to 13% − 40% (based on level) from 9.3% − 31.4% (based on level).
      • The previous values were intended to be 8% − 30.1% (based on level), but were greater in effect.
  • Shadow Step Shadow Step
    • Bonus AD ratio increased to Champions stunned with Pyromania (P)45% bonus AD from Champions stunned with Pyromania (P)35% bonus AD.
K'Sante K'Sante
  • Stats
    • Base health regeneration increased to 9.5 from 8.5.
    • Health growth increased to 108 from 104.
  • Ntofo Strikes Ntofo Strikes
    • Bug Fix: Cooldown now properly scales down by the increased resistances from sources such as Hullbreaker's Hullbreaker's Boarding Party.
  • Footwork Footwork
    • New Effect: Now partially resets basic attacks in base form, and will be a full attack reset while in his All Out form.
    • Adjusted so that if he is very close to dashing through a wall he will now go through the wall.
  • All Out All Out
    • Bug Fix: Can no longer be used to knock back targets outside of the boundaries of Mordekaiser's Mordekaiser's Realm of Death Realm of Death.
    • Bug Fix: Casting it no longer causes the increased resistances from Hullbreaker's Hullbreaker's Boarding Party to be temporarily lost.
Lillia Lillia
  • Blooming Blows Blooming Blows
    • Base damage changed to 40 / 50 / 60 / 70 / 80 from 35 / 50 / 65 / 80 / 95.
      • Total base damage changed to 80 / 100 / 120 / 140 / 160 from 70 / 100 / 130 / 160 / 190.
Malphite Malphite
  • Ground Slam Ground Slam
    • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
    • Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 95 / 130 / 165 / 200.
    • Armor ratio increased to Healing from Spirit of Dread (W)40% total armor from inherit30%.
Maokai Maokai
  • Sap Magic Sap Magic
    • Heal health ratio increased to Champions killed with Comeuppance (R)4% − 12% (based on level) maximum health from Damage mitigated by Master-At-Arms (R)4% − 10% (based on level).
  • Bramble Smash Bramble Smash
    • Base damage increased to 70 / 120 / 170 / 220 / 270 from 65 / 110 / 155 / 200 / 245.
    • Bonus monster damage increased to 120 / 140 / 160 / 180 / 200 from 80 / 100 / 120 / 140 / 160.
Mordekaiser Mordekaiser
  • Darkness Rise Darkness Rise
    • Removed: Stacks are no longer granted from hitting medium and small monsters with basic attacks.
    • Damage cap against monsters reduced to 28 − 164 (based on level) from 180 at all levels.
Neeko Neeko
  • General
    • Bug Fix: Some of her voice lines will now properly play.
Pyke Pyke
Samira Samira
Senna Senna
  • Last Embrace Last Embrace
    • Undocumented: Missile is now fired at cast time start location rather than at the end location.
Shyvana Shyvana
  • Flame Breath Flame Breath
    • On-hit health ratio reduced to Champions killed with Comeuppance (R)3% of target's maximum health from inherit3.5%.
Singed Singed
  • General
    • Bug Fix: Basic attack hit VFX are now properly visible.
Sion Sion
  • Stats
    • Base mana increased to 400 from 330.
    • Mana growth increased to 52 from 42.
  • Decimating Smash Decimating Smash
    • Minimum base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 50 / 70 / 90 / 110.
      • Maximum base damage unchanged.
Skarner Skarner
Sylas Sylas
  • Hijack Hijack
    • Bug Fix: On-target cooldown for Tahm Kench's Tahm Kench's Devour Devour now properly calculates from its cooldown instead of 0 (the wrapper spell's cooldown), which caused it to use Hijack's minimum target cooldown instead.
Syndra Syndra
  • Dark Sphere Dark Sphere
    • Bug Fix: Upgrading Dark Sphere no longer fully refunds its cooldown.
  • Force of Will Force of Will
    • Transcendent bonus damage reduced to 12% from 15%.
    • Transcendent AP ratio increased to Multiple champions hit with Between Worlds (R)2% per 100 AP from Multiple champions hit with Between Worlds (R)1.5% per 100 AP.
  • Scatter the Weak Scatter the Weak
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)45% AP from Multiple champions hit with Between Worlds (R)55% AP.
    • Cooldown increased to 17 seconds from 15.
    • Bug Fix: Dark Spheres Dark Spheres pushed are now properly stopped by projectile-blocking effects.
Tahm Kench Tahm Kench
  • An Acquired Taste An Acquired Taste
    • New Effect: Damage now scales with Champions killed with Comeuppance (R)Multiple champions hit with Between Worlds (R)2% AP per 100 bonus health.
  • Tongue Lash Tongue Lash
    • Damage AP ratio increased to Multiple champions hit with Between Worlds (R)100% AP from Multiple champions hit with Between Worlds (R)90% AP.
    • Heal health ratio increased to Champions killed with Comeuppance (R)5 / 5.5 / 6 / 6.5 / 7% missing health from inherit3 / 3.5 / 4 / 4.5 / 5%.
  • Abyssal Dive Abyssal Dive
    • AP ratio increased to Multiple champions hit with Between Worlds (R)150% AP from Multiple champions hit with Between Worlds (R)125% AP.
  • Thick Skin Thick Skin
    • Damage stored increased to 15 / 23 / 31 / 39 / 47% from 13 / 21 / 29 / 37 / 45%.
    • Damage stored near multiple enemies increased to 42 / 44 / 46 / 48 / 50% from 40 / 42.5 / 45 / 47.5 / 50%.
  • Devour Devour
    • Removed: Shield duration no longer ends after 2.5 seconds.
    • New Effect: Shield strength now decays by 50 every 0.25 seconds after the target is Regurgitated Regurgitated.
  • Regurgitate Regurgitate
    • AP ratio increased to Multiple champions hit with Between Worlds (R)7% per 100 AP from Multiple champions hit with Between Worlds (R)5% per 100 AP.
Trundle Trundle
  • Stats
    • Base attack speed reduced to 0.6 from 0.67.
  • Subjugate Subjugate
    • Base damage reduced to Champions killed with Comeuppance (R)20 / 25 / 30% of target's maximum health from inherit20 / 27.5 / 35%.
Viego Viego
  • Sovereign's Domination Sovereign's Domination
    • Bug Fix: Spectral Maw Spectral Maw no longer becomes permanently disabled if possession was ended of K'Sante K'Sante during the channel of his Path Maker Path Maker.
    • Undocumented/Bug Fix: No longer gains Primal Smite Primal Smite upon possessing the body of an enemy that owns the jungle starter item, then returning to base and purchasing his own jungle started item.
Yuumi Yuumi
  • Bop 'n' Block Bop 'n' Block
    • Cooldown increased to 18 − 6 (based on level) from 14 − 6 (based on level).
  • Final Chapter Final Chapter
    • Root duration reduced to 1.25 seconds from 1.75.
Zac Zac
  • Cell Division Cell Division
    • Heal per chunk increased to Champions killed with Comeuppance (R)4 / 5 / 6 / 7% (based on Let's Bounce! Let's Bounce!'s rank) of his maximum health from inherit4 / 4.75 / 5.5 / 6.25%.
  • Stretching Strikes Stretching Strikes
    • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 15 / 13.5 / 12 / 10.5 / 9.
    • Health ratio increased to Champions killed with Comeuppance (R)4% maximum health from inherit2.5%.
Zeri Zeri
  • Stats
    • Base movement speed increased to 330 from 325.
    • Base attack damage increased to 53 from 50.
    • Base armor increased to 24 from 20.
    • Base health increased to 630 from 600.
    • Attack speed ratio increased to 0.625 from 0.568.
    • Health growth increased to 115 from 109.
  • Basic Attack Basic Attack
    • Charged AP ratio increased to Multiple champions hit with Between Worlds (R)110% AP from Multiple champions hit with Between Worlds (R)90% AP.
  • Living Battery Living Battery
    • Removed: Bonus movement speed is no longer multiplicative.
    • Bonus movement speed duration reduced to 2 seconds from 3.
  • Burst Fire Burst Fire
    • Cast range reduced to 750 units from 825.
    • Bonus attack damage increased to Champions hit with Martial Cadence (P)70% excess bonus attack speed from inherit60%.
    • Total base damage increased to 15 / 18 / 21 / 24 / 27 from 8 / 11 / 14 / 17 / 20.
      • Base damage per hit increased to 2.14 / 2.57 / 3 / 3.43 / 3.86 from 1.14 / 1.57 / 2 / 2.43 / 2.86.
    • Total AD ratio increased to Champions stunned with Pyromania (P)104 / 108 / 112 / 116 / 120% AD from Champions stunned with Pyromania (P)100 / 105 / 110 / 115 / 120% AD.
      • AD ratio per hit increased to Champions stunned with Pyromania (P)14.86 / 15.43 / 16 / 16.57 / 17.14% AD from Champions stunned with Pyromania (P)14.29 / 15 / 15.71 / 16.43 / 17.14% AD.
  • Ultrashock Laser Ultrashock Laser
    • Damage type changed to physical from magic.
    • Base damage increased to 20 / 60 / 100 / 140 / 180 from 20 / 55 / 90 / 125 / 160.
    • AD ratio increased to Champions stunned with Pyromania (P)130% AD from Champions stunned with Pyromania (P)100% AD.
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)25% AP from Multiple champions hit with Between Worlds (R)40% AP.
    • Cast time changed to Champions hit with Martial Cadence (P)0.55 − 0.3 (based on bonus attack speed) seconds from Champions hit with Martial Cadence (P)0.594 (at base attack speed).
    • Cast winddown time removed.
    • Missile speed increased to 2500 from 2200.
    • Laser delay increased to 0.85 seconds from 0.75.
  • Spark Surge Spark Surge
    • Mana cost changed to 90 / 85 / 80 / 75 / 70 from 80 at all ranks.
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 24 / 22.5 / 21 / 19.5 / 18.
    • Removed: Effect no longer ends after 3 casts of Burst Fire Burst Fire.
    • Duration reduced to 5 seconds from 6.
    • New Effect: Now deals Champions stunned with Pyromania (P)20 / 22 / 24 / 26 / 28 Champions stunned with Pyromania (P)(+ 12% bonus AD) Multiple champions hit with Between Worlds (R)(+ 20% AP) bonus magic damage on-hit to the first enemy hit by Burst Fire Burst Fire while active. This damage is increased by Time champions spent slowed by Miasma (W)0% − 65% (based on critical strike chance).
    • Burst Fire Burst Fire pierce damage increased to 80 / 85 / 90 / 95 / 100% from 60 / 70 / 80 / 90 / 100%.
    • Self reveal distance increased to 1500 units from 850.
  • Lightning Crash Lightning Crash
    • New:
      • Zeri discharges a nova of electricity around her that deals 175 / 275 / 375 Champions stunned with Pyromania (P)(+ 100% bonus AD) Multiple champions hit with Between Worlds (R)(+ 110% AP) Damage mitigated with Shifting Sands (E)magic damage to nearby enemies.
      • If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 5 seconds. Damaging an enemy increases the duration by 1.5 seconds, up to its original duration.
      • Overcharge: Zeri gains Attack damage icon Champions hit with Martial Cadence (P)30% bonus attack speed and Attack speed icon Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed. Burst Fire Burst Fire is empowered to have a 20% shorter cast time and instead fire 3 rounds that travel with increased speed. These attacks chain to the nearest Sight icon visible enemy within 650-units of the target, up to 4 subsequent targets, dealing Champions stunned with Pyromania (P)25% AD Champions killed from outside standard Attack rangephysical damage, which can Critical strike icon critically strike for Champions stunned with Pyromania (P)(18.75% + 8 8.75%) AD Champions killed from outside standard Attack rangebonus physical damage.
      • Additionally, Zeri generates stacks from hitting enemy champions, gaining Champions killed 5s before or after using Chronobreak (R)0.5% bonus movement speed per stack for 1.5 seconds. She generates 1 stack for each one she hits with a charged charged basic attack or ability, increased to 3 on abilities that Critical strike icon critically strike. Burst Fire Burst Fire grants stacks only against the first target hit.
    • Old:
      • Zeri discharges a nova of electricity around her that deals 150 / 250 / 350 Champions stunned with Pyromania (P)(+ 80% bonus AD) Multiple champions hit with Between Worlds (R)(+ 80% AP) Damage mitigated with Shifting Sands (E)magic damage to nearby enemies.
      • If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 6 seconds.
      • Overcharge: Zeri gains Attack damage icon Champions hit with Martial Cadence (P)30% bonus attack speed. Burst Fire Burst Fire is empowered to have a 20% shorter cast time and instead fire 3 rounds that travel with increased speed and deal 5 / 10 / 15 Multiple champions hit with Between Worlds (R)(+ 15% AP) Damage mitigated with Shifting Sands (E)bonus magic damage to the first enemy hit and the nearest Sight icon visible enemy within 450-units of the target, chaining up to 4 subsequent targets. Secondary targets are dealt Champions stunned with Pyromania (P)25% AD Champions killed from outside standard Attack rangephysical damage, which can Critical strike icon critically strike for Champions stunned with Pyromania (P)(18.75% + 8 8.75%) AD Champions killed from outside standard Attack rangebonus physical damage. The Damage mitigated with Shifting Sands (E)bonus magic damage is affected by Critical strike icon critical strike modifiers.
      • Additionally, Zeri generates stacks of Overcharge from hitting enemy champions, gaining Champions killed 5s before or after using Chronobreak (R)0.5% bonus movement speed per stack. She generates 1 stack for each one she hits with a charged charged basic attack or ability, increased to 3 on abilities that Critical strike icon critically strike and 8 on Lightning Crash. Burst Fire Burst Fire grants stacks only against the first target hit. Overcharge's duration is extended by 2 seconds whenever Zeri generates a stack, up to its original duration.

Items[]

Jungle Pets (Gustwalker Hatchling itemMosstomper Seedling itemScorchclaw Pup item)
  • Large monster heal decreased to Damage mitigated by Master-At-Arms (R)31 − 133 (based on level) from Damage mitigated by Master-At-Arms (R)33 − 169 (based on level).
  • Large monster mana restore decreased to Damage mitigated by Master-At-Arms (R)19 − 87 (based on level) from Damage mitigated by Master-At-Arms (R)20 − 105 (based on level).
  • Gold per treat reduced to 35 Gold 35 from 50 Gold 50.
  • Pet base damage reduced to 16 from 20.
  • Pet damage health ratio reduced to Champions killed with Comeuppance (R)3% bonus health from inherit4%.
  • Removed: Bonus damage against monsters no longer affects epic monsters.
  • New Effect: Pet damage now scales with Healing from Spirit of Dread (W)10% bonus armor and Champions that have been made a Vessel by Test of Spirit (E)10% bonus magic resistance.
  • New Effect: Now feeds 2 bonus treats to pet per large monster takedown instead of 1 when a pet reaches adulthood.
  • Removed: No longer able to gain bonus treats if a jungle pet is sold.
  • Bug Fix: Pets no longer separate from their owners when they path around walls.
Death's Dance Death's Dance
  • New Effect: Taking damage from Ignore Pain no longer interrupts Recall Recall.
Guinsoo's Rageblade Guinsoo's Rageblade
  • Bug Fix: Phantom Hit's 0 damage instance no longer counts as magic damage.
Iceborn Gauntlet Iceborn Gauntlet
  • Bug Fix: Non-champion enemies now properly receive the damage reducing debuff as the primary target of the Spellblade effect.
Jak'Sho, The Protean Jak'Sho, The Protean
  • Removed: No longer generates stacks of Voidborn Resilience while dead.
  • Bug Fix: Percentage resistances increase now properly calculates with other resistances increase modifiers.
Mosstomper Seedling Mosstomper Seedling
  • Tenacity falloff duration reduced to 1.5 seconds from 3.
  • Tenacity is now Type C (additive with "champion" tenacity buffs, multiplicative with everything else), instead of Type A ("item" tenacity buffs).
Navori Quickblades Navori Quickblades
Sunfire Aegis Sunfire Aegis
  • Total cost reduced to 2700 Gold 2700 from 2800 Gold 2800.
    • Combine cost reduced to 900 Gold 900 from 1000 Gold 1000.
  • Health increased to 500 from 400.
Radiant Virtue Radiant Virtue
Ravenous Hydra Ravenous Hydra
  • Removed: No longer grants 0.1% omnivamp per stack of Carnivorous.
  • Cleave damage AD ratio reduced to (Melee role Champions stunned with Pyromania (P)50% AD / Ranged role Champions stunned with Pyromania (P)25% AD) from (Melee role Champions stunned with Pyromania (P)60% AD / Ranged role Champions stunned with Pyromania (P)30% AD).
  • Bug Fix: Selling the item and undoing that action now properly preserves the acquired stacks.
  • Bug Fix: No longer loses the Cleave effect after 2500 seconds (~41 minutes) of being purchased.
Riftmaker Riftmaker
  • Undocumented/Bug Fix: Bonus damage when not fully stacked is now an increase to the damage instance, instead of being applied using additional damage instances.
    • This resolves some recursion and performance issues.

Monsters[]

Behavior
Leash
  • Leash range centers have been offset from camp spawn location giving more space for champions to move and kite.
Blue Sentinel Blue Sentinel
  • Experience increased to 110 − 159.5 (based on monster's level) from 110 − 148.5.
Gromp Gromp
  • Attack range reduced to 150 units from 175.
  • Experience increased to 135 − 195.75 (based on monster's level) from 135 − 182.25.
Ancient KrugSquare Krug camp
  • Ancient Krug Ancient Krug
    • Experience increased to 27 − 39.15 (based on monster's level) from 27 − 36.45.
  • Krug Krug
    • Experience increased to 10 − 14.5 (based on monster's level) from 10 − 13.5.
  • Mini Krug Mini Krug
    • Experience increased to 16 − 23.2 (based on monster's level) from 16 − 21.6.
Greater Murk WolfSquare Murk Wolf camp
  • Greater Murk Wolf Greater Murk Wolf
    • Experience increased to 65 − 94.25 (based on monster's level) from 65 − 87.75.
  • Murk Wolf Murk Wolf
    • Experience increased to 15 − 21.75 (based on monster's level) from 15 − 20.25.
Crimson RaptorSquare Raptor camp
  • Crimson Raptor Crimson Raptor
    • Attack range reduced to 200 units from 300.
    • Experience increased to 35 − 50.75 (based on monster's level) from 35 − 47.25.
  • Raptor Raptor
    • Experience increased to 10 − 14.5 (based on monster's level) from 10 − 13.5.
Red Brambleback Red Brambleback
  • Experience increased to 110 − 159.5 (based on monster's level) from 110 − 148.5.

Howling Abyss[]

ARAM Clash
  • The last Clash of the year will now be held on the Howling Abyss.
  • This Clash is free to enter and features an 8-team bracket where each team gets to play 3 matches. Each player will receive 2 rerolls per game.
  • Registration for this special Clash event begins on December 5th, 2022. Tournament days will be on December 10th and 11th, 2022.
ARAM-specific balancing
  • Damage reduction increased to 15% − 30% (based on distance) from 15% at all distances over 1000 units.
  • Heartsteel Heartsteel
    • Bonus health to damage conversion reduced to 5% from 10%.
Brush
  • There is now a pixel brush in the middle of the map to the bottom side of the bridge.
Champion Select
  • Players can now see who purchased a Battle Boost.
    • Battle Boosts can no longer be purchased with 10 seconds remaining.
  • Players are now able to see which champions will grant them a Hextech Chest if they achieve an S rank on said champion.
Death timers
  • Death timers reduced to 12 − 43 (based on level) seconds from 10 − 40 (based on level).
Frostgates - New map feature
  • There are now frost-gates in front of each team's spawn, which function the same as those on the Hextech Rift Hextech Rift map on Summoner's Rift. Champions can interact with these gates to teleport to the front of their outer turret.
    • Leading gates cannot be interacted with.
    • If the outer turret is destroyed, the leading gate is relocated to the front of the inhibitor turret.
    • Frostgates on both sides of the map can be interacted with by champions regardless of which team they're on.
Homestart
  • Removed: Before 5 minutes or until the first turret is destroyed, champions no longer gain 50% bonus movement speed for 10 seconds after spawning or respawning.
Howling Abyss aura Howling Abyss Aura
  • New Effect: Omnivamp and life steal against minions are now reduced by 50%.
  • Bonus magic resistance for Melee role melee champions increased to 15 from 10.
Remake
  • Idle length detection increased to 120 seconds from 90.
Terrain
  • The gaps on the bottom side of the bridge have been filled in and are now traversable.
Turrets
  • New Effect: Whenever an outer or inner Turret icon turret is destroyed, it now falls in a direction and its ruins remain as terrain. All turrets fall in the same direction. They can either fall upwards or downwards, randomly determined each game.

Practice Tool[]

  • Bug Fix: The rift no longer only transforms into the Infernal Rift Infernal Rift after two drakes are slain.

Hotfixes[]

December 9th Hotfix[]

ARAM-specific balancing
  • Aatrox Aatrox
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -5%.
  • Aphelios Aphelios
    • Outgoing damage modifier changed to 0% from -5%.
  • Azir Azir
    • Attack speed scaling modifier changed to +0.025 from 0.
    • Ability haste changed to +20 from 0.
  • Dr Dr. Mundo
    • Outgoing damage modifier changed to -10% from -5%.
    • Healing modifier changed to -10% from 0%.
  • Draven Draven
    • Incoming damage modifier changed to -5% from 0%.
  • Hecarim Hecarim
    • Outgoing damage modifier changed to 0% from +10%
    • Incoming damage modifier changed to -5% from -10%.
  • Kai'Sa Kai'Sa
    • Incoming damage modifier changed to -5% from 0%.
  • Kalista Kalista
    • Incoming damage modifier changed to -10% from 0%.
  • Kassadin Kassadin
    • Outgoing damage modifier changed to 0% from +5%
    • Incoming damage modifier changed to -5% from -10%.
  • Katarina Katarina
    • Outgoing damage modifier changed to +5% from +10%.
  • Rammus Rammus
    • Outgoing damage modifier changed to 0% from +5%.
    • Incoming damage modifier changed to 0% from -10%.
  • Seraphine Seraphine
    • Healing modifier changed to -20% from -40%.
    • Shielding modifier changed to -20% from -40%.
  • Sett Sett
    • Ability haste changed to -20 from 0.
    • Incoming damage modifier changed to +10 from +5%.
  • Sion Sion
    • Ability haste changed to -20 from 0.
  • Sona Sona
    • Healing modifier changed to -10% from -20%.
    • Shielding modifier changed to -10% from -20%.
  • Vayne Vayne
    • Incoming damage modifier changed to -5% from 0%.
  • Zeri Zeri
    • Outgoing damage modifier changed to +5% from 0%.

December 14th Hotfix[]

Champions[]

Dr Dr. Mundo
  • Stats
    • Health regeneration growth reduced to 0.55 from 0.75.
  • Goes Where He Pleases Goes Where He Pleases
    • Health regeneration reduced to Champions killed with Comeuppance (R)0.4% − 2.3% (based on level) maximum health from Damage mitigated by Master-At-Arms (R)0.4% − 2.5% (based on level).
    • Health cost increased to Champions killed with Comeuppance (R)4% current health from inherit3%.
  • Infected Bonesaw Infected Bonesaw
    • Health cost changed to 50 / 60 / 70 / 80 / 90 from 60 at all ranks.
  • Blunt Force Trauma Blunt Force Trauma
    • Health cost changed to 10 / 25 / 40 / 55 / 70 from 20 / 30 / 40 / 50 / 60.
  • Maximum Dosage Maximum Dosage
    • Cooldown increased to 120 seconds from 110.
Hecarim Hecarim
  • Rampage Rampage
    • Base damage amplification per stack reduced to 3% from 4%.
      • Maximum base damage amplification reduced to 9% from 12%.
    • Damage amplification bonus AD ratio per stack reduced to Champions stunned with Pyromania (P)4% per 100 bonus AD from inherit5%.
      • Maximum damage amplification bonus AD ratio reduced to Champions stunned with Pyromania (P)12% per 100 bonus AD from inherit15%.
Janna Janna
  • Tailwind Tailwind
    • Bonus movement speed reduced to 6% from 8%.
  • Eye of the Storm Eye of the Storm
    • Base bonus attack damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 17.5 / 25 / 32.5 / 40.
Lillia Lillia
  • Dream-Laden Bough Dream-Laden Bough
    • Total damage health ratio reduced to Champions killed with Comeuppance (R)5% of target's maximum health from inherit6%.
  • Blooming Blows Blooming Blows
    • Base damage reduced to 35 / 45 / 55 / 65 / 75 from 40 / 50 / 60 / 70 / 80.
      • Total base damage reduced to 70 / 90 / 110 / 130 / 150 from 80 / 100 / 120 / 140 / 160.
Lux Lux
  • Lucent Singularity Lucent Singularity
    • AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)70% AP.
  • Final Spark Final Spark
    • AP ratio increased to Multiple champions hit with Between Worlds (R)120% AP from Multiple champions hit with Between Worlds (R)100% AP.
Mordekaiser Mordekaiser
  • Darkness Rise Darkness Rise
    • Bug Fix: No longer grants stacks from hitting medium and small monsters with abilities.
Nilah Nilah
  • Formless Blade Formless Blade
    • AD ratio reduced to Champions stunned with Pyromania (P)90 / 97.5 / 105 / 112.5 / 120% AD from Champions stunned with Pyromania (P)90 / 100 / 110 / 120 / 130% AD.
    • Damage critical strike chance ratio increased to 0% − 120% (based on critical strike chance) from 0% − 100% (based on critical strike chance).
    • Healing increased to 0% − 20% (based on critical strike chance) of damage dealt from 0% − 15% (based on critical strike chance).
  • Apotheosis Apotheosis
    • Bonus AD ratio per tick reduced to Champions stunned with Pyromania (P)28% bonus AD from inherit35%.
    • Healing changed to 20% − 50% (based on critical strike chance) of damage dealt from 30% − 45% (based on critical strike chance).
Rammus Rammus
  • Defensive Ball Curl Defensive Ball Curl
    • Base bonus armor reduced to 40 from 50.
    • Base bonus magic resistance reduced to 10 from 15.
    • Cooldown increased to 7 seconds from 6.
Udyr Udyr
  • Wilding Claw Wilding Claw
    • Base damage reduced to Champions killed with Comeuppance (R)3 / 4 / 5 / 6 / 7 / 8% maximum health from inherit3 / 4.4 / 5.8 / 7.2 / 8.6 / 10%
    • Bonus AD ratio reduced to Champions stunned with Pyromania (P)5% per 100 bonus AD from inherit6%.
    • Awaken base damage reduced to Champions killed with Comeuppance (R)2% − 4% (based on level) maximum health from Damage mitigated by Master-At-Arms (R)2% − 5% (based on level).
    • Awaken bonus AD ratio reduced to Champions stunned with Pyromania (P)2% per 100 bonus AD from inherit3%.
    • On-hit base damage reduced to to 5 / 11 / 17 / 23 / 29 / 35 from 5 / 13 / 21 / 29 / 37 / 45.
    • On-hit bonus AD ratio increased to Champions stunned with Pyromania (P)30% bonus AD from inherit20%.
  • Iron Mantle Iron Mantle
    • Mana cost reduced to 40 − 23 (based on level) from 45 − 28 (based on level).
  • Blazing Stampede Blazing Stampede
    • Mana cost reduced to 40 − 23 (based on level) from 45 − 28 (based on level).
  • Wingborne Storm Wingborne Storm
    • Mana cost reduced to 40 − 23 (based on level) from 45 − 28 (based on level).
    • Base damage per tick increased to 10 / 20 / 30 / 40 / 50 / 60 from 10 / 18 / 26 / 34 / 42 / 50.
      • Total base damage increased to 80 / 160 / 240 / 320 / 400 / 480 from 80 / 144 / 208 / 272 / 336 / 400.
Zed Zed
  • Razor Shuriken Razor Shuriken
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 80 / 115 / 150 / 185 / 220.
  • Shadow Slash Shadow Slash
    • Base damage reduced to 65 / 85 / 105 / 125 / 145 from 70 / 90 / 110 / 130 / 150.
    • Cooldown increased to 5 / 4.75 / 4.5 / 4.25 / 4 seconds from 5 / 4.5 / 4 / 3.5 / 3.
Zeri Zeri
  • Burst Fire Burst Fire
    • Undocumented/Bug Fix: Override range indicator from effects such as Rapid Firecannon Rapid Firecannon now reflects the base range nerf to Burst Fire this patch.
      • Range indicator now based on 740 radius (fire range is 750) to more intuitively display the effective range.

Items[]

Jungle Pets
  • Gold per treat reduced to 30 Gold 30 from 35 Gold 35.
  • Epic monster damage reduction reduced to 20% from 30%.
Jak'Sho, The Protean Jak'Sho, The Protean
  • Total cost increased to 3100 Gold 3100 from 3000 Gold 3000.
    • Combine cost increased to 700 Gold 700 from 600 Gold 600.
  • Bonus resistances per stack reduced to 2 from 3.
    • Maximum bonus resistance reduced to 16 from 24.
Lord Dominik's Regards Lord Dominik's Regards
  • Bonus damage increased to 0% − 25% (based on health difference) (maximum reached at 2500 health difference) from 0% − 15% (based on health difference) (maximum reached at 2000 health difference).
Mosstomper Seedling Mosstomper Seedling
  • Shield reduced to 60 − 281 (based on level) from 75 − 330 (based on level).
Ravenous Hydra Ravenous Hydra
  • Cleave damage AD ratio reduced to (Melee role Champions stunned with Pyromania (P)40% AD / Ranged role Champions stunned with Pyromania (P)20% AD) from (Melee role Champions stunned with Pyromania (P)50% AD / Ranged role Champions stunned with Pyromania (P)25% AD).
  • Stacks lost upon death increased to 60% from 50%.
Stormrazor Stormrazor
  • Attack damage increased to 45 from 40.
Tiamat Tiamat
  • Cleave damage AD ratio reduced to (Melee role Champions stunned with Pyromania (P)40% AD / Ranged role Champions stunned with Pyromania (P)20% AD) from (Melee role Champions stunned with Pyromania (P)50% AD / Ranged role Champions stunned with Pyromania (P)25% AD).

Monsters[]

Blue Sentinel Blue Sentinel
  • Gold bounty reduced to 80 Gold 80 from 85 Gold 85.
Gromp Gromp
  • Gold bounty reduced to 70 Gold 70 from 75 Gold 75.
Ancient KrugSquare Krug camp
  • Ancient Krug Ancient Krug
    • Gold bounty reduced to 15 Gold 15 from 17 Gold 17.
  • Krug Krug
    • Gold bounty reduced to 5 Gold 5 from 7 Gold 7.
Greater Murk WolfSquare Murk Wolf camp
  • Murk Wolf Murk Wolf
    • Gold bounty reduced to 13 Gold 13 from 15 Gold 15.
Crimson RaptorSquare Raptor camp
  • Raptor Raptor
    • Gold bounty reduced to 7 Gold 7 from 8 Gold 8.
Red Brambleback Red Brambleback
  • Gold bounty reduced to 80 Gold 80 from 85 Gold 85.

References[]

Advertisement