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For the Teamfight Tactics icon Teamfight Tactics patch, see V12.2 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Porcelain Amumu Porcelain Amumu
    Chromaskins Chromas: Aquamarine, Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Tanzanite
  • Firecracker Diana Firecracker Diana
    Chromaskins Chromas: Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Porcelain Protector Ezreal Porcelain Protector Ezreal
    Chromaskins Chromas: Catseye, Golden Tiger, Pearl, Rose Quartz, Ruby, Tanzanite
  • Firecracker Jinx Firecracker Jinx
    Chromaskins Chromas: Golden Tiger
  • Porcelain Kindred Porcelain Kindred
    Chromaskins Chromas: Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Porcelain Lissandra Porcelain Lissandra
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby
  • Porcelain Lux Porcelain Lux
    Chromaskins Chromas: Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Firecracker Sejuani Firecracker Sejuani
    Chromaskins Chromas: Golden Tiger
  • Firecracker Sett Firecracker Sett
    Chromaskins Chromas: Amethyst, Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Turquoise
  • Firecracker Teemo Firecracker Teemo
    Chromaskins Chromas: Citrine, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Firecracker Tristana Firecracker Tristana
    Chromaskins Chromas: Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Firecracker Vayne Firecracker Vayne
    Chromaskins Chromas: Golden Tiger
  • Firecracker Xin Zhao Firecracker Xin Zhao
    Chromaskins Chromas: Catseye, Emerald, Golden Tiger, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V12.2[]

Client[]

  • Rotating Game Mode: ARURF returns to live servers, from January 26th, 2022 (1:00 PM PT) to February 28th, 2022 (11:59 PM PT).
Chat restrictions
  • Bug Fix: Chat restriction notifications have been fixed and will once again inform players how many messages they have left in their limit.

Game[]

Mythic item borders
  • Bug Fix: Fixed a bug where Mythic or active item icon borders would sometimes appear in incorrect locations.
Scoreboard
  • Bug Fix: Enemy player chat and emote mute toggle buttons have been fixed and will no longer overlap with other icons in the scoreboard.

Champions[]

Akshan Akshan
  • Heroic Swing Heroic Swing
    • Bug Fix: Attack move on cursor now properly counts as a movement command for automatically using the second or third cast.
      • Inputting attack move before the hook hits will now buffer the second cast to be used when it does hit.
Janna Janna
  • Stats
    • Base movement speed increased to 330 from 315.
    • Base attack damage increased to 52 from 46.
    • Attack damage growth increased to 3 from 1.5.
    • Attack speed growth increased to 3% from 2.95%.
    • Base attack range reduced to 500 from 550.
  • Tailwind Tailwind
    • New Effect:
      • While moving towards allied Champion icon champions, Janna gains 8% bonus movement speed.
      • Nearby allied champions moving towards her gain 8% bonus movement speed.
    • Old Effect:
      • Janna gains 8% bonus movement speed and grants the same amount to nearby allied Champion icon champions moving towards her.
      • Janna's basic attacks On-hit icon on-hit and Zephyr Zephyr deal bonus magic damage equal to 25 / 35% (based on level) of her bonus movement speed.
  • Howling Gale Howling Gale
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 80 / 100 / 120 / 140.
    • Minimum range increased to 1100 units from 1000.
    • Maximum range increased to 1760 units from 1750.
    • Travel time reduced to 1.25 seconds from 1.5.
  • Zephyr Zephyr
    • Cast range increased to 650 units from 550.
    • Targeting changed to center to center from edge to edge.
    • Slow duration increased to 3 seconds from 2.
    • Cooldown increased to 12 seconds at all ranks from 8 / 7.5 / 7 / 6.5 / 6.
    • Base damage increased to 70 / 100 / 130 / 160 / 190 from 55 / 85 / 115 / 145 / 175.
    • Base bonus movement speed increased to 8 / 9 / 10 / 11 / 12% from 6 / 7 / 8 / 9 / 10%.
  • Eye of the Storm Eye of the Storm
    • Cooldown reduced to 15 / 13.5 / 12 / 10.5 / 9 seconds from 16 / 15 / 14 / 13 / 12.
    • Shield decay delay increased to 1.25 seconds from 0.75.
    • Base shield reduced to 80 / 110 / 140 / 170 / 200 from 80 / 115 / 150 / 185 / 220.
    • Shield AP ratio reduced to 65% AP from 70% AP.
    • Removed: Whenever Janna's abilities Slow icon slow or Airborne icon knock up at least one enemy champion, Eye of the Storm's cooldown is no longer reduced by 20%. This could occur only once per cast.
    • New Effect: Whenever Janna's abilities Slow icon slow or Airborne icon knock up at least one enemy champion, gain 20% heal and shield power for 5 seconds.
  • Monsoon Monsoon
    • Heal tick interval reduced to 0.25 seconds per tick from 0.5 seconds per tick.
      • Total healing unchanged.
Karthus Karthus
  • Death Defied Death Defied
    • Bug Fix: Fixed a bug where towers would incorrectly target enemy champions who took damage from it.
Kog'Maw Kog'Maw
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Fixed a bug where towers would incorrectly target enemy champions who took damage from it.
Lulu Lulu
  • Whimsy Whimsy
    • Cooldown increased to 17 / 16 / 15 / 14 / 13 seconds from 16 / 15 / 14 / 13 / 12.
Nocturne Nocturne
  • Stats
    • Health growth increased to 95 from 85.
  • Duskbringer Duskbringer
    • Bonus AD ratio increased to 85% bonus AD from 75%.
Qiyana Qiyana
  • Stats
    • Base health regeneration reduced to 6 from 7.5.
  • Elemental Wrath Elemental Wrath
    • Grass trail duration reduced to 3 seconds from 3.5.
Rengar Rengar
Samira Samira
  • Inferno Trigger Inferno Trigger
    • Base damage per shot increased to 5 / 15 / 25 from 0 / 10 / 20.
      • Maximum base damage increased to 50 / 150 / 250 from 0 / 100 / 200.
Senna Senna
  • Piercing Darkness Piercing Darkness
    • New Effect: Now Slow icon slows enemies hit by 20% (+ 10% per 100 bonus AD) (+ 6% per 100 AP) for 2 seconds.
Seraphine Seraphine
  • K/DA ALL OUT Seraphine Indie K/DA ALL OUT Seraphine Indie
    • Bug Fix: In-game music mute toggle buttons has been fixed and will display correctly next to the champion icon in the scoreboard every game.
Shen Shen
  • Twilight Assault Twilight Assault
    • Empowered health ratio reduced to 4 / 4.5 / 5 / 5.5 / 6% maximum health from 5 / 5.5 / 6 / 6.5 / 7%.
Sona Sona
Tahm Kench Tahm Kench
  • Tongue Lash Tongue Lash
    • Slow increased to 50% from 40%.
  • Thick Skin Thick Skin
    • Damage stored as grey health reduced to 15 / 25 / 35 / 45 / 55% from 45 / 50 / 55 / 60 / 65%.
    • New Effect: Damage stored as grey health is now increased to 45 / 50 / 55 / 60 / 65% if he is near at least 2 visible enemy champions (dead or alive).
    • Damage healed increased to 45% − 100% (based on level) from 30% − 100% (based on level).
  • Devour Devour
    • Base shield increased to 500 / 700 / 900 from 400 / 500 / 600.
    • Shield AP ratio increased to 150% AP from 100% AP.
    • Removed: Devouring an ally no longer slows him by 30 / 20 / 10%.
    • New Effect: Now gains 40% bonus movement for 3 seconds if he devours an ally.
Talon Talon
  • Rake Rake
    • Damage against monsters reduced to 105% from 130%.
Tristana Tristana
  • Stats
    • Base health increased to 600 from 559.
    • Base health regeneration increased to 4 from 3.75.
Vayne Vayne
Veigar Veigar
  • Baleful Strike Baleful Strike
    • Cooldown reduced to 6 / 5.5 / 5 / 4.5 / 4 seconds from 7 / 6.5 / 6 / 5.5 / 5.
    • Phenomenal Evil Phenomenal Evil stacks from large minions and monsters increased to 3 from 2.
Volibear Volibear
  • Stats
    • Attack damage growth increased to 3.5 from 3.
  • Sky Splitter Sky Splitter
    • Cooldown reduced to 13 seconds from 15.
Yasuo Yasuo
  • Steel Tempest Steel Tempest
    • AD ratio increased to 105% AD from 100% AD.
      • Critical strike AD ratio increased to 147% AD from 140% AD.
Yone Yone
  • Mortal Steel Mortal Steel
    • AD ratio increased to 105% AD from 100% AD.
      • Critical strike AD ratio increased to 147% AD from 140% AD.
  • Soul Unbound Soul Unbound
    • Bug Fix: Fixed a bug where he could sometimes cast Unleashed Teleport Unleashed Teleport while his Soul Unbound was active.
Zed Zed
  • Death Mark Death Mark
    • AD ratio reduced to 65% AD from 100% AD.
Zeri Zeri
  • Basic Attack Basic Attack
    • Zeri generates 1 charge for every 40 units she travels by any means and 10 charge every time she casts Burst Fire Burst Fire, up to a maximum of 100 charge. Her basic attacks consume charge to deal modified damage. Zeri gains maximum charge when the game starts and upon respawning.
    • Basic Attack: Zeri zaps her target, becoming Projectile non-projectile and applying spell effects as Disintegrate spell damage. Zeri's basic attacks cannot Critical strike icon critically strike nor trigger On-hit icon on-hit and on-attack effects.
    • While not at full charge, Zeri's attacks consume 10 charge to deal 15 − 40 (based on level) (+ 4% AP) magic damage. Against enemies below 35% health, this is increased「 by 300%. 」「 to 60 − 160 (based on level) (+ 16% AP). 」She may still use an uncharged attack even while below 10 charge.
    • At full charge, Zeri's next attack will consume all charge to deal 90 − 200 (based on level) (+ 80% AP) (+ 3% − 20% (based on level) of target's maximum health) magic damage and Slow icon slow the target by 20 / 25 / 30 / 35 / 40% (based on Zeri Burst Fire Burst Fire's rank) for 1.5 seconds. The damage based on the target's health ratio is capped at 300 against Monster icon monsters.
    • Zeri's basic attacks have 500 attack range and are non-projectiles.
  • Living Battery Living Battery (Innate)
    • Innate: Zeri absorbs the energy of Hybrid resistances icon shields she damages, shielding herself equal to 60% of the post-mitigation damage dealt to the shield. Each instance of shield gained by Living Battery lasts for 3 seconds.
    • Innate: Whenever Zeri receives a Hybrid resistances icon shield, she gains 10% bonus movement speed for 3 seconds.
  • Burst Fire Burst Fire (Q)
    • Passive: Zeri's Slow icon slow application from a charged charged basic attack has its strength increased to 20 / 25 / 30 / 35 / 40%.
    • Active: Zeri fires a burst of 7 rounds in the target direction that deal a total of 10 / 15 / 20 / 25 / 30 (+ 110% AD) physical damage to the first enemy hit.
    • Burst Fire's effects are treated as a basic attack; it can hit any enemy unit a typical basic attack can, deals Basic Attack basic damage, can Critical strike icon critically strike for (82.5% + 44% 44%) AD bonus damage and apply On-hit icon on-hit and on-attack effects at 100% effectiveness once on each target struck. Burst Fire's cooldown and cast time scale down with attack speed, with the maximum of 1.5 attacks per second. 50% of attack speed in excess of the cap is converted into bonus attack damage.
    • Cost: None
    • Cooldown: (1/Zeri's attack speed) seconds.
    • Range: Range center 825, Width: Range model 80, Speed: 2600 / 3400.
  • Ultrashock Laser Ultrashock Laser (W)
    • Active: Zeri fires an electric pulse in the target direction that deals 40 / 75 / 110 / 145 / 180 (+ 100% AD) (+ 60% AP) magic damage to the first enemy hit and Slow icon slows them by 50 / 55 / 60 / 65 / 70% for 1 / 1.25 / 1.5 / 1.75 / 2 seconds. If the pulse collides with terrain, it transforms into a laser in a line from the point of impact that grants Sight icon sight of the area for 1.75 seconds and fires after 0.75 seconds, applying the same effects to all enemies caught within.
    • Mana Cost: 50 / 60 / 70 / 80 / 90.
    • Cooldown: 10 seconds.
    • Range: Range center 1200 / Range model 1500, Width: Range model 80 / Range model 200, Speed: 2200 / Instant.
  • Spark Surge Spark Surge (E)
    • Active: Zeri Dash dashes in the target direction. Afterwards, she energizes her next 3 casts of Burst Fire Burst Fire within 6 seconds, causing them to pierce through enemies, though dealing 80 / 85 / 90 / 95 / 100% damage after the first and not applying attack effects to secondary targets. This damage is affected by Critical strike icon critical strike modifiers.
    • Zeri will dash farther across terrain if Spark Surge was cast within 50 units of any, gaining Stealth Ward icon unobstructed vision of the surrounding 800 units and Sight icon revealing herself while there are enemy champions within 800 units of her.
    • Spark Surge's cooldown is reduced by 1.5 seconds for every champion Zeri hits with charged charged basic attacks or abilities.
    • Spark Surge Bladework resets Zeri's basic attack timer and Burst Fire's Burst Fire's cooldown. Zeri can cast Ultrashock Laser Ultrashock Laser and Lightning Crash Lightning Crash while Dash dashing.
    • Mana Cost: 80.
    • Cooldown: 23 / 21.5 / 20 / 18.5 / 17 seconds.
    • Range: 300, Speed: 600 + 100% movement speed, Cast Time: None.
  • Lightning Crash Lightning Crash (R)
    • Active: Zeri discharges a nova of electricity around her, dealing 150 / 250 / 350 (+ 80% bonus AD) (+ 80% AP) magic damage to all nearby enemies.
    • If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 6 seconds, and gains 3 stacks of Overcharge per champion hit. Each stack grants her 2% bonus movement speed. She gains a stack of Overcharge each time she hits an enemy champion with a charged charged basic attack or ability, refreshing the duration of Overcharge by 2 seconds in the process.
    • While Overcharged, Zeri gains 30 / 35 / 40% bonus attack speed and deals 10 / 20 / 30 (+ 15% AP) bonus magic damage On-hit icon on-hit, and empowers Burst Fire Burst Fire to instead fire 3 rounds over a 20% shorter cast time that are electrified and travelling with increased speed. These rounds deal the bonus magic damage to the target struck and the closest Sight icon visible enemy, chaining up to 4 subsequent targets. Secondary targets are dealt 25% AD physical damage, which can Critical strike icon critically strike for (43.75% + 21% 21%) AD physical damage.
    • Mana Cost: 100.
    • Cooldown: 100 / 90 / 80 seconds.
    • Effect Radius: Range center 825, Cast Time: 0.25 seconds.
Zoe Zoe

Items[]

Blasting Wand Blasting Wand
Eclipse Eclipse
  • Bug Fix: Fixed a bug where triggering Glacial Augment Glacial Augment would incorrectly count toward triggering Ever Rising Moon.
Fiendish Codex Fiendish Codex
Force of Nature Force of Nature
  • Bug Fix: Fixed a bug where taking damage from certain jungle monsters would sometimes incorrectly grant Absorb stacks.
Lich Bane Lich Bane
  • New Recipe: Sheen Sheen + Aether Wisp Aether Wisp + Fiendish Codex Fiendish Codex + 550 Gold 550 = 3000 Gold 3000.
  • Ability haste increased to 15 from 0.
  • Spellblade base AD ratio reduced to 75% base AD from 150%.
  • Spellblade AP ratio increased to 50% AP from 40% AP.
  • Spellblade cooldown reduced to 1.5 seconds from 2.5.
Navori Quickblades Navori Quickblades
Rylai's Crystal Scepter Rylai's Crystal Scepter
  • Total cost reduced to 2600 Gold 2600 from 3000 Gold 3000.
    • Combine cost reduced to 415 Gold 415 from 815 Gold 815.
  • Ability power reduced to 75 from 90.
  • Health increased to 400 from 350.
Turbo Chemtank Turbo Chemtank
  • Refuel stack gain now only works with damage against monsters or champions, instead of all targets.
  • New Effect: Refuel movement stacks are now capped at 10 stacks per dash or blink.

Runes[]

Glacial Augment Glacial Augment
  • Bug Fix: Fixed a bug where triggering it would incorrectly count toward triggering Eclipse's Eclipse's Ever Rising Moon.
Lethal Tempo Lethal Tempo
  • Bonus attack speed per stack changed to (Melee role 10% − 15% / Ranged role 5% − 9%) (based on level) from (Melee role 13% / Ranged role 7%).
    • Maximum bonus attack speed changed to (Melee role 60% − 90% / Ranged role 30% − 54%) (based on level) from (Melee role 78% / Ranged role 42%).
Unsealed Spellbook Unsealed Spellbook
  • Bug Fix: Fixed a bug where Unleashed Teleport Unleashed Teleport would permanently replace one of your summoner spells if acquired and used via Unsealed Spellbook.

Monsters[]

Elemental Rift
  • Chemtech Fog buff Chemtech Fog
    • Maximum bonus damage increased to 12% from 10%.
    • Stealth timer increased to 2.5 seconds from 1.5.
    • New Effect: Camouflage is now based on out of combat timer instead of instantly stealthing upon entering.
    • Bug Fix: The exclamation point stealth indicator has been fixed and will correctly reappear above your champion if you are visible to an enemy inside the Chemtech Fog after completing certain stealthing abilities.

Neutral buffs[]

Dragon Soul Dragon Soul
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • Bleed out timer reduced to 3 seconds from 4.
    • Base health ratio reduced to 70% base health from 80%.
    • Bonus health ratio reduced to 40% bonus health from 50%.
  • Hextech Dragon Soul Hextech Dragon Soul
    • Base damage reduced to 25 − 50 (based on level) from 25 − 75 (based on level).

Summoner spells[]

Teleport Teleport
  • Bug Fix: Fixed a bug where it could sometimes still target certain units other than turrets before 14 minutes.
  • Bug Fix: Fixed a bug where Unleashed Teleport would permanently replace one of your summoner spells if acquired and used via the Unsealed Spellbook Unsealed Spellbook rune.
  • Bug Fix: Champions will now correctly drop Unleashed Teleport spell shards if used after 14 minutes into a game with Zoe Zoe.
  • Bug Fix: Fixed a bug where Yone Yone could sometimes cast Unleashed Teleport while his Soul Unbound Soul Unbound was active.

ARAM[]

  • Bug Fix: Champion damage against minions has been restored to 100%.

ARURF[]

  • First Strike First Strike cooldown reduced to 15 − 9 (based on level) seconds from 25 − 15 (based on level).
  • Glacial Augment Glacial Augment cooldown reduced to 15 seconds from 25.

Hotfixes[]

January 21st Hotfix[]

Glacial Augment Glacial Augment
  • Bug Fix: Fixed a bug where the slow would sometimes persist much longer than it was supposed to.

January 24th Hotfix[]

Dragon Slayer Dragon Slayer
Chemtech Drake Chemtech Drake - Removed
  • Removed from the game.
Chemtech Fog buff Chemtech Fog - Removed
  • Removed from the game.

January 26th Hotfix[]

Janna Janna
Zeri Zeri
  • Lightning Crash Lightning Crash
    • New Effect: Bonus magic damage now only applies once per attack, rather than as an on-hit effect.

January 28th Hotfix[]

URF-specific balancing
  • Aatrox Aatrox
    • Incoming damage modifier changed to -30% from -25%.
  • Ahri Ahri
    • Outgoing damage modifier changed to -10% from -5%.
  • Akali Akali
    • Incoming damage modifier changed to -5% from 0%.
  • Alistar Alistar
    • Incoming damage modifier changed to -5% from 0%.
  • Amumu Amumu
    • Outgoing damage modifier changed to +10% from -5%.
  • Anivia Anivia
    • Incoming damage modifier changed to -10% from -8%.
  • Annie Annie
    • Outgoing damage modifier changed to -10% from -5%.
  • Braum Braum
    • Incoming damage modifier changed to -18% from -10%.
  • Darius Darius
    • Incoming damage modifier changed to -10% from -5%.
  • Elise Elise
    • Incoming damage modifier changed to -5% from 0%.
  • Evelynn Evelynn
    • Incoming damage modifier changed to -5% from 0%.
  • Fiddlesticks Fiddlesticks
    • Incoming damage modifier changed to -15% from -10%.
  • Fizz Fizz
    • Incoming damage modifier changed to +10% from +8%.
    • Outgoing damage modifier changed to -10% from -5%.
  • Garen Garen
    • Incoming damage modifier changed to -10% from -5%.
  • Jax Jax
    • Outgoing damage modifier changed to -10% from -5%.
  • Jhin Jhin
    • Incoming damage modifier changed to +5% from 0%.
  • Kai'Sa Kai'Sa
    • Incoming damage modifier changed to +10% from +8%.
    • Outgoing damage modifier changed to -10% from -8%.
  • Karthus Karthus
    • Outgoing damage modifier changed to -10% from -5%.
  • Katarina Katarina
    • Incoming damage modifier changed to -5% from 0%.
  • Kled Kled
    • Incoming damage modifier changed to -5% from 0%.
  • Kog'Maw Kog'Maw
    • Outgoing damage modifier changed to -5% from 0%.
  • Lux Lux
    • Outgoing damage modifier changed to -5% from 0%.
  • Maokai Maokai
    • Incoming damage modifier changed to +5% from 0%.
    • Healing modifier changed to -20% from 0%.
  • Master Yi Master Yi
    • Healing modifier changed to -20% from 0%.
  • Morgana Morgana
    • Outgoing damage modifier changed to -5% from 0%.
  • Nocturne Nocturne
    • Outgoing damage modifier changed to -5% from 0%.
  • Nunu Nunu
    • Incoming damage modifier changed to -5% from 0%.
  • Orianna Orianna
    • Shielding modifier changed to -20% from 0%.
  • Pyke Pyke
    • Incoming damage modifier changed to -5% from 0%.
  • Qiyana Qiyana
    • Incoming damage modifier changed to -5% from 0%.
  • Quinn Quinn
    • Incoming damage modifier changed to -5% from 0%.
  • Rammus Rammus
    • Outgoing damage modifier changed to +10% from +5%.
  • Rek'Sai Rek'Sai
    • Outgoing damage modifier changed to +5% from 0%.
  • Riven Riven
    • Incoming damage modifier changed to -5% from 0%.
  • Samira Samira
    • Outgoing damage modifier changed to -5% from 0%.
  • Seraphine Seraphine
    • Outgoing damage modifier changed to -3% from 0%.
    • Healing modifier changed to -20% from 0%.
  • Sion Sion
    • Outgoing damage modifier changed to +10% from 0%.
  • Sivir Sivir
    • Outgoing damage modifier changed to -10% from -5%.
  • Sona Sona
    • Healing modifier changed to -20% from 0%.
  • Sylas Sylas
    • Outgoing damage modifier changed to -5% from 0%.
  • Syndra Syndra
    • Outgoing damage modifier changed to -15% from -10%.
  • Teemo Teemo
    • Outgoing damage modifier changed to -5% from 0%.
  • Thresh Thresh
    • Incoming damage modifier changed to -8% from 0%.
  • Trundle Trundle
    • Healing modifier changed to -20% from 0%.
  • Udyr Udyr
    • Outgoing damage modifier changed to +10% from +5%.
  • Urgot Urgot
    • Outgoing damage modifier changed to +15% from +10%.
  • Vel'Koz Vel'Koz
    • Outgoing damage modifier changed to -5% from 0%.
  • Vex Vex
    • Outgoing damage modifier changed to -10% from -5%.
  • Viego Viego
    • Outgoing damage modifier changed to +5% from 0%.
  • Volibear Volibear
    • Healing modifier changed to -20% from 0%.
  • Xin Zhao Xin Zhao
    • Incoming damage modifier changed to +10% from +5%.
  • Yasuo Yasuo
    • Incoming damage modifier changed to -5% from 0%.
  • Yuumi Yuumi
    • Outgoing damage modifier changed to -30% from -20%.

References[]

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