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For the Teamfight Tactics icon.png Teamfight Tactics patch, see V12.11 (Teamfight Tactics).

New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Ocean Song Ashe Ocean Song Ashe
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Battle Boss Bel'Veth Battle Boss Bel'Veth
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Rainbow, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Ocean Song Nidalee Ocean Song Nidalee
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Ocean Song Seraphine Ocean Song Seraphine
    Chromaskins.png Chromas: Amethyst, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire
  • Ocean Song Yone Ocean Song Yone
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Ocean Song Zeri Ocean Song Zeri
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V12.11

Client

  • Rotating Game Mode: ARURF returns from May 12th, 2022 (1:00 PM PT) to June 13th, 2022 (11:59 PM PT).
Challenges
  • Bug Fix: Fixed a bug where player's Summoner Icons were missing from the Challenges leaderboards.
Clash
  • Team formation for the Clash Demacia Cup began on June 6, and the tournament begins on June 11 and 12. Team formation for week 2 of the Cup will start on June 20 with the tournament days being June 25 and 26.
  • Bug Fix: Fixed a visual bug surrounding Clash to accurately display why the player cannot join a Clash Team.
End of Game
  • End of Game chat is now opt-in. You'll only see messages from other players in the post-game lobby if you click on the chat icon or enter a chat message. Clicking on the chat icon will turn on/off player messages.
  • Bug Fix: Fixed a visual bug where the last three players' report modals would be cropped in the End of Game screen.
  • Bug Fix: Fixed a visual bug that occurred when hovering the Summoner Icon in the End of Game screen.
Post Game Client
  • Bug Fix: Fixed a bug where the Report Button in the scoreboard would get covered by longer names.

Game

Grievous Wounds icon.png Grievous Wounds
  • Standard effect reduced to 25% from 30%.
  • Enhanced effect reduced to 40% from 50%.

Champions

Akshan Akshan
  • Comeuppance Comeuppance
    • Bug Fix: Caster's facing direction during the channel to the enemy's perspective no longer changes rapidly as they were moving away.
Aphelios Aphelios
  • The Hitman and the Seer The Hitman and the Seer
    • Bonus attack speed increased to 7.5 / 15 / 22.5 / 30 / 37.5 / 45% from 6 / 12 / 18 / 24 / 30 / 36%.
    • Lethality increased to 5.5 / 11 / 16.5 / 22 / 27.5 / 33 from 4.5 / 9 / 13.5 / 18 / 22.5 / 27.
Bel'Veth Bel'Veth - New champion
  • Death in Lavender Death in Lavender (Innate)
    • Innate: After casting an ability, Bel'Veth gains 2 stacks for 5 seconds, stacking up to 6 times and refreshing on subsequent ability casts. While Bel'Veth has stacks, she becomes Ghost.png ghosted and gains 25% − 50% (based on level) bonus attack speed. Her basic attacks each consume 1 stack.
    • Innate: Whenever Bel'Veth scores a Damage rating.png takedown against a Champion icon.png champion or Monster icon.png monster within 3 seconds of damaging them, she gains stacks of Lavender permanently. Large monsters grant her 1 stack and champions and epic monsters grant her 2. Each stack grants her 0.25% − 1.25% (based on level) bonus attack speed.
    • Bel'Veth can exceed the attack speed cap, but all sources of damage dealt or triggered by her basic attacks are reduced by 25%, including On-hit icon.png on-hit effects. She cannot gain attack speed through growth (per level).
  • Void Surge Void Surge (Q)
    • Active: Bel'Veth Dash.png dashes a fixed distance in a designated direction, though not through terrain, dealing 10 / 15 / 20 / 25 / 30 (+ 110% AD) physical damage to enemies she passes through and applying On-hit icon.png on-hit and spell effects at 75% effectiveness to the first target hit.
      • Void Surge can Critical strike icon.png critically strike for (75% + 35% 35%) bonus physical damage.
      • Void Surge deals 120% damage to monsters and 60 / 70 / 80 / 90 / 100% damage against minions.
      • Void Surge can only be cast in each of Bel'Veth's cardinal directions with a cooldown that incurs between casts. Each direction has a unique cooldown that is reduced equivalent to 0.25 ability haste per 1% bonus attack speed.
        • These cooldowns reset upon respawning.
      • Void Surge Bladework.png resets Bel'Veth's basic attack timer.
    • Cooldown: 1 second.
    • Per-Direction Cooldown: 16 / 15 / 14 / 13 / 12 seconds.
    • Range: 400, Collision Radius: Range model.png 100, Cast Time: None.
    • Speed: 800 / 850 / 900 / 950 / 1000 + 100% movement speed.
  • Above and Below Above and Below (W)
    • Active: Bel'Veth slams her tail down in the target direction, dealing 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) magic damage to enemies struck, Airborne icon.png knocking them up for 0.75 seconds, and Slow icon.png slowing them by 50% for 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds.
    • Hitting an enemy champion with Above and Below resets Void Surge's Void Surge's dash cooldown of the direction they were hit.
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds.
    • Range: Range center.png 0 - Range model.png 660, Width: Range model.png 200, Cast Time: 0.5 seconds.
  • Royal Maelstrom Royal Maelstrom (E)
    • Active: Bel'Veth rapidly slashes at the nearest enemy with the lowest current health percentage 6 (+ 1 per 33.3% bonus attack speed) times over 1.5 seconds, dealing 8 / 11 / 14 / 17 / 20 (+ 6% AD) physical damage with each slash, increased by 0% − 300% (based on target's missing health), and applying On-hit icon.png on-hit, on-attack, and spell effects at 6% − 24% (based on target's missing health) effectiveness.
      • Royal Maelstrom deals 150% damage to monsters and its attacks apply life steal but cannot Critical strike icon.png critically strike.
      • Bel'Veth gains 70% Damage reduction icon.png damage reduction, 20 / 22 / 24 / 26 / 28% (+ 100% life steal) life steal, and is unable to move during Royal Maelstrom. She cannot perform slashes while unable to declare basic attacks.
    • Royal Maelstrom can be recast after 0.75 seconds within the duration, and does so automatically afterwards or when Bel'Veth casts an ability.
    • Recast: Bel'Veth ends Royal Maelstrom.
    • Cooldown: 22 / 20 / 18 / 16 / 14 seconds.
    • Effect Radius: Range model.png 500, Cast Time: None.
  • Endless Banquet Endless Banquet (R)
    • Passive: Bel'Veth's basic attacks On-hit icon.png on-hit apply a mark to the target for 5 seconds, refreshing on subsequent attacks and expiring upon attacking a new target. Every second attack On-hit icon.png on-hit against the marked target deals 6 / 8 / 10 (+ 12% bonus AD) bonus true damage and grants a stack that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic Monster icon.png monsters.
      • Additionally, whenever Bel'Veth scores a Damage rating.png takedown against a champion or epic monster while being alive, a Void Coral is spawned from their corpse for 15 seconds. Baron Nashor Baron Nashor and Rift Herald Rift Herald summon an enhanced Void Coral.
    • Active: Bel'Veth Dash.png dashes to the target Void Coral and consumes it over the cast time, Slow icon.png slowing nearby enemies by 25%, which ramps up to 99% over the duration, then creates an explosion that deals 150 / 200 / 250 (+ 100% AP) (+ 25 / 30 / 35% of target's missing health) true damage to them. Upon consumption, Bel'Veth also consumes all other existing Void Corals, gains a stack of Lavender Lavender per Void Coral consumed, and assumes her True Form for 60 seconds.
      • If Bel'Veth consumed at least one enhanced Void Coral, she gains an enhanced True Form that lasts 180 seconds and causes Void Remora to spawn from the deaths of nearby lane Minion icon.png minions.
        • Void Remora have 70% of the minion's maximum health and 110% of the minion's AD.
      • A nearby Void Coral is required to cast this ability.
    • True Form: Bel'Veth evolves into a monster, gaining 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP) bonus health, 25 / 50 / 75 bonus movement speed out-of-combat, 50 / 75 / 100 bonus attack range, as well as 10 / 15 / 20% increased total attack speed. She also gains the ability to dash through terrain with Void Surge Void Surge. Consuming Void Corals while in this state refreshes the duration of True Form and Heal power icon.png heals Bel'Veth for 100 / 150 / 200 (+ 165% bonus AD) (+ 90% AP).
    • Cooldown: 1 second.
    • Effect Radius: Range center.png 500, Cast Time: 1 second.
Brand Brand
  • Blaze Blaze
    • Damage over time reduced to 2.5% of target's maximum health from 3%.
    • Explosion base damage reduced to 9% − 13% (based on level) maximum health from 10% − 14% (based on level).
Caitlyn Caitlyn
  • Piltover Peacemaker Piltover Peacemaker
    • AD ratio changed to 125 / 145 / 165 / 185 / 205% AD from 130 / 145 / 160 / 175 / 190% AD.
    • Mana cost changed to 55 / 60 / 65 / 70 / 75 from 50 / 60 / 70 / 80 / 90.
  • 90 Caliber Net 90 Caliber Net
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 110 / 150 / 190 / 230.
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 16 / 14.5 / 13 / 11.5 / 10.
Fizz Fizz
  • Stats
    • Health growth reduced to 106 from 112.
    • Mana growth increased to 52 from 37.
Gnar Gnar
  • Hop Hop
    • Bug Fix: Attack speed bonus is now properly granted even if the dash was interrupted.
Gragas Gragas
  • Barrel Roll Barrel Roll
    • AP ratio increased to 80% AP from 70% AP.
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 11 / 10 / 9 / 8 / 7.
  • Body Slam Body Slam
    • Cooldown reduced to 14 / 13.5 / 13 / 12.5 / 12 seconds from 16 / 15 / 14 / 13 / 12.
Graves Graves
Gwen Gwen
  • Hallowed Mist Hallowed Mist
    • Base bonus resistances reduced to 12 / 14 / 16 / 18 / 20 from 20 at all ranks.
    • Cooldown increased to 22 / 21 / 20 / 19 / 18 seconds from 22 / 20 / 18 / 16 / 14.
  • Skip 'n Slash Skip 'n Slash
    • Cooldown refund reduced to 50% from 60%.
Irelia Irelia
  • Bladesurge Bladesurge
    • Heal increased to 9 / 10 / 11 / 12 / 13% AD from 7 / 8 / 9 / 10 / 11% AD.
  • Flawless Duet Flawless Duet
    • Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12.
Kassadin Kassadin
  • Nether Blade Nether Blade
    • Bug Fix: On-hit VFX is now displayed correctly.
Katarina Katarina
Kayn Kayn
  • Reaping Slash Reaping Slash
    • Darkin bonus AD ratio reduced to 5% per 100 bonus AD from 5.5%.
Kled Kled
Kog'Maw Kog'Maw
  • Caustic Spittle Caustic Spittle
    • Resistance reduction reduced to 23 / 25 / 27 / 29 / 31% from 25 / 27 / 29 / 31 / 33%.
    • Bonus attack speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35%.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage reduced to 3 / 3.75 / 4.5 / 5.25 / 6% of target's maximum health from 3 / 4 / 5 / 6 / 7%.
Lee Sin Lee Sin
  • Stats
    • Base attack damage increased to 68 from 66.
  • Sonic Wave Sonic Wave
    • Base damage increased to 55 / 80 / 105 / 130 / 155 from 50 / 75 / 100 / 125 / 150.
  • Resonating Strike Resonating Strike
    • Base damage increased to 55 / 80 / 105 / 130 / 155 from 50 / 75 / 100 / 125 / 150.
Lillia Lillia
  • Stats
    • Base health reduced to 625 from 650.
  • Dream-Laden Bough Dream-Laden Bough
    • Damage AP ratio reduced to 1.2% per 100 AP from 1.5% per 100 AP.
Master Yi Master Yi
  • Stats
    • Health growth reduced to 100 from 106.
  • Wuju Style Wuju Style
    • Base bonus true damage reduced to 30 / 35 / 40 / 45 / 50 from 30 / 38 / 46 / 54 / 62.
Nidalee Nidalee
  • Primal Surge Primal Surge
    • Bug Fix: Once again grants attack speed to allied targets.
Nunu Nunu
  • Consume Consume
    • Heal AP ratio increased to 90% AP from 70% AP.
    • Heal health ratio increased to 10% from 6% bonus health.
  • Snowball Barrage Snowball Barrage
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 14 at all ranks.
Olaf Olaf
  • Berserker Rage Berserker Rage
    • Maximum health threshold reduced to 70% missing health from 77.5%.
    • Maximum life steal reduced to 8% − 25% (based on level) from 10% − 30% (based on level).
  • Undertow Undertow
    • Base damage increased to 70 / 120 / 170 / 220 / 270 from 60 / 110 / 160 / 210 / 260.
    • Minimum cooldown reduced to 2.5 seconds from 3.
  • Tough It Out Tough It Out
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5 / 13 / 11.5 / 10.
  • Ragnarok Ragnarok
    • Bonus resistances reduced to 10 / 20 / 30 from 10 / 25 / 40.
Qiyana Qiyana
  • Edge of Ixtal Edge of Ixtal
    • Bug Fix: Now consistenly collides with targets that are moving towards the caster.
Rakan Rakan
  • Gleaming Quill Gleaming Quill
    • Base heal increased to 30 − 115 (based on level) from 18 − 90 (based on level).
  • Grand Entrance Grand Entrance
    • Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16.5 / 15 / 13.5 / 12.
  • Battle Dance Battle Dance
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 70 / 80 / 90 / 100.
    • Base shield increased to 50 / 75 / 100 / 125 / 150 from 35 / 60 / 85 / 110 / 135.
Rengar Rengar
  • Stats
    • Base health reduced to 620 from 655.
  • Thrill of the Hunt Thrill of the Hunt
    • Cooldown increased to 110 / 100 / 90 seconds from 110 / 90 / 70.
Ryze Ryze
  • Spell Flux Spell Flux
    • AP ratio increased to 35% AP from 30% AP.
    • Mana cost reduced to 35 / 45 / 55 / 65 / 75 from 40 / 55 / 70 / 85 / 100.
Samira Samira
  • Stats
    • Attack damage growth increased to 3.3 from 3.
  • Flair Flair
    • AD ratio increased to 85 / 95 / 105 / 115 / 125% AD from 80 / 90 / 100 / 110 / 120% AD.
Senna Senna
  • Absolution Absolution
    • Mist Wraith spawn rate on minions she kills increased to 8.3% from 2.7%.
  • Piercing Darkness Piercing Darkness
    • Base slow reduced to 15% from 20%.
    • Slow duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 2 at all ranks.
Singed Singed
Sivir Sivir
  • Boomerang Blade Boomerang Blade
    • Bug Fix: Now is audible to allies even if the target is hit while not in sight.
Sona Sona
  • Aria of Perseverance Aria of Perseverance
    • Minimum damage blocked reduced to 25 / 45 / 65 / 85 / 105 from 25 / 50 / 75 / 100 / 125.
Swain Swain
  • Ravenous Flock Ravenous Flock
    • Heal health reduced to 3 / 4 / 5 / 6% (based on level) of his maximum health from 3.5 / 4.5 / 5.5 / 7% (based on level).
  • Vision of Empire Vision of Empire
    • Base damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 120 / 160 / 200 / 240.
    • AP ratio reduced to 55% AP from 70% AP.
  • Demonic Ascension Demonic Ascension
    • Base heal per second reduced to 15 / 27.5 / 40 from 15 / 30 / 45.
    • Heal AP ratio reduced to 18% AP from 20% AP.
Sylas Sylas
  • Kingslayer Kingslayer
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
    • Minimum heal AP ratio increased to 40% AP from 35% AP.
    • Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 13 / 11.5 / 10 / 8.5 / 7.
  • Abscond Abscond
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
  • Hijack Hijack
    • Bug Fix: A hijacked Grand Challenge Grand Challenge now properly has its heal scale with AP.
Tahm Kench Tahm Kench
  • An Acquired Taste An Acquired Taste
    • Health ratio increased to 4% bonus health from 2.5%.
  • Tongue Lash Tongue Lash
    • Base heal increased to 10 / 15 / 20 / 25 / 30 from 10 / 12.5 / 15 / 17.5 / 20.
  • Devour Devour
    • Base shield increased to 650 / 800 / 950 from 500 / 700 / 900.
Taliyah Taliyah
  • Stats
    • Base health reduced to 550 from 570.
  • Threaded Volley Threaded Volley
    • Cooldown increased to 7 / 6 / 5 / 4 / 3 seconds from 6.5 / 5.5 / 4.5 / 3.5 / 2.5.
    • Base damage changed to 40 / 60 / 80 / 100 / 120 from 38 / 61 / 84 / 107 / 130.
  • Unraveled Earth Unraveled Earth
    • Damage against monsters increased to 150% from 100%.
  • Weaver's Wall Weaver's Wall
    • New Effect: Dealing Basic Attack.png basic or ability damage now places the ability on a 3-second cooldown.
    • Bug Fix: Recast to collapse wall is no longer placed on cooldown due to taking damage from champions or turrets.
Taric Taric
  • Starlight's Touch Starlight's Touch
    • Heal health ratio per stack increased to 1% of his maximum health from 0.75%.
    • Mana cost reduced to 60 at all ranks from 65 / 70 / 75 / 80 / 85.
  • Dazzle Dazzle
    • Stun duration increased to 1.5 seconds from 1.25.
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 17 / 16 / 15 / 14 / 13.
Tryndamere Tryndamere
  • Bloodlust Bloodlust
    • Base heal increased to 30 / 40 / 50 / 60 / 70 from 25 / 33 / 41 / 49 / 57.
    • Base heal per fury 0.5 / 0.95 / 1.4 / 1.85 / 2.3 from 0.45 / 0.75 / 1.05 / 1.35 / 1.65.
  • Undying Rage Undying Rage
    • Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.
Varus Varus
Veigar Veigar
  • Baleful Strike Baleful Strike
    • Bug Fix: Tooltip no longer incorrectly states that additional stacks of Phenomenal Evil Phenomenal Evil would be granted from scoring a killing blow on champions hit.
  • Event Horizon Event Horizon
    • Cooldown increased to 20 / 18.5 / 17 / 15.5 / 14 seconds from 20 / 18 / 16 / 14 / 12.
Viego Viego
Wukong Wukong
  • Warrior Trickster Warrior Trickster
    • Cooldown increased to 22 / 19.5 / 17 / 14.5 / 12 seconds from 20 / 18 / 16 / 14 / 12.
  • Nimbus Strike Nimbus Strike
    • Damage against monsters reduced to 160% from 180%.
Xin Zhao Xin Zhao
  • Determination Determination
    • Heal AD ratio increased to 10% AD from 7% AD.
  • Wind Becomes Lightning Wind Becomes Lightning
    • Thrust base damage increased to 50 / 85 / 120 / 155 / 190 from 40 / 75 / 110 / 145 / 180.
    • Thrust AD ratio increased to 90% AD from 80% AD.
    • Thrust AP ratio increased to 65% AP from 50% AP.
    • Mana cost reduced to 60 / 55 / 50 / 45 / 40 from 60 at all ranks.
Zeri Zeri
  • Basic Attack Basic Attack
    • Health ratio increased to 3% − 15% (based on level) of target's maximum health from 1% − 10% (based on level).
    • Energized AP ratio increased to 90% AP from 80% AP.
    • Removed: Energized attack no longer slows by 18 / 26 / 34 / 42 / 50% (based on Zeri Burst Fire.png Burst Fire's rank) for 1 second.
  • Burst Fire Burst Fire
    • Total base damage increased to 8 / 11 / 14 / 17 / 20 from 7 / 9 / 11 / 13 / 15.
      • Base damage per hit increased to 1.14 / 1.57 / 2 / 2.43 / 2.86 from 1 / 1.29 / 1.57 / 1.86 / 2.14.
    • Total AD ratio increased to 110 / 115 / 120 / 125 / 130% AD from 110 / 112.5 / 115 / 117.5 / 120% AD.
      • AD ratio per hit increased to 15.71 / 16.43 / 17.14 / 17.86 / 18.57% AD from 15.71 / 16.07 / 16.43 / 16.79 / 17.14% AD.
  • Ultrashock Laser Ultrashock Laser
    • New Effect: Now critically strikes for (75% + 35% 35%) bonus damage against champions and monsters if it collides with terrain.
    • AD ratio increased to 150% AD from 140% AD.
    • Slow reduced to 30 / 35 / 40 / 45 / 50% from 30 / 40 / 50 / 60 / 70%.
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 13 / 12 / 11 / 10 / 9.
  • Spark Surge Spark Surge
    • Cooldown reduced to 22 / 20.5 / 19 / 17.5 / 16 seconds from 26 / 24.5 / 23 / 21.5 / 20.
    • Cooldown reduction reduced to 0.5 seconds from 1.
      • Cooldown reduction on critical strikes reduced to 1.5 seconds from 3.
  • Lightning Crash Lightning Crash
    • New Effect: Stacks are now capped at 100000 stacks.
    • Stack per champion hit increased to 8 from 4.
    • Bonus movement speed per stack reduced to 1% from 1.5%.
    • Cooldown reduced to 100 / 85 / 70 seconds from 120 / 95 / 70.

Items

Abyssal Mask Abyssal Mask
  • Magic resistance increased to 35 from 30.
  • Bonus magic resistance per cursed champion increased to 9 from 7.
Bami's Cinder Bami's Cinder
  • Total cost reduced to 1000 Gold 1000 from 1100 Gold 1100.
    • Combine cost reduced to 200 Gold 200 from 300 Gold 300.
Blade of the Ruined King Blade of the Ruined King
  • Life steal increased to 8% from 7%.
Bramble Vest Bramble Vest
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Thorns damage increased to 4 from 3.
Chempunk Chainsword Chempunk Chainsword
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Enhanced Grievous Wounds icon.png Grievous Wounds strength reduced to 40% from 50%.
  • Attack damage increased to 55 from 45.
  • Ability haste increased to 25 from 15.
Chemtech Putrifier Chemtech Putrifier
Crown of the Shattered Queen Crown of the Shattered Queen
  • Ability power increased to 70 from 60.
  • Caesura Caesura ability power increased to 90 from 80.
Death's Dance Death's Dance
  • Heal reduced to 120% bonus AD from 140%.
Everfrost Everfrost
  • Glaciate duration reduced to 1 second from 1.5.
Executioner's Calling Executioner's Calling
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Attack damage increased to 20 from 15.
Frostfire Gauntlet Frostfire Gauntlet
  • Combine cost increased to 1050 Gold 1050 from 950 Gold 950.
    • Total cost unchanged.
  • Health increased to 450 from 350.
  • Rimeforged Grasp Rimeforged Grasp health increased to 600 from 500.
Goredrinker Goredrinker
  • Mythic passive ability haste increased to 7 from 5.
Imperial Mandate Imperial Mandate
  • Bug Fix: Coordinated Fire's debuff now properly displays its icon in the affected unit's debuff bar.
Knight's Vow Knight's Vow
  • Ability haste increased to 20 from 10.
Kraken Slayer Kraken Slayer
  • Base damage reduced to 50 from 60.
  • Bonus AD ratio reduced to 40% bonus AD from 45%.
Liandry's Anguish Liandry's Anguish
  • Base damage per second reduced to 12.5 from 15.
Maw of Malmortius Maw of Malmortius
  • Lifeline cooldown increased to 75 seconds from 60.
Morellonomicon Morellonomicon
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Enhanced Grievous Wounds icon.png Grievous Wounds strength reduced to 40% from 50%.
  • Ability power increased to 90 from 80.
  • Health increased to 300 from 250.
Mortal Reminder Mortal Reminder
Night Harvester Night Harvester
  • Ability haste increased to 25 from 15.
  • Soulrend cooldown reduced to 30 seconds from 40.
  • Vespertide Vespertide ability haste increased to 30 from 20.
Oblivion Orb Oblivion Orb
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Ability power increased to 35 from 30.
Randuin's Omen Randuin's Omen
  • Armor increased to 90 from 80.
Riftmaker Riftmaker
  • Ability power reduced to 70 from 80.
  • Icathia's Curse Icathia's Curse ability power reduced to 90 from 100.
Spirit Visage Spirit Visage
  • Magic resistance increased to 50 from 40.
Sterak's Gage Sterak's Gage
  • Shield health ratio increased to 75% bonus health from 70%.
  • Bonus attack damage increased to 45% base AD from 40%.
  • Bug Fix: Tooltip now accurately counts the damage mitigated by the shield.
Sunfire Aegis Sunfire Aegis
  • Combine cost increased to 800 Gold 800 from 700 Gold 700.
    • Total cost unchanged.
  • Health increased to 450 from 350.
  • Forgefire Crest Forgefire Crest health increased to 600 from 500.
Thornmail Thornmail
  • Grievous Wounds icon.png Grievous Wounds strength reduced to 25% from 30%.
  • Enhanced Grievous Wounds icon.png Grievous Wounds strength reduced to 40% from 50%.
  • Thorns armor ratio increased to 20% bonus armor from 10%.
Turbo Chemtank Turbo Chemtank
  • Combine cost increased to 1050 Gold 1050 from 950 Gold 950.
    • Total cost unchanged.
  • Health increased to 450 from 350.
  • Turbocharged Hexperiment Turbocharged Hexperiment health increased to 600 from 500.
Umbral Glaive Umbral Glaive
  • Blackout cooldown increased to 40 seconds from 35.
Zeke's Convergence Zeke's Convergence
  • Armor increased to 35 from 25.

Runes

Slot 3 Rune Shard
  • Bug Fix: Now updated to teal color (the current in-game color of magic resist) from purple color in the rune page in the client.

Summoner Spells

Ignite Ignite

Turrets

  • Outer turret base attack damage reduced to 162 − 344 (based on minutes) from 167 − 391 (based on minutes).
  • Bug Fix: Outer turret health bars now properly display the explosion animation when the turret is destroyed.

Hotfixes

June 9th Hotfix

Kog'Maw Kog'Maw
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage increased to 3.5 / 4.25 / 5 / 5.75 / 6.5% of target's maximum health from 3 / 3.75 / 4.5 / 5.25 / 6%.
Olaf Olaf
  • Undertow Undertow
    • Armor reduction reduced to 20% at all ranks from 20 / 22.5 / 25 / 27.5 / 30%.
  • Tough It Out Tough It Out
    • Shield health ratio reduced to 17.5% missing health from 22.5%.
Ryze Ryze
  • Overload Overload
    • Cooldown reduced to 5 seconds from 6.
  • Spell Flux Spell Flux
    • Base damage increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
    • AP ratio increased to 45% AP from 35% AP.
Zeri Zeri
  • Basic Attack Basic Attack
    • Energized health ratio reduced to 1% − 15% (based on level) of target's maximum health (quadratic growth formula) from 3% − 15% (based on level) (linear, reaching the maximum value before level 18).
  • Burst Fire Burst Fire
    • Total AD ratio reduced to 105 / 110 / 115 / 120 / 125% AD from 110 / 115 / 120 / 125 / 130% AD.
      • AD ratio per hit reduced to 15 / 15.71 / 16.43 / 17.14 / 17.86% AD from 15.71 / 16.43 / 17.14 / 17.86 / 18.57% AD.
  • Spark Surge Spark Surge
    • Cooldown increased to 24 / 22.5 / 21 / 19.5 / 18 seconds from 22 / 20.5 / 19 / 17.5 / 16.

References

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