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For the League of Legends icon League of Legends patch, see V12.10.

Teamfight Tactics V12.10[]

Champions[]

Ahri Ahri
  • Ability damage increased to 140 / 210 / 500 from 135 / 200 / 450.
Draven Draven
  • Base attack damage reduced to 85 from 90.
Ekko Ekko
  • Ability damage reduced to 125 / 200 / 400 from 150 / 200 / 400.
  • Ability bonus attack speed reduced to 30 / 40 / 50% from 35 / 40 / 50%.
Irelia Irelia
  • Ability AD ratio increased to Champions stunned with Pyromania (P)190% AD from Champions stunned with Pyromania (P)185% AD.
Kha'Zix Kha'Zix
  • Base attack damage increased to 90 from 85.
Orianna Orianna
  • Starting mana increased to 40 from 30.
  • Maximum mana increased to 100 from 90.
  • Ability damage reduced to 300 / 425 / 1500 from 325 / 450 / 1500.
  • Ability shield reduced to 125 / 200 / 700 from 140 / 200 / 700.
Renata Glasc Renata Glasc
  • Ability damage increased to 50 / 75 / 250 from 40 / 65 / 240.
Viktor Viktor
  • Ability bonus damage against shields increased to 40 / 50 / 200% from 25 / 33 / 100%.

Traits[]

Arcanist Arcanist
  • Ability power for Arcanists increased to 20 / 50 / 100 / 150 (based on the number of Arcanists) from 20 / 50 / 90 / 135.
Bodyguard Bodyguard
  • Shield increased to 200 / 400 / 800 / 1800 (based on the number of Bodyguards) from 200 / 400 / 800 / 2000.
Colossus Colossus
  • Bonus health increased to 800 / 1888 (based on number of Colossi) from 800 / 1600.
Enforcer Enforcer
  • Bonus attack speed increased to 100% from 80%.
Hextech Hextech
  • Base shield increased to 100 / 175 / 300 / 425 (based on number of Hextechs) from 100 / 150 / 275 / 375.
Innovator Innovator
  • Mechanical Scarab base health reduced to 450 from 475.
  • Mechanical Bear base health reduced to 725 from 750.
  • Mechanical Bear base armor reduced to 50 from 55.
  • Mechanical Bear base magic resistance reduced to 50 from 55.
  • Mechanical Dragon base health reduced 925 from 1025.
Scholar Scholar
  • Mana regeneration increased to 5 / 15 / 30 (based on the number of Scholars) from 5 / 15 / 25.
Twinshot Twinshot
  • Bonus attack damage changed to 10 / 25 / 50 / 80 (based on the number of Twinshots) from 10 / 25 / 45 / 80.
  • Chance to trigger attack increased to 40 / 55 / 75 / 100% (based on the number of Twinshots) from 40 / 55 / 70 / 100%.
Yordle Yordle
  • Mana cost reduction increased to 40% from 33%.

References[]

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