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League of Legends Wiki

For the League of Legends icon.png League of Legends patch, see V11.2.

Teamfight Tactics V11.2

Cosmetics

Little Legends
Arena Skins
  • New Arena Skins: Club 2 and Lunar City.

Client

Bundles
  • Fates II Pass+ Arena Bundle: Fates II Pass+, Lunar City Arena (2260 RP 2260).
  • Festival of Beasts 2021 Shisa Bundle: 3 Lunar Revel Shisa Eggs, 3 Lunar Beast Shisa Eggs, The Staff Lunar Revel Boom (4350 RP 4350).
  • Festival of Beasts 2021 Furyhorn Bundle: 3 Lunar Revel Furyhorn Eggs, 3 Lunar Beast Furyhorn Eggs, The Ox Lunar Revel Boom (4350 RP 4350).
  • Festival of Beasts 2021 Choncc Bundle: 3 Lunar Revel Choncc Eggs, 3 Lunar Beast Choncc Eggs, The Tangerine Lunar Revel Boom (4350 RP 4350).
  • Festival of Beasts 2021 Megabundle: Fates II Pass+, 18 Festival of Beasts 2021 Eggs, 2 Heroic Hatchling Eggs, 3 Lunar Revel Booms, Lunar City Arena (10380 RP 10380).
Fates II Pass
  • The Fates II Pass works like prior passes; accumulate XP for free rewards. But, for even MORE rewards, you can purchase the Pass+ for 1295 RP 1295.
  • With the Fates Pass+ you can gain access to personalization features that are only available this set with the Pass+. This includes: Little Legends, Booms, Arenas, and more.
Ranked
  • Challenger and Grandmaster are still limited to the top accounts on each server, but players must have at least 200 LP in Master to reach Grandmaster, and at least 500 LP in Grandmaster to reach Challenger. Grandmaster and Challenger are no longer locked at the start of the season, so the race to be the first in your region starts on day one.
    • BR: 50/100 (No Change)
    • EUNE: 50/100 ⇒ 100/200
    • EUW: 200/500 ⇒ 200/400
    • KR: 200/500 ⇒ 300/600
    • LAN: 50/100 ⇒ 30/60
    • LAS: 50/100 ⇒ 30/60
    • NA: 100/200 ⇒ 250/500
    • JP: 20/30 ⇒ 50/100
    • OCE: 50/100 ⇒ 100/200
    • PH: 50/100 ⇒ 20/40
    • RU: 20/30 ⇒ 20/40
    • SG: 20/30 ⇒ 20/40
    • TH: 20/30 ⇒ 20/40
    • TR: 50/100 (No Change)
    • TW: 50/100 (No Change)
    • VN: 300/700 ⇒ 450/900
  • Your rank has been "soft" reset down one tier below you. For example, if you are currently in Gold II you will now be in Silver II.
  • If you are currently placed in Master or above, you will be reset to Diamond 4.
  • You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top four.

Game

Carousel
Chosen
Lucky Lanterns
Shop
  • Level 8 roll chances changed to 16 / 25 / 35 / 20 / 4% from 15 / 25 / 35 / 20 / 5%.
  • Level 9 roll chances changed to 12 / 16 / 30 / 30 / 12% from 10 / 15 / 30 / 30 / 15%.

Champions

Aatrox Aatrox
  • Ability damage increased to 350 / 550 / 1500 from 250 / 450 / 1250.
Azir Azir
  • Knock up duration reduced to 1.5 seconds from 2.
  • Slow duration reduced to 3 from 4.
Diana Diana
  • Skin changed to Lunar Goddess Lunar Goddess from Original Original.
  • Origin changed to Spirit Spirit from Moonlight Moonlight.
  • Base health increased to 550 from 500.
  • Base attack speed increased to 0.7 from 0.65.
  • Ability shield changed to 200 / 300 / 450 from 200 / 300 / 400 / 500.
  • Ability orbs changed to 4 / 5 / 7 from 4 / 5 / 6 / 8.
  • Ability damage increased to 90 / 100 / 110 from 70 / 80 / 90 / 100.
Elise Elise
  • New Effect: Ability now also increases the cost of the target's next spell by 33%.
Fiora Fiora
  • Chosen Fiora now has 400 bonus health instead of 25% mana cost reduction.
  • Ability stun duration increased to 2 / 2.5 / 4 seconds from 1.5 / 2 / 3.
Irelia Irelia
  • Ability damage reduced to 200 / 300 / 550 from 200 / 300 / 600.
Janna Janna
  • Starting mana increased to 40 from 30.
  • Maximum mana increased to 70 from 60.
Kalista Kalista
  • Base attack speed increased to 1 from 0.9.
Katarina Katarina
  • Ability damage changed to 600 / 900 / 1650 from 750 / 900 / 1600.
Kennen Kennen
  • Starting mana reduced to 50 from 65.
Kindred Kindred
  • Class changed to Executioner Executioner from Hunter Hunter.
  • Ability damage reduced to 400 / 600 / 1000 from 450 / 650 / 1000.
Lee Sin Lee Sin
  • Ability damage reduced to 200 / 375 / 1000 from 250 / 450 / 1000.
Morgana Morgana
  • Class changed to Syphoner Syphoner from Dazzler Dazzler.
  • Ability name changed to Hallowed Ground from Tormented Shadow.
  • New Effect: Ability now reduces enemy attack damage by 40 / 40 / 80%.
  • Removed: Ability no longer heals her for 20 / 25 / 30% of damage dealt.
  • Removed: Ability no longer reduces to magic resistance by 40%.
Nidalee Nidalee
  • Maximum mana reduced to 70 from 80.
Pyke Pyke
  • New Effect: Pyke is now also a Slayer Slayer.
  • Starting mana reduced to 60 from 75.
  • Maximum mana reduced to 120 from 125.
  • Ability damage reduced to 100 / 175 / 275 from 125 / 200 / 375.
Sejuani Sejuani
  • Starting mana increased to 80 from 75.
  • Maximum mana increased to 160 from 150.
Talon Talon
  • Ability now targets his attack target instead of the enemy with the least armor.
  • Ability after leap now targets the lowest armor enemy instead of the enemy who's done the most damage this round.
Teemo Teemo
  • Ability damage reduced to 250 / 400 / 900 from 300 / 400 / 900.
Veigar Veigar
  • Base attack speed increased to 0.65 from 0.6.
  • Ability name changed to Dark Blossom from Butterfly Burst.
Wukong Wukong
  • Ability AD ratio increased to 250 / 265 / 280% AD from 225 / 265 / 280% AD.
Yone Yone
  • Ability damage reduced to 600 / 1200 / 9999 from 800 / 1300 / 9999.
  • Ability resistance reduction reduced to 40% from 60%.
  • New Effect: Ability resistance reduction and mark duration now only last 8 seconds.
  • Unforgotten ability damage increased 350 / 600 / 1500 from 200 / 400 / 1250.
  • Removed: Unforgotten no longer deals 100% of target's missing health.
  • New Effect: Unforgotten's damage is now increased up to 100% based on target's missing health.
Zed Zed
  • Class changed to Slayer Slayer from Shade Shade.
  • Base attack speed increased to 0.8 from 0.75.
Zilean Zilean
  • Ability bonus attack speed increased to 50 / 75 / 500% from 50 / 50 / 500%.

Traits

Assassin Assassin
  • Bonus critical strike damage changed to 25 / 60 / 100% (based on the number of Assassins) from 30 / 60 / 90%.
  • Bonus critical strike chance increased to 10 / 30 / 55% (based on the number of Assassins) from 10 / 25 / 45%.
Blacksmith Blacksmith - New Class
Brawler Brawler
  • New Effect: Now grants 10 / 20 / 60 / 120 (based on the number of Brawlers) bonus attack damage.
  • Bonus health reduced to 400 / 700 / 1100 / 1600 (based on the number of Brawlers) from 400 / 800 / 1200 / 1800.
  • New Brawlers: Cho'Gath Cho'Gath, Shyvana Shyvana.
  • Removed Brawlers: Sylas Sylas, Warwick Warwick.
Cultist Cultist
  • Galio Star level multiplier increased to 16% from 14%.
  • Galio health reduced to 800 / 1300 / 2000 (based on the number of Cultists) from 800 / 1400 / 2000.
  • Galio attack damage increased to 80 / 165 / 330 (based on the number of Cultists) from 75 / 160 / 280.
  • New Effect: 9 Cultist Galio now gains 20 bonus armor and bonus magic resistance.
  • New Cultists: Sivir Sivir, Vladimir Vladimir.
  • Removed Cultists: Evelynn Evelynn, Jhin Jhin.
Daredevil Daredevil - New Origin
  • Synergy: Daredevils seek the thrill of battle, dashing after every other attack. After every dash, they shield themselves for 10% maximum health and their next attack fires 2 shots, gaining Style. At max Style, they cast their spell. 3 Star level Daredevils start off with 1 Style.
  • Champion: Samira Samira.
Divine Divine
  • Reduced damage increased to 45% from 40%.
  • Bonus true damage increased to 45% from 40%.
  • New Divines: Kayle Kayle, Nasus Nasus.
  • Removed Divines: Lux Lux, Warwick Warwick.
Dragonsoul Dragonsoul - New Origin
  • Synergy: The first Dragonsoul allies to take damage in combat receives the Dragon's Blessing. While blessed, the unit gains bonus stats, and every 5th attack fires a Dragonsoul blast dealing 50% maximum health magic damage. On death, blessings pass onto the closest Dragonsoul ally.
    • 3 Dragonsouls: 1 blessing; 40% attack speed and 40 spell power.
    • 6 Dragonsouls: 3 blessings; 80% attack speed and 80 spell power.
    • 9 Dragonsouls: 6 blessings; 160% attack speed and 160 spell power.
  • Champions: Aurelion Sol Aurelion Sol, Brand Brand, Braum Braum, Olaf Olaf, Shyvana Shyvana, Swain Swain, Tristana Tristana.
Duelist Duelist
  • Bonus attack speed per stack increased to 15 / 25 / 40 / 60% (based on the number of Duelists) from 12 / 20 / 35 / 60%.
  • New Duelist: Tryndamere Tryndamere.
  • Removed Duelist: Xin Zhao Xin Zhao.
Elderwood Elderwood
  • Bonus resistances per stack reduced to 15 / 25 / 40 (based on the number of Elderwoods) from 20 / 30 / 40.
  • New Elderwoods: Ornn Ornn, Rakan Rakan, Xayah Xayah.
  • Removed Elderwoods: Ashe Ashe, Ezreal Ezreal, Hecarim Hecarim.
Enlightened Enlightened
  • Bonus mana increased to 50 / 100 / 150% (based on the number of Enlighteneds) from 50 / 70 / 100%.
  • Removed Enlightened: Nami Nami.
Executioner Executioner - New Class
  • Synergy: Executioner attacks and spells always Critical strike icon.png critically strike targets below a certain health threshold.
    • 2 Executioners: below 33% health.
    • 3 Executioners: below 66% health.
    • 4 Executioners: below 99% health.
  • Champions: Kayle Kayle, Kindred Kindred, Xayah Xayah.
Fabled Fabled - New Origin
  • Synergy: While at least 3 Fabled units are in play, their spells are empowered from tales of their past valor.
  • Champions: Cho'Gath Cho'Gath, Nautilus Nautilus, Neeko Neeko.
Fortune Fortune
  • Fortune 3 loot table:
    • 0 loss reward reduced to 2.2 Gold 2.2 from 2.5 Gold 2.5.
    • 1 loss reward reduced to 5.5 Gold 5.5 from 6 Gold 6.
  • New Fortune: Darius Darius.
  • Removed Fortune: Jinx Jinx.
Keeper Keeper
  • Shield reduced to 150 / 200 / 275 (based on the number of Keepers) from 150 / 225 / 350.
  • New Keepers: Rakan Rakan, Xayah Xayah.
  • Removed Keeper: Riven Riven.
Mage Mage
  • Modified spell power changed to 80 / 105 / 135% (based on the number of Mages) from 80 / 120 / 180%.
  • New Mages: Aurelion Sol Aurelion Sol, Brand Brand.
  • Removed Mages: Ahri Ahri, Lillia Lillia, Nami Nami.
Mystic Mystic
  • Bonus magic resistance increased to 40 / 120 / 300 (based on the number of Mystics) from 40 / 100 / 200.
  • New Mystic: Neeko Neeko.
  • Removed Mystic: Cassiopeia Cassiopeia.
Sharpshooter Sharpshooter
  • Number of ricochets increased to 2 / 3 / 4 (based on the number of Sharpshooters) from 1 / 2 / 3.
  • Reduced damage changed to 65 / 45 / 30% (based on the number of Sharpshooters) from 55 / 50 / 45%.
  • New Sharpshooters: Samira Samira, Sivir Sivir, Tristana Tristana.
  • Removed Sharpshooters: Jhin Jhin, Jinx Jinx, Vayne Vayne.
Slayer Slayer - New Class
  • Synergy: Slayers gain life steal that increases at lower health, and deal bonus damage that increases based on their target's missing health.
    • 3 Slayers: 15% - 30% life steal and 20% - 45% bonus damage.
    • 6 Slayers: 25% - 50% life steal and 30% - 75% bonus damage.
  • Champions: Darius Darius, Olaf Olaf, Pyke Pyke, Samira Samira, Tryndamere Tryndamere.
Spirit Spirit
  • Bonus attack speed changed to 20 / 40% flat (based on the number of Spirits) from 35 / 70% of mana cost.
  • New Spirit: Diana Diana.
  • Removed Spirit: Ahri Ahri.
Syphoner Syphoner - New Class
  • Synergy: All allies heal for a portion of the damage they deal from attacks and spells.
    • 2 Syphoners: 10% for allies and 40% for Syphoners.
    • 4 Syphoners: 25% for allies and 100% for Syphoners.
  • Champions: Morgana Morgana, Nasus Nasus, Swain Swain, Vladimir Vladimir.
Vanguard Vanguard
  • Bonus armor reduced to 100 / 250 / 500 / 1000 (based on the number of Vanguards) from 120 / 300 / 750 / 2000.
  • New Effect: Now grants 20 / 40 / 70 / 100 (based on the number of Vanguards) bonus magic resistance.
  • New Vanguards: Braum Braum, Nautilus Nautilus, Ornn Ornn.
  • Removed Vanguards: Hecarim Hecarim, Thresh Thresh.
Warlord Warlord
  • Bonus health increased to 250 / 500 / 850 (based on the number of Warlords) from 200 / 450 / 700.
  • Spell power increased to 25 / 50 / 85 (based on the number of Warlords) from 20 / 45 / 70
  • New Warlord: Tryndamere Tryndamere.
  • Removed Warlord: Xin Zhao Xin Zhao.

Items

Aspect of Dusk Aspect of Dusk - Disabled
Chalice of Power Chalice of Power
  • Spell power reduced to 30 from 35.
Giant Slayer Giant Slayer
  • Maximum bonus damage reduced to 80% from 90%.
Hand of Justice Hand of Justice
  • Damage and healing reduced to 40% from 45%.
Hextech Gunblade Hextech Gunblade
  • Shield reduced to 300 health from 400.
Locket of the Iron Solari Locket of the Iron Solari
  • Shield changed to 300 / 375 / 500 (based on Star level) from 300 / 375 / 500 / 800 (based on Star level).
Needlessly Large Rod Needlessly Large Rod
Runaan's Hurricane Runaan's Hurricane
  • Bolt AD ratio increased to 80% AD from 90% AD.
Spatula Spatula
Spirit of the Dragon Spirit of the Dragon - New item
Statikk Shiv Statikk Shiv
  • Number of targets hit changed to 4 / 5 / 6 (based on Star level) from 3 / 4 / 5 / 9 (based on Star level).
Zeke's Herald Zeke's Herald
  • Bonus attack speed reduced to 30% from 35%.
Zz'Rot Portal Zz'Rot Portal
  • New Effect: Construct now gains 0 − 200 (based on Stage) bonus armor and bonus magic resistance.
  • Construct health changed to 1500 / 2250 / 3000 (based on Star level) from 1500 / 2250 / 3000 / 5000 (based on Star level).

Hotfixes

January 26th Hotfix

Aurelion Sol Aurelion Sol
  • Ability damage reduced to 325 / 500 / 1750 from 350 / 550 / 1750.
Diana Diana
  • Ability orbs reduced to 4 / 5 / 6 from 4 / 5 / 7.
Rakan Rakan
  • Starting mana increased to 60 from 40.
  • Maximum mana increased to 120 from 80.
  • Ability shield reduced to 200 / 400 / 800 from 300 / 550 / 950.
  • Bug Fix: Fixed a bug where he would still gain mana while his shield was still active.
Xayah Xayah
  • Mana lock after spell cast increased to 1.5 seconds from 1.
Yone Yone
  • Ability resistance reduction increased to 60 / 60 / 80% from 40% at all Star levels.
Zed Zed
  • Ability attack damage steal reduced to 20 / 25 / 30% from 20 / 30 / 40%.

References

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