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For the Teamfight Tactics icon.png Teamfight Tactics patch, see V11.24 (Teamfight Tactics).

New Cosmetics

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V11.24

Client

  • Rotating Game Mode: Ultimate Spellbook returns to live servers from November 18, 2021 (1:00 PM PT) to January 10, 2022 (11:59 PM PT).

Game

Ability cast
  • Bug Fix: Issues no longer occur when casting an ability at the exact same location as the player's champion.
Death Recap
  • Bug Fix: Now correctly displays the damage dealt by Dragon Soul Dragon Soul effects.
Health Bars
  • New Effect: Health bar for champions will now briefly glow when the frame changes.
Stealth
  • Bug Fix: True Sight icon.png True sight now properly reveals through Akali Twilight Shroud old2.png invisibility.
  • Bug Fix: Detection radius indicator for stealthed champions no longer disappear improperly.
  • Bug Fix: Wards placed over terrain near turrets no longer sometimes reveal stealthed champions within their vision radius.
  • Bug Fix: Invisible champions no longer gain a revealed indicator while within the vision radius of a Control Ward Control Ward.

Champions

Akshan Akshan
  • Going Rogue Going Rogue
    • Bug Fix: Recast is no longer locked out from not having enough mana despite not using a mana cost for activation.
Aphelios Aphelios
  • General
    • Bug Fix: Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.
Caitlyn Caitlyn
  • General
    • Bug Fix: Base voice lines now play more consistently and accurately.
  • Headshot Headshot
    • New Effect: If her current target becomes trapped by Yordle Snap Trap Yordle Snap Trap or 90 Caliber Net 90 Caliber Net while her attack is on cooldown, this ongoing cooldown will be refunded partially so that her next attack on them can begin earlier.
    • Bug Fix: Fixed a bug where she was able to Headshot enemies while being revived.
Camille Camille
  • Tactical Sweep Tactical Sweep
    • Outer cone base damage reduced to 5 / 5.5 / 6 / 6.5 / 7% maximum health from 6 / 6.5 / 7 / 7.5 / 8%.
    • Outer cone bonus AD ratio reduced to 2.5% per 100 bonus AD from 3.3%.
  • Hookshot Hookshot
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5 / 13 / 11.5 / 10.
Galio Galio
  • Gatekeeper Galio Gatekeeper Galio
    • Bug Fix: Voice lines now play more consistently and accurately.
Ivern Ivern
  • Friend of the Forest Friend of the Forest
    • New Effect: Now frees an additional Krug Krug and 3 Mini Krugs Mini Krugs.
      • Experience from Ancient KrugSquare.png Krugs increased to 95 − 128.25 (based on monster's level) from 37 − 49.95 (based on monster's level).
      • Gold from Ancient KrugSquare.png Krugs increased to 85 Gold 85 from 39 Gold 39.
Kayle Kayle
  • Divine Ascent Divine Ascent
    • New Effect: While Aflame and Exalted, or Transcendent, the distance of the waves launched by her basic attacks now scales with her bonus attack range.
Kindred Kindred
Kled Kled
  • General
    • Bug Fix: Voice lines for several skins now play more consistently and accurately.
  • Skaarl the Cowardly Lizard Skaarl the Cowardly Lizard
    • Skaarl base health increased to 400 − 1550 (based on level) from 400 − 1420 (based on level).
    • New Effect: While unmounted, now checks whether Skaarl's Courage has been restored twice as often, reducing the time it takes for them to reunite when at max Courage.
    • Bug Fix: Skaarl's base health now correctly counts as base health instead of bonus health.
      • Any health items that Kled purchases will add to Skaarl's health and count as bonus health.
    • Bug Fix: Kled now spawns with full health.
  • Jousting Jousting
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
    • Bonus AD ratio increased to 65% bonus AD from 60%.
      • Maximum bonus AD ratio increased to 130% bonus AD from 120%.
Malzahar Malzahar
  • Void Shift Void Shift
    • Bug Fix: No longer is consumed or refreshed incorrectly under certain circumstances.
Orianna Orianna
  • General
    • Bug Fix: Base voice lines now play more consistently and accurately.
Rengar Rengar
Samira Samira
Swain Swain
Taliyah Taliyah
  • Rock Surfing Rock Surfing
    • Bug Fix: No longer becomes disabled for the rest of the game if she blocks a spell with a spell shield while surfing.
Talon Talon
  • Blade's End Blade's End
    • Bug Fix: Abilities blocked by spell shields no longer improperly apply their mark VFX.
  • Noxian Diplomacy Noxian Diplomacy
    • Bug Fix: Now properly refunds its cooldown if the target becomes invalid during the cast time of the melee version.
    • Bug Fix: Ranged version no longer restarts its cooldown upon completing the dash.
  • Assassin's Path Assassin's Path
    • Bug Fix: Dash is no longer interrupted if the caster blocks a displacement with a spell shield.
  • Shadow Assault Shadow Assault
    • Bug Fix: Blades no longer converge to the ranged version of Noxian Diplomacy's Noxian Diplomacy's target if that ability is cast while Root icon.png rooted.
Twitch Twitch
  • Spray and Pray Spray and Pray
    • New Effect: The extra distance that the bolts travel now scales with his bonus attack range.
Urgot Urgot
  • Echoing Flames Echoing Flames
    • New Effect: Shotgun attack range now scales with bonus attack range.
  • Purge Purge
    • New Effect: Autonomous attack range now scales with bonus attack range.
Varus Varus
  • General
    • Updated visual effects.
Vi Vi
Viego Viego

Items

Archangel's Staff Archangel's Staff
  • Total cost reduced to 2600 Gold 2600 from 3000 Gold 3000.
    • Combine cost reduced to 550 Gold 550 from 950 Gold 950.
Axiom Arc Axiom Arc
  • Flux ultimate ability cooldown refund reduced to 20% from 25%.
Control Ward Control Ward
  • Bug Fix: Can no longer sometimes revealed invisible champions within the camouflage zones on Chemtech Rift Chemtech Rift.
  • Bug Fix: No longer uses the VFX for revealing a unit while near invisible champions.
Cosmic Drive Cosmic Drive
  • Ability power reduced to 65 from 75.
  • Health reduced to 200 from 250.
  • Spelldance bonus movement speed reduced to 15% from 20%.
    • Spelldance minimum bonus movement speed reduced to 5% from 10%.
Crown of the Shattered Queen Crown of the Shattered Queen
  • Ability power reduced to 60 from 70.
  • Caesura Caesura ability power reduced to 70 from 80.
Evenshroud Evenshroud
  • Coruscation bonus damage reduced to 9% from 12%.
  • Coruscation duration reduced to 4 seconds from 5.
Frostfire Gauntlet Frostfire Gauntlet
  • Snowbind base damage reduced to (Melee role.png 12 − 85 / Ranged role.png 6 − 42.5) (based on level) from (Melee role.png 20 − 100 / Ranged role.png 10 − 50) (based on level).
  • Removed: Snowbind's damage no longer scales with (Melee role.png 0.5% / Ranged role.png 0.25%) maximum health.
Frozen Heart Frozen Heart
  • Bug Fix: Winter's Caress no longer improperly counts as being in-combat.
Sheen Sheen

Runes

Conqueror Conqueror
  • Bonus stats per stack increased to (1.2 − 2.7 (based on level) bonus AD or 2 − 4.5 (based on level) AP) from (1.2 − 2.4 (based on level) bonus AD or 2 − 4 (based on level) AP).
    • Maximum stats increased to (14.4 − 32.4 (based on level) bonus AD or 24 − 54 (based on level) AP) from (14.4 − 28.8 (based on level) bonus AD or 24 − 48 (based on level) AP).
  • Stack duration increased to 5 seconds from 4.
Glacial Augment Glacial Augment
  • Base slow reduced to 30% from 35%.
  • Slow bonus AD ratio increased to 4% per 100 bonus AD from 2%.
  • Slow AP ratio increased to 3% per 100 AP from 2%.
  • Slow heal and shield power ratio increased to 7% per 10% from 5% per 10%.
Lethal Tempo Lethal Tempo
  • Bonus attack speed per stack changed to (Melee role.png 13% / Ranged role.png 7%) from (Melee role.png 15% / Ranged role.png 5%).
    • Maximum bonus attack speed changed to (Melee role.png 78% / Ranged role.png 42%) from (Melee role.png 90% / Ranged role.png 30%).
  • Bonus attack range for Ranged role.png ranged champions reduced to 75 from 100.
Predator Predator
  • Maximum bonus movement speed reduced to 45% from 60%.
  • Bonus movement speed ramp up time increased to 1.5 seconds from 1.
Sudden Impact Sudden Impact
  • Bug Fix: Now properly activates after exiting camouflage.

Monsters

Elemental Rift

Neutral Buffs

Dragon Slayer Dragon Slayer
  • Chemtech Blight Chemtech Blight
    • Bonus damage increased to 6 / 12 / 18 / 24% (based on stacks gained from slaying the Chemtech DrakeSquare.png Chemtech Drake) from 5 / 10 / 15 / 20%.
  • Hextech Prowess Hextech Prowess
    • Ability haste increased to 6 / 12 / 18 / 24 (based on stacks gained from slaying the Hextech DrakeSquare.png Hextech Drake) from 5 / 10 / 15 / 20.
    • Bonus attack speed increased to 6 / 12 / 18 / 24% (based on stacks gained from slaying the Hextech DrakeSquare.png Hextech Drake) from 5 / 10 / 15 / 20%.
Dragon Soul Dragon Soul
  • Chemtech Dragon Soul Chemtech Dragon Soul
    • Outgoing damage reduction increased to 40% from 33%.
    • Bleed out timer reduced to 4 seconds from 5.
    • New Effect: Revived champions now have a zombie state indicator on their health bar.

ARAM

Map-specific balance
  • Aatrox Aatrox
    • Outgoing damage changed to +5% from 0%.
    • Incoming damage changed to -10% from -5%.
  • Ashe Ashe
    • Outgoing damage changed to -15% from -10%.
  • Bard Bard
    • Healing modifier changed to +20% from 0%.
  • Camille Camille
    • Outgoing damage changed to +5% from +10%.
    • Shielding modifier changed to 0% from +10%.
  • Darius Darius
    • Incoming damage changed to -5% from 0%.
  • Dr. Mundo Dr. Mundo
    • Outgoing damage changed to -5% from 0%.
    • Incoming damage changed to +10% from +5%.
  • Ekko Ekko
    • Outgoing damage changed to +5% from 0%.
  • Elise Elise
    • Outgoing damage changed to +8% from +5%.
    • Incoming damage changed to -8% from -5%.
  • Jinx Jinx
    • Outgoing damage changed to -10% from -5%.
  • Kennen Kennen
    • Incoming damage changed to -5% from 0%.
  • Kog'Maw Kog'Maw
    • Incoming damage changed to +8% from +5%.
  • LeBlanc LeBlanc
    • Outgoing damage changed to +10% from +15%.
    • Incoming damage changed to -10% from -15%.
  • Lux Lux
    • Shielding modifier changed to -20% from 0%.
  • Maokai Maokai
    • Incoming damage changed to +10% from +12%.
    • Healing modifier changed to -20% from 0%.
  • Nunu Nunu
    • Outgoing damage changed to +8% from +5%.
    • Incoming damage changed to -8% from -5%.
  • Rell Rell
    • Incoming damage changed to +5% from 0%.
    • Healing modifier changed to -10% from 0%.
    • Shielding modifier changed to -10% from 0%.
  • Sett Sett
    • Healing modifier changed to -10% from 0%.
    • Shielding modifier changed to -10% from 0%.
  • Renekton Renekton
    • Outgoing damage changed to +5% from 0%.
    • Healing modifier changed to +20% from 0%.
  • Rengar Rengar
    • Healing modifier changed to +20% from 0%.
  • Riven Riven
    • Outgoing damage changed to +5% from +3%.
    • Shielding modifier changed to +20% from 0%.
  • Ryze Ryze
    • Incoming damage changed to -8% from -10%.
    • Shielding modifier changed to +20% from 0%.
  • Sion Sion
    • Incoming damage changed to +8% from +5%.
    • Shielding modifier changed to -20% from 0%.
  • Talon Talon
    • Incoming damage changed to -8% from -5%.
  • Tryndamere Tryndamere
    • Healing modifier changed to +20% from 0%.
  • Yorick Yorick
    • Outgoing damage changed to -5% from 0%.
    • Incoming damage changed to +5% from 0%.
  • Zed Zed
    • Incoming damage changed to -8% from -5%.
  • Ziggs Ziggs
    • Outgoing damage changed to -20% from -18%.
Howling Abyss aura.png Howling Abyss Aura
  • New Effect: Melee role.png Melee champions' basic attacks now deal 20% bonus damage against siege and super minions.
  • New Effect: Melee role.png Melee champions now deal 20% bonus damage against structures, if they adaptively have more ability power.
    • This buff is replaced by the generic time-based ARAM buff's bonus damage to structures once the latter exceeds 20%.

Ultimate Spellbook

General
  • Ultimate Spellbook now has Objective Bounties.
  • Auto-Smite has been more aptly renamed Attack-Smite. The tooltip now also states that it has no cooldown.
  • If you use a custom item set in Ultimate Spellbook that contains Emberknife Emberknife or Hailblade Hailblade, it will be replaced by Obsidian Edge Obsidian Edge.
Ulternate Summoner Spells

Hotfixes

December 10th Hotfix

ARAM
  • Ryze Ryze
    • Incoming damage modifier changed to -10% from -8%.
    • Shielding modifier changed to 0% from +20%.
  • Sona Sona
    • Incoming damage modifier changed to +15% from 0%.
    • Outgoing damage modifier changed to -15% from 0%.
    • Healing modifier changed to -20% from 0%.
    • Shielding modifier changed to -20% from 0%.
Ultimate Spellbook
  • Bard Bard
    • Incoming damage modifier changed to -8% from -5%.
    • Outgoing damage modifier changed to +8% from +5%.
  • Blitzcrank Blitzcrank
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Brand Brand
    • Outgoing damage modifier changed to -5% from 0%.
  • Jax Jax
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Rammus Rammus
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Sivir Sivir
    • Incoming damage modifier changed to 0% from -5%.
    • Outgoing damage modifier changed to 0% from +5%.
  • Vi Vi
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Ulternate Summoner Spells

December 15th Hotfix

Dr. Mundo Dr. Mundo
  • Stats
    • Base health regeneration reduced to 6.5 from 8.
  • Infected Bonesaw Infected Bonesaw
    • Minimum damage reduced to 80 / 130 / 180 / 230 / 280 from 80 / 135 / 190 / 245 / 300.
Gwen Gwen
  • Stats
    • Base health increased to 590 from 550.
    • Health growth increased to 95 from 90.
Kai'Sa Kai'Sa
  • Second Skin Second Skin
    • Plasma base damage increased to 4 − 16 (based on level) from 4 − 10 (based on level).
    • Plasma base damage per stack increased to 1 − 8 (based on level) from 1 − 5 (based on level).
    • Plasma AP ratio increased to 15% − 25% (based on Plasma stacks before application) AP from 10% − 20% AP.
  • Icathian Rain Icathian Rain
    • Bonus AD ratio per missile increased to 50% bonus AD from 40%.
      • Maximum single target bonus AD ratio increased to 112.5% bonus AD from 90% bonus AD.
      • Maximum evolved single target bonus AD ratio increased to 187.5% bonus AD from 150% bonus AD.
  • Void Seeker Void Seeker
    • Cooldown refund increased to 77% from 70%.
Kassadin Kassadin
  • Void Stone Void Stone
    • Magic damage reduction reduced to 10% from 15%.
  • Nether Blade Nether Blade
    • Bonus base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 95 / 120 / 145 / 170.
Lux Lux
  • Light Binding Light Binding
    • Cooldown increased to 11 seconds at all ranks from 11 / 10.5 / 10 / 9.5 / 9.
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
Olaf Olaf
  • Berserker Rage Berserker Rage
    • Bonus attack speed increased to 0% − 100% (based on missing health) from 0% − 75% (based on missing health).
Pyke Pyke
  • Gift of the Drowned Ones Gift of the Drowned Ones
    • Base damage stored near allies increased to 40% from 35%.
  • Bone Skewer Bone Skewer
    • Base damage increased to 100 / 150 / 200 / 250 / 300 from 85 / 135 / 185 / 235 / 285.
Skarner Skarner
  • Fracture Fracture
    • Bug Fix: Fixed a bug where immediately attacking a marked target would not consume the mark.
Talon Talon
  • Noxian Diplomacy Noxian Diplomacy
    • Bug Fix: Fixed a bug where its target would not refund its cooldown.
    • Bug Fix: Fixed a bug where it would cancel his next basic attack.
  • Rake Rake
    • Damage against monsters reduced to 130% from 150%.
Varus Varus
  • Living Vengeance Living Vengeance
    • Bonus attack speed duration increased to 5 / 7 / 9 / 11 (based on level) seconds from 5 at all levels.
  • Blighted Quiver Blighted Quiver
    • On-hit base damage increased to 7 / 9 / 11 / 13 / 15 from 7 / 8 / 9 / 10 / 11.
    • On-hit AP ratio increased to 30% AP from 25% AP.
    • Bonus damage AP ratio per stack increased to 2.5% per 100 AP from 2% per 100 AP.
      • Maximum bonus damage AP ratio increased to 7.5% per 100 AP from 6% per 100 AP.
Vayne Vayne
  • Final Hour Final Hour
    • Bonus attack damage reduced to 25 / 40 / 55 from 35 / 50 / 65.
Glacial Augment Glacial Augment
  • Slow heal and shield power ratio increased to 9% per 10% from 7% per 10%.

References

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