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For the Teamfight Tactics icon.png Teamfight Tactics patch, see V11.23 (Teamfight Tactics).

New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Cafe Cuties Annie Cafe Cuties Annie
    Chromaskins.png Chromas: Aquamarine, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Tanzanite
  • Cafe Cuties Bard Cafe Cuties Bard
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Cafe Cuties Gwen Cafe Cuties Gwen
    Chromaskins.png Chromas: Amethyst, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Turquoise
  • Cafe Cuties Sivir Cafe Cuties Sivir
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Cafe Cuties Soraka Cafe Cuties Soraka
    Chromaskins.png Chromas: Catseye, Obsidian, Pearl, Peridot, Ruby, Sapphire, Tanzanite, Turquoise
  • Cafe Cuties Vladimir Cafe Cuties Vladimir
    Chromaskins.png Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V11.23

Client

  • Rotating Game Mode: Ultimate Spellbook returns to live servers from November 18, 2021 (1:00 PM PT) to January 10, 2022 (11:59 PM PT).
  • Essence Emporium returns from November 18th to December 1st, 2021.
End of Season Rewards
  • Summoner's Rift Ranked and Honor End of Season Rewards will be distributed starting this patch and will be completed by December 16 (Riot Regions and Garena only). Clash End of Season Rewards will be distributed starting this patch and will be completed by December 16 (Riot Regions only). Tencent will distribute Ranked and Clash rewards for players in China during patch 11.24.
Ixtal Clash
  • Team formation for the first weekend of the Ixtal-themed Clash starts on November 15, and the tournament will be on November 20 and 21. Team formation for the second weekend will open on November 29, and the tournament will be on December 4 and 5.
  • Ixtal Clash is not a part of the regular Clash season. You'll still be able to earn Ixtal rewards, but your Clash VP track won't be affected.
Loot Odds
  • Drop rates for content from Loot items, now called Loot Odds, will soon be displayed in the Store on the League client! You can now view Loot Odds directly in the client in addition to the existing Hextech Crafting FAQ webpage so you can make better informed decisions at the time of purchase.
  • Loot Odds will roll out slowly all over the globe starting later in patch 11.23. Certain regions have additional regulations around Loot, so it may take additional time for Loot Odds to appear.

Game

All Chat
  • Based on initial results since we originally disabled /all chat in a few regions in patch 11.21, we're continuing the disable where it's already in effect but we're not adding additional regions. From here on out, we'll message any per-region changes to impacted regions only, unless we've got global updates to share.
Objective Bounties
  • New Effect: The team that is sufficiently behind can now receive objective bounties, calculated based on their experience and gold deficit as well as how many more Dragons Dragons and Turret icon.png turrets the opposing team has secured. The bounties activate 15 seconds after the team falls below the threshold and deactivate the same time after they rise above it, which extends if the team is in-combat with an objective that has an active bounty. They are highlighted on the minimap and the tab menu for both teams. When an objective bounty is claimed, the bounty's gold Gold gold is distributed evenly among all team members. The bounty's value can increase by up to 60% as a team falls further behind. Objective bounties can activate on the following objectives:

Champions

Caitlyn Caitlyn - Art & Sustainability Update
Fiddlesticks Fiddlesticks
Fizz Fizz
  • General
    • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
Galio Galio
  • General
    • Bug Fix: Death animation VFX has been restored.
Graves Graves
  • New Destiny New Destiny
    • Bug Fix: Fixed a bug where he would receive full Fleet Footwork Fleet Footwork healing if he targets a champion with a basic attack that is blocked by minions. Energized will now trigger on the first struck enemy, instead of the original target.
      • Previously, the invisible attack missile that manages interactions such as damaging wards naturally brought along the Energized proc on-attack.
      • Now works like Gangplank's Gangplank's Parrrley Parrrley or Ezreal's Ezreal's Mystic Shot Mystic Shot; When the attack applies on-hit effects and Graves has 100 stacks, it'll apply the effect. This happens even if maximum stacks were reached after the attack was fired or by the attack being fired.
Kai'Sa Kai'Sa
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Bug Fix: Now properly displays its transformation status in the allied chat when the portrait is pinged.
Lee Sin Lee Sin
Vi Vi
  • Vault Breaker Vault Breaker
    • Bug Fix: Now properly casts as soon as the ability's key is input.
    • Bug Fix: SFX for recasting the ability has been restored.
Volibear Volibear
Tryndamere Tryndamere
Twitch Twitch
Yorick Yorick
  • Mourning Mist Mourning Mist
    • Bug Fix: AP ratio is now properly displayed in the tooltip.
Zed Zed
  • Razor Shuriken Razor Shuriken
    • Bug Fix: Hit SFX now properly plays for all shurikens hit, even if they hit the same target.

Items

Abyssal Mask Abyssal Mask
  • New Recipe: Kindlegem Kindlegem + Spectre's Cowl Spectre's Cowl + 650 Gold 650 = 2700 Gold 2700.
  • Health increased to 450 from 400.
  • Magic resistance reduced to 30 from 60.
  • Ability haste increased to 10 from 0.
  • Unique Passive - Unmake:
    • New Effect: Nearby enemy champions become cursed, reducing their magic resistance by 5 (+ 1% bonus health), capped at a reduction of 20 magic resistance. Gain 7 bonus magic resistance per cursed enemy. Champions can only be afflicted by one curse at a time, prioritizing the most potent curse.
    • Old Effect: Stun icon.png Immobilizing enemy champions increases the damage they take by 15% for 5 seconds.
Aegis of the Legion Aegis of the Legion
  • Total cost reduced to 1400 Gold 1400 from 1500 Gold 1500.
    • Combine cost reduced 650 Gold 650 from 750 Gold 750.
  • Now builds into Evenshroud Evenshroud.
Aether Wisp Aether Wisp
Amplifying Tome Amplifying Tome
Archangel's Staff Archangel's Staff
Axiom Arc Axiom Arc - New item
  • Recipe: Serrated Dirk Serrated Dirk + Caulfield's Warhammer Caulfield's Warhammer + 800 Gold 800 = 3000 Gold 3000.
  • Stats: 55 attack damage, 10 lethality, 25 ability haste.
  • Unique Passive - Flux: Scoring a Damage rating.png takedown against an enemy champion within 3 seconds of damaging them refunds 25% of your ultimate ability's total cooldown. Does not reduce cooldown below 0.5 seconds.
  • Limited to 1 Axiom Arc.
Bami's Cinder Bami's Cinder
  • New Effect: Immolate now executes minions that would be killed by one more tick of damage.
Blasting Wand Blasting Wand
Bloodthirster Bloodthirster
  • New Effect: Tooltip now tracks damage blocked by Blood Barrier.
Caulfield's Warhammer Caulfield's Warhammer
Cosmic Drive Cosmic Drive
  • New Recipe: Fiendish Codex Fiendish Codex + Aether Wisp Aether Wisp + Ruby Crystal Ruby Crystal + 850 Gold 850 = 3000 Gold 3000.
  • Ability power reduced to 75 from 80.
  • Health increased to 250 from 200.
  • Ability haste increased to 30 from 20.
  • Bonus movement speed increased to 5% from 0%.
  • Unique Passive - Spelldance:
    • New Effect: After damaging a champion with 3 separate basic attacks or abilities within 3 seconds, gain 20% bonus movement speed, decaying to 10% over 2 seconds, and 40 ability power until exiting champion combat (5 seconds).
    • Old Effect: If you have at least 160 ability power, gain 20 ability haste and 20 bonus movement speed.
Crown of the Shattered Queen Crown of the Shattered Queen - New item
  • Recipe: Kindlegem Kindlegem + Lost Chapter Lost Chapter + Amplifying Tome Amplifying Tome + 265 Gold 265 = 2800 Gold 2800.
  • Stats: 70 ability power, 250 health, 600 mana, 20 ability haste.
  • Unique Passive - Safeguard: Become Safeguarded and reduce incoming champion damage by 75%, lingering for 1.5 seconds after taking damage from a champion (40 second cooldown, restarting upon taking champion damage).
  • Unique Passive - Poise: While Safeguarded, gain 10 − 40 (based on level) ability power, lingering for 3 seconds after Safeguard is deactivated.
  • Mythic Passive: Empowers your other Legendary items with 1% bonus movement speed and 8 ability power.
  • Limited to 1 Mythic item.
  • Ornn's Ornn's Masterwork Masterwork item: Caesura Caesura.
    • Stats: 80 ability power, 350 health, 800 mana, 25 ability haste.
Demonic Embrace Demonic Embrace
  • Ability power reduced to 60 from 70.
  • Health increased to 450 from 350.
  • Damage per second for Melee role.png melee champions increased to 2% maximum health from 1.2%.
  • Removed: No longer gain 10 bonus armor and 10 bonus magic resistance while champions within 1500 units are afflicted by Azakana's Gaze, increased by 2.5 for each additional champion affected.
  • New Unique Passive - Dark Pact: Gain ability power equal to 2% bonus health.
Doran's Ring Doran's Ring
  • Unique Passive - Drain:
    • New Effect: Restore 0.75 mana every second, increased to 1.25 for 10 seconds when you damage an enemy champion. If you can't gain mana, heal 50% of this value instead.
    • Old Effect: Killing a unit no longer restores 6 mana, if you can't gain mana, restore 3 health instead.
Duskblade of Draktharr Duskblade of Draktharr
  • Total cost reduced to 3100 Gold 3100 from 3200 Gold 3200.
    • Combine cost reduced to 900 Gold 900 from 1000 Gold 1000.
  • Nightstalker base damage for Melee role.png melee champions increased to 75 from 65.
  • Nightstalker bonus AD ratio for Melee role.png melee champions increased to 30% bonus AD from 25%.
  • Nightstalker base damage for Ranged role.png ranged champions reduced to 55 from 65.
Eclipse Eclipse
  • Total cost reduced to 3100 Gold 3100 from 3200 Gold 3200.
    • Combine cost reduced to 750 Gold 750 from 850 Gold 850.
  • Ever Rising Moon cooldown for Melee role.png melee champions reduced to 6 seconds from 8.
Evenshroud Evenshroud - New item
  • Recipe: Kindlegem Kindlegem + Aegis of the Legion Aegis of the Legion + 300 Gold 300 = 2500 Gold 2500.
  • Stats: 200 health, 20 ability haste, 30 armor, 30 magic resistance.
  • Unique Passive - Coruscation: Becoming affected by or applying an Stun icon.png immobilizing effect to or from an enemy champion causes them and all nearby enemies to Repent, increasing the damage they take by 12% for 5 seconds.
  • Mythic Passive: Empowers your other Legendary items with 5 bonus armor and 5 bonus magic resistance.
  • Limited to 1 Mythic item.
  • Ornn's Ornn's Masterwork Masterwork item: Equinox Equinox.
    • Stats: 400 health, 25 ability haste, 40 armor, 40 magic resistance
Everfrost Everfrost
Fiendish Codex Fiendish Codex
Fimbulwinter Fimbulwinter - New item
  • Automatically transforms from Winter's Approach Winter's Approach.
  • Stats: 400 health, 860 mana, 15 ability haste.
  • Unique Passive - Awe: Grants bonus health equal to 8% maximum mana.
  • Unique Passive - Everlasting: Stun icon.png Immobilizing, or Slow icon.png slowing if you are Melee role.png melee, an enemy champion consumes 3% current mana to grant a 100 − 200 (based on level) (+ 5% current mana) Hybrid resistances icon.png shield for 3 seconds (8 second cooldown). The shield's strength is increased「 by 80% 」「 to 180 − 360 (based on level) (+ 9% current mana) 」if there is more than one enemy champion nearby. Can only activate if you have greater than 20% maximum mana.
  • Limited to 1 Mana Charge item.
Force of Nature Force of Nature
  • Magic resistance increased to 70 from 60.
  • Unique Passive - Absorb:
    • New Effect: Taking magic damage from enemy champions grants a stack of Steadfast for 5 seconds, up to a maximum of 6. Becoming Stun icon.png immobilized by an enemy champion grants 2 additional stacks. Spells can only grant 1 stack of Steadfast every 1 second.
    • Old Effect: Taking ability damage grants you 8 bonus movement speed and 4 bonus magic resistance for 5 seconds, stacking up to 5 times for a maximum of 40 bonus movement speed and 20 bonus magic resistance. Each unique ability gives 1 stack.
  • New Unique Passive - Dissipate: While at 6 stacks of Steadfast, gain 10% bonus movement speed and reduce all incoming magic damage by 20%.
Frostfire Gauntlet Frostfire Gauntlet
  • Immolate base damage reduced to 12 at all levels from 12 − 30 (based on level).
  • New Effect: Snowbind now deals (Melee role.png 20 − 100 / Ranged role.png 10 − 50) (based on level) (+ (Melee role.png 0.5% / Ranged role.png 0.25%) maximum health) magic damage to all enemies within the area.
  • New Effect: Immolate now executes minions that would be killed by one more tick of damage.
Gargoyle Stoneplate Gargoyle Stoneplate
  • Total cost reduced to 3200 Gold 3200 from 3300 Gold 3300.
    • Combine cost unchanged.
  • New Effect: Tooltip now tracks damage blocked by Monolith.
Giant's Belt Giant's Belt
Guardian's Horn Guardian's Horn
  • New Effect: Tooltip now tracks damage blocked by passive.
Hextech Alternator Hextech Alternator
Hextech Rocketbelt Hextech Rocketbelt
Horizon Focus Horizon Focus
  • New Recipe: Hextech Alternator Hextech Alternator + Fiendish Codex Fiendish Codex + 1050 Gold 1050 = 3000 Gold 3000.
  • Ability power reduced to 85 from 115.
  • Ability haste increased to 15 from 0.
  • Health increased to 150 from 0.
  • New Effect: Slow icon.png Slows can now trigger Hypershot.
  • Undocumented/Bug Fix: Passive is no longer named Focus Fire in the British English localization.
Kindlegem Kindlegem
Knight's Vow Knight's Vow
  • Health regeneration reduced to 150% from 300%.
  • Unique Passive - Sacrifice:
    • New Effect: While your Worthy ally is nearby and you are above 30% of your maximum health, redirect 10% of the post-mitigation physical and magic damage they take to you as true damage and Heal power icon.png heal for 8% of the damage dealt by your Worthy ally to champions. If they are below 30% maximum health, the damage redirection is increased to 20%.
    • Old Effect: While your Worthy ally is nearby and you are above 30% of your maximum health, redirect 15% of the post-mitigation physical and magic damage they take to you as true damage. Additionally, if they are below 50% of their maximum health, gain 35% bonus movement speed while moving towards them.
Locket of the Iron Solari Locket of the Iron Solari
  • Combine cost increased to 300 Gold 300 from 200 Gold 200.
    • Total cost unchanged.
Lord Dominik's Regards Lord Dominik's Regards
  • Bug Fix: Giant Slayer no longer affects non-champions.
  • New Effect: Tooltip now tracks bonus damage from Giant's Slayer.
Lost Chapter Lost Chapter
Needlessly Large Rod Needlessly Large Rod
Negatron Cloak Negatron Cloak
Night Harvester Night Harvester
Prowler's Claw Prowler's Claw
  • Total cost reduced to 3100 Gold 3100 from 3200 Gold 3200.
    • Combine cost reduced to 900 Gold 900 from 1000 Gold 1000.
  • Sandswipe base damage increased to 75 from 65.
  • Sandswipe bonus AD ratio increased to 30% bonus AD from 25%.
Rapid Firecannon Rapid Firecannon
  • New Effect: Tooltip now tracks how many times extra range was utilized.
Ruby Crystal Ruby Crystal
Seraph's Embrace Seraph's Embrace
  • Ability power increased to 80 from 65.
  • Health increased to 250 from 0.
  • Unique Passive - Awe:
    • New Effect: Grants ability haste equal to 1.3% bonus mana.
    • Old Effect: Grants ability power equal to 5% bonus mana.
  • Unique Passive - Empyrean:
    • New Effect: Heal power icon.png Heal for 35% of mana spent, up to 25 − 50 (based on level) (+ 10% AP) per cast. Toggle abilities can heal up to 25 − 50 (based on level) (+ 10% AP) per second.
    • Old Effect: Increase your maximum mana by 5% (+ 2.5% per 100 AP).
Serrated Dirk Serrated Dirk
Shadowflame Shadowflame - New item
  • Recipe: Hextech Alternator Hextech Alternator + Needlessly Large Rod Needlessly Large Rod + 700 Gold 700 = 3000 Gold 3000.
  • Stats: 100 ability power, 200 health.
  • Unique Passive - Cinderbloom: Damage against champions benefits from 10 − 20 (based on target's current health) magic penetration, increased to maximum value if the target was affected by a Hybrid resistances icon.png shield within the last 5 seconds.
  • Limited to 1 Shadowflame.
Spectre's Cowl Spectre's Cowl
Spirit Visage Spirit Visage
  • New Effect: Tooltip now tracks bonus healing and shielding from Boundless Vitality.
Stormrazor Stormrazor
  • New Effect: Tooltip now tracks champions slowed by Paralyze.
Sunfire Aegis Sunfire Aegis
  • Combine cost increased to 700 Gold 700 from 600 Gold 600.
    • Total cost unchanged.
  • Armor increased to 35 from 30.
  • Magic resistance increased to 35 from 30.
  • New Effect: Mythic passive now also grants 50 bonus health.
  • New Effect: Immolate now executes minions that would be killed by one more tick of damage.
Tear of the Goddess Tear of the Goddess
Turbo Chemtank Turbo Chemtank
  • New Unique Passive - Refuel: Moving and dealing damage fills up the Chemtank, gaining stacks. Gain 5 stacks per instance of damage dealt per cast instance and 1 stack for every 15 units travelled. At 100 stacks, your next basic attack deals 40 − 120 (based on level) (+ 1% maximum health) (+ 3% movement speed) magic damage to all nearby enemies, increased by 25% against minions and 175% against monsters.
  • Removed Passive - Immolate: Taking or dealing damage no longer activates this passive for 3 seconds. Deal 12 − 30 (based on level) (+ 1% bonus health) magic damage every second to enemies within Range center.png 325 (+ 100% bonus size) units, increased by 25% against minions and 150% against monsters.
  • New Effect: Mythic passive now also grants 50 bonus health.
Void Staff Void Staff
  • Total cost increased to 2800 Gold 2800 from 2700 Gold 2700.
    • Combine cost increased to 700 Gold 700 from 600 Gold 600.
  • Ability power reduced to 65 from 70.
  • Magic penetration increased to 45% from 40%.
Youmuu's Ghostblade Youmuu's Ghostblade
  • Total cost increased to 3000 Gold 3000 from 2900 Gold 2900.
    • Combine cost increased to 800 Gold 800 from 700 Gold 700.
Winter's Approach Winter's Approach - New item
  • Recipe: Tear of the Goddess Tear of the Goddess + Kindlegem Kindlegem + Ruby Crystal Ruby Crystal + 1000 Gold 1000 = 2600 Gold 2600.
  • Stats: 400 health, 500 mana, 15 ability haste.
  • Unique Passive - Awe: Grants bonus health equal to 8% maximum mana.
  • Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an attack or ability consumes a charge and grants 3 bonus mana, increased to 6 if it's a champion, up to maximum of 360 bonus mana. Transforms into Fimbulwinter Fimbulwinter at +360 mana.
  • Limited to 1 Mana Charge item.

Runes

Aftershock Aftershock
  • New Effect: Tooltip now tracks damage mitigated.
Glacial Augment Glacial Augment
  • New Effect:
    • Stun icon.png Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby enemy champions, creating icy zones that Slow icon.png slow enemies within by 35% (+ 2% per 100 AP) (+ 2% per 100 bonus AD) (+ 5% per 10% heal and shield power) and reducing their damage by 15% against your allies, excluding yourself, for 3 (+ 100% of the immobilizing effect's duration) seconds.
    • Cooldown: 25 seconds.
  • Old Effect:
    • Glacial Augment: Basic attacks on-hit Slow icon.png slow enemy champions by (Melee role.png 45% − 55% / Ranged role.png 30% − 40%) (based on level) for 2 seconds, which increases in effectiveness over the duration. This effect cannot occur on the same target more than once every few seconds.
      • Cooldown: 7 / 6 / 5 / 4 (based on level) (per target) seconds.
    • Freeze Ray: Slow icon.png Slowing an enemy champion with an item active creates a 600-unit frozen line in their direction for 5 seconds, Slow icon.png slowing all enemies within by 60%. The Freeze Ray can fire upon any number of champions concurrently, and has no cooldown.
First Strike First Strike - New keystone rune
  • Replaces Prototype: Omnistone Prototype: Omnistone.
  • Inspiration icon.png Inspiration Keystone rune.
    • Passive: Dealing damage or applying a Stun icon.png crowd control effect to an enemy champion within the first 0.25 seconds of champion combat, grants 5 Gold 5 and First Strike for 3 seconds, causing all of your post-mitigation damage dealt against champions to deal 10% bonus true damage. Afterwards, you are granted (Melee role.png 100% / Ranged role.png 70%) of all bonus damage dealt within the duration as gold.
      • First Strike will be placed on cooldown after being struck by an enemy champion before you strike them.
    • Cooldown: 25 − 15 (based on level) seconds.
Lethal Tempo Lethal Tempo
  • New Effect:
    • Basic attacks on-attack against enemy champions grant a stack for 6 seconds, stacking up to 6 times. Gain (Melee role.png 15% / Ranged role.png 5%) bonus attack speed for each stack, up to (Melee role.png 90% / Ranged role.png 30%) bonus attack speed at maximum stacks. At maximum stacks, gain (Melee role.png 50 / Ranged role.png 100) bonus attack range and increase the attack speed cap to 10. Stacks decay by 1 every 0.5 seconds upon expiring.
    • Cooldown: None.
  • Old Effect:
    • After 1.5 seconds upon damaging an enemy champion you gain 40% − 110% (based on level) bonus attack speed and your attack speed cap is increased for 3 seconds. Attacking a champion while the effect is active extends the duration to 6 seconds.
    • Cooldown: 6 seconds, starts after the effect ends.
Prototype: Omnistone Prototype: Omnistone - Removed

Monsters

Elemental Dragons
  • Chemtech Drake Chemtech Drake - New Elemental Drake
    • When the map transforms into the Chemtech Rift, summons gas zones within each jungle quadrant. Champions within these zones become Twitch Ambush 2.png camouflaged if they haven't declared an attack, casted an ability, or Channeling icon.png channeled within the last 1.5 seconds, and deal up to 10% increased damage against enemies with 340 − 1020 (based on target's level) greater current health than them.
    • The zones will not grant camouflage to champions that are Channeling icon.png channeling.
  • Hextech Drake Hextech Drake - New Elemental Drake
    • When the map transforms into the Hextech Rift, summons pairs of hex-gates within both team's bases and each jungle quadrant. Hex-gates can be interacted with by champions to Channeling icon.png channel for 0.75 seconds, afterwards Flash.png blinking to the corresponding gate though becoming Shaco Hallucinate.png vanished and Lockout icon 2.png unable to act for 2.5 seconds. Champions cannot activate gates for 30 seconds after having used them.
      • The channel can be interrupted by taking damage, performing another action, as well as becoming Root icon.png rooted or Grounded icon.png grounded. If this occurs, the hex-gate becomes disabled for 1.5 seconds.
      • The blink location can be chosen a slight distance away from the gate, otherwise the blink location is always at the gate.
        • This location cannot be over terrain.
Rift Scuttler Rift Scuttler
  • New Effect: The first Rift Scuttlers spawned now have 35% reduced health, 80% reduced experience and reduced size.

Neutral buffs

Dragon Slayer Dragon Slayer
  • Chemtech Blight Chemtech Blight - New stacking drake buff
    • + 5 / 10 / 15 / 20% (based on stacks gained from slaying the Chemtech DrakeSquare.png Chemtech Drake) increased damage against enemies with 340 − 1020 (based on level) greater current health than you.
  • Hextech Prowess Hextech Prowess - New stacking drake buff
    • + 5 / 10 / 15 / 20 (based on stacks gained from slaying the Hextech DrakeSquare.png Hextech Drake) ability haste and 5 / 10 / 15 / 20% (based on stacks gained from slaying the Hextech DrakeSquare.png Hextech Drake) bonus attack speed.
  • Cloudbringer's Grace Cloudbringer's Grace
    • New Effect: + 3.5 / 7 / 10.5 / 14% (based on stacks gained from slaying the Cloud DrakeSquare.png Cloud Drake) slow resist and out-of-combat bonus movement speed.
    • Old Effect: + 12 / 24 / 36 / 48 (based on stacks gained from slaying the Cloud DrakeSquare.png Cloud Drake) ultimate haste.
Dragon Soul Dragon Soul
  • Chemtech Dragon Soul Chemtech Dragon Soul - New Dragon Soul
    • Upon taking lethal damage, enter Revival icon.png resurrection for 2 seconds, and afterwards Heal power icon.png heal for 80% base health (+ 50% bonus health) and become a Yorick Omen of Death.png zombie, during which you gain (Melee role.png 75% / Ranged role.png 30%) decaying bonus movement speed, reduce outgoing damage by 33% and incoming damage by 40%, and take true damage equal to a percentage of the amount of health started with that increases every 0.25 seconds. (300 second cooldown).
  • Hextech Dragon Soul Hextech Dragon Soul - New Dragon Soul
    • Damaging an enemy with an attack or ability causes them to be struck with lightning, dealing 25 − 75 (based on level) bonus true damage and Slow icon.png slowing them by (Melee role.png 45% / Ranged role.png 35%) (+ 3% per 100 bonus AD) (+ 1% per 100 AP) (+ 0.5% per 100 bonus health) decaying over 2 seconds, while chaining the effect to up to 3 enemies (8 second cooldown).
      • The slow can stack from multiple sources, and the decay rate is decreased against Ranged role.png ranged champions.

Ultimate Spellbook

User Interface
  • Bug Fix: Clicking the "Confirm" button upon selecting an Ult-ernate Summoner Spell will now play an SFX.
Map
  • Removed: No longer uses the Ruined Summoner's Rift map.
Dragons
  • Removed: No longer uses the Ruined Dragon. A dragon of only one type will spawn once every 3:30 minutes.
  • New Effect: The first 2 dragons will now be random. The elemental rift will either be the Chemtech Rift Chemtech Rift or Hextech Rift Hextech Rift and the final dragons will either be the Chemtech Drake Chemtech Drake or Hextech Drake Hextech Drake.
  • New Effect: Slaying epic monsters now grants a buff that deals 0.3% maximum health magic damage once every second against turrets whenever you damage them.
Summoner spells
  • Junglers now have Auto-Smite instead of Placeholder Ult-ernate Summoner Spell in champion select. Auto-Smite gets replaced by the Ult-ernate that they select at the beginning of the game, granting a buff that is also called Auto-Smite.
Items
  • Removed: Emberknife Emberknife and Hailblade Hailblade.
  • Obsidian Edge Obsidian Edge - New item
    • Replaces Emberknife Emberknife and Hailblade Hailblade.
    • Requires Placeholder and Auto-Smite to buy.
    • Cost: 350 Gold 350
    • Stats: 8% omnivamp against monsters
    • Unique Passive - Sear: Damaging monsters burns them for 60 (+ 30% AP) (+ 5% bonus AD) (+ 2% bonus health) magic damage over 5 seconds. Omnivamp against monsters provided by this item is not reduced by area of effect damage.
    • Unique Passive - Auto Path: Triggering Auto Smite 5 times consumes this item, granting all of the item's effects permanently as well as increasing the threshold and damage to 900.
    • Unique Passive - Huntsman: Killing large monsters grants 60 bonus experience. The first large monster killed grants an additional 150 bonus experience, for a total of 210. If you are at least 2 levels below the average level of the game, large monster kills grant 50 bonus experience per level below the average level of all players in the game. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.
    • Recoup: Regenerate up to 8 − 18 (based on level) mana per second when in the jungle or river, based on missing mana.
Ulternate Summoner Spells

Hotfixes

November 17th Hotfix

Caitlyn Caitlyn
Lulu Lulu
Shaco Shaco
  • Hallucinate Hallucinate
    • Undocumented/Bug Fix: Attacks from boxes spawned by the exploding clone will no longer trigger Hextech Dragon Soul Hextech Dragon Soul repeatedly ignoring its cooldown.

November 18th Hotfix

Objective Bounties
  • Losing team now needs to be further behind to activate.
  • Now falls off earlier when the losing team begins to come back.
Caitlyn Caitlyn
  • Yordle Snap Trap Yordle Snap Trap
    • Bug Fix: Fixed a bug where her recall would be interrupted if an enemy stepped on one of her traps.
Dragon Soul Dragon Soul
  • Bug Fix: Fixed a bug where champion clones could trigger the Hextech Dragon soul and ignore it's cooldown.

November 19th Hotfix

Evelynn Evelynn
  • Demon Shade Demon Shade
    • Bug Fix: Fixed a bug where she would appear translucent while stealthed.
Ultimate Spellbook-specific balancing
  • Aphelios Aphelios
    • Outgoing damage modifier changed to -5% from 0%.
  • Elise Elise
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Fiddlesticks Fiddlesticks
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Mordekaiser Mordekaiser
    • Incoming damage modifier changed to +5% from 0%.
  • Nidalee Nidalee
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
    • Healing modifier changed +20% from 0%.
  • Nunu Nunu
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
    • Healing modifier changed +20% from 0%.
  • Rell Rell
    • Incoming damage modifier changed to +10% from +5%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Sett Sett
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Thresh Thresh
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
    • Shielding modifier changed +20% from 0%.
  • Warwick Warwick
    • Incoming damage modifier changed to -5% from 0%.
  • Wukong Wukong
    • Incoming damage modifier changed to -5% from 0%.
  • Ulternate Summoner Spells

November 23rd Hotfix

Objective Bounties
  • Removed: Damaging an objective with a bounty no longer resets it's deactivation timer.
  • Dragon Slayer Dragon Slayer and Dragon Soul Dragon Soul values in determining objective bounties has been reduced.

References

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