- For the League of Legends patch, see V11.20.
Teamfight Tactics V11.20[]
Game[]
- Armory
- New Effect: All players now receive a Radiant Armory in the first round of Stage 5 and the third round of Stage 7 in Hyper Roll.
- Little Legends
- New Effect: Little Legends now appear on enemy boards while scouting.
- Radiant Blessing
- Chances of getting a high quality drop increased to 18% from 10%.
- New Effect: Now has a 0.54% chance of getting 8 item components.
- New Effect: Now has a 0.18% chance of getting 3 .
- New Effect: Now has a 0.18% chance of getting 2 and 20.
- Radiant Items
- New Effect: Units can now equip multiple Radiant items.
Champions[]
- Ability bonus attack speed reduced to 60 / 70 / 400% from 70 / 85 / 400%.
- Maximum mana increased to 170 from 150.
- Ability damage increased to 650 / 950 / 1750 from 600 / 900 / 1500.
- Base attack damage increased to 85 from 80.
- Starting mana increased to 60 from 50.
- Maximum mana reduced to 120 from 125.
- Ability AD ratio increased to 220 / 240 / 500% AD from 200 / 220 / 400% AD.
- Ability base damage reduced to 350 / 600 / 900 from 350 / 600 / 1000.
- Ability AD ratio reduced to 180 / 200 / 220% AD from 180 / 200 / 240% AD.
- Base attack damage increased to 85 from 80.
- Ability damage reduced to 250 / 350 / 450 from 250 / 350 / 500.
- Ability isolated damage reduced to 750 / 1050 / 1350 from 750 / 1050 / 1500.
- Base attack damage reduced to 60 from 65.
- Ability AD ratio reduced to 150% AD from 200% AD.
- Ability base damage increased to 100 at all Star levels from 80 / 90 / 100.
- Ability damage reduced to 450 / 700 / 1600 from 450 / 700 / 1750.
- Ability damage changed to 200 / 275 / 400 from 175 / 275 / 425.
- Base attack damage increased to 70 from 65.
- Base attack damage reduced to 35 from 40.
- Ability bonus true damage reduced to 70 / 85 / 100 from 70 / 90 / 110.
- Base health increased to 700 from 650.
- Ability number of targets increased to 1 / 1 / 8 from 1 at all Star levels.
Traits[]
- Monstrosity base attack damage increased to 70 / 90 / 110 (based on the number of Abominations) from 70 / 80 / 100.
- Monstrosity attack damage per Star level increased to 7 / 9 / 11 (based on the number of Abominations) from 7 / 8 / 10.
- Chances for getting a 4 turn egg at 3 Draconic increased to 4% from 2%.
- Chances for getting a 5 turn egg at 5 Draconic increased to 2% from 1%.
- Draconic 3 average value of egg increased to 3.1 from 2.9.
- Draconic 5 average value of egg increased to 7.3 from 6.8.
- New Effect: 5 turn eggs now have a 20% chance of dropping 1 , 2 item components, and 3 .
- Bonus attack damage and ability power reduced to 20 / 40 / 60 / 150 (based on the number of Forgottens) from 20 / 40 / 70 / 200.
- Bonus attack speed reduced to 10 / 30 / 70 / 125% (based on the number of Hellions) from 10 / 30 / 80 / 140%.
- Bonus attack speed increased to 80 / 200 / 500% (based on the number of Rangers) from 80 / 180 / 400%.
- Bonus attack speed reduced to 20 / 80 / 500% (based on the number of Sentinels) from 25 / 90 / 500%.
- Shield reduced to 175 / 800 / 2000 (based on the number of Sentinels) from 175 / 900 / 2000.
- Bonus attack damage per second increased to 4 / 10 / 20 (based on the number of Skirmishers) from 3 / 8 / 16.
- Ability power per cast reduced to 2 / 4 / 8% (based on the number of Spellweavers) from 2 / 4 / 10%.
Items[]
- Attack speed increased to 45% from 40%.