The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
League of Legends V11.20
- Rotating Game Mode: Ultra Rapid Fire returns to live servers from September 23rd, 2021 to November 8, 2021.
- AFK Penalties
- AFK penalty changes will continue their rollout to additional regions except Korea and China.
- For Worlds Clash participants with Premium Tickets who finish between 1st - 7th place: (1) Random Championship Skin Permanent.
- For all Worlds Clash participants (Premium and Basic Tickets) who finish 1st place: (1) Worlds Event Orb.
- For Worlds Clash participants with Premium Tickets who finish between 8th - 15th place: (1) Championship Skin Shard.
- For all Worlds Clash participants (Premium and Basic Tickets): (1) Dragonmancer Clash Icon.
- Newbie quests
- will take place as one of the unlockable champions in the "Unleash the Storm" quest.
- End of game
- Bug Fix: Fixed a bug that would invalidate wins if all players closed their clients with Alt+F4 within a certain window at the end of a game.
- will replace in the League of Legends tutorial.
- Base damage reduced to 70 / 95 / 120 / 145 / 170 from 70 / 100 / 130 / 160 / 190.
- Mana cost increased to 70 at all ranks from 30 / 35 / 40 / 45 / 50.
- Base voice lines have been remastered to sound clearer, cleaner, and smoother.
- Bug Fix: No longer activates from destroying trinkets or champion-generated objects.
- Cooldown reduced to 5 seconds at all ranks from 7 / 6.5 / 6 / 5.5 / 5.
- Base health increased to 555 from 534.
- Armor growth increased to 4 from 3.35.
- Cooldown reduced to 18 seconds at all ranks from 22 / 21 / 20 / 19 / 18.
- Healing cap increased to 120 / 150 / 180 / 210 / 240 from 90 / 120 / 150 / 180 / 210.
- Bonus AD ratio reduced to 20% bonus AD from 30%.
- Health ratio reduced to 8% of the target's current health from 10%.
- Bug Fix: Walls have been fixed to match each of their chromas.
- Bug Fix: Fixed a bug where it granted stacks despite not hitting a valid target.
- Bug Fix: Fixed a bug where would only receive half of local tower gold if his living shadow was active and in range.
- Bug Fix: Critical attack sounds will now play correctly for all of her skins.
- Bug Fix: Fixed a bug where the dash did not play its sound effect if cast from Fog of War into vision.
- Bug Fix: Now correctly plays a sound effect for herself and her allies when its return indicator times out.
- Bug Fix: Now correctly grants a shield when cast on an allied champion's clone.
- Bug Fix: Tooltip now includes the reduction on bonus damage against minions.
- Bug Fix: Fixed a bug where, if she owns a , her clone would die early whenever she took damage while invisible.
- Bug Fix: Now properly uses its animation while active when using , , or actives.
- Bug Fix: Fixed a bug where it did not grant stacks.
- Base shield reduced to from .
- Base damage reduced to 50 / 60 / 70 / 80 / 90 from 50 / 65 / 80 / 95 / 110.
- AP ratio reduced to 60% AP from 75% AP.
- Bug Fix: Fixed a bug where he would not get another cast of stolen if the marked target died within the ability's reset window.
- Bug Fix: Fixed a bug where using it on an enemy clone granted Tahm Kench vision of him for the rest of the game.
- Subsequent stone damage against monsters reduced to 75% from 80%.
- Splash and model updated to reflect his appearance in A Night at the Inn.
- Cone base damage increased to 60 / 110 / 160 / 210 / 260 / 310 from 50 / 95 / 140 / 185 / 230 / 275.
- Bug Fix: Fixed a bug where it would incorrectly mark enemies moved by champion-created terrain, such as or .
- Bug Fix: Fixed a bug where she was able to recast it on while she was in her .
- Bug Fix: Shadow's colors have been fixed to match each of their chromas.
- Bug Fix: Now correctly obtains 5 Hex Fragments upon killing super minions and epic monsters, in addition to siege minions.
- Bug Fix: No longer heals from attacking trinkets or champion-generated objects.
- Bug Fix: Bonus movement speed toward an enemy is no longer affected by the presence of another enemy in his path.
- Bug Fix: Fixed a bug where certain summoner spells could be used while in the resurrecting state.
- Cooldown for summoner spells restored.
- Initial damage increased to from .
- Bug Fix: Now properly attributes mark damage to whoever hits the mark.
- Heal health ratio reduced to 10% maximum health from 15%.
- Attack damage reduced to from .
- Attack damage reduced to from .
October 12th Hotfix
- Bug Fix: Fixed a bug where upgrading would grant a duplicate.