- For the League of Legends patch, see V11.19.
Teamfight Tactics V11.19[]
Game[]
- Loot Orbs
- Tome of Traits drop rate from golden orbs reduced by 40%.
- Radiant Blessing
- Tap Particule
- On mobile, when you tap on the board little poofs of TFT magic will appear at your fingertips.
- Tutorial
- New tutorial for the mobile platform.
- Uses a smaller roster of champions from TFT's first set.
- Uses limited items.
- Uses the new traits, Exemplar, which is like Nobles, but summons an extra large Demacian from the sky at its final tier.
- Has adjusted several traits and champions from TFT's first set.
- It'll bring you back to your glory days when you got first every game.
Champions[]
- Base attack damage increased to 70 from 60.
- Base attack damage reduced to 80 from 95.
- Ability base damage reduced to 125 / 200 / 700 from 150 / 225 / 900.
- Ability AD ratio reduced to 140 / 150 / 400% AD from 170 / 180 / 400% AD.
- New Effect: Now passively ignores 50% of his target's armor.
- Maximum mana reduced to 140 from 160.
- Base health increased to 750 from 700.
- Ability base damage increased to 230 / 300 / 850 from 230 / 290 / 850.
- Ability bonus attack speed increased to 70 / 80 / 110% from 70 / 80 / 100%.
- Ability damage reduction reduced to 30 / 40 / 120 from 30 / 50 / 200.
- Starting mana increased to 20 from 0.
- Ability bonus attack speed increased to 30 / 50 / 75% from 30 / 50 / 70%.
- Ability AD ratio increased to 90 / 100 / 115% AD from 90 / 100 / 110% AD.
- Ability armor shred increased to 20 / 25 / 40 from 20 / 25 / 30.
- Ability damage increased to 175 / 275 / 425 from 150 / 250 / 400.
- Starting mana increased to 80 from 40.
- Maximum mana increased to 120 from 80.
- Attack range reduced to 4 hexes from 5.
- Base attack damage increased to 65 from 60.
- Starting mana increased to 65 from 60.
- New Effect: Ability now always leaps away from enemies, instead of leaping behind the farthest enemy and if there were an enemy adjacent to her, leaping away from enemies.
- Ability shield increased to 250 / 350 / 600 from 250 / 350 / 550.
Traits[]
- Monstrosity base health increased to 900 / 1500 / 2000 (based on the number of Abominations) from 900 / 1400 / 1900.
- Monstrosity health per Star level increased to 90 / 150 / 200 (based on the number of Abominations) from 90 / 140 / 190.
- AD ratio increased to 225 / 475 / 1200% (based on the number of Cannoneers) AD from 225 / 450 / 1200% AD.
- Baby Dragon base attack damage reduced to 100 from 125.
- Bug Fix: Clarified tooltip.
- Shield strength increased to 20 / 50 / 100% (based on the number of Skirmishers) maximum health from 20 / 40 / 100%.
- Bonus damage increased to 60% of target's missing health from 50%.
Items[]
- New Effect: Now grants 20 ability power.
- Taunt range increased to 4 hexes from 2.
- New Effect: Now able to taunt if placed well.
- Taunt range increased to 4 hexes from 2.
- New Effect: Now able to taunt if placed well.