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For the Teamfight Tactics icon Teamfight Tactics patch, see V11.17 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V11.17[]

Client[]

  • Rotating Game Mode: One for All returns from August 12th, 2021 until September 7th, 2021.
League Client
  • The web browser at the heart of the League Client is being updated. This'll mean fewer crashes, lower memory consumption, and faster performance. It also unlocks our ability to make future improvements so there's plenty more to come. [1]
  • Bug Fix: Fixed a bug that caused excessive slowness during the end of the game.
RP Pricing Update
  • We're updating RP pricing for some regions for Teamfight Tactics and League of Legends on September 8, 2021. [2]
  • Brazil, Latin America, Russia, and Turkey will see increased prices due to exchange rates and tax changes. From August 23 to September 8, players will receive double Bonus Currency from all RP purchases.
Updated System Requirements
  • Minimum system requirements for League of Legends and Teamfight Tactics on desktop are changing. In particular, Macs are now required to run macOS 10.12 or later. We update these requirements so that we can focus on delivering new features rather than maintaining older hardware. [3]
Void Clash
  • The first weekend of the Void-themed Clash will be September 4 and 5, 2021. Team formation for the first weekend will open starting on August 30. The second weekend will be September 18 and 19, and team formation will open starting on September 13.
Your Shop
  • Your Shop returns from July 22, 2021 to August 30, 2021 (6:00 PM CEST).

Game[]

Charms
  • Bug Fix: Fixed a bug where charms would briefly lose functionality when hitting enemy champions who were spamming move commands with certain abilities that allow movement while casting.

Champions[]

Akshan Akshan
  • Dirty Fighting Dirty Fighting
    • Bug Fix: Second attack now more consistently completes when the first attack was executed at maximum range.
    • Bug Fix: Improved predictions for if the first attack will kill the target, including through shields and with his on-hit effects.
    • Bug Fix: A placeholder icon no longer appears under him after gaining a shield.
  • Going Rogue Going Rogue
    • Removed: Can no longer claim Scoundrels if he is dead.
  • Heroic Swing Heroic Swing
    • Base damage per shot reduced to 30 / 50 / 70 / 90 / 110 from 30 / 55 / 80 / 105 / 130.
    • Bonus AD ratio per shot increased to 17.5% bonus AD from 10%.
    • Bug Fix: Swings no longer ends early when colliding with turrets at a certain angle.
    • Bug Fix: Cooldown no longer resets when scoring a takedown against an enemy Command Hallucinate clone.
  • Comeuppance Comeuppance
    • Cooldown when cancelled reduced to 5 seconds from 15.
    • Bug Fix: Execute against minions now deals true damage instead of physical damage.
    • Bug Fix: Fixed a bug where a single bullet from Comeuppance dealt unusually lethal damage to Yorick's Yorick's Maiden Maiden.
Amumu Amumu
  • Stats
    • Health growth reduced to 75 from 80.
    • Armor growth reduced to 3.5 from 3.8.
  • Bandage Toss Bandage Toss
    • New Effect: Now uses a 2 charge system with a recharge time of 16 / 15.5 / 15 / 14.5 / 14 seconds, affected by ability haste.
    • Cooldown reduced to 3 seconds between casts at all ranks, from 10 / 9.5 / 9 / 8.5 / 8.
      • Cooldown between casts is unaffected by ability haste.
    • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to 85% AP from 70% AP.
  • Despair Despair
    • Base damage per tick increased to 6 / 8 / 10 / 12 / 14 from 4 / 6 / 8 / 10 / 12.
    • Health ratio per tick reduced to 0.5 / 0.575 / 0.65 / 0.725 / 0.8% of target's maximum health from 0.5 / 0.625 / 0.75 / 0.875 / 1%.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Stun duration reduced to 1.5 seconds at all ranks from 1.5 / 1.75 / 2.
Caitlyn Caitlyn
  • Ace in the Hole Ace in the Hole
    • Bug Fix: Fixed a bug where the extended tooltip and level-up tooltip did not contain its damage ratio.
Dr Dr. Mundo
  • Goes Where He Pleases Goes Where He Pleases
    • Bug Fix: Fixed a bug where, when an enemy immobilized Dr. Mundo while standing on top of him, Goes Where He Pleases' canister would get destroyed before it hit the ground.
Ekko Ekko
Evelynn Evelynn
  • Last Caress Last Caress
    • Cooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.
Gangplank Gangplank
  • Trial by Fire Trial by Fire
    • Bonus movement speed reduced to 15% − 30% (based on level) from 30% at all levels.
  • Parrrley Parrrley
    • New Effect: Now interacts with hit effects as if Gangplank was Ranged role ranged.
    • Undocumented: Now critically strikes for (20 / 45 / 70 / 95 / 120 (+ 100% AD)) × ((75% + 40% 40%)) from 20 / 45 / 70 / 95 / 120 (+100% AD) × ((75% + 40% 40%))(bug)
  • Powder Keg Powder Keg
    • New Effect: Attacks and Parrrley Parrrley that critically strike the Keg to explode have their damage increased by 25% before the Keg splashes it.
      • This includes the Sheen item Spellblade damage applied by the attack or stored on the barrel.
    • Number of barrels increased to 3 / 3 / 4 / 4 / 5 from 3 at all ranks.
    • Recharge timer increased to 18 / 17 / 16 / 15 / 14 seconds from 18 / 16 / 14 / 12 / 10.
Graves Graves
Irelia Irelia
  • Bladesurge Bladesurge
    • Heal AD ratio reduced to 8 / 10 / 12 / 14 / 16% AD from 12 / 14 / 16 / 18 / 20% AD.
Kalista Kalista
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where she was still able to basic attack and lunge if she was charmed at the beginning of a basic attack wind-up.
Kassadin Kassadin
  • Force Pulse Force Pulse
    • Bug Fix: Fixed a bug where he would sometimes be unable to cast it.
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Shadow Assassin bonus damage reduced to 8% − 30% (based on level) from 12% − 44% (based on level).
Leona Leona
  • Eclipse Eclipse
    • Bonus resistances reduced to 15 / 20 / 25 / 30 / 35 from 20 / 25 / 30 / 35 / 40.
Lillia Lillia
  • Watch Out! Eep! Watch Out! Eep!
    • Bug Fix: Fixed a bug where the extended tooltip was missing the information that it deals 50% damage to minions.
Lissandra Lissandra
  • Stats
    • Base attack damage increased to 55 from 53.
  • Ice Shard Ice Shard
    • Mana cost reduced to 55 / 60 / 65 / 70 / 75 from 60 / 65 / 70 / 75 / 80.
Lucian Lucian
  • Stats
    • Base attack damage reduced to 62 from 64.
  • Lightslinger Lightslinger
    • New Innate - Vigilance: Ally buffs empower Lucian's next 2 basic attacks to deal 14 (+ 10% AD) magic damage On-hit icon on-hit, stacks up 4 attacks.
  • Ardent Blaze Ardent Blaze
    • Mana cost reduced to 60 from 70.
    • New Effect: Ally mark triggers now apply Vigilance to Lucian.
  • The Culling The Culling
    • Base damage per shot reduced to 15 / 30 / 45 from 20 / 40 / 60.
    • AP ratio per shot increased to 15% AP from 10% AP.
    • Number of shots reduced to 22 at all ranks from 22 / 28 / 34.
    • New Effect: Number of shots is now increased by 1 per 4% critical strike chance.
Mordekaiser Mordekaiser
Nami Nami
  • Stats
    • Base health increased to 490 from 475.
  • Ebb and Flow Ebb and Flow
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
Neeko Neeko
  • Inherent Glamour Inherent Glamour
    • Bug Fix: Fixed a few bugs where her voice lines in-game weren't always playing correctly or even at all, especially when entering a disguise. Her voice will also accurately play from her location instead of the center of the screen.
Nunu Nunu
  • Biggest Snowball Ever! Biggest Snowball Ever!
    • Bug Fix: Fixed a bug where he would be knocked up to a very high height when hit by Rek'Sai's Rek'Sai's Unburrow Unburrow while channeling.
  • Snowball Barrage Snowball Barrage
    • Bug Fix: Fixed a bug where it was missing its tooltip when hovering during mid-cast.
    • Bug Fix: Fixed a bug where the tooltip was incorrectly displaying damage as "total damage" when it is actually "per snowball".
Rek'Sai Rek'Sai
Senna Senna
  • Absolution Absolution
    • Critical strike damage reduction reduced to 8.5% from 14%.
      • Critical strike damage increased to 160.125% from 150.5%.
    • Mist Wraith spawn rate on minions she kills increased to 10% from 4.166%.
Shaco Shaco
  • Hallucinate Hallucinate
    • Bug Fix: Clone now correctly gains 10 gold from killing a ward, not 20.
Sylas Sylas
  • Hijack Hijack
    • Bug Fix: Fixed a bug where the cooldown would sometimes not revert correctly if he died while casting a hijacked ultimate.
    • Bug Fix: Fixed several visual bugs that occured when he hijacked Gun Goddess Miss Fortune's Gun Goddess Miss Fortune's Bullet Time Bullet Time.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Fixed a bug where the ultimate availability HUD indicator was not graying out after his ult was used.
Teemo Teemo
  • Toxic Shot Toxic Shot
    • On-hit base damage increased to 14 / 25 / 36 / 47 / 58 from 11 / 22 / 33 / 44 / 55.
Viego Viego
  • Stats
    • Base attack range reduced to 200 units from 225.
  • Sovereign's Domination Sovereign's Domination
    • Base heal reduced to 3% maximum health from 8%.
    • Heal bonus AD ratio increased to 3% per 100 bonus AD from 2.5%.
    • Heal AP ratio increased to 2% per 100 AP from 1.5% per 100 AP.
    • Heal attack speed ratio increased to 5% per 100% bonus attack speed from 2.5%.
    • Bug Fix: Fixed a bug where, when possessing Zoe Zoe, recasting Paddle Star Paddle Star would launch a second star that disappears.
    • Bug Fix: Fixed a bug where his basic ability cooldowns would get permanently reduced after gaining Accelerando stacks while possessing Sona Sona.
  • Blade of the Ruined King Blade of the Ruined King
    • Critical strike chance ratio increased to 0% − 100% (based on critical strike chance) from 0% − 75% (based on critical strike chance).
  • Spectral Maw Spectral Maw
    • Bug Fix: Fixed a bug where, when he has Violent Tendencies Violent Tendencies buff active as his possession ends, Spectral Maw will be on cooldown.
    • Bug Fix: Fixed a bug where, when he casts Kindred's Kindred's Wolf's Frenzy Wolf's Frenzy just as his possession ends, he would no longer be able to cast Spectral Maw.
  • Harrowed Path Harrowed Path
    • Detection radius increased to 450 units from 400.
  • Heartbreaker Heartbreaker
    • Slow duration reduced to 0.25 seconds from 0.5.
Wukong Wukong
  • Crushing Blow Crushing Blow
    • Bug Fix: Fixed a bug where he was able to entirely cancel the animation by entering a stop command.
Xayah Xayah
  • Double Daggers Double Daggers
    • Cast time reduced to 0.25 − 0.1 (based on bonus attack speed) seconds from 0.25 at all attack speeds.
  • Featherstorm Featherstorm
    • Base damage increased to 200 / 300 / 400 from 125 / 250 / 375.
Zed Zed
  • Razor Shuriken Razor Shuriken
    • Bonus AD ratio increased to 110% bonus AD from 100%.
      • Secondary target bonus AD ratio increased to 66% bonus AD from 60%.
  • Shadow Slash Shadow Slash
    • Bonus AD ratio reduced to 65% bonus AD from 80%.
  • Death Mark Death Mark
    • Cooldown increased to 120 / 100 / 80 seconds from 120 / 90 / 60.

Items[]

Caulfield's Warhammer Caulfield's Warhammer
Cloth Armor Cloth Armor
  • Bug Fix: Fixed a bug where the Cloth Armor and Refillable Potion Refillable Potion starting bundle would display "+1 More" text even though it does not grant a third item.
Divine Sunderer Divine Sunderer
  • Attack damage reduced to 35 from 40.
Eternal Winter Eternal Winter
  • Bug Fix: Fixed a bug where it was not displaying the actual number of champions rooted and slowed by the item's active in the inventory tooltip.
Hullbreaker Hullbreaker
  • Health increased to 400 from 300.
Pickaxe Pickaxe
Refillable Potion Refillable Potion
  • Bug Fix: Fixed a bug where the Cloth Armor Cloth Armor and Refillable Potion starting bundle would display "+1 More" text even though it does not grant a third item.
Serpent's Fang Serpent's Fang
  • Lethality reduced to 12 from 18.
Wit's End Wit's End
  • Fray damage changed to 15 − 80 (based on level) from 15 − 80 (based on level). Formula changed.
Youmuu's Ghostblade Youmuu's Ghostblade

Runes[]

Fleet Footwork Fleet Footwork
  • Healing against minions reduced to (Melee role 20% / Ranged role 10%) from (Melee role 100% / Ranged role 20%).
  • Base heal increased to 10 − 100 (based on level) from 3 − 60 (based on level).
  • Bonus AD ratio increased to 40% bonus AD from 30%.
  • AP ratio increased to 30% AP from 20% AP.
Ravenous Hunter Ravenous Hunter
  • Bug Fix: Fixed a bug where it was healing against wards. Its tooltip now also correctly displays the total amount of healing done.

Hotfixes[]

August 25th Hotfix[]

Kalista Kalista
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where she was able to attack multiple targets by switching targets during the windup animation.

August 26th Hotfix[]

Lucian Lucian
  • Lightslinger Lightslinger
    • Bug Fix: Fixed a bug where Vigilance did not consume a charge or deal damage during Lightslinger's second shot.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Fixed a bug where he would destroy self-targeted missiles.

References[]

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