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For the Teamfight Tactics icon.png Teamfight Tactics patch, see V11.12 (Teamfight Tactics).

New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Pool Party Braum Pool Party Braum
    Chromaskins.png Chromas: Amethyst, Aquamarine, Catseye, Obsidian, Peridot, Rose Quartz, Ruby, Sandstone
  • Corporate Mundo Corporate Mundo
    Chromaskins.png Chromas: Obsidian, Pearl, Rose Quartz, Ruby, Tanzanite
  • Pool Party Sett Pool Party Sett
    Chromaskins.png Chromas: Amethyst, Aquamarine, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby

The following Emotes have been added to the store:

League of Legends V11.12

Client

  • Rotating Game Mode: Nexus Blitz returns to live servers from May 27, 2021 to June 28, 2021.

Champions

Aphelios Aphelios
  • Stats
    • Base magic resistance increased to 30 from 26.
    • Attack damage growth increased to 3 from 2.4.
  • Severum Severum
    • Healing from basic attacks reduced to 3% − 10% (based on level) from 3% − 20% (based on level).
    • Healing from spells increased to 9% − 30% (based on level) from 3% − 20% (based on level).
  • Onslaught Onslaught
    • Attack speed ratio reduced to 2 per 100% bonus attack speed from 3.
    • Base damage increased to 10 − 40 (based on level) from 10 − 30 (based on level).
    • Bonus AD ratio changed to 20% − 35% (based on level) bonus AD from 21% − 30% (based on level).
  • Crescendum Crescendum
    • Bonus damage reduced to 0% − 160% (based on number of Chakrams) AD from 0% − 164% (based on number of Chakrams) AD.
  • Sentry Sentry
    • Base damage increased to 31 − 100 (based on level) from 25 − 85 (based on level).
    • Bonus AD ratio increased to 40% − 60% (based on level) bonus AD) from 35% − 50% (based on level).
Dr. Mundo Dr. Mundo - Full Relaunch
  • General
  • Goes Where He Pleases Goes Where He Pleases (Innate)
    • New Effect: Now periodically causes him to ignore the next Stun icon.png immobilizing effect.
      • Preventing an effect makes him lose 7% of his current health and launches a canister that lands 525 units in the general direction of its source, remaining on the ground for 7 seconds. Dr. Mundo can pick it up to heal himself for 8% of his maximum health and reduce the cooldown of this effect by 15 seconds.
      • Enemy champions can destroy the canister by walking over it before Dr. Mundo reaches it.
      • Goes Where He Pleases' cooldown resets upon respawning.
      • Cooldown: 45 − 15 (based on level) seconds.
    • Health regeneration reduced to 2% maximum health from 2.5%.
  • Infected Bonesaw Infected Bonesaw (Q)
    • Health cost reduced to 50 at all ranks from 50 / 60 / 70 / 80 / 90.
    • Minimum damage increased to 80 / 135 / 190 / 245 / 300 from 80 / 130 / 180 / 230 / 280.
    • Maximum damage to monsters changed to 150 / 225 / 300 / 375 / 450 from 100 / 200 / 300 / 400 / 500.
    • Removed: No longer restores health equal to the full health cost if Infected Bonesaw kills a non-champion.
    • Removed: Damage is no longer capped at 100 / 200 / 300 / 400 / 500 against minions.
  • Heart Zapper Heart Zapper (W)
    • No longer a toggle spell.
    • Removed: No longer grants 30% tenacity while toggled on.
    • New Active: Dr. Mundo charges up a defibrillator for 4 seconds, dealing a total of 80 / 140 / 200 / 260 / 320 magic damage over the duration, with each tick occuring every 0.25 seconds, to nearby enemies and storing 25 / 30 / 35 / 40 / 45% of the post-mitigation damage he takes. Heart Zapper can be recast after 1 second for the duration, and does so automatically at the end of the duration.
    • New Recast: Dr. Mundo detonates the defibrillator, dealing 20 / 35 / 50 / 65 / 80 (+ 7% bonus health) magic damage to nearby enemies and Heal power icon.png healing himself for 100% of all the damage stored if at least one enemy is hit, reduced to 50% if no Champion icon.png champion is hit.
    • Health cost changed to 5% current health on-cast from 10 / 15 / 20 / 25 / 30 health per second while toggled on.
    • Cooldown increased to 17 / 16.5 / 16 / 15.5 / 15 seconds from 4 seconds at all ranks.
  • Blunt Force Trauma Blunt Force Trauma (E)
    • Removed Passive: Taking magic damage or paying a health cost increases Dr. Mundo's magic resistance by 3% for 2 seconds, stacking up to 2 / 5 / 8 / 11 / 13 times.
    • Removed Effect: On activation, grants 30 / 45 / 60 / 75 / 90 bonus attack damage for 5 seconds, increased by an amount based on his percentage health, up to a maximum total of 50 / 80 / 110 / 140 / 170 at 100% missing health.
    • New Passive: Now always passively grants 15 / 20 / 25 / 30 / 35 bonus attack damage, increased based on his missing health, up to a maximum total of 40 / 50 / 60 / 70 / 80 at 70% missing health.
    • Health cost reduced to 10 / 20 / 30 / 40 / 50 from 25 / 35 / 45 / 55 / 65.
    • Cooldown increased to 8 / 7.5 / 7 / 6.5 / 6 seconds after the attack from 6 / 5.5 / 5 / 4.5 / 4 seconds on-cast.
    • New Effect: Empowered attack's windup is now Vi Excessive Force 2.png uncancelable.
    • Bonus attack range increased to 50 from 25.
    • New Effect: Attack now applies against structures, consuming the effect and dealing the bonus damage.
    • Damage of the empowered attack changed to 5 / 15 / 25 / 35 / 45 (+ 7% bonus health) from 4 / 4.5 / 5 / 5.5 / 6% maximum health.
      • New Effect: Now increases the bonus damage to the primary target by 0% − 60% (based on missing health).
      • New Effect: Now deals 40% increased damage to minions and non-epic monsters.
    • New Effect: Now knocks enemies killed by the attack away in a line, dealing 100% AD plus Blunt Force Trauma's minimum bonus damage to other enemies they pass through.
  • Maximum Dosage Maximum Dosage (R)
    • Removed: 25% current health health cost.
    • New Effect: Now additionally heals him on-cast for 20% of his missing health.
    • Duration reduced to 10 seconds from 12 seconds.
    • New Effect: Now additionally grants (4 / 5.5 / 7% bonus health) bonus attack damage for the duration.
    • Total health regeneration reduced to 20 / 45 / 70% maximum health from 60 / 85 / 110%.
Draven Draven
  • Spinning Axe Spinning Axe
    • Base damage increased to 40 / 45 / 50 / 55 / 60 from 35 / 40 / 45 / 50 / 55.
    • Bonus AD ratio increased to 70 / 80 / 90 / 100 / 110% bonus AD from 65 / 75 / 85 / 95 / 105%.
    • Bug Fix: Now properly stacks Manamune Manamune.
Gnar Gnar
  • Stats
    • Base attack damage reduced to 57 from 59.
Gragas Gragas
Hecarim Hecarim
  • Stats
    • Base armor increased to 35 from 32.
  • Rampage Rampage
    • Bonus AD ratio increased to 85% bonus AD from 75%.
Illaoi Illaoi
  • Stats
    • Mana growth increased to 50 from 40.
Jarvan IV Jarvan IV
Kai'Sa Kai'Sa
  • Icathian Rain Icathian Rain
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 8 / 7.5 / 7 / 6.5 / 6.
Karma Karma
Malphite Malphite
  • Thunderclap Thunderclap
    • On-hit base damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
    • On-hit armor ratio increased to 15% armor from 10% armor.
Nasus Nasus
  • Soul Eater Soul Eater
    • Life steal reduced to 10 / 16 / 22% (based on level) from 12 / 18 / 24% (based on level).
Poppy Poppy
Rammus Rammus
Renekton Renekton
  • Cull the Meek Cull the Meek
    • Non-champion base heal reduced to 2 / 3 / 4 / 5 / 6 from 3 / 4 / 5 / 6 / 7.
    • Non-champion heal bonus AD ratio reduced to 3% bonus AD from 4%.
    • Empowered non-champion base heal reduced to 6 / 9 / 12 / 15 / 18 from 9 / 12 / 15 / 18 / 21.
    • Empowered non-champion heal bonus AD ratio reduced to 9% bonus AD from 12%.
Skarner Skarner
Sylas Sylas
Talon Talon
  • Rake Rake
    • Initial base damage reduced to 40 / 50 / 60 / 70 / 80 from 45 / 60 / 75 / 90 / 105.
    • Initial bonus AD ratio reduced to 40% bonus AD from 55%.
    • Return base damage increased to 50 / 80 / 110 / 140 / 170 from 45 / 70 / 95 / 120 / 145.
    • Return bonus AD ratio increased to 80% bonus AD from 70%.
Trundle Trundle
Udyr Udyr
  • Phoenix Stance Phoenix Stance
    • Cone base damage reduced to 50 / 95 / 140 / 185 / 230 / 275 from 60 / 110 / 160 / 210 / 260 / 310.
    • Cone AP ratio increased to 80% AP from 70% AP.
Varus Varus
  • Blighted Quiver Blighted Quiver
    • Piercing Arrow Piercing Arrow maximum bonus damage reduced to 9% − 21% (based on level) of the target's missing health from 10.8% − 25.2% (based on level).
Wukong Wukong
  • Stats
    • Attack damage growth reduced to 3.5 from 4.
  • Crushing Blow Crushing Blow
    • Bonus AD ratio reduced to 45% bonus AD from 50%.
Ziggs Ziggs
  • Bouncing Bomb Bouncing Bomb
    • Base damage increased to 85 / 135 / 185 / 235 / 285 from 85 / 130 / 175 / 220 / 265.
  • Mega Inferno Bomb Mega Inferno Bomb
    • Medium to long distance cast missile speed increased to 2250 from 1550.
      • Minimum travel time of 1.2 seconds unchanged.
      • Radius in which the missile uses this fixed travel time adjusted to 2700 from 2000 to correspond to the missile speed increase for long casts.

Items

Black Cleaver Black Cleaver
  • Bug Fix: Now properly appears in the movement tab of the in-game shop.
Randuin's Omen Randuin's Omen
  • Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.
Warden's Mail Warden's Mail
  • Bug Fix: Fixed the tooltip to properly count blocked damage from the Rock Solid passive.

Runes

Demolish Demolish
  • Bug Fix: Dead allies can no longer stack it with the player against the same turret.

Hotfixes

June 12th Hotfix

Dr. Mundo Dr. Mundo
  • Infected Bonesaw Infected Bonesaw
    • Maximum damage to monsters increased to 300 / 350 / 400 / 450 / 500 from 150 / 225 / 300 / 375 / 450.
  • Heart Zapper Heart Zapper
    • Heal ratio against large monsters increased to 100% from 50%.

References

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