- For the Teamfight Tactics patch, see V11.11 (Teamfight Tactics).
New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
- (2000 PROJECT 2021 Tokens) (Limited)
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends V11.11[]
Client[]
- Rotating Game Mode: Nexus Blitz returns to live servers from May 27, 2021 to June 28, 2021.
Game[]
- In-game shop
- The build tree has been upgraded to put some respect on the final item (it's larger) as well as accommodate taller trees.
- Mythic items with an active now have their own special Mythic active border to differentiate them from the normal active items.
- Mythic item borders now show up in the scoreboard.
- The builds-into dropdown gained some smarts and can resize based on its content.
- and now appear in the starting items section of the support tab if you load in with Smite.
- Shopkeeper
- Open Shop voice lines are once again available for champions and skins that have them.
Champions[]
- Bug Fix: No longer causes jungle monsters' health to regenerate if used out of combat.
- Bug Fix: No longer grants a stack of when used on a spell-shielded target.
- Mana cost reduced to 55 from 70.
- Damage AP ratio reduced to 20% AP from 30% AP.
- General
- Bug Fix: Voice lines for opening the shop plays once again.
- Stats
- Health regeneration growth increased to 0.65 from 0.55.
- Base armor increased to 24 from 22.
- Undocumented/Bug Fix: Now properly triggers and grants charges for , , and .
- Stats
- Attack damage growth increased to 4 from 3.
- Undocumented/Bug Fix: Enemy champions who had Gwen as their target for attacks before starting a channel will no longer interrupt their channel to attempt to attack Gwen when she enters her Hallowed Mist.
- Damage bonus AD ratio increased to 75% bonus AD from 70%.
- Minimum bonus AD ratio increased to 55% bonus AD from 50%.
- Maximum bonus AD ratio increased to 110% bonus AD from 100%.
- Minimum bonus AD ratio increased to 55% bonus AD from 50%.
- General
- Updated visual effects.
- VFX updated to improve color range and reduce noise.
- VFX updated to improve color range and reduce noise.
- Bug Fix: Can no longer trigger with just two hits.
- Undocumented/Bug Fix: Now always applies ability damage on cast.
- Cooldown increased to 9 seconds from 8.
- Base damage reduced to 45 / 80 / 115 / 150 / 185 from 60 / 95 / 130 / 165 / 200.
- Bug Fix: VO once again plays.
-
- Bug Fix: Hitting him triggers more metallic sounds.
-
- Bug Fix: Fixed an SFX bug where the initial portion of the ability couldn't be heard if he casts the ability from Fog of War.
- AD ratio reduced to 90% AD from 100% AD.
- Critical strike bonus damage AD ratio reduced to 54% AD from 60% AD.
- AD ratio reduced to 90% AD from 100% AD.
- Base bonus true damage increased to 30 / 40 / 50 / 60 / 70 from 20 / 30 / 40 / 50 / 60.
- Damage against monsters reduced to 155% from 185%.
- Damage against monsters increased to 150% from 100%.
- General
- Bug Fix: Voice lines for opening the shop plays once again.
- Bonus movement speed reduced to 3 / 5 / 7 / 9 / 11% from 5 / 7 / 9 / 11 / 13%.
- Bug Fix: No longer deals its damage instantly when cast at point zero.
- Damage cap against monsters reduced to 80 from 120.
- Stats
- Health growth increased to 110 from 98.
- Bonus attack range per 20 stacks reduced to 20 from 25.
- New Effect: Heal now scales with 1.6 per 1 lethality.
- New Effect: Bonus movement speed now scales with 5% per 100 AP.
- Damage AP ratio increased to 70% AP from 50% AP.
- Self base shield increased to 75 − 225 (based on level) from 75 − 150 (based on level).
- Ally base shield increased to 50 − 150 (based on level) from 50 − 100 (based on level).
- Multi target AP ratio reduced to 9% AP from 10% AP.
- Single target AP ratio reduced to 18% AP from 20% AP.
- AP ratio reduced to 50% AP from 55% AP.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
-
- Bug Fix: Hitting him triggers more metallic sounds.
-
- Bug Fix: Fixed an SFX bug where if he used it and started draining a target's soul, the target would not hear the stereo whisper SFX or the soul drain start SFX.
- General
- The voice line from closing the shop has been moved to when the shop is opened.
- Cooldown reduced to 14 seconds from 17.
- AD ratio reduced to 20 / 23.5 / 27 / 30.5 / 34% AD from 20 / 24 / 28 / 32 / 36% AD.
- Bug Fix: Fixed a bug where it would go on cooldown and use mana despite it not being actually activated when trying to cast it on an enemy outside of its range and recasting it afterwards without a target.
Items[]
- Armor reduction per Carve stack increased to 5% from 4%.
- Maximum armor reduction increased to 30% from 24%.
- Armor reduced to 30 from 35.
- Removed: Thorns no longer scales with 10% bonus armor.
- Spellblade damage increased to 12% of target's maximum health from 10%.
- Minimum spellblade healing increased to ( 97.5% / 60%) base AD from ( 75% / 45%).
- Snowbind cooldown for ranged champions increased to 6 seconds from 4.
- Snowbind base slow for ranged champions reduced to 12.5% from 25%.
- Snowbind slow health ratio for ranged champions reduced to 2% per 1000 maximum health from 4%.
- New Effect: Now has a base basic damage reduction of 7.
- Basic damage reduction health ratio reduced to 3.5 per 1000 health from 5.
- Attack speed slow increased to 20% from 15%.
- Heal and shield power per stack increased to 6% from 4%.
- Maximum heal and shield power increased to 30% from 20%.
- New Effect: Now has a base basic damage reduction of 5.
- Basic damage reduction health ratio reduced to 3.5 per 1000 health from 5.
- Shield reduction for ranged champions increased to 35% from 25%.
- Tier changed to Basic from Epic.
- Rapids ability power increased to 25 − 45 (based on level) from 20 − 40 (based on level).
- - Removed
- Removed from the game.
- New:
- Cost: 1100, upgrades from .
- Stats: 15 ability haste, 150 health.
- Unique Passive - Arcane Cache: This item can store up to 3 purchased .
- Unique Passive - Behold: Increase your Stealth Ward and caps by 1.
- Unique Passive - Blessing of Ixtal: Increases bonus attack damage, bonus health, ability power and ability haste by 12%.
- Limited to 1 Sightstone item.
- Old:
- Requires level 13 to purchase. Requires 20 Stealth Wards or Totem Wards placed to purchase. Requires to purchase.
- Recipe: + 1200 = 2300.
- Stats: 40 ability haste, 10% movement speed.
- Unique Passive - Arcane Cache: This item can store up to 3 purchased .
- Unique Passive - Visions of Ixtal: Increase your Stealth Ward and caps by 1.
- Limited to 1 Sightstone item.
- New Effect: Now has a base basic damage reduction of 5.
- Basic damage reduction health ratio reduced to 3.5 per 1000 health from 5.
- Tooltip now shows how much Rock Solid damage has been blocked.
- Warmog's Heart health threshold changed to 1100 bonus health from 3000 maximum health.
- New:
- Cost: 1100.
- Stats: 10 ability haste, 150 health.
- Unique Passive: Transforms into after completing a support quest ( 1000 generated gold) and reaching level 13.
- The transformation is permanent: selling the item and buying it again will automatically transform it to . Having the support item in the inventory is not necessary for the transformation.
- Unique Passive - Arcane Cache: This item can store up to 3 purchased .
- Limited to 1 Sightstone item.
- Old:
- Requires level 13 to purchase. Requires 20 Stealth Wards or Totem Wards placed to purchase.
- Cost: 1100, upgrades from .
- Stats: 25 ability haste.
- Unique Passive - Arcane Cache: This item can store up to 3 purchased .
- Unique Passive - Visions of Ixtal: Increase your Stealth Ward and caps by 1.
- Limited to 1 Sightstone item.
- Builds Into: .
Runes[]
- Cooldown increased to 12 seconds from 8.
- Bug Fix: Swapping regular once with Unsealed Spellbook no longer makes it deal its upgraded 900 damage when it is swapped back.
Nexus Blitz[]
- Events
- King of the Hill, DPS Race, and Bardle Royale now take level differences into account when determining where to spawn.
- DPS Race
- Dummy base health reduced 1000 from 5000.
- Dummy health per second until 6 minutes reduced to 2 from 15.
- Dummy health per second after 6 minutes reduced to 4 from 30.
- New Effect: Dummies cannot be reduced below 1 health.
- Loot Teemo and Veigar
- Chances to spawn after the first event reduced to 9% from 13%.
- Less likely to remain deep in the enemy territory in the early game.
- Rewards
- can no longer be the first reward.
- Items
- no longer available.
- Bonus movement speed determination angle reduced to 130° from 180°.
- Base health reduced to 2800 from 3000.
- Base armor reduced to 20 from 60.
- Base magic resistance reduced to 20 from 60.
- New Effect: Now gains a shield equal to 60% maximum health that breaks after being or immobilized.
Hotfixes[]
May 27th Hotfix[]
- Bug Fix: Fixed the AP ratio to its intended value (40%).
- Bug Fix: Fixed the slow to its intended value (30%).
May 28th Hotfix[]
- Nexus Blitz specific balancing
- URF Deathmatch
- Gold difference multiplier reduced to 30% from 100%.
- Incoming damage modifier changed to -3% from 0%.
- Outgoing damage modifier changed to -10% from -5%.
- Outgoing damage modifier changed to -3% from 0%.
- Bug Fix: Can no longer use on the from the Protect the Soraka event.