- For the Teamfight Tactics patch, see V11.10 (Teamfight Tactics).
New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Emotes have been added to the store:
League of Legends V11.10[]
Client[]
- Essence Emporium returns from May 13th to May 26th, 2021.
Game[]
- Inventory
- Bug Fix: If a player's inventory is full and they sell their Trinket, attempting to purchase a will no longer subtract its gold cost given that the player's inventory is full.
- Mini-Map
- Camp respawn glowing indicator reduced to 10 seconds from 15.
Champions[]
- Bug Fix: Fixed a bug where she would deal double damage if her target was very close to a wall.
- Bug Fix: Stun is no longer delayed by up to 0.25 seconds.
- Bug Fix: Knock-up is no longer delayed by up to 0.25 seconds.
- Base damage reduced to 30 from 40.
- Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 24 / 21 / 18 / 15 / 12.
- Bug Fix: Shock now triggers on secondary targets properly.
- Bug Fix: Fixed a bug where effigies would not be usable for the rest of the game if the user sold their at the shop in ARAM.
- Bug Fix: Fixed a bug where he was unable to gain stacks when killing minions.
- Cooldown increased to 18 seconds at all ranks from 18 / 17.5 / 17 / 16.5 / 16.
- Shield health ratio reduced to 8 / 9.75 / 11.5 / 13.25 / 15% maximum health from 8 / 11 / 14 / 17 / 20%.
- Stats
- Base armor reduced to 26 from 28.
- New Effect: Damage based on missing health is now capped at 1000 against monsters, reduced to 800 for AoE damage.
- Stats
- Movement speed reduced to 335 from 340.
- Aflame AP ratio increased to 25% AP from as 20% AP.
- Transcendent bonus attack range increased to 100 from 50.
- Maximum bonus attack range increased to 625 from 575.
- Bug Fix: Shock now triggers on secondary targets properly from level 11 onwards.
- On-hit base damage increased to 20 / 30 / 40 / 50 / 60 from 10 / 20 / 30 / 40 / 50.
- On-hit AP ratio increased to 25% AP from 20% AP.
- General
- Updated base texture.
- Updated visual effects.
- New basic attack missiles and hit effects.
- Reduced noise and improved clarity with regards to the size of the explosion.
- New hit effects and a new missile to better represent its actual hitbox.
- New effects to make him more representative of the Void.
- New hit effects and a new missile to better represent its actual hitbox.
- New effects that better represent the hitbox.
- , , and
- Added new recolors to all VFX.
-
- New unique VFX.
- Updated VFX.
- Updated VFX.
- Base damage increased to 60 / 110 / 160 / 210 / 260 from 60 / 105 / 150 / 195 / 240.
- AP ratio increased to 65% AP from 60% AP.
-
- Updated visual effects.
- Visual effect updated to more accurately display its width.
- Bug Fix: Fixed a bug where the hit visual effect wasn't showing for enemies.
- Targeting changed to "Prioritizes champions within 50 of cursor, then non-champions within 50 of cursor, then champions within 350 of cursor, then closest unit to cursor within 2500 (this only applies if there is no target directly under your cursor)" from 250 for all targets.
- Bug Fix: Shock now triggers on secondary targets properly.
- Bonus AD ratio reduced to 100% bonus AD from 110%.
- Stats
- Base health reduced to 530 from 561.
- Health growth increased to 95 from 93.
- Bug Fix: Shock now triggers on secondary targets properly.
- Undocumented: Can no longer use to successfully forge item upgrades for allies, unless there is another allied in his team.
- Bug Fix: No longer becomes targetable when it ends after using Stasis during the ability.
- Bug Fix: Third cast no longer only triggers passive only from the collision of the dash.
- Base damage increased to 50 / 80 / 110 / 140 / 170 / 200 from 40 / 70 / 100 / 130 / 160 / 190.
- Empowered base damage increased to 60 / 100 / 140 / 180 / 220 / 260 from 45 / 85 / 125 / 165 / 205 / 245.
- Base damage increased to 50 / 80 / 110 / 140 / 170 / 200 from 40 / 70 / 100 / 130 / 160 / 190.
- Bug Fix: Ally's level icon now properly reverts back to normal when she detaches from said ally.
- Recharge timer reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12.
- Vine Lasher slow increased to 30% from 25%.
Items[]
- Health increased to 400 from 350.
- Unmake bonus damage increased to 15% from 10%.
- Unmake duration increased to 5 seconds from 4.
- Bug Fix: When a player completes Reap's minion kill requirement via their ally's Spoils of War, the player now properly gains the 350.
- Bug Fix: No longer extends burn damage longer than intended (3 seconds).
- Omnivamp reduced to 8% from 10%.
- New Effect: Now increases damage to 900 once it's consumed.
- New Effect: If you are at least 2 levels below the average level of the game, large monster kills grant 50 bonus experience per level below the average level of all players in the game.
- Thirsting Slash heal health ratio increased to 10% missing health from 8%.
- Omnivamp reduced to 8% from 10%.
- New Effect: Now increases damage to 900 once it's consumed.
- New Effect: If you are at least 2 levels below the average level of the game, large monster kills grant 50 bonus experience per level below the average level of all players in the game.
- Bug Fix: Deft Strikes now properly trigger on spin (if used while casting ) and third cast (whirlwind).
- Unchanged: Sandswipe can still target non-champions.
- Note: This was bugged exclusively on the PBE, but the bug fix was still noted in the patch notes.
- Bug Fix: Fixed a bug where champions with less than 428.6 attack range would gain up-to 54% bonus attack range via recursion instead of the expected 35%.
- New Effect: Now also gains Void Corruption stacks from taking damage from champions.
- Void Corruption maximum stacks reduced to 3 from 5.
- Void Corruption bonus damage per stack increased to 3% from 2%.
- Void Corruption maximum bonus damage reduced to 9% from 10%.
- Bug Fix: The "healing from physical vamp against champions" counter now accurately displays the amount of healing the user receives.
Summoner Spells[]
- Monster damage changed to 900 at all levels from 390 − 1000 (based on level)
- Monster damage changed to 900 at all levels from 390 − 1000 (based on level)
- Heal health ratio increased to 15% maximum health from 10%.
- Damage changed to 450 at all levels from 390 − 1000 (based on level).
Runes[]
- Cooldown changed to 30 − 10 (based on level) seconds from 15 at all levels.
- Bonus movement speed for melee champions reduced to 30% − 60% (based on level) from 40% − 60% (based on level).
- Bonus movement speed for ranged champions reduced to 15% − 40% (based on level) from 25% − 40% (based on level).
- New Effect: Now increases damage to 900 after swapping spells twice if it wasn't one of your original summoner spells.
Monsters[]
- Attack damage reduced to 78 − 234 (based on level) from 82 − 303 (based on level).
- Health increased to 1850 − 3238 (based on level) from 1800 − 3150 (based on level).
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 78 − 234 (based on level) from 80 − 253 (based on level).
- Gold increased to 90 from 85.
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 78 − 234 (based on level) from 80 − 296 (based on level).
- Attack damage reduced to 20 − 60 (based on level) from 25 − 93 (based on level).
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 10 − 30 (based on level) from 16 − 59 (based on level).
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 10 − 30 (based on level) from 13.33 − 56.33 (based on level).
- Attack damage reduced to 78 − 234 (based on level) from 82 − 303 (based on level).
- Health increased to 1850 − 3238 (based on level) from 1800 − 3150 (based on level).
- Bug Fix: No longer spawns facing the wrong way when spawned near an enemy turret.
- Health increased to 1050 − 2170 (based on level) from 1000 − 2066 (based on level).
- New Effect: Shield is now broken by before applying its damage.
Hotfixes[]
May 12th Hotfix[]
- Bug Fix: Fixed a bug where it wasn't properly stunning all targets.