- For the Teamfight Tactics patch, see V10.8 (Teamfight Tactics).
New Cosmetics
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
League of Legends V10.8
Client
- Rotating Game Mode: One for All returns from March 26th, 2020 at 13:00 PM (PT) to April 27th, 2020 at 23:59 PM (PT).
- Clash
- Added a Clash Award subtab to the Clash tab which allows players to now see all the Trophies, Banners, and Logos they've earned in Clash.
- Client
- Bug Fix: When leaving the emotes tab with unsaved changes, the save prompt will now appear as intended.
- Bug Fix: Exiting the End of Game screen no longer brings the player to the Profile page.
- Bug Fix: Summoner icons now display properly when logging into the client.
Summoner's Rift
- Experience
- At levels 1–6, a champion's solo kills grant 20% more experience and assisted kills grant 20% less experience. At levels 7–8, these numbers are reduced to 10%.
- Homeguard
- New Effect: Until 20 minutes, gain 66.67% bonus movement speed that decays over 5 seconds upon respawning.
Champions
- Bug Fix: Can no longer be seen in Fog of War by enemies.
- Removed: No longer grants 3 / 6 / 9 / 12 / 15 / 18% bonus-armor penetration.
- New Effect: Now grants 2 / 4 / 6 / 8 / 10 / 12 lethality.
- Base damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Cooldown increased to Template:Passive progression/deprecated version seconds from Template:Passive progression/deprecated version.
- Bonus AD ratio reduced to Template:Passive progression/deprecated version bonus AD from 60% at all levels.
- Base damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Cooldown increased to Template:Passive progression/deprecated version seconds from Template:Passive progression/deprecated version.
- Bonus AD ratio reduced to Template:Passive progression/deprecated version bonus AD from 30% at all levels.
- Base damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Cooldown increased to Template:Passive progression/deprecated version seconds from Template:Passive progression/deprecated version.
- Bonus AD ratio reduced to Template:Passive progression/deprecated version bonus AD from 35% at all levels.
- Base damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Cooldown increased to Template:Passive progression/deprecated version seconds from Template:Passive progression/deprecated version.
- Bonus AD ratio reduced to Template:Passive progression/deprecated version bonus AD from 80% at all levels.
- Base damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Cooldown increased to Template:Passive progression/deprecated version seconds from Template:Passive progression/deprecated version.
- Bonus AD ratio reduced to Template:Passive progression/deprecated version bonus AD from 50% at all levels.
- Bonus attack speed increased to 20 / 30 / 40 / 50 / 60% from 20 / 25 / 30 / 35 / 40%.
- Indicator added to show recast ability timer.
- Indicator added to show empowerment timer.
- Indicator added to show empowerment timer.
- Indicator added to show empowerment timer.
- Base dart and spike damage increased to 30 / 35 / 40 / 45 / 50 from 25 / 30 / 35 / 40 / 45.
- Bug Fix: Now properly damages at all levels from any range.
- Indicator added to show empowerment timer.
- Indicator added to show empowerment timer.
- Indicator added to show recast ability timer.
- Indicator added to show recast ability timer.
- Indicator added to show recast ability timer.
- Indicator added to show recast ability timer.
- Stats
- Base armor reduced to 21 from 23.
- Slow reduced to 10 / 18 / 26 / 34 / 42% from 25 / 30 / 35 / 40 / 45%.
- Bug Fix: Thrall now properly appears whenever an enemy champion dies nearby her, regardless of whether or not she's attacked them.
- Indicator added to show recast ability timer.
- Bonus attack speed reduced to 25 / 45 / 65% from 30 / 55 / 80%.
- Bug Fix: Can no longer cast while being in his Realm of Death.
- Bug Fix: Now properly deals basic attack damage to any enemy target when transformed as .
- Indicator added to show recast ability timer.
- Movement speed modifier increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
- Shield AP ratio increased to 50% AP from 40% AP.
- Bug Fix: When recasting it, now properly redirects in the direction of the dash, not towards his pathing.
- Stats
- Base health increased to 575 from 570.48.
- Base armor increased to 22 from 21.552.
- Base attack damage increased to 56 from 55.04.
- Bonus movement speed increased to 28 / 32 / 36 / 40 / 44% from 20 / 25 / 30 / 35 / 40%.
- Mist Wraith spawn rate on minions she doesn't kill reduced to 22% from 25%.
- Base damage reduced to 80 / 105 / 130 / 155 / 180 from 90 / 120 / 150 / 180 / 210.
- Stats
- Base mana increased to 425 from 375.
- Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 60 / 65 / 70 / 75 / 80.
- Indicator added to show recast ability timer.
- Bug Fix: Ally clones will no longer take damage from it.
- Indicator added to show recast ability timer.
- Minimum bonus AD ratio increased to 50 / 75 / 100 / 125 / 150% bonus AD from 50 / 70 / 90 / 110 / 130%.
- Bug Fix: Now stuns enemies for the correct duration of 1.5 seconds instead of 1 second.
- Bug Fix: Urgot once again turns around to keep facing the target he is throwing.
- Bug Fix: Now properly gains bonus movement speed on dash.
- Cooldown reduced to 100 / 85 / 70 from 120 / 95 / 70.
- Indicator added to show recast ability timer.
- Cooldown increased to 130 / 100 / 70 seconds from 110 / 90 / 70.
- Indicator added to show recast ability timer.
- Feather damage increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
Items
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- Bug Fix: Can now be used immediately if it is the player's first purchased trinket instead of defaulting to a 90-second cooldown.
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
Practice Tool
- Target dummies:
- Health reduced to 1,000 from 10,000.
- Armor and magic resistance to 0 from 100.
- New "Add 100 Max HP" button.
- New "Remove 100 Max HP" button.
- The target dummy gains increased size the more maximum health it has, with the maximum size capped at 10,000 health.
- New "Add 10 Resistances" button.
- New "Remove 10 Resistances" button.
- New "Fast Forward 10min" button.
- Spawn Jungle Camps are now split into:
- "Spawn Jungle Camps and "
- "Spawn Jungle Camps and "
- New "Kill Player Champion" button.
- New "Fully Stack Runes" button, which fully stacks:
- Precision Legend runes ( , , )
- Domination Vision runes ( , , )
- Domination Hunter runes ( , , , ).
Monsters
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
Summoner spells
- Indicator added to show recast ability timer.
One for All
- Game-mode-specific balancing
- Reduces incoming damage by 3%.
- Reduces incoming damage by 3%.
- Incoming damage modifier changed to -10% from -7%.
- Gains 5% increased movement speed.
- Damage dealt increased by 3%.
- Can no longer overwrite allies' with her own.
- Damage dealt increased by 3%.
- Reduces incoming damage by 5%.
- Incoming damage modifier changed to -5% from -3%.
- Damage dealt increased by 5%.
- Reduces incoming damage by 5%.
- Bonus damage dealt increased to +8% from +7%.
- Incoming damage modifier changed to -8% from -5%.
- Incoming damage modifier changed to -20% from -15%.
- Reduces incoming damage by 5%.
Hotfixes
April 15th Hotfix
- Bug Fix: No longer able to cross terrain or a wall if cast near it.
April 21st Hotfix
- Bug Fix: No longer able globally damage enemies.