- For the League of Legends patch, see V10.5.
Teamfight Tactics V10.5[]
Client[]
- Ranked
- The Rise of the Elements Ranked Season will end at the end of this patch. Ranked will pick up immediately with the launch of 10.6 and TFT: Galaxies.
Champions[]
- Ability shield duration increased to 4 seconds from 3.
- Ability orb amount increased to 3 / 4 / 6 from 3 / 4 / 5.
- Ability damage increased to 50 / 100 / 200 from 50 / 100 / 150.
- Ability damage increased to 250 / 450 / 900 from 225 / 450 / 900.
- Ability heal increased to 25 / 35 / 200% of the target's maximum health from 20 / 30 / 100%.
- Ability bonus attack speed changed to 35 / 50 / 100% from 40 / 60 / 80%.
- Ability duration reduced to 4 seconds from 5.
- Ability damage increased to 550 / 900 / 99999 from 550 / 900 / 9999.
- Ability heal percentage increased to 50 / 60 / 70% from 40 / 45 / 50%.
- Ability damage increased to 250 / 550 / 1000 from 250 / 550 / 850.
- Ability damage increased to 225 / 375 / 650 from 175 / 350 / 600.
- Base attack damage increased to 70 from 65.
- Maximum mana increased to 90 from 85.
- Ability clone mana increase changed to 50 / 25 / -125 from 50 / 25 / 0.
- Maximum mana reduced to 65 from 75.
- Ability number of plants spawned increased to 2 / 3 / 5 from 2 / 3 / 4.
Traits[]
- Chance to trigger additional attacks increased to 40% from 35%.
- Damage increased to 80 / 250 / 550 (based on the number of Electrics) from 80 / 250 / 500.
- Damage increased to 75 / 175 / 375 (based on the number of Glacials) from 75 / 175 / 350.