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m (→‎Teamfight Tactics V10.4: Housekeeping, replaced: ==Teamfight Tactics V10.4== → == Teamfight Tactics V10.4 ==)
m (replaced: {{pp| → {{passive progression/deprecated version| (6))
Line 52: Line 52:
 
=== Traits ===
 
=== Traits ===
 
;{{TFTt|Crystal|set=2}}
 
;{{TFTt|Crystal|set=2}}
* Maximum damage taken increased to {{pp|2|label1=Crystals|type=the number of Crystals|110|60|2|4}} from {{pp|2|label1=Crystals|showtype=false|100|60|2|4}}.
+
* Maximum damage taken increased to {{passive progression/deprecated version|2|label1=Crystals|type=the number of Crystals|110|60|2|4}} from {{passive progression/deprecated version|2|label1=Crystals|showtype=false|100|60|2|4}}.
   
 
;{{TFTt|Glacial|set=2}}
 
;{{TFTt|Glacial|set=2}}
* {{sbc|New Effect:}} Glacials have a 25% chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds and deal {{as|{{pp|3|label1=Glacials|type=the number of Glacials|75|175|350|2|4|6}} '''bonus''' magic damage}}.
+
* {{sbc|New Effect:}} Glacials have a 25% chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds and deal {{as|{{passive progression/deprecated version|3|label1=Glacials|type=the number of Glacials|75|175|350|2|4|6}} '''bonus''' magic damage}}.
* {{sbc|Old Effect:}} Glacials have a {{pp|3|key=%|label1=Glacials|type=the number of Glacials|20|35|50|2|4|6}} chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds.
+
* {{sbc|Old Effect:}} Glacials have a {{passive progression/deprecated version|3|key=%|label1=Glacials|type=the number of Glacials|20|35|50|2|4|6}} chance on-hit to {{tip|TFT stun|stun}} their target for {{fd|1.5}} seconds.
   
 
;{{TFTt|Poison|set=2}}
 
;{{TFTt|Poison|set=2}}
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;{{TFTt|Shadow|set=2}}
 
;{{TFTt|Shadow|set=2}}
* Increased damage reduced to {{pp|key=%|2|label1=Shadows|type=the number of Shadows|65|150|3|6}} from {{pp|key=%|2|label1=Shadows|showtype=false|65|165|3|6}}.
+
* Increased damage reduced to {{passive progression/deprecated version|key=%|2|label1=Shadows|type=the number of Shadows|65|150|3|6}} from {{passive progression/deprecated version|key=%|2|label1=Shadows|showtype=false|65|165|3|6}}.
   
 
== References ==
 
== References ==

Revision as of 00:50, 1 August 2020


For the League of Legends icon League of Legends patch, see V10.4.

Teamfight Tactics V10.4

Game

  • You can now mouse over the Stage Tracker to see the exact opponents you previously faced.

Champions

Azir Azir
  • Starting mana reduced to 50 from 75.
Lucian Lucian
  • Ability AD ratio increased to 50% AD at all Star-levels from 30 / 40 / 50% AD.
Nocturne Nocturne
  • Base attack speed increased to 0.8 from 0.7.
Olaf Olaf
  • Base health increased to 850 from 750.
  • Ability bonus attack speed increased to 125 / 150 / 450% from 100 / 150 / 450%.
  • Bug Fix: Ability now properly cleanses and immunizes all attack speed slowdown effects.
Ornn Ornn
  • Ability damage increased to 125 / 250 / 450 from 100 / 200 / 300.
Senna Senna
  • Ability bonus on-hit damage increased to 20 / 45 / 70 from 15 / 40 / 65.
Singed Singed
  • Ability damage increased to 225 / 300 / 2000 from 150 / 300 / 2000.
Taliyah Taliyah
  • Starting mana reduced to 30 from 80.
Taric Taric
  • Ability invulnerability duration changed 2.5 / 2.5 / 8 seconds from 3 / 3 / 5.
Zed Zed
  • Base attack speed increased to 1.1 from 1.0.

Traits

Crystal Crystal
  • Maximum damage taken increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
Glacial Glacial
  • New Effect: Glacials have a 25% chance on-hit to Stun icon stun their target for 1.5 seconds and deal Template:Passive progression/deprecated version bonus magic damage.
  • Old Effect: Glacials have a Template:Passive progression/deprecated version chance on-hit to Stun icon stun their target for 1.5 seconds.
Poison Poison
  • Enemy mana cost increase reduced to 33% from 50%.

Items

Red Buff Red Buff
  • Bug Fix: Tooltip now correctly describes partial healing reduction.

Hotfixes

February 26th Hotfix

Master Yi Master Yi
  • Ability bonus on-hit damage reduced to 40 / 80 / 500 from 75 / 100 / 500.
Sion Sion
  • Ability damage reduced to 200 / 350 / 700 from 200 / 400 / 800.
Shadow Shadow
  • Increased damage reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.

References