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For the Teamfight Tactics icon Teamfight Tactics patch, see V10.4 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

League of Legends V10.4[]

Client[]

Client
  • Bug Fix: Addressed an issue causing the social panel and chat window to break in Champ Select if certain actions (removing a friend, being removed, being blocked) were taken.
  • Bug Fix: Champions are once again searchable using alternative spelling methods in the Collection.
  • Bug Fix: Searching for champions in the Collection is no longer case-sensitive.
  • Bug Fix: Sorting champions by alphabetical order in the Collection is now accurate.
  • Bug Fix: The client no longer shows a black screen after clicking "Play Again" if the player went into game while viewing personalized offers.
Crash Reporting
  • We have a new crash handling system going live this patch which will automatically collect crash data to help diagnose issues. Crash reports help us improve the game because it alerts us when something goes wrong. You can opt out of the automatic crash reports collection by clicking the Settings (gear icon) in-client. There, look under General and toggle off the option. Thanks for helping us help you! Read more about Crash Reporting on the Player Support website.
Friends
  • Bug Fix: Removing a friend, being removed by someone else, or being blocked by someone else will no longer break the Social panel and chat window.
Login Region Selector
  • Starting later in 10.4, you'll need to use unique Riot Accounts, since the region selector on the login screen will disappear. When you log in, you'll automatically be directed to the server associated with your account (so if you log in using your PBE account, you'll be sent straight to PBE).

Game[]

Slow Resist
  • Slow resistance will now stack multiplicatively instead of linearly. As an example of the change, two 30% slow resistance effects will now reduce slows by 51% rather than 60%.

Champions[]

Amumu Amumu
  • Bandage Toss Bandage Toss
    • Dash speed increased to 1800 from 1350.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Cooldown reduced to 130 / 115 / 100 seconds from 150 / 130 / 110.
    • New Effect: Now stops enemies in the middle of their dashes.
Anivia Anivia
Aphelios Aphelios
  • Weapons of the Faithful Weapons of the Faithful
    • New Effect: Players can now see both guns he is holding next to his health bar.
  • Calibrum Calibrum
    • Removed: No longer resets Aphelios' basic attack timer 0.2 seconds after triggering the mark.
  • Sentry Sentry
    • Range indicator is now red for enemies when inactive.
    • Base number of attacks reduced to 3 from 4.
    • Turret damage taken from ranged attacks increased to 3 from 2.
    • Turret damage taken from AoE abilities increased to 4 from 2.
    • Bug Fix: No longer occasionally dies upon being activated.
  • Moonlight Vigil Moonlight Vigil
    • Visual effects adjusted to be clearer in game.
    • Target range reduced to 1300 units from 1600.
Aurelion Sol Aurelion Sol
Caitlyn Caitlyn
  • Stats
    • Bonus attack speed at level 1 increased to 20% from 10%.
  • Pulsefire Caitlyn Pulsefire Caitlyn
    • Ace in the Hole Ace in the Hole
      • Bug Fix: UI overlay now properly appears when she casts the ability.
Cho'Gath Cho'Gath
  • Feast Feast
    • Bug Fix: Execute indicator now appears as intended and is properly visible.
Darius Darius
  • Hemorrhage Hemorrhage
    • New Effect: Bleed now deals 20% bonus damage against monsters.
  • Decimate Decimate
    • New Effect: Now also heals off of large monsters hit.
Diana Diana
Dr Dr. Mundo
  • General
    • Bug Fix: Fixed an issue where his damage penalty was not properly applying in ARAM.
Ezreal Ezreal
  • Essence Flux Essence Flux
    • Bug Fix: Orb now has a debuff icon when it attaches to a target.
Garen Garen
  • Decisive Strike Decisive Strike
    • AD ratio increased to 50% AD from 40% AD.
  • Courage Courage
    • New Effect: Now passively gains an additional 10% bonus armor and 10% bonus magic resistance after reaching maximum stacks.
    • New Effect: Now has a base shield strength of 70 / 95 / 120 / 145 / 170.
    • Shield health ratio changed to 20% bonus health from 10% maximum health.
  • Judgment Judgment
    • New Effect: Now deals 150% damage against non-epic monsters.
Gnar Gnar
  • Stats
    • Base movement speed increased to 335 from 325.
  • Rage Gene Rage Gene
    • Mini Gnar Mini Gnar bonus movement speed reduced to 0 − 20 (based on level) from 10 − 30 (based on level).
  • Hyper Hyper
    • Damage cap against monsters increased to 300 at all ranks from 100 / 150 / 200 / 250 / 300.
  • GNAR! GNAR!
    • Bonus AD ratio increased to 50% bonus AD from 20%.
    • AP ratio increased to 100% AP from 50% AP.
Jayce Jayce
  • Stats
    • Base mana increased to 375 from 357.2.
    • Mana growth increased to 45 from 37.
  • To the Skies! To the Skies!
    • Base damage increased to 55 / 95 / 135 / 175 / 215 / 255 from 45 / 80 / 115 / 150 / 185 / 220.
Jinx Jinx
  • Switcheroo! Switcheroo!
    • Bug Fix: Now properly switches Pow-Pow if she doesn't have enough mana.
Kayle Kayle
  • Radiant Blast Radiant Blast
    • Undocumented: Cast time reverted to match Kayle's basic attack's windup time from 0.25 seconds.
Lux Lux
  • Light Binding Light Binding
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
    • AP ratio reduced to 60% AP from 70% AP.
    • Cooldown reduced to 11 / 10.5 / 10 / 9.5 / 9 seconds from 13 / 12 / 11 / 10 / 9.
  • Final Spark Final Spark
    • New Effect: Can now cast Flash Flash while casting.
Mordekaiser Mordekaiser
  • Darkness Rise Darkness Rise
    • Damage cap against monsters increased to 25 − 120 (based on level) from 15 − 100 (based on level).
Pyke Pyke
Qiyana Qiyana
  • Supreme Display of Talent Supreme Display of Talent
    • Bug Fix: No longer breaks unstoppable animations/abilities when cast in the river or in a brush.
    • Bug Fix: When casting the ability towards a wall just barely within Yasuo's Yasuo's Wind Wall Wind Wall, she should no longer be able to successfully explode the targeted wall.
  • Battle Boss Qiyana Battle Boss Qiyana
    • Royal Privilege Royal Privilege
      • Bug Fix: Cooldown indicator is no longer barely visible in brush.
Rammus Rammus
  • Stats
    • Base attack speed increased to 0.656 from 0.625.
    • Attack speed ratio increased to 0.656 from 0.625.
Sett Sett
Singed Singed
  • Stats
    • Base health reduced to 580 from 610.
    • Base armor reduced to 34 from 37.
Sona Sona
  • Hymn of Valor Hymn of Valor
    • New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
    • Mana cost increased to 75 / 80 / 85 / 90 / 95 from 50 / 55 / 60 / 65 / 70.
  • Aria of Perseverance Aria of Perseverance
    • New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
    • Mana cost increased to 105 / 110 / 115 / 120 / 125 from 80 / 85 / 90 / 95 / 100.
  • Song of Celerity Song of Celerity
    • New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
    • Mana cost increased to 90 from 65.
Soraka Soraka
  • Stats
    • Base health increased to 535 from 529.04.
    • Health growth reduced to 74 from 78.
    • Base mana increased to 375 from 350.8.
    • Mana growth reduced to 40 to 60.
    • Base attack damage reduced to 50 from 50.04.
  • Starcall Starcall
    • Base heal reduced to 40 / 50 / 60 / 70 / 80 from 60 / 80 / 100 / 120 / 140.
    • Heal AP ratio reduced to 30% AP from 50% AP.
    • Rejuvenation duration reduced to 2.5 seconds from 5.
    • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60.
    • Bonus movement speed reduced to 10 / 12.5 / 15 / 17.5 / 20% from 15 / 20 / 25 / 30 / 35%.
  • Astral Infusion Astral Infusion
    • New Effect: If cast while Rejuvenated, the health cost with be reduced by 40 / 55 / 70 / 85 / 100%.
    • Base heal increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
Sylas Sylas
  • Chain Lash Chain Lash
    • Lash base damage increased to 40 / 60 / 80 / 100 / 120 from 40 / 55 / 70 / 85 / 100.
Talon Talon
  • Blade's End Blade's End
    • New Effect: Bleed now deals 120% damage against monsters.
    • New Effect: Now triggers against all monsters.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Champions will no longer be in a T-pose for the remainder of the game if they get eaten by Devour.
Teemo Teemo

Udyr Udyr

  • General
    • New Effect: Cloudbringer's Grace Cloudbringer's Grace now reduces Udyr's global cooldown by 5 / 10 / 15 / 20% (based on stacks).
Urgot Urgot
  • Fear Beyond Death Fear Beyond Death
    • Bug Fix: Execute indicator now appears as intended and is properly visible.
Vayne Vayne
Vi Vi
  • Vault Breaker Vault Breaker
    • Bug Fix: No longer causes her next basic attack to fail triggering runes.
Wukong Wukong
  • Cyclone Cyclone
    • Bug Fix: Can properly cast it even after he's used it immediately before getting killed by a knock-up.
Zed Zed
  • Contempt for the Weak Contempt for the Weak
    • New Effect: Now deals 200% damage against monsters.
    • Damage cap against monsters increased to 200 / 350 / 500 (based on level) from 120 / 240 / 360 (based on level).

Items[]

Bami's Cinder Bami's Cinder
  • New Effect: Hitting an enemy with an Stun icon immobilizing ability deals 6 − 23 (based on level) (+ 2% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 100% bonus damage to minions and monsters applies to this damage.
Cinderhulk Cinderhulk
  • New Effect: Hitting an enemy with an Stun icon immobilizing ability deals 12 − 29 (based on level) (+ 4% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 300% bonus damage to minions and monsters applies to this damage.
Forgefire Cape Forgefire Cape
  • New Effect: Hitting an enemy with an Stun icon immobilizing ability deals 26 − 43 (based on level) (+ 5% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 50% bonus damage to minions and monsters applies to this damage.
Gargoyle Stoneplate Gargoyle Stoneplate
  • Combined cost reduced to 330 Gold 330 from 380 Gold 380.
Guardian Angel Guardian Angel
  • Combined cost reduced to 50 Gold 50 from 100 Gold 100.
Stopwatch Stopwatch
  • Cost increased to 650 Gold 650 from 600 Gold 600.
Sunfire Cape Sunfire Cape
  • New Effect: Hitting an enemy with an Stun icon immobilizing ability deals 26 − 43 (based on level) (+ 5% bonus health) bonus magic damage and releases a fire nova that also deals that bonus damage to nearby enemies (10 second cooldown). The 50% bonus damage to minions and monsters applies to this damage.
Zhonya's Hourglass Zhonya's Hourglass
  • Combined cost reduced to 250 Gold 250 from 300 Gold 300.

Runes[]

Electrocute Electrocute
  • Bug Fix: Lee Sin's Lee Sin's abilities now properly count per use.
Guardian Guardian
  • Bug Fix: Abilities that cannot target allies will not trigger it.
Legend: Alacrity Legend: Alacrity
  • Points per minion kill reduced to 4 from 5.
Legend: Bloodline Legend: Bloodline
  • Points per minion kill reduced to 4 from 5.
Legend: Tenacity Legend: Tenacity
  • Points per minion kill reduced to 4 from 5.
Hail of Blades Hail of Blades
  • Time elapsed between hits increased to 3 seconds from 2.
  • Cooldown increased to 8 seconds from 4.
  • New Effect: Cooldown now triggers in any cases instead of triggering when being out-of-combat.
Perfect Timing Perfect Timing
Phase Rush Phase Rush
  • Window to apply stacks increased to 4 seconds from 3.
  • Bonus movement speed for Melee role melee champions increased to 30% − 50% (based on level) from 25% − 40% (based on level).
Prototype: Omnistone Prototype: Omnistone
Unflinching Unflinching
  • Bug Fix: Now properly grants 10% slow resistance for each summoner spell on cooldown.

Summoner Spells[]

Exhaust Exhaust
  • Duration increased to 3 seconds from 2.5.
  • New Effect: Now shows how much damage is being reduced.

Hotfixes[]

February 19th Hotfix[]

Trundle Trundle
  • Pillar of Ice Pillar of Ice
    • Bug Fix: Can no longer damage allies by displacing them if he has an item with Immolate.

February 20th Hotfix[]

Viktor Viktor
  • Gravity Field Gravity Field
    • Bug Fix: When playing on the Chaos side (top side) the Gravity Field will successfully stun enemies walking through or standing on it on the third stack.

February 21st Hotfix[]

Poppy Poppy
Rengar Rengar
Sona Sona
  • Stats
    • Base attack damage reduced to 45 from 49.
    • Attack damage growth reduced to 2 from 3.
  • Song of Celerity Song of Celerity
    • Self bonus movement speed reduced to 10 / 11 / 12 / 13 / 14% from 20% at all ranks.
Soraka Soraka
  • Astral Infusion Astral Infusion
    • Cooldown reduced to 6 / 5 / 4 / 3 / 2 seconds from 8 / 6.5 / 5 / 3.5 / 2.
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
    • Health cost reduction increased to 60 / 70 / 80 / 90 / 100% from 40 / 55 / 70 / 85 / 100%.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Now properly spits out allies in front of him.
Bami's Cinder Bami's Cinder
  • Cooldown increased to 12 seconds from 10.
  • Health ratio reduced to 1% bonus health from 2%.
Cinderhulk Cinderhulk
  • Cooldown increased to 12 seconds from 10.
  • Health ratio reduced to 3% bonus health from 4%.
Forgefire Cape Forgefire Cape
  • Cooldown increased to 12 seconds from 10.
  • Health ratio reduced to 4% bonus health from 5%.
Ravenous Hydra Ravenous Hydra
  • Bug Fix: Fixed a bug where Poppy Poppy and Rengar Rengar could use its active effect from range.
Sunfire Cape Sunfire Cape
  • Cooldown increased to 12 seconds from 10.
  • Health ratio reduced to 4% bonus health from 5%.
Tiamat Tiamat
  • Bug Fix: Fixed a bug where Poppy Poppy and Rengar Rengar could use its active effect from range.

References[]

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