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For the League of Legends icon League of Legends patch, see V10.3.

Teamfight Tactics V10.3[]

Game[]

  • Krugs is now guaranteed to have 2 drops instead of 1 minimum.
  • Touching the edge of your ring on the Carousel stage no longer ports you back to the middle.
  • Spatulas Spatulas no longer appear during the Carousel stage.
  • Adjusted the drop rates of the content in Gold Boxes. More gold, more Spatulas Spatulas, and less champions.
  • A new and unique sound will now play when you pick up a champion from the carousel.

Champions[]

Annie Annie
  • Tibbers health changed to 1600 / 2200 / 3000 from 2000 at all Star-levels.
  • Tibbers base attack speed increased to 0.65 from 0.6.
Braum Braum
  • Ability damage reduction increased to 80 / 85 / 90% from 70 / 80 / 90%.
Dr Dr. Mundo
  • Base health increased to 800 from 750.
Janna Janna
  • Ability stun duration increased 1.5 seconds from 1.
Jax Jax
  • Ability damage increased to 150 / 300 / 550 from 150 / 250 / 450.
Karma Karma
  • Bug Fix: Can now target untargetables with her shield and link (Zephyr Zephyr and Soulbound Soulbound).
Kog'Maw Kog'Maw
  • Ability damage increased to 150 / 300 / 500 from 125 / 275 / 475.
  • Bug Fix: Ability can no longer hit untargetable units.
LeBlanc LeBlanc
  • Ability damage increased to 225 / 475 / 800 from 200 / 450 / 800.
  • Bug Fix: Now properly deal spell damage to champions with Quicksilver Quicksilver.
Lucian Lucian
  • Ability base shots increased to 12 from 10.
  • Ability AD ratio increased to 30 / 40 / 50% AD from 25 / 30 / 50% AD.
Lux Lux
  • Ability damage reduced to 550 / 900 / 9999 from 600 / 900 / 9999.
Master Yi Master Yi
  • Base attack speed increased to 1.1 from 1.0.
Nocturne Nocturne
  • Base attack damage increased to 60 from 55.
Olaf Olaf
  • Ability bonus attack speed increased to 100 / 150 / 450% from 100 / 150 / 300%.
Ornn Ornn
  • Ability critical strike duration increased to 10 seconds from 4.
  • Ability critical strike chance increased to 25% from 20%.
Rek'Sai Rek'Sai
  • Base armor increased to 35 from 30.
Vayne Vayne
  • Base attack speed reduced to 0.7 from 0.75.
Yasuo Yasuo
  • Maximum mana reduced to 85 from 100.
  • Bug Fix: Now properly deal spell damage to champions with Quicksilver Quicksilver.
Yorick Yorick
  • Base health increased to 850 from 800.
  • Maximum man increased to 85 from 75.
  • Minion health reduced to 500 / 700 / 2000 from 500 / 800 / 2000.
Zed Zed
  • Starting mana increased to 75 from 50.

Traits[]

Assassin Assassin
  • Bonus critical strike damage changed to 70 / 210% (based on the number of Assassins) from 65 / 225%.
Inferno Inferno
  • Bug Fix: No longer triggers spell shields like Trap Claw Trap Claw.
Light Light
  • Heal reduced to 20% of the dying unit maximum health from 25%.
  • Attack speed changed to 20 / 30 / 50% (based on the number of Lights) from 15 / 35 / 55%.
Lunar Lunar
  • Ability power per stack increased to 15% from 10%.
Shadow Shadow
  • Increased damage reduced to 65 / 165% (based on the number of Shadows) from 65 / 175%.

Items[]

Infinity Edge Infinity Edge
  • Critical strike damage reduced to 100% from 125%.
Ionic Spark Ionic Spark
  • Damage ratio increased to 225% of their maximum mana from 200%.
Luden's Echo Luden's Echo
  • Damage increased to 150 / 175 / 225 (based on Star level) from 120 / 160 / 200 (based on Star level).
Statikk Shiv Statikk Shiv
  • Damage increased to 85 from 80.
Titan's Resolve Titan's Resolve
  • Bug Fix: Multiple Titan's Resolve are no longer multiplicative.

References[]

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