- For the League of Legends patch, see V10.25.
Teamfight Tactics V10.25[]
Game[]
- Camera
- Bug Fix: Zoom level will now reset if whenever player view changes.
- Carousel
- New Effect: Champions from the Carousel are automatically sold at the end of planning if you have a full bench.
- Selling a champion or increasing team size removes this restriction.
- Chosen
- Chosen now has 30% spell power instead of 25% mana cost reduction.
- Shop
- Level 7 roll chances changed to 22 / 35 / 30 / 12 / 1% from 25 / 35 / 30 / 10 / 1%.
Champions[]
- Base attack damage reduced to 45 from 50.
- Bug Fix: Fixed a bug where his turret couldn't fire during a attack.
- Ability orbs reduced to 4 / 5 / 6 / 8 from 4 / 5 / 6 / 9.
- Ability damage increased to 350 / 600 / 1500 from 350 / 500 / 1400.
- Maximum ability damage reduced to 875 / 1500 / 3750 from 1050 / 1500 / 4200.
- Maximum mana reduced to 75 from 85.
- Ability damage increased to 250 / 400 / 600 from 200 / 300 / 450.
- Maximum mana reduced to 110 from 120.
- Maximum mana increased to 100 from 80.
- Base attack speed reduced to 0.9 from 1.
- Bug Fix: Fixed several bugs that would cause her to execute either too early or too late.
- Bug Fix: Fixed a bug where she would reapply her spell power on her ability resulting in overkill damage.
- Ability damage reduced to 375 / 575 / 6666 from 400 / 600 / 6666.
- Ability damage reduced to 350 / 450 / 550 / 750 from 350 / 450 / 600 / 800.
- Bug Fix: Fixed an issue where her hair would stick to the side of her head.
- Chosen now has 30% spell power instead of 25% mana cost reduction.
- Base armor increased to 40 from 35.
- Base magic resistance increased to 30 from 20.
- Bug Fix: Ability will no longer fail if something happens to Sett's target. Secondary damage will still apply, but the target will still be unaffected.
- Ability damage increased to 250 / 400 / 700 / 1111 from 250 / 400 / 600 / 1000.
- Base health increased to 800 from 750.
- Ability AD ratio increased to 240 / 250 / 275% AD from 200 / 200 / 250% AD.
- Maximum mana reduced to 50 from 60.
- Ability armor shred reduced to 40 / 60 / 80% from 50 / 75 / 100%.
- Life steal reduced to 40 / 40 / 200% from 50 / 50 / 200%.
- Bug Fix: Fixed a bug where attack would delay his next regular attack at high attack speed.
- Bug Fix: Fixed a bug where he could not apply on-attack effects during his attack.
- Ability AD ratio increased to 225 / 265 / 280% AD from 225 / 250 / 275% AD.
- Base attack speed increased to 0.85 from 0.8.
- Ability AD ratio increased to 330 / 340 / 350% AD from 300 / 325 / 350% AD.
- Base health increased to 650 from 600.
Traits[]
- Bug Fix: , & no longer buff Galio.
- Bug Fix: no longer tries to target and fails to hit Galio.
- Reduced damage reduced to 40% from 50%.
- Bonus true damage reduced to 40% from 50%.
- Bonus resistances per stack increased to 20 / 30 / 40 (based on the number of Elderwoods) from 15 / 25 / 40.
- Modified spell power increased to 80 / 120 / 180% (based on the number of Mages) from 80 / 110 / 180%.
- Bonus armor increased to 120 / 300 / 700 / 2000 (based on the number of Vanguards) from 100 / 250 / 600 / 1500.
Items[]
- Armor reduction increased to 80% from 75%.
- Bug Fix: Fixed a bug where it would fail to shoot enemies that were extremely far away.