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For the Teamfight Tactics icon Teamfight Tactics patch, see V10.21 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Odyssey Aatrox Odyssey Aatrox
    Chromaskins Chromas: Citrine, Emerald, Merc, Rainbow, Rose Quartz, Ruby, Sapphire, Turquoise
  • Pumpkin Prince Amumu Pumpkin Prince Amumu
    Chromaskins Chromas: Aquamarine, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sandstone, Turquoise
  • Bewitching Elise Bewitching Elise
    Chromaskins Chromas: Amethyst, Catseye, Meteorite, Pearl, Rose Quartz, Ruby, Sandstone, Sapphire
  • Little Devil Fizz Little Devil Fizz
    Chromaskins Chromas: Citrine, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Odyssey Karma Odyssey Karma
    Chromaskins Chromas: Aquamarine, Citrine, Merc, Pearl, Peridot, Rose Quartz, Ruby, Turquoise
  • Odyssey Kayn Odyssey Kayn
    Chromaskins Chromas: Emerald, Merc, Pearl, Ruby, Sapphire
  • Odyssey Kha'Zix Odyssey Kha'Zix
    Chromaskins Chromas: Citrine, Emerald, Merc, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire
  • Bewitching Morgana Bewitching Morgana
    Chromaskins Chromas: Citrine, Meteorite, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Odyssey Sivir Odyssey Sivir
    Chromaskins Chromas: Catseye, Emerald, Merc, Rainbow, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Little Devil Teemo Little Devil Teemo
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Turquoise
  • Odyssey Twisted Fate Odyssey Twisted Fate
    Chromaskins Chromas: Aquamarine, Catseye, Emerald, Merc, Pearl, Rose Quartz, Ruby, Tanzanite, Turquoise
  • Galaxy Slayer Zed Galaxy Slayer Zed
    Chromaskins Chromas: Emerald, Merc, Mythic, Pearl, Rose Quartz, Ruby, Sapphire

The following Summoner icons have been added to store:

League of Legends V10.21[]

Client[]

  • Rotating Game Mode: Ultra Rapid Fire returns from October 1st, 2020 to November 9th, 2020.
Clash
  • The second round of Worlds Clash is live, with a 16-team bracket and special rewards.
League Client
  • Bug Fix: Fixed an issue where the in-game settings menu was not loading if a game had not been played since the previous patch.
  • Bug Fix: Debug text will no longer appear during promotion ceremonies.
  • Bug Fix: Fixed an issue where gift notifications would appear even after being acknowledged or dismissed.
  • Bug Fix: League taskbar icon should now light up when notifications/messages are pending.
  • Bug Fix: Restoring Default Hotkeys out of game no longer unbinds "Area Is Warded Ping" in the Options Menu.
Mac
  • Bug Fix: Fixed an issue where Mac players would see unusual fullscreen brightness when certain champions would appear on screen.
Ranked
  • The 2020 ranked season ends on November 9, 2020 (11:59 PM PT).
Your Shop
  • Your Shop returns from October 1st, 2020 to November 9th, 2020 (18:00 CET).

Game[]

Emotes
  • Bug Fix: Changed how emotes are sized to make them more consistent across various resolutions and have fixed positions relative to the health bar.
  • Added an option in the in-game settings to change the size of emotes to "Normal" or "Small", so players can choose how they appear.

Champions[]

Amumu Amumu
  • Cursed Touch Cursed Touch
    • Bug Fix: Fixed a bug where it would not apply through AoE damage abilities.
Aphelios Aphelios
  • The Hitman and the Seer The Hitman and the Seer
    • Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.
  • Moonlight Vigil Moonlight Vigil
    • Calibrum Calibrum mark damage increased to 40 / 70 / 100 (based on level) from 20 / 45 / 70 (based on level).
    • Severum Severum heal increased to 250 / 375 / 500 (based on level) from 200 / 300 / 400 (based on level).
    • New Effect: Now increases Binding Eclipse's Binding Eclipse's root duration to 1.25 seconds if slowed while empowered by Gravitum Gravitum.
    • Infernum Infernum splash damage increased to 85% from 75%.
    • Bonus Crescendum Crescendum chakrams increased to 4 from 3.
Camille Camille
  • Wall Dive Wall Dive
    • Bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
Corki Corki
Graves Graves
  • Quickdraw Quickdraw
    • Bonus armor per stack reduced to 6 / 9 / 12 / 15 / 18 from 8 / 11 / 14 / 17 / 20.
      • Maximum bonus armor reduced to 48 / 72 / 96 / 120 / 144 from 64 / 88 / 112 / 136 / 160.
Hecarim Hecarim
  • Devastating Charge Devastating Charge
    • Minimum base damage reduced to 35 / 65 / 95 / 125 / 155 from 45 / 75 / 105 / 135 / 165.
      • Maximum base damage reduced to 70 / 130 / 190 / 250 / 310 from 90 / 150 / 210 / 270 / 330.
Karma Karma
  • Gathering Fire Gathering Fire
    • Mantra Mantra cooldown reduction from spells increased to 2 / 3.5 / 5 (based on level) seconds from 2 / 3 / 4 (based on level).
    • Mantra Mantra cooldown reduction from basic attacks reduced to 1 second at all levels from 1 / 1.5 / 2 (based on level).
  • Mantra Mantra
    • Cooldown reduced to 40 / 38 / 36 / 34 seconds from 45 / 42 / 39 / 36.
Lee Sin Lee Sin
  • Stats
    • Attack damage growth increased to 3.7 from 3.2.
Nami Nami
  • Ebb and Flow Ebb and Flow
    • Bug Fix: Corrected the AP ratio in the tooltip from 150% AP to 50% AP.
Nidalee Nidalee
  • Stats
    • Base attack damage reduced to 58 from 61.
Pantheon Pantheon
  • Comet Spear Comet Spear
    • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 75 / 110 / 145 / 180 / 215.
    • Bonus AD ratio increased to 115% bonus AD from 100%.
    • Increased base damage reduced to 155 / 230 / 305 / 380 / 455 from 155 / 235 / 315 / 395 / 475.
    • Increased bonus AD ratio increased to 230% bonus AD from 200%.
    • Mortal Will Mortal Will bonus AD ratio increased to 115% bonus AD from 100%.
Samira Samira
  • Wild Rush Wild Rush
    • Cooldown increased to 20 / 18 / 16 / 14 / 12 seconds from 15 / 14 / 13 / 12 / 11.
    • Bonus attack speed reduced to 20 / 25 / 30 / 35 / 40% from 30 / 35 / 40 / 45 / 50%.
Sona Sona
  • PsyOps Sona PsyOps Sona
    • Crescendo Crescendo
      • Bug Fix: Now correctly plays her transformation animation even when moving while leveling up Crescendo.
Trundle Trundle
  • King's Tribute King's Tribute
    • Healing increased to 2% − 7% (based on level) of enemies maximum health from 2 / 3 / 4 / 5 / 6% (based on level).
  • Frozen Domain Frozen Domain
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
Udyr Udyr
  • Phoenix Stance Phoenix Stance
    • Aura base damage increased to 50 / 100 / 150 / 200 / 250 / 300 from 40 / 80 / 120 / 160 / 200 / 240.
Yasuo Yasuo
  • Way of the Wanderer Way of the Wanderer
    • Bug: Shield strength changed to 120 − 605 (based on level) from 115 − 525 (based on level).
Zed Zed

Runes[]

Nimbus Cloak Nimbus Cloak
  • Bonus movement speed changed to 5% − 35% (based on summoner spell cooldown) from 10% − 30%.
  • Duration reduced to 2 seconds from 2.5.

Howling Abyss[]

Map-specific balancing
  • Bard Bard
    • Incoming damage modifier changed to -20% from -15%.
  • Camille Camille
    • Incoming damage modifier changed to -10% from -6%.
  • Ezreal Ezreal
    • Bonus damage dealt changed to -5% from 0%.
  • Jinx Jinx
    • Incoming damage modifier changed to +5% from 0%.
  • Katarina Katarina
    • Incoming damage modifier changed to -10% from -5%.
  • Nidalee Nidalee
    • Bonus damage dealt changed to +10% from +12%.
  • Nocturne Nocturne
    • Incoming damage modifier changed to -15% from -10%.
  • Rek'Sai Rek'Sai
    • Incoming damage modifier changed to -15% from -12%.
  • Ryze Ryze
    • Bonus damage dealt changed to +3% from +5%.
  • Samira Samira
    • Incoming damage modifier changed to -5% from 0%.
  • Sona Sona
    • Bonus damage dealt changed to -20% from -15%.
  • Tahm Kench Tahm Kench
    • Bonus damage dealt changed to +5% from 0%.
  • Vayne Vayne
    • Incoming damage modifier changed to -3% from -5%.
  • Vi Vi
    • Incoming damage modifier changed to -5% from 0%.
  • Volibear Volibear
    • Incoming damage modifier changed to -5% from 0%.
  • Yorick Yorick
    • Bonus damage dealt changed to -3% from -5%.

Ultra Rapid Fire[]

Game-mode-specific balancing
  • Akali Akali
    • Incoming damage modifier changed to -8% from -10%.
  • Ashe Ashe
    • Bonus damage dealt changed to +5% from +8%.
  • Bard Bard
    • Traveler's Call Traveler's Call
      • Bug Fix: Fixed bug where the URF-specific bonuses to Chime collection and Meep respawning were not applying.
  • Nunu Nunu
    • Bonus damage dealt changed to +8% from +10%.
  • Pantheon Pantheon
    • Bonus damage dealt changed to +8% from +10%.
  • Rammus Rammus
    • Bonus damage dealt changed to +8% from +10%.
  • Rek'Sai Rek'Sai
    • Incoming damage modifier changed to -15% from -10%.
  • Shen Shen
    • Bonus damage dealt changed to -5% from 0%.
  • Vi Vi
    • Bonus damage dealt changed to -5% from 0%.
  • Volibear Volibear
    • Incoming damage modifier changed to +5% from 0%.
  • Yone Yone
    • Bonus damage dealt changed to +10% from +5%.
    • Incoming damage modifier changed to -10% from -5%.
  • Yuumi Yuumi
    • Incoming damage modifier changed to +20% from +10%.
  • Zed Zed
    • Incoming damage modifier changed to +5% from 0%.

Hotfixes[]

October 14th Hotfix[]

Evelynn Evelynn
  • Allure Allure
    • Bug Fix: Fixed a bug where cursed jungle monsters that are then expunged after 2.5 seconds would not be charmed.
Umbral Glaive Umbral Glaive
  • Bug Fix: Fixed a bug where destroyed jungle plants would not respawn for the remainder of the game.

October 16th Hotfix[]

Rakan Rakan
  • The Quickness The Quickness
    • Bug Fix: Fixed a bug where charmed enemies would still be able to move and cast abilities.

References[]

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