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For the League of Legends icon League of Legends patch, see V10.1.

Teamfight Tactics V10.1[]

Cosmetic[]

New icons
Little Legends
  • Series Six Egg added.
    • Flutterbug, its base egg and 5 variants added.
    • Craggle, its base egg and 5 variants added.
    • Tocker, its base egg and 5 variants added.

Game[]

Interface Updates
  • Undocumented: Item Popup: When equipping an item, a popup will be displayed to indicate which champion is about to be equipped, stats will be added, as well as combine items if available.

Champions[]

Aatrox Aatrox
  • Base health increased to 800 from 700.
  • Ability damage increased to 300 / 600 / 1200 from 250 / 500 / 1000.
Amumu Amumu
  • Ability stun duration changed to 1.5 / 2 / 5 seconds from 2 at all Star-levels.
  • Ability damage reduced to 100 / 200 / 1337 from 150 / 250 / 1337.
  • Maximum mana increased to 150 from 125.
  • Starting mana increased to 75 from 50.
Annie Annie
  • Tibbers damage changed to 125 / 350 / 1500 from 150 / 300 / 1000.
  • Bug Fix: Fixed a bug where if she had Mage's Cap Mage's Cap she could get mana while Tibbers was still alive.
Azir Azir
  • Ability damage increased to 150 / 275 / 450 from 125 / 250 / 375.
Jax Jax
  • Base health increased to 700 from 650.
  • Base attack damage increased to 55 from 50.
Karma Karma - New champion
  • Dawnbringer Karma Dawnbringer Karma
    • Tier 3 Lunar Lunar Mystic Mystic.
    • Defiance Active - Inspire: At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next 250 / 400 / 800 damage. While the shield holds, the ally receives 60 / 70 / 80% Champions hit with Martial Cadence (P)bonus attack speed.
Leona Leona - New champion
Lucian Lucian
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.
Lux Lux
  • Undocumented: Initial mana reduced to 0 from 30.
Malzahar Malzahar
  • Shadow Spawn damage increased to 40 / 70 / 100 from 30 / 60 / 90.
Master Yi Master Yi
  • Ability bonus on-hit damage increased to 75 / 100 / 500 from 50 / 75 / 500.
Nami Nami
  • Ability damage reduced to 100 / 200 / 300 from 150 / 250 / 350.
Neeko Neeko
  • Maximum reduced to 60 from 80.
Nocturne Nocturne
  • Base attack speed reduced to 0.7 from 0.75.
  • Base attack damage reduced to 55 from 60.
Qiyana Qiyana
  • Ability stun duration reduced to 2.5 / 3.5 / 4.5 seconds from 3 / 4 / 5.
  • Ability damage increased to 300 / 500 / 900 from 300 / 500 / 700.
Senna Senna
  • Ability bonus on-hit damage increased to 15 / 40 / 65 from 15 / 30 / 55.
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.
Sivir Sivir
  • Ability duration reduced to 5 seconds from 7.
Skarner Skarner
  • Ability bonus attack speed increased to 50 / 75 / 100% from 30 / 65 / 100%.
Syndra Syndra
  • Maximum mana reduced to 65 from 80.
Twitch Twitch
  • Ability AD ratio increased to Champions stunned with Pyromania (P)30 / 60 / 200% AD from Champions stunned with Pyromania (P)25 / 50 / 200% AD.
Varus Varus
  • Ability damage increased to 225 / 450 / 800 from 225 / 450 / 675.
Vayne Vayne
  • Base health increased to 550 from 500.
  • Ability health ratio increased to Champions killed with Comeuppance (R)10 / 13 / 16% of target's maximum health from inherit9 / 12 / 15%.
Warwick Warwick
  • Maximum mana reduced to 125 from 150.
  • Ability damage increased to 200 / 500 / 800 from 200 / 450 / 700.
Zyra Zyra
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.

Traits[]

Druid Druid
  • Health per second increased to 45 from 40.
Light Light
  • Attack speed increased to 15 / 35 / 55% (based on the number of Lights) from 15 / 25 / 35%.
Lunar Lunar - New origin
  • While at least 2 Lunar units are in play, every 7 seconds, your team gains 15% critical strike chance, 15% critical strike damage, and 10% spell power. This effect stacks up to 4 times, for a maximum of 60% critical strike chance, 60% critical strike damage, and 40% spell power.
Ocean Ocean
  • Mana restored reduced to 10 / 30 / 60 (based on the number of Oceans) from 15 / 30 / 60.
Shadow Shadow
  • Increased damage increased to 65 / 150% (based on the number of Shadows) from 60 / 140%.

Items[]

Bramble Vest Bramble Vest - New item
  • Replaces Thornmail Thornmail.
  • Stats: 50 armor.
  • Passive: Negates bonus damage from critical hits on the wearer. When the wearer is hit by a basic attack, deals Damage mitigated with Shifting Sands (E)80 / 120 / 160 (based on Star level) magic damage to all nearby enemies (2 second cooldown).
  • Recipe: Chain Vest Chain Vest + Chain Vest Chain Vest.
Chain Vest Chain Vest
Frozen Heart Frozen Heart
  • Attack speed slow increased to 40% from 25%.
  • Debuff duration reduced to 0.5 seconds from 1.
  • Stacking multiple Frozen Hearts now increases the radius of the effect, rather than increasing the strength of the attack speed slow.
Hush Hush
  • Chance to trigger effect reduced to 20% from 25%.
Iceborn Gauntlet Iceborn Gauntlet
  • New Effect: After casting their Special Ability, the wearer's next basic attack freezes the target, Stun icon stunning them for 1.5 seconds.
  • Old Effect: Upon Dodge icon dodging an attack, creates a zone of ice. Enemies inside the zone have their Champions hit with Martial Cadence (P)attack speed reduced by 25%.
Ionic Spark Ionic Spark
  • New Effect: Enemies within 3 hexes that cast their Special Ability are zapped, taking Damage mitigated with Shifting Sands (E)magic damage equal to Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range200% of their maximum mana.
  • Old Effect: Whenever an enemy casts their Special Ability, they take Skillshots dodged with Void Surge (Q) 90 true damage.
Last Whisper Last Whisper - New item
  • Replaces Repeating Crossbow Repeating Crossbow.
  • Stats: 20% critical strike chance and 15% attack speed.
  • Passive: Critical strike hits reduce the target's armor by 90% for 3 seconds. This effect does not stack.
  • Limitations: Can only equip one of this item.
  • Recipe: Sparring Gloves Sparring Gloves + Recurve Bow Recurve Bow.
Locket of the Iron Solari Locket of the Iron Solari
  • Shield strength reduced to 250 / 275 / 300 (based on Star level) from 300 at all star levels.
Luden's Echo Luden's Echo
  • Damage changed to 120 / 160 / 200 (based on Star level) from 150 at all star levels.
Morellonomicon Morellonomicon
  • Target's health ratio reduced to Champions killed with Comeuppance (R)1.8% of target's maximum health from inherit2%.
Phantom Dancer Phantom Dancer - Removed
Quicksilver Quicksilver
  • New Effect: The wearer is immune to crowd control effects.
  • New Limitation: Can only equip one of this item.
  • Old Effect: Gains a spell shield that prevents the next crowd control from applying. This shield refreshes after 3 seconds.
Recurve Bow Recurve Bow
Red Buff Red Buff
  • Target's health ratio reduced to Champions killed with Comeuppance (R)1.8% of target's maximum health from inherit2%.
Repeating Crossbow Repeating Crossbow - Removed
Sparring Gloves Sparring Gloves
Statikk Shiv Statikk Shiv
  • Damage reduced to 80 from 100.
  • Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels.
Thornmail Thornmail - Removed
Titan's Resolve Titan's Resolve - New item
  • Replaces Phantom Dancer Phantom Dancer.
  • Stats: 15% attack speed and 25 armor.
  • Passive: When the wearer takes damage from any source or inflicts a critical hit, gains 2% bonus damage for the rest of combat, stacking up to 100%. At maximum stacks, additionally gains 25 Healing from Spirit of Dread (W)bonus armor and Champions that have been made a Vessel by Test of Spirit (E)bonus magic resistance, and increases in size. Resets every round.
  • Recipe: Recurve Bow Recurve Bow + Chain Vest Chain Vest.

Hotfixes[]

January 8th Hotfix[]

Singed Singed
  • Bug Fix: No longer stops moving if he tries to target something untargetable (Zyra's Zyra's plants).
Nocturne Nocturne
  • Bug Fix: No longer deals double auto-attack damage on spin.
Ionic Spark Ionic Spark
  • Bug Fix: Equipping two or more Ionic Sparks on one champion caused them to do more damage than intended.
Seraph's Embrace Seraph's Embrace
  • Bug Fix: Equipping two or more Seraph's Embraces on one champion would make those Seraph's stop working.
Client
  • Bug Fix: End of Game and Match History issues.

January 15th Hotfix[]

Lucian Lucian
  • Ability attack speed ratio reduced to Champions hit with Martial Cadence (P)400% total attack speed from inherit800%.
Sivir Sivir
Yorick Yorick
  • Minion health reduced to 500 / 800 / 2000 from 600 / 1000 / 2000.
  • Minion damage reduced to 100 / 175 / 250 from 100 / 200 / 300.

References[]

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