League of Legends Wiki

Don't like ads?
Sign up for an account, and turn off ads in Special:Preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
League of Legends Wiki

For the League of Legends icon.png League of Legends patch, see V10.1.

Teamfight Tactics V10.1

Cosmetic

Little Legends
  • Series Six Egg added.
    • Flutterbug, its base egg and 5 variants added.
    • Craggle, its base egg and 5 variants added.
    • Tocker, its base egg and 5 variants added.

Game

Interface Updates
  • Undocumented: Item Popup: When equipping an item, a popup will be displayed to indicate which champion is about to be equipped, stats will be added, as well as combine items if available.

Champions

Aatrox Aatrox
  • Base health increased to 800 from 700.
  • Ability damage increased to 300 / 600 / 1200 from 250 / 500 / 1000.
Amumu Amumu
  • Ability stun duration changed to 1.5 / 2 / 5 seconds from 2 at all Star-levels.
  • Ability damage reduced to 100 / 200 / 1337 from 150 / 250 / 1337.
  • Maximum mana increased to 150 from 125.
  • Starting mana increased to 75 from 50.
Annie Annie
  • Tibbers damage changed to 125 / 350 / 1500 from 150 / 300 / 1000.
  • Bug Fix: Fixed a bug where if she had Mage's Cap Mage's Cap she could get mana while Tibbers was still alive.
Azir Azir
  • Ability damage increased to 150 / 275 / 450 from 125 / 250 / 375.
Jax Jax
  • Base health increased to 700 from 650.
  • Base attack damage increased to 55 from 50.
Karma Karma - New champion
  • Dawnbringer Karma Dawnbringer Karma
    • Tier 3 Lunar Lunar Mystic Mystic.
    • Karma Defiance.png Active - Inspire: At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next 250 / 400 / 800 damage. While the shield holds, the ally receives 60 / 70 / 80% bonus attack speed.
Leona Leona - New champion
Lucian Lucian
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.
Lux Lux
  • Undocumented: Initial mana reduced to 0 from 30.
Malzahar Malzahar
  • Shadow Spawn damage increased to 40 / 70 / 100 from 30 / 60 / 90.
Master Yi Master Yi
  • Ability bonus on-hit damage increased to 75 / 100 / 500 from 50 / 75 / 500.
Nami Nami
  • Ability damage reduced to 100 / 200 / 300 from 150 / 250 / 350.
Neeko Neeko
  • Maximum reduced to 60 from 80.
Nocturne Nocturne
  • Base attack speed reduced to 0.7 from 0.75.
  • Base attack damage reduced to 55 from 60.
Qiyana Qiyana
  • Ability stun duration reduced to 2.5 / 3.5 / 4.5 seconds from 3 / 4 / 5.
  • Ability damage increased to 300 / 500 / 900 from 300 / 500 / 700.
Senna Senna
  • Ability bonus on-hit damage increased to 15 / 40 / 65 from 15 / 30 / 55.
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.
Sivir Sivir
  • Ability duration reduced to 5 seconds from 7.
Skarner Skarner
  • Ability bonus attack speed increased to 50 / 75 / 100% from 30 / 65 / 100%.
Syndra Syndra
  • Maximum mana reduced to 65 from 80.
Twitch Twitch
  • Ability AD ratio increased to 30 / 60 / 200% AD from 25 / 50 / 200% AD.
Varus Varus
  • Ability damage increased to 225 / 450 / 800 from 225 / 450 / 675.
Vayne Vayne
  • Base health increased to 550 from 500.
  • Ability health ratio increased to 10 / 13 / 16% of target's maximum health from 9 / 12 / 15%.
Warwick Warwick
  • Maximum mana reduced to 125 from 150.
  • Ability damage increased to 200 / 500 / 800 from 200 / 450 / 700.
Zyra Zyra
  • Bug Fix: Untargetable units should no longer be targeted or crowd controlled.

Traits

Druid Druid
  • Health per second increased to 45 from 40.
Light Light
  • Attack speed increased to 15 / 35 / 55% (based on the number of Lights) from 15 / 25 / 35%.
Lunar Lunar - New origin
  • While at least 2 Lunar units are in play, every 7 seconds, your team gains 15% critical strike chance, 15% critical strike damage, and 10% spell power. This effect stacks up to 4 times, for a maximum of 60% critical strike chance, 60% critical strike damage, and 40% spell power.
Ocean Ocean
  • Mana restored reduced to 10 / 30 / 60 (based on the number of Oceans) from 15 / 30 / 60.
Shadow Shadow
  • Increased damage increased to 65 / 150% (based on the number of Shadows) from 60 / 140%.

Items

Bramble Vest Bramble Vest - New item
  • Replaces Thornmail Thornmail.
  • Stats: 50 armor.
  • Passive: Negates bonus damage from critical hits on the wearer. When the wearer is hit by a basic attack, deals 80 / 120 / 160 (based on Star level) magic damage to all nearby enemies (2 second cooldown).
  • Recipe: Chain Vest Chain Vest + Chain Vest Chain Vest.
Chain Vest Chain Vest
Frozen Heart Frozen Heart
  • Attack speed slow increased to 40% from 25%.
  • Debuff duration reduced to 0.5 seconds from 1.
  • Stacking multiple Frozen Hearts now increases the radius of the effect, rather than increasing the strength of the attack speed slow.
Hush Hush
  • Chance to trigger effect reduced to 20% from 25%.
Iceborn Gauntlet Iceborn Gauntlet
  • New Effect: After casting their Special Ability, the wearer's next basic attack freezes the target, Stun icon.png stunning them for 1.5 seconds.
  • Old Effect: Upon Dodge icon.png dodging an attack, creates a zone of ice. Enemies inside the zone have their attack speed reduced by 25%.
Ionic Spark Ionic Spark
  • New Effect: Enemies within 3 hexes that cast their Special Ability are zapped, taking magic damage equal to 200% of their maximum mana.
  • Old Effect: Whenever an enemy casts their Special Ability, they take 90 true damage.
Last Whisper Last Whisper - New item
  • Replaces Repeating Crossbow Repeating Crossbow.
  • Stats: 20% critical strike chance and 15% attack speed.
  • Passive: Critical strike hits reduce the target's armor by 90% for 3 seconds. This effect does not stack.
  • Limitations: Can only equip one of this item.
  • Recipe: Sparring Gloves Sparring Gloves + Recurve Bow Recurve Bow.
Locket of the Iron Solari Locket of the Iron Solari
  • Shield strength reduced to 250 / 275 / 300 (based on Star level) from 300 at all star levels.
Luden's Echo Luden's Echo
  • Damage changed to 120 / 160 / 200 (based on Star level) from 150 at all star levels.
Morellonomicon Morellonomicon
  • Target's health ratio reduced to 1.8% of target's maximum health from 2%.
Phantom Dancer Phantom Dancer - Removed
Quicksilver Quicksilver
  • New Effect: The wearer is immune to crowd control effects.
  • New Limitation: Can only equip one of this item.
  • Old Effect: Gains a spell shield that prevents the next crowd control from applying. This shield refreshes after 3 seconds.
Recurve Bow Recurve Bow
Red Buff Red Buff
  • Target's health ratio reduced to 1.8% of target's maximum health from 2%.
Repeating Crossbow Repeating Crossbow - Removed
Sparring Gloves Sparring Gloves
Statikk Shiv Statikk Shiv
  • Damage reduced to 80 from 100.
  • Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels.
Thornmail Thornmail - Removed
Titan's Resolve Titan's Resolve - New item
  • Replaces Phantom Dancer Phantom Dancer.
  • Stats: 15% attack speed and 25 armor.
  • Passive: When the wearer takes damage from any source or inflicts a critical hit, gains 2% bonus damage for the rest of combat, stacking up to 100%. At maximum stacks, additionally gains 25 bonus armor and bonus magic resistance, and increases in size. Resets every round.
  • Recipe: Recurve Bow Recurve Bow + Chain Vest Chain Vest.

Hotfixes

January 8th Hotfix

Singed Singed
  • Bug Fix: No longer stops moving if he tries to target something untargetable (Zyra's Zyra's plants).
Nocturne Nocturne
  • Bug Fix: No longer deals double auto-attack damage on spin.
Ionic Spark Ionic Spark
  • Bug Fix: Equipping two or more Ionic Sparks on one champion caused them to do more damage than intended.
Seraph's Embrace Seraph's Embrace
  • Bug Fix: Equipping two or more Seraph's Embraces on one champion would make those Seraph's stop working.
Client
  • Bug Fix: End of Game and Match History issues.

January 15th Hotfix

Lucian Lucian
  • Ability attack speed ratio reduced to 400% total attack speed from 800%.
Sivir Sivir
Yorick Yorick
  • Minion health reduced to 500 / 800 / 2000 from 600 / 1000 / 2000.
  • Minion damage reduced to 100 / 175 / 250 from 100 / 200 / 300.

References

Advertisement