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For the Teamfight Tactics icon Teamfight Tactics patch, see V10.19 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • PsyOps Kayle PsyOps Kayle
    Chromaskins Chromas: Emerald, Hunter, Rose Quartz, Ruby, Sandstone, Sapphire, Tanzanite, Turquoise
  • Worlds 2020 LeBlanc Worlds 2020 LeBlanc
    Chromaskins Chromas: Rose Quartz, Ruby, Turquoise
  • PsyOps Samira PsyOps Samira
    Chromaskins Chromas: Amethyst, Catseye, Hunter, Obsidian, Peridot, Rose Quartz, Ruby, Sapphire
  • PsyOps Pyke PsyOps Pyke
    Chromaskins Chromas: Emerald, Hunter, Obsidian, Rose Quartz, Ruby, Sandstone, Sapphire, Tanzanite
  • PsyOps Viktor PsyOps Viktor
    Chromaskins Chromas: Amethyst, Hunter, Obsidian, Peridot, Ruby, Sandstone, Sapphire, Turquoise
  • PsyOps Zed PsyOps Zed
    Chromaskins Chromas: Emerald, Hunter, Obsidian, Ruby, Sandstone, Sapphire, Tanzanite, Turquoise

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

League of Legends V10.19[]

Client[]

  • Rotating Game Mode: One for All returns from September 3rd, 2020 (1:00 PM PT) to October 1st, 2020.
Eternals
  • From September 24th, 2020 until October 8th, 2020, the Eternals Series 1 and Starter Series Passes are going on sale for all champions.
League Client
  • Bug Fix: The Add Folder text field will now close after you create a folder.
  • Bug Fix: You no longer have to click multiple times to acknowledge that you've been kicked out of a lobby.
  • Bug Fix: A rogue right arrow is no longer on the left side of the Bundles Carousel for new player journeys.
Matchmaking
  • Certain regions' matchmaking now takes into account current player rank along with matchmaking rating.[1]

Champions[]

Ahri Ahri
  • Fox-Fire Fox-Fire
    • Cooldown reduced to reduced to 9 / 8 / 7 / 6 / 5 seconds from 10 / 9 / 8 / 7 / 6.
    • Mana cost reduced to 40 from 55.
Akali Akali
  • Five Point Strike Five Point Strike
    • Base damage reduced 30 / 55 / 80 / 105 / 130 from 35 / 60 / 85 / 110 / 135.
    • AP ratio reduced to 60% AP from 65% AP.
Aphelios Aphelios
  • Stats
    • Attack damage growth increased to 2.4 from 2.
Azir Azir
  • Arise! Arise!
    • Bonus attack speed reduced to 15 / 25 / 35 / 45 / 55% from 20 / 30 / 40 / 50 / 60%.
Caitlyn Caitlyn
  • Stats
    • Base attack damage reduced to 62 from 64.
    • Attack speed growth reduced to 3.5% from 4%.
Irelia Irelia
  • Vanguard's Edge Vanguard's Edge
    • Barrage base damage increased to 125 / 250 / 375 from 125 / 225 / 325.
    • Perimeter base damage increased to 125 / 250 / 375 from 125 / 200 / 275.
Ivern Ivern
  • Triggerseed Triggerseed
    • Slow increased to 50 / 55 / 60 / 65 / 70% from 40 / 45 / 50 / 55 / 60%.
Lucian Lucian
  • Stats
    • Attack damage growth reduced to 2.3 from 2.75.
Nautilus Nautilus
Samira Samira - New champion
  • Daredevil Impulse Daredevil Impulse (Innate)
    • Innate - Style: Damaging basic attacks and abilities against at least one enemy Champion icon champion different from the previous damaging hit made against them grants Samira a Style stack for 6 seconds, up to 6 stacks, refreshing on damaging attacks and abilities against enemy champions. The stack count is represented by the grades Samira Rank E Samira Rank D Samira Rank C Samira Rank B Samira Rank A Samira Rank S to the left of her health bar for Samira herself, and a stack counter underneath the bar that is visible to all units.
    • Samira gains 0% − 21% (based on Daredevil Impulse Style grade) bonus movement speed.
    • Innate: Samira's basic attacks against targets in Range model 200 range use her blade, becoming Projectile non-projectile. Basic attacks On-hit icon on-hit within this range and Blade Whirl Blade Whirl, Wild Rush Wild Rush, and the slash and explosives of Flair Flair deal 2 − 19 (based on level) (+ 10% AD) bonus magic damage, increased by 0% − 100% (based on target's missing health).
    • Additionally, Samira's basic attacks against Stun icon immobilized enemies deal the attack's damage over 6 rapid attacks and Airborne icon knock up the target for 0.5 seconds. This causes her basic attack timer to Bladework reset and the attack to become Relentless Force 2 unstoppable. If the target is not within attack range, Samira will Dash dash into it from up to 800 / 850 / 900 / 950 / 1000 (based on level) units and then attack. This effect cannot occur on the same target more than once every 10 seconds.
    • The empowered attack can Critical strike icon critically strike. On-hit icon On-hit effects are only applied once.
  • Flair Flair (Q)
    • Active: Samira fires a shot in the target direction, dealing 0 / 5 / 10 / 15 / 20 (+ 100% AD) physical damage to the first enemy it hits.
    • If a targetable enemy is in front of Samira, she will slash with her blade instead, dealing the same damage to all enemies hit in a cone.
    • Casting Flair during Wild Rush Wild Rush will cause Samira to deploy explosives along her path which detonate upon the end of the dash, dealing the same damage to enemies within the covered distance. This can be done while performing Blade Whirl Blade Whirl and Inferno Trigger Inferno Trigger.
    • Both the shot and slash can Critical strike icon critically strike for (25% + 25% 25%) bonus physical damage and apply Life steal icon life steal at full effectiveness.
    • Mana Cost: 30.
    • Cooldown: 6 / 5 / 4 / 3 / 2 seconds.
    • Width: 120 / 130.
    • Cast Time: 0.25 seconds.
    • Speed: 2600.
  • Blade Whirl Blade Whirl (W)
    • Active: Samira slashes around herself twice over 1.25 seconds, the first slash occurring immediately and the second being performed 0.25 seconds before the duration ends, each one dealing 20 / 35 / 50 / 65 / 80 (+ 80% bonus AD) physical damage to nearby enemies.
    • Samira destroys all hostile non-Turret icon turret Projectile projectiles that enter or are in her vicinity during this time.
    • Samira cannot attack nor cast Flair Flair during Blade Whirl. Casting Inferno Trigger Inferno Trigger will end Blade Whirl early without performing the second slash.
    • Mana Cost: 60.
    • Cooldown: 30 / 28 / 26 / 24 / 22 seconds.
    • Cast Time: None.
  • Wild Rush Wild Rush (E)
    • Active: Samira Dash dashes in the direction of the target allied or enemy unit and slashes all enemies in her path, dealing 50 / 60 / 70 / 80 / 90 (+ 20% bonus AD) magic damage and gaining 30 / 35 / 40 / 45 / 50% bonus attack speed for 3 seconds.
    • Damage rating Takedowns on enemy Champion icon champions reset Wild Rush's cooldown.
    • Mana Cost: 40.
    • Cooldown: 15 / 14 / 13 / 12 / 11 seconds.
    • Target Range: 600 / 650.
    • Width: 100.
    • Cast Time: None.
    • Speed: 2050.
  • Inferno Trigger Inferno Trigger (R)
    • Active: Samira unleashes a torrent of shots from her weapons, rapidly shooting at all nearby enemies every 0.2 seconds over 2 seconds, Slow icon slowing herself by 25% and dealing 10 / 20 / 30 (+ 60% AD) physical damage with each shot, reduced by 75% against Minion icon minions.
    • Each shot can Critical strike icon critically strike for (100% + 25% 25%) bonus physical damage and applies Life steal icon life steal at full effectiveness.
    • Inferno Trigger cannot be cast unless the Samira Rank S Style Style cost is satisfied, and will reset the grade back to 0 stacks when the effect ends.
    • Samira cannot attack nor cast Flair Flair or Blade Whirl Blade Whirl during Inferno Trigger, but she is still able to move. Inferno Trigger will end prematurely by all forms of Silence icon interrupting Stun icon crowd control.
    • Cost: 100 / 50 / 0 mana + Samira Rank S 6 Style.
    • Static Cooldown: 3 seconds.
    • Cast Time: None.
  • Taunt Taunt (Ctrl + 2)
    • Taunt: If Samira does not interrupt the emote for 3 seconds, she tosses a Samira splash coin coin in the direction she is facing. If she has at least 1 Gold 1, the first enemy Champion icon champion hit, including Death dead ones, takes an insulting 1 Hybrid penetration true damage but also receives 1 Gold 1 from Samira.
    • If cast while a Death corpse of an enemy champion is within range, Samira will turn to face towards the closest one.
    • This spell counts as an ability for Daredevil Impulse Daredevil Impulse.
    • Target Range: Range center 950.
    • Width: Range model 120.
    • Width: 1400.
Senna Senna
  • Absolution Absolution
    • Mist Wraith spawn rate on minion and lesser monster kills reduced to 4.166% from 8.33%.
Sivir Sivir
  • Fleet of Foot Fleet of Foot
    • Bonus movement speed increased to 35 − 55 (based on level) from 30 − 50 (based on level).
Sylas Sylas
  • Hijack Hijack
    • Cooldown reduced to 100 / 70 / 40 seconds from 100 / 80 / 60.
Syndra Syndra
Twisted Fate Twisted Fate
  • Stats
    • Base movement speed reduced to 330 from 335.
Udyr Udyr
  • Phoenix Stance Phoenix Stance
    • Cone base damage increased to 60 / 110 / 160 / 210 / 260 / 310 from 50 / 95 / 140 / 185 / 230 / 275.
    • AP ratio increased to 70% AP from 60% AP.
Vayne Vayne
  • Final Hour Final Hour
    • Bonus attack damage increased to 35 / 50 / 65 from 25 / 40 / 55.
Yone Yone
  • Fate Sealed Fate Sealed
    • Bug Fix: Allied party indicator no longer displays green when on cooldown.

Summoner spells[]

Teleport Teleport
  • Bug Fix: Cooldown tooltip now properly updates when using Cosmic Insight Cosmic Insight.

One for All[]

Game mode Specific Balancing
  • Azir Azir
    • Incoming damage modifier changed to -10% from -3%.
  • Darius Darius
    • Incoming damage modifier changed to +5% from +10%.
    • Healing modifier changed to 0% from -5%.
  • Dr Dr. Mundo
    • Increases incoming damage by 5%.
  • Draven Draven
    • Reduces incoming damage by 5%.
  • Ekko Ekko
    • Reduces damage dealt by 5%.
  • Gangplank Gangplank
    • Incoming damage modifier changed to -10% from -5%.
  • Garen Garen
    • Reduces damage dealt by 5%.
  • Illaoi Illaoi
    • Outgoing damage modifier changed to -5% from -3%.
    • Incoming damage modifier changed to +5% from +3%.
  • Ivern Ivern
    • Outgoing damage modifier changed to +5% from +3%.
    • Incoming damage modifier changed to -5% from -3%.
  • Jarvan IV Jarvan IV
    • Reduces damage dealt by 5%.
  • Katarina Katarina
    • Reduces incoming damage by 5%.
  • Kayle Kayle
    • Outgoing damage modifier changed to -5% from -3%.
    • Incoming damage modifier changed to +5% from +3%.
  • Kindred Kindred
    • Reduces incoming damage by 5%.
  • Mordekaiser Mordekaiser
    • Reduces damage dealt by 5%.
  • Nocturne Nocturne
    • Reduces damage dealt by 5%.
  • Rengar Rengar
    • Reduces incoming damage by 5%.
  • Senna Senna
    • Incoming damage modifier changed to -10% from -5%.
  • Sett Sett
    • Reduces damage dealt by 5%.
  • Shen Shen
    • Reduces damage dealt by 5%.
  • Taliyah Taliyah
    • Incoming damage modifier changed to -10% from -5%.
  • Taric Taric
    • Reduces incoming damage by 5%.
  • Thresh Thresh
    • Incoming damage modifier changed to -15% from -10%.
  • Vi Vi
    • Reduces damage dealt by 5%.
  • Volibear Volibear
    • Outgoing damage modifier changed to -10% from -7%.
  • Yorick Yorick
    • Reduces damage dealt by 5%.
  • Zilean Zilean
    • Reduces incoming damage by 5%.

Howling Abyss[]

Map Specific Balancing
  • Caitlyn Caitlyn
    • Reduces damage dealt by 5%.
  • Kindred Kindred
    • Reduces incoming damage by 5%.
  • Senna Senna
    • Reduces damage dealt by 3%.
  • Swain Swain
    • Outgoing damage modifier changed to -10% from -6%.
  • Vayne Vayne
    • Reduces incoming damage by 5%.
  • Yone Yone
    • Reduces incoming damage by 5%.
  • Ziggs Ziggs
    • Outgoing damage modifier changed to -18% from -15%.

Hotfixes[]

September 16th Hotfix[]

Fiora Fiora
  • Riposte Riposte
    • Bug Fix: Reverting a bugfix from V10.18 that attempted to fix a bug where Fiora would trigger her enemy's Vitals through a Spell Shield. The bugfix introduced a new bug that would negatively impact Fiora's play in Worlds, so while this bug will be fixed in the future, any changes to her this patch will be reverted.
Rek'Sai Rek'Sai
  • Queen's Wrath Queen's Wrath
    • Bug Fix: Cooldown now properly starts while burrowed.
  • Furious Bite Furious Bite
    • Bug Fix: Cooldown now properly starts while burrowed.

September 21st Hotfix[]

Rek'Sai Rek'Sai
  • Burrow Burrow
    • Bug Fix: Fix a bug where the movement speed was doubled when casted.
Sion Sion
  • Soul Furnace Soul Furnace
    • Bug Fix: Now properly grants bonus health from kills while active.

September 22nd Hotfix[]

Samira Samira
  • Stats
    • Base health reduced to 530 from 600.
  • Inferno Trigger Inferno Trigger
    • Base damage per shot reduced to 0 / 10 / 20 from 10 / 20 / 30.
    • AD ratio per shot reduced to 50% AD from 60% AD.

References[]

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