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League of Legends Wiki


For the Teamfight Tactics patch, see V10.16 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Spirit Blossom Ahri Spirit Blossom Ahri
    Chromas: Aquamarine, Night Blossom, Obsidian, Pearl, Rose Quartz
  • Spirit Blossom Cassiopeia Spirit Blossom Cassiopeia
    Chromas: Citrine, Night Blossom, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise
  • Spirit Blossom Kindred Spirit Blossom Kindred
    Chromas: Aquamarine, Catseye, Night Blossom, Obsidian, Peridot, Rose Quartz, Ruby, Sapphire
  • Spirit Blossom Riven Spirit Blossom Riven
    Chromas: Catseye, Emerald, Night Blossom, Obsidian, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Spirit Blossom Yone Spirit Blossom Yone
    Chromas: Aquamarine, Catseye, Emerald, Night Blossom, Obsidian, Rose Quartz, Ruby, Tanzanite

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V10.16[]

Client[]

Clash
  • Ionia Clash has now begun its recruitment session. Check out the Clash tab in client for specific start times and details.
League Client
  • Bug Fix: Fixed an issue where the bottom line of chat can appear to be missing depending on the focus of the chat.
  • Bug Fix: Fixed an issue where tooltips for items in Item Sets would not always display.
  • Bug Fix: Fixed an issue where the "unable to retrieve settings" modal would appear more often than intended
  • Bug Fix: Loading less frequently used sections of the client are now deferred until clicked, resulting in faster client start up times.
Nexus Blitz
  • Nexus Blitz is still available from July 22nd, 2020 (11:59 PM PDT) to August 24th, 2020 (11:59 PM PDT).
Split 3
  • Split 3 starts on August 9th, 2020 (11:59 PM) and ends on November 25, 2020.
  • On top of the usual split rewards, anyone earning 750 Split points will gain a random series 1 Eternal capsule.
Your Shop
  • Your Shop returns from July 24, 2020 to August 17, 2020 (18:00 CEST).

Champions[]

Akali Akali
  • Five Point Strike Five Point Strike
    • Base damage increased to 35 / 60 / 85 / 110 / 135 from 30 / 55 / 80 / 105 / 130.
  • Shuriken Flip Shuriken Flip
    • Damage type changed to magic from physical.
Amumu Amumu
Ashe Ashe
  • Ranger's Focus Ranger's Focus
    • Bonus attack speed reduced to 20 / 25 / 30 / 35 / 40% from 20 / 30 / 40 / 50 / 60%.
Bard Bard
  • Stats
    • Base health reduced to 560 from 575.
  • Caretaker's Shrine Caretaker's Shrine
    • Maximum base heal reduced to 55 / 95 / 135 / 175 / 215 from 70 / 110 / 150 / 190 / 230.
Blitzcrank Blitzcrank
Darius Darius
Evelynn Evelynn
  • Hate Spike Hate Spike
    • Cooldown reduced to 4 seconds from 8.
    • Removed: Hitting a monster with the dart no longer refunds the cooldown by 50%.
Ezreal Ezreal
Fiddlesticks Fiddlesticks
  • Crowstorm Crowstorm
    • Bug Fix: No longer continues to deal full damage if it dies right after blinking to the target location.
Fiora Fiora
  • Lunge Lunge
    • Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 16 / 14 / 12 / 10 / 8.
    • Cooldown reduction for hitting an enemy reduced to 50% from 60%.
Hecarim Hecarim
  • Devastating Charge Devastating Charge
    • Bonus movement speed increased to 25% − 100% (based on time active) from 25% − 75% (based on time active).
Jax Jax
  • Counter Strike Counter Strike
    • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
Jhin Jhin
  • Whisper Whisper
    • Final shot AD ratio against structures increased to Champions stunned with Pyromania (P)150% AD from Champions stunned with Pyromania (P)120% AD.
Jinx Jinx
Karma Karma
  • Inner Flame Inner Flame
    • Mana cost changed to 65 at all ranks from 50 / 55 / 60 / 65 / 70.
    • Cooldown increased to 9 / 8.5 / 8 / 7.5 / 7 seconds from 7 / 6.5 / 6 / 5.5 / 5.
Karthus Karthus
  • Lay Waste Lay Waste
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)30% AP from Multiple champions hit with Between Worlds (R)35% AP.
Kennen Kennen
  • Lightning Rush Lightning Rush
    • Bug Fix: Killing the clone from Shaco's Shaco's Hallucinate Hallucinate and dying to the detonation no longer causes the ability to be permanently swapped to the recast.
Kha'Zix Kha'Zix
Lillia Lillia
  • General
    • Bug Fix: Walking and running animations no longer loop when inputting movement commands.
Lucian Lucian
  • Piercing Light Piercing Light
    • Base damage increased to 95 / 130 / 165 / 200 / 235 from 85 / 120 / 155 / 190 / 225.
  • The Culling The Culling
    • Shots fired increased to 22 / 28 / 34 from 20 / 25 / 30.
Miss Fortune Miss Fortune
  • Stats
    • Base attack damage increased to 52 from 50.
Morgana Morgana
Nautilus Nautilus
  • Titan's Wrath Titan's Wrath
    • Base shield reduced to 45 / 55 / 65 / 75 / 85 from 60 / 70 / 80 / 90 / 100.
Neeko Neeko
  • Blooming Burst Blooming Burst
    • Initial base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
    • Bloom base damage increased to 40 / 60 / 80 / 100 / 120 from 35 / 55 / 75 / 95 / 115.
Nidalee Nidalee
Nocturne Nocturne
  • Umbra Blades Umbra Blades
    • Cooldown increased to 14 seconds from 10.
    • Cooldown reduction against champions and monsters increased to 3 seconds from 2.
Rakan Rakan
  • The Quickness The Quickness
    • Initial bonus movement speed increased to 75% from 50%.
    • Undocumented: Bonus movement speed from colliding with first enemy champion reduced to 75% from 100%.
Rek'Sai Rek'Sai
  • Queen's Wrath Queen's Wrath
    • Bug Fix: Empowered attacks no longer fizzle if used on an enemy shortly after casting Void Rush Void Rush.
Sejuani Sejuani
Sett Sett
  • Haymaker Haymaker
    • Base damage reduced to 80 / 100 / 120 / 140 / 160 from 80 / 105 / 130 / 155 / 180.
  • Facebreaker Facebreaker
    • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
Shen Shen
  • Stand United Stand United
    • Bug Fix: Can no longer undo item purchases before the channel completes.
Shyvana Shyvana
Singed Singed
Sivir Sivir
  • Fleet of Foot Fleet of Foot
    • Bug Fix: SFX has been restored across all skins, including the base.
Skarner Skarner
  • Crystal Slash Crystal Slash
    • AD ratio increased to Champions stunned with Pyromania (P)20% AD from Champions stunned with Pyromania (P)15% AD.
    • Mana cost reduced to 10 from 15.
Syndra Syndra
  • Dark Sphere Dark Sphere
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
Tristana Tristana
  • Explosive Charge Explosive Charge
    • New Effect: Damage is now increased by Time champions spent slowed by Miasma (W)0% − 33.3% (based on critical strike chance).
Veigar Veigar
  • Stats
    • Base magic resistance increased to 32 from 30.
Volibear Volibear
  • Thundering Smash Thundering Smash
    • Bonus movement speed reduced to 10 / 14 / 18 / 22 / 26% from 15 / 20 / 25 / 30 / 35%.
      • Increased bonus movement speed reduced to 20 / 28 / 36 / 44 / 52% from 30 / 40 / 50 / 60 / 70%.
Yasuo Yasuo
  • General
    • Updated voice over.
  • Stats
    • Base magic resistance increased to 32 from 30.
  • Last Breath Last Breath
    • Base damage increased to 200 / 350 / 500 from 200 / 300 / 400.
Yone Yone - New champion
  • Way of the Hunter Way of the Hunter (Innate)
    • Innate - Intent: Yone doubles his Time champions spent slowed by Miasma (W)total critical strike chance from all other sources, but his critical strikes only deal Champions stunned with Pyromania (P)(80% + 22.5% 22.5%) AD Champions killed from outside standard Attack rangebonus physical damage.
    • Innate - Purpose: Yone's basic attacks alternate between using his Champions kicked toward your team with Dragon's Rage (R)Steel Sword and Champions hit with the center of Solar Flare (R)Azakana Sword on-attack. Yone begins attacking with his Champions kicked toward your team with Dragon's Rage (R)Steel Sword, and basic attacks with the Champions hit with the center of Solar Flare (R)Azakana Sword deal Champions stunned with Pyromania (P)50% AD Champions killed from outside standard Attack rangephysical damage and Champions stunned with Pyromania (P)50% AD Damage mitigated with Shifting Sands (E)magic damage.
  • Mortal Steel Mortal Steel (Q)
    • Active: Yone thrusts his Champions kicked toward your team with Dragon's Rage (R)Steel Sword in the target direction, dealing 20 / 45 / 70 / 95 / 120 Champions stunned with Pyromania (P)(+ 100% AD) Champions killed from outside standard Attack rangephysical damage to enemies hit and applying on-hit and on-attack effects to the first enemy hit. Mortal Steel can critically strike for Champions stunned with Pyromania (P)(60% + 20% 20%) AD Champions killed from outside standard Attack rangebonus physical damage.
    • If Mortal Steel hits an enemy with the thrust, Yone gains a Gathering Storm stack for 6 seconds.
    • While Yone has two stacks of Gathering Storm, Mortal Steel consumes the stacks to instead cause him to dash a fixed distance in the target direction and unleash a whirlwind travelling the same direction, both dealing the same damage and knocking up all enemies hit in their path for 0.75 seconds.
    • Mortal Steel's thrust is interrupted if Yone is affected by hard crowd control during the cast time but its cooldown is reset to 0.1 seconds.
    • Target Range: 475 / 450 / 950.
    • Effect Radius: 100.
    • Width: 160.
    • Speed: 1500.
    • Cast Time: Champions hit with Martial Cadence (P)0.4 − 0.133 (based on bonus attack speed) seconds.
    • Static Cooldown: Champions hit with Martial Cadence (P)4 − 1.33 (based on bonus attack speed) seconds.
  • Spirit Cleave Spirit Cleave (W)
    • Active: Yone cleaves with his Champions hit with the center of Solar Flare (R)Azakana Sword in the target direction, dealing 10 / 20 / 30 / 40 / 50 Champions killed with Comeuppance (R)(+ 11 / 12 / 13 / 14 / 15% of target's maximum health) damage to enemies hit in a cone, with equal parts of Champions killed from outside standard Attack rangephysical damage and Damage mitigated with Shifting Sands (E)magic damage. The total mixed damage has a minimum threshold of 40 − 410 (based on level) against minions and monsters.
    • Yone shields himself for 40 − 60 (based on level) Champions stunned with Pyromania (P)(+ 60% AD) for 1.5 seconds if Spirit Cleave hits an enemy, increased by 100% − 200% (based on number of enemy champions hit).
    • Effect Radius: 600.
    • Angle: 80°.
    • Cast Time: Champions hit with Martial Cadence (P)0.5 − 0.19 (based on bonus attack speed) seconds.
    • Static Cooldown: Champions hit with Martial Cadence (P)16 − 6 (based on bonus attack speed) seconds.
  • Soul Unbound Soul Unbound (E)
    • Yone dashes a fixed distance in the target direction, gaining Spirit Form for 5 seconds as well as creating an untargetable clone a short distance behind the cast location, though not sending it through terrain. After a 0.5-second delay, Yone can recast Soul Unbound.
    • Spirit Form: Yone's resets Way of the Hunter's Way of the Hunter's state, gains Champions killed 5s before or after using Chronobreak (R)10% − 30% (based on time active) bonus movement speed and marks champions damaged with basic attacks or abilities. Each mark stores 25 / 27.5 / 30 / 32.5 / 35% of the post-mitigation Champions killed from outside standard Attack rangephysical damage and Damage mitigated with Shifting Sands (E)magic damage that Yone deals to them with his basic attacks and abilities.
    • Recast: Yone becomes displacement immune and, after a brief cast time, dashes back to his body, detonates the marks of each champion to deal Skillshots dodged with Void Surge (Q) true damage equal to the stored amount against them, and cleanses himself from all crowd control effects except disarm, ground, nearsight, silence, and slow.
    • After the duration ends or upon dying, Soul Unbound will recast automatically.
    • Target Range: 300.
    • Effect Radius: Global.
    • Speed: 1200.
    • Cast Time: None / 0.25 seconds.
    • Cooldown: 22 / 19 / 16 / 13 / 10 seconds.
  • Fate Sealed Fate Sealed (R)
    • Active: Yone winds up a forward strike, then blinks in the target direction. After 0.125 seconds, all enemies within a wide linear area are stunned for 0.15 seconds, then immediately dealt 200 / 400 / 600 Champions stunned with Pyromania (P)(+ 80% AD) damage, with equal parts of Champions killed from outside standard Attack rangephysical damage and Damage mitigated with Shifting Sands (E)magic damage, and pulled towards Yone's blinking position and subsequently knocked up for 0.75 seconds.
    • Yone will attempt to blink a certain distance beyond the last enemy champion hit. If no enemy champions are hit, Yone will instead blink to maximum range.
    • Target Range: 1000 / 1000 / 200.
    • Cast Time: 0.75 seconds.
    • Cooldown: 120 / 100 / 80 seconds.
Ziggs Ziggs
  • Short Fuse Short Fuse
    • AP ratio increased to Multiple champions hit with Between Worlds (R)50% AP at all levels from Multiple champions hit with Between Worlds (R)30 / 40 / 50% (based on level) AP.
    • Bonus damage against structures increased to 150% from 100%.

Runes[]

Nimbus Cloak Nimbus Cloak
  • Bonus movement speed reduced to 10% − 30% (based on summoner spell cooldown) from 15% − 35% (based on summoner spell cooldown).

Game[]

Siege minion
  • Bug Fix: Red side siege minion siege minion attack range increased to 300 from 280.
Missions
  • The Hunt is On!
    • Bug Fix: Completing the mission will now properly play the respective SFX across all skins.

Other[]

  • All skins will now play Idle SFX using base assets.

Nexus Blitz[]

Map-Specific Balancing
  • Azir Azir
    • Reduces incoming damage by 5%.
  • Darius Darius
    • Increases incoming damage by 3%.
  • Ezreal Ezreal
    • Reduces incoming damage by 3%.
  • Illaoi Illaoi
    • Increases incoming damage by 5%.
  • Jhin Jhin
    • Reduces damage dealt by 5%.
  • Kog'Maw Kog'Maw
    • Outgoing damage modifier changed -8% from -10%.
  • LeBlanc LeBlanc
    • Increases damage dealt by 5%.
  • Lee Sin Lee Sin
    • Reduces incoming damage by 5%.
  • Leona Leona
    • Reduces damage dealt by 5%.
  • Neeko Neeko
    • Incoming damage modifier changed -3% from -5%.
  • Riven Riven
    • Reduces incoming damage by 5%.
  • Taric Taric
    • Removed: No longer reduces outgoing healing by 5%.
  • Thresh Thresh
    • Incoming damage modifier changed -8% from -5%.
  • Urgot Urgot
    • Reduces damage dealt by 5%.
  • Zyra Zyra
    • Reduces damage dealt by 5%.

Events and Rewards[]

  • Bug Fix: Toggle spells will be toggled off while a player is spectating in Prize Fight or when getting into the Battle Sled.
  • Bug Fix: Gnar Gnar will no longer be able to cast Hyper Hyper and GNAR! GNAR! in Mini form Mini form after getting into the Battle Sled Battle Sled.
Prize Fights Prize Fights
  • Players will no longer continue burning after their round ends.
  • Rift Herald Rift Herald Mercenary no longer occasionally gets permanently placed in stasis if active during Prize Fight.
URF Deathmatch URF Deathmatch
Bardle Royale Bardle Royale
  • New Effect: Minion spawn is paused during Bardle Royale; minions outside of the circle will be put in stasis.
Push the Cart Attack/Defend Push the Cart Attack/Defend
  • New Effect: The event will no longer end immediately in sudden death phase. Instead, the carts gain increased movement speed and cannot be blocked by defenders.
  • Sudden death phase now begins at 75 seconds.
DPS Check DPS Check
  • Dummy now spawns in a wider variety of positions.
Loot Goblin Loot Goblin
  • Loot Teemo and Veigar
    • Magic resist increased to 100 from 70.
    • New Effect: Gains 25 additional armor and magic resist if they are the 3rd or 4th event.
Mega Ocean Drake Mega Ocean Drake
  • Regen values reduced by 25%.
Statikk Shock Statikk Shock
  • Minimum damage to minions reduced to Champions killed with Comeuppance (R)35% of target's maximum health from inherit50%.

Jungle[]

  • Jungle items now grant mana regen in the entire jungle, including the Red Brambleback Red Brambleback area and the jungle in between lanes.
  • New Effect: Jungle monsters deal less damage to low health players and their attack damage has been increased by 20%.
  • Jungle Guardian
    • Base attack damage reduced to 80 from 90.
    • Attack damage growth increased to 6 from 5.
    • Bug Fix: Jungle Guardian will no longer occasionally spawn twice after being killed.
    • New Effect: Stat stacking buff will stop stacking after 40 seconds in combat.

Map[]

Catapult of Champions Catapult of Champions
  • New Effect: Champions who dash into the wall underneath the neutral cannons will now automatically be fired from the cannon. Other units that find their way into that space will be bumped out.
Wards
  • Wards placed around the top lane center bush will reveal a little more clearly.