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For the Teamfight Tactics icon Teamfight Tactics patch, see V10.16 (Teamfight Tactics).

New Cosmetics

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Ahri SpiritBlossomCircle Spirit Blossom Ahri
    Chromaskins Chromas: Aquamarine, Night Blossom, Obsidian, Pearl, Rose Quartz
  • Cassiopeia SpiritBlossomCircle Spirit Blossom Cassiopeia
    Chromaskins Chromas: Citrine, Night Blossom, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Turquoise
  • Kindred SpiritBlossomCircle Spirit Blossom Kindred
    Chromaskins Chromas: Aquamarine, Catseye, Night Blossom, Obsidian, Peridot, Rose Quartz, Ruby, Sapphire
  • Riven SpiritBlossomCircle Spirit Blossom Riven
    Chromaskins Chromas: Catseye, Emerald, Night Blossom, Obsidian, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Yone SpiritBlossomCircle Spirit Blossom Yone
    Chromaskins Chromas: Aquamarine, Catseye, Emerald, Night Blossom, Obsidian, Rose Quartz, Ruby, Tanzanite

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V10.16

Client

Clash
  • Ionia Clash has now begun its recruitment session. Check out the Clash tab in client for specific start times and details.
League Client
  • Bug Fix: Fixed an issue where the bottom line of chat can appear to be missing depending on the focus of the chat.
  • Bug Fix: Fixed an issue where tooltips for items in Item Sets would not always display.
  • Bug Fix: Fixed an issue where the "unable to retrieve settings" modal would appear more often than intended
  • Bug Fix: Loading less frequently used sections of the client are now deferred until clicked, resulting in faster client start up times.
Nexus Blitz
  • Nexus Blitz is still available from July 22nd, 2020 (11:59 PM PDT) to August 24th, 2020 (11:59 PM PDT).
Split 3
  • Split 3 starts on August 9th, 2020 (11:59 PM) and ends on November 25, 2020.
  • On top of the usual split rewards, anyone earning 750 Split points will gain a random series 1 Eternal capsule.
Your Shop
  • Your Shop returns from July 24, 2020 to August 17, 2020 (18:00 CEST).

Champions

Akali OriginalSquare Akali
  • Five Point Strike Five Point Strike
    • Base damage increased to 35 / 60 / 85 / 110 / 135 from 30 / 55 / 80 / 105 / 130.
  • Shuriken Flip Shuriken Flip
    • Damage type changed to magic from physical.
Amumu OriginalSquare Amumu
Ashe OriginalSquare Ashe
  • Ranger's Focus Ranger's Focus
    • Bonus attack speed reduced to 20 / 25 / 30 / 35 / 40% from 20 / 30 / 40 / 50 / 60%.
Bard OriginalSquare Bard
  • Stats
    • Base health reduced to 560 from 575.
  • Caretaker's Shrine Caretaker's Shrine
    • Maximum base heal reduced to 55 / 95 / 135 / 175 / 215 from 70 / 110 / 150 / 190 / 230.
Blitzcrank OriginalSquare Blitzcrank
Darius OriginalSquare Darius
Evelynn OriginalSquare Evelynn
  • Hate Spike Hate Spike
    • Cooldown reduced to 4 seconds from 8.
    • Removed: Hitting a monster with the dart no longer refunds the cooldown by 50%.
Ezreal OriginalSquare Ezreal
Fiddlesticks OriginalSquare Fiddlesticks
  • Crowstorm Crowstorm
    • Bug Fix: No longer continues to deal full damage if it dies right after blinking to the target location.
Fiora OriginalSquare Fiora
  • Lunge Lunge
    • Cooldown reduced to 13 / 11.25 / 9.5 / 7.75 / 6 seconds from 16 / 14 / 12 / 10 / 8.
    • Cooldown reduction for hitting an enemy reduced to 50% from 60%.
Hecarim OriginalSquare Hecarim
  • Devastating Charge Devastating Charge
    • Bonus movement speed increased to 25% − 100% (based on time active) from 25% − 75% (based on time active).
Jax OriginalSquare Jax
  • Counter Strike Counter Strike
    • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 14 / 12 / 10 / 8.
Jhin OriginalSquare Jhin
  • Whisper Whisper
    • Final shot AD ratio against structures increased to 150% AD from 120% AD.
Jinx OriginalSquare Jinx
Karma OriginalSquare Karma
  • Inner Flame Inner Flame
    • Mana cost changed to 65 at all ranks from 50 / 55 / 60 / 65 / 70.
    • Cooldown increased to 9 / 8.5 / 8 / 7.5 / 7 seconds from 7 / 6.5 / 6 / 5.5 / 5.
Karthus OriginalSquare Karthus
  • Lay Waste Lay Waste
    • AP ratio reduced to 30% AP from 35% AP.
Kennen OriginalSquare Kennen
  • Lightning Rush Lightning Rush
    • Bug Fix: Killing the clone from Shaco OriginalSquare Shaco's Hallucinate Hallucinate and dying to the detonation no longer causes the ability to be permanently swapped to the recast.
Kha'Zix OriginalSquare Kha'Zix
Lillia OriginalSquare Lillia
  • General
    • Bug Fix: Walking and running animations no longer loop when inputting movement commands.
Lucian OriginalSquare Lucian
  • Piercing Light Piercing Light
    • Base damage increased to 95 / 130 / 165 / 200 / 235 from 85 / 120 / 155 / 190 / 225.
  • The Culling The Culling
    • Shots fired increased to 22 / 28 / 34 from 20 / 25 / 30.
Miss Fortune OriginalSquare Miss Fortune
  • Stats
    • Base attack damage increased to 52 from 50.
Morgana OriginalSquare Morgana
Nautilus OriginalSquare Nautilus
  • Titan's Wrath Titan's Wrath
    • Base shield reduced to 45 / 55 / 65 / 75 / 85 from 60 / 70 / 80 / 90 / 100.
Neeko OriginalSquare Neeko
  • Blooming Burst Blooming Burst
    • Initial base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
    • Bloom base damage increased to 40 / 60 / 80 / 100 / 120 from 35 / 55 / 75 / 95 / 115.
Nidalee OriginalSquare Nidalee
Nocturne OriginalSquare Nocturne
  • Umbra Blades Umbra Blades
    • Cooldown increased to 14 seconds from 10.
    • Cooldown reduction against champions and monsters increased to 3 seconds from 2.
Rakan OriginalSquare Rakan
  • The Quickness The Quickness
    • Initial bonus movement speed increased to 75% from 50%.
    • Undocumented: Bonus movement speed from colliding with first enemy champion reduced to 75% from 100%.
Rek'Sai OriginalSquare Rek'Sai
  • Queen's Wrath Queen's Wrath
    • Bug Fix: Empowered attacks no longer fizzle if used on an enemy shortly after casting Void Rush Void Rush.
Sejuani OriginalSquare Sejuani
Sett OriginalSquare Sett
  • Haymaker Haymaker
    • Base damage reduced to 80 / 100 / 120 / 140 / 160 from 80 / 105 / 130 / 155 / 180.
  • Facebreaker Facebreaker
    • Base damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 80 / 110 / 140 / 170.
Shen OriginalSquare Shen
  • Stand United Stand United
    • Bug Fix: Can no longer undo item purchases before the channel completes.
Shyvana OriginalSquare Shyvana
Singed OriginalSquare Singed
Sivir OriginalSquare Sivir
  • Fleet of Foot Fleet of Foot
    • Bug Fix: SFX has been restored across all skins, including the base.
Skarner OriginalSquare Skarner
  • Crystal Slash Crystal Slash
    • AD ratio increased to 20% AD from 15% AD.
    • Mana cost reduced to 10 from 15.
Syndra OriginalSquare Syndra
  • Dark Sphere Dark Sphere
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
Tristana OriginalSquare Tristana
  • Explosive Charge Explosive Charge
    • New Effect: Damage is now increased by 0% − 33.3% (based on critical strike chance).
Veigar OriginalSquare Veigar
  • Stats
    • Base magic resistance increased to 32 from 30.
Volibear OriginalSquare Volibear
  • Thundering Smash Thundering Smash
    • Bonus movement speed reduced to 10 / 14 / 18 / 22 / 26% from 15 / 20 / 25 / 30 / 35%.
      • Increased bonus movement speed reduced to 20 / 28 / 36 / 44 / 52% from 30 / 40 / 50 / 60 / 70%.
Yasuo OriginalSquare Yasuo
  • General
    • Updated voice over.
  • Stats
    • Base magic resistance increased to 32 from 30.
  • Last Breath Last Breath
    • Base damage increased to 200 / 350 / 500 from 200 / 300 / 400.
Yone OriginalSquare Yone - New champion
  • Way of the Hunter Way of the Hunter (Innate)
    • Innate - Intent: Yone doubles his total critical strike chance from all other sources, but his Critical strike icon critical strikes only deal (80% + Infinity Edge item 22.5%) AD bonus physical damage.
    • Innate - Purpose: Yone's basic attacks alternate between using his Steel Sword and Azakana Sword on-attack. Yone begins attacking with his Steel Sword, and basic attacks with the Azakana Sword deal 50% AD physical damage and 50% AD magic damage.
  • Mortal Steel Mortal Steel (Q)
    • Active: Yone thrusts his Steel Sword in the target direction, dealing 20 / 45 / 70 / 95 / 120 (+ 100% AD) physical damage to enemies hit and applying on-hit and on-attack effects to the first enemy hit. Mortal Steel can Critical strike icon critically strike for (60% + Infinity Edge item 20%) AD bonus physical damage.
    • If Mortal Steel hits an enemy with the thrust, Yone gains a Gathering Storm stack for 6 seconds.
    • While Yone has two stacks of Gathering Storm, Mortal Steel consumes the stacks to instead cause him to Dash dash a fixed distance in the target direction and unleash a whirlwind travelling the same direction, both dealing the same damage and Airborne icon knocking up all enemies hit in their path for 0.75 seconds.
    • Mortal Steel's thrust is Silence icon interrupted if Yone is affected by hard crowd control during the cast time but its cooldown is reset to 0.1 seconds.
    • Target Range: Range model 475 / 450 / Range model 950.
    • Effect Radius: 100.
    • Width: Range model 160.
    • Speed: 1500.
    • Cast Time: 0.4 − 0.133 (based on bonus attack speed) seconds.
    • Static Cooldown: 4 − 1.33 (based on bonus attack speed) seconds.
  • Spirit Cleave Spirit Cleave (W)
    • Active: Yone cleaves with his Azakana Sword in the target direction, dealing 10 / 20 / 30 / 40 / 50 (+ 11 / 12 / 13 / 14 / 15% of target's maximum health) damage to enemies hit in a cone, with equal parts of physical damage and magic damage. The total mixed damage has a minimum threshold of 40 − 410 (based on level) against minions and monsters.
    • Yone shields himself for 40 − 60 (based on level) (+ 60% AD) for 1.5 seconds if Spirit Cleave hits an enemy, increased by 100% − 200% (based on number of enemy champions hit).
    • Effect Radius: Range model 600.
    • Angle: Range model 80°.
    • Cast Time: 0.5 − 0.19 (based on bonus attack speed) seconds.
    • Static Cooldown: 16 − 6 (based on bonus attack speed) seconds.
  • Soul Unbound Soul Unbound (E)
    • Yone Dash dashes a fixed distance in the target direction, gaining Spirit Form for 5 seconds as well as creating an Playful untargetable Command Hallucinate clone a short distance behind the cast location, though not sending it through terrain. After a 0.5-second delay, Yone can recast Soul Unbound.
    • Spirit Form: Yone's resets Way of the Hunter Way of the Hunter's state, gains 10% − 30% (based on time active) bonus movement speed and marks champions damaged with basic attacks or abilities. Each mark stores 25 / 27.5 / 30 / 32.5 / 35% of the post-mitigation physical damage and magic damage that Yone deals to them with his basic attacks and abilities.
    • Recast: Yone becomes Unstoppable icon displacement immune and, after a brief cast time, Dash dashes back to his body, detonates the marks of each champion to deal true damage equal to the stored amount against them, and Remove Scurvy cleanses himself from all Stun icon crowd control effects except Disarm icon disarm, Grounded icon ground, Nearsight icon nearsight, Silence icon silence, and Slow icon slow.
    • After the duration ends or upon Death dying, Soul Unbound will recast automatically.
    • Target Range: 300.
    • Effect Radius: Global.
    • Speed: 1200.
    • Cast Time: None / 0.25 seconds.
    • Cooldown: 22 / 19 / 16 / 13 / 10 seconds.
  • Fate Sealed Fate Sealed (R)
    • Active: Yone winds up a forward strike, then Flash blinks in the target direction. After 0.125 seconds, all enemies within a wide linear area are Stun icon stunned for 0.15 seconds, then immediately dealt 200 / 400 / 600 (+ 80% AD) damage, with equal parts of physical damage and magic damage, and Airborne icon pulled towards Yone's blinking position and subsequently Airborne icon knocked up for 0.75 seconds.
    • Yone will attempt to Flash blink a certain distance beyond the last enemy Champion icon champion hit. If no enemy champions are hit, Yone will instead blink to maximum range.
    • Target Range: Range model 1000 / Range center 1000 / Range center 200.
    • Cast Time: 0.75 seconds.
    • Cooldown: 120 / 100 / 80 seconds.
Ziggs OriginalSquare Ziggs
  • Short Fuse Short Fuse
    • AP ratio increased to 50% AP at all levels from 30 / 40 / 50% (based on level) AP.
    • Bonus damage against structures increased to 150% from 100%.

Runes

Nimbus Cloak rune Nimbus Cloak
  • Bonus movement speed reduced to 10% − 30% (based on summoner spell cooldown) from 15% − 35% (based on summoner spell cooldown).

Game

Siege minion
  • Bug Fix: Red side Red Siege MinionSquare siege minion attack range increased to 300 from 280.
Missions
  • The Hunt is On!
    • Bug Fix: Completing the mission will now properly play the respective SFX across all skins.

Other

  • All skins will now play Idle SFX using base assets.

Nexus Blitz

Map-Specific Balancing
  • Azir OriginalSquare Azir
    • Reduces incoming damage by 5%.
  • Darius OriginalSquare Darius
    • Increases incoming damage by 3%.
  • Ezreal OriginalSquare Ezreal
    • Reduces incoming damage by 3%.
  • Illaoi OriginalSquare Illaoi
    • Increases incoming damage by 5%.
  • Jhin OriginalSquare Jhin
    • Reduces damage dealt by 5%.
  • Kog'Maw OriginalSquare Kog'Maw
    • Outgoing damage modifier changed -8% from -10%.
  • LeBlanc OriginalSquare LeBlanc
    • Increases damage dealt by 5%.
  • Lee Sin OriginalSquare Lee Sin
    • Reduces incoming damage by 5%.
  • Leona OriginalSquare Leona
    • Reduces damage dealt by 5%.
  • Neeko OriginalSquare Neeko
    • Incoming damage modifier changed -3% from -5%.
  • Riven OriginalSquare Riven
    • Reduces incoming damage by 5%.
  • Taric OriginalSquare Taric
    • Removed: No longer reduces outgoing healing by 5%.
  • Thresh OriginalSquare Thresh
    • Incoming damage modifier changed -8% from -5%.
  • Urgot OriginalSquare Urgot
    • Reduces damage dealt by 5%.
  • Zyra OriginalSquare Zyra
    • Reduces damage dealt by 5%.

Events and Rewards

  • Bug Fix: Toggle spells will be toggled off while a player is spectating in Prize Fight or when getting into the Battle Sled.
  • Bug Fix: Gnar OriginalSquare Gnar will no longer be able to cast Hyper Hyper and GNAR! GNAR! in Rage Gene Mini form after getting into the Battle Sled buff Battle Sled.
Nexus Blitz Prize Fight event Prize Fights
  • Players will no longer continue burning after their round ends.
  • Rift HeraldSquare Rift Herald Mercenary no longer occasionally gets permanently placed in Stasis icon stasis if active during Prize Fight.
Nexus Blitz URF Deathmatch event URF Deathmatch
Nexus Blitz Bardle Royale event Bardle Royale
  • New Effect: Minion spawn is paused during Bardle Royale; minions outside of the circle will be put in Stasis icon stasis.
Nexus Blitz Push the Cart event old2 Push the Cart Attack/Defend
  • New Effect: The event will no longer end immediately in sudden death phase. Instead, the carts gain increased movement speed and cannot be blocked by defenders.
  • Sudden death phase now begins at 75 seconds.
Nexus Blitz DPS Check event DPS Check
  • Dummy now spawns in a wider variety of positions.
Nexus Blitz Loot Goblin event Loot Goblin
  • Loot Teemo and Veigar
    • Magic resist increased to 100 from 70.
    • New Effect: Gains 25 additional armor and magic resist if they are the 3rd or 4th event.
Mega Ocean Drake buff Mega Ocean Drake
  • Regen values reduced by 25%.
Statikk Shock buff Statikk Shock
  • Minimum damage to minions reduced to 35% of target's maximum health from 50%.

Jungle

  • Jungle items now grant mana regen in the entire jungle, including the Red BramblebackSquare Red Brambleback area and the jungle in between lanes.
  • New Effect: Jungle monsters deal less damage to low health players and their attack damage has been increased by 20%.
  • Jungle Guardian
    • Base attack damage reduced to 80 from 90.
    • Attack damage growth increased to 6 from 5.
    • Bug Fix: Jungle Guardian will no longer occasionally spawn twice after being killed.
    • New Effect: Stat stacking buff will stop stacking after 40 seconds in combat.

Map

Catapult of Champions buff Catapult of Champions
  • New Effect: Champions who dash into the wall underneath the neutral cannons will now automatically be fired from the cannon. Other units that find their way into that space will be bumped out.
Wards
  • Wards placed around the top lane center bush will reveal a little more clearly.
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