- For the League of Legends patch, see V10.15.
Teamfight Tactics V10.15[]
Game[]
- Match History
- Bug Fix: Shows items for everyone instead of just first place.
- Rounds
- Bug Fix: Delay at the end of rounds restored.
- Tie breaker
- Bug Fix: Now works properly if someone went into overtime.
Galaxies[]
- Galactic Armory Galaxy
- New Effect: All players start with the same 3 component items.
- Old Effect: All players start with the same 2 completed items.
- Removed Galaxy: Neekoverse.
- New Plunder Planet Galaxy: All champions have a chance to drop a coin, especially the first one.
- Galaxy odds: 20% for normal games and 10% for any other galaxy.
Champions[]
- Starting mana reduced to 40 from 50.
- Base health increased to 800 from 750.
- Maximum mana reduced to 50 from 60.
- Ability blind duration increased to 3 / 4 / 6 seconds from 2 / 3 / 5.
- Starting mana reduced to 20 from 30.
- Ability bonus attack speed reduced to 50 / 60 / 75% from 75 / 85 / 95%.
- Ability AD ratio reduced to 344 / 444 / 4444% AD from 350 / 500 / 4444% AD.
- Ability bonus attack speed increased to 50 / 75 / 125% from 50 / 70 / 100%.
- Maximum mana reduced to 30 from 35.
- Ability damage increased to 175 / 250 / 550 from 150 / 200 / 375.
- Base armor increased to 50 from 30.
- Base magic resistance increased to 35 from 20.
- Starting mana increased to 35 from 25.
- Maximum mana increased to 110 from 100.
- Bug Fix: Ability now deals damage to targets who are immune to crowd control (e.g. ).
- Base health reduced to 650 from 700.
- Ability heal reduced to 325 / 500 / 20000 from 375 / 550 / 20000.
- Base attack damage increased to 55 from 50.
- Maximum mana reduced to 60 from 70.
- Base health reduced to 700 from 750.
- Starting mana reduced to 20 from 30.
Traits[]
- Healing reduced to 15 / 45 / 150% (based on the number of Celestials) from 20 / 45 / 150%.
Hotfixes[]
July 23rd Hotfix[]
- Bug Fix: Fixed a bug where the and Fizz would turn invulnerable and find themselves on the wrong board.
- Bug Fix: Fixed a bug where the Mech and would turn invulnerable and find themselves on the wrong board.
- Galaxies
- Bug Fix: Plunder Island needed more booty and should now have the correct amount of booty.
- Player damage
- Bug Fix: Fixed a bug where players would take damage when someone else surrendered.