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For the League of Legends icon.png League of Legends patch, see V10.14.

Teamfight Tactics V10.14

Game

Lethal damage / Tie breaker
  • Final position in the standings is now determined once all combat has ended, instead of taking lethal damage. Players eliminated in the same round will finish in order of:
    1. Least negative health total.
    2. Most health in the round prior to elimination.
    3. Randomly determined.
Loot Boxes
  • New Effect: Neeko's Help Neeko's Help now comes with 2 additional gold if acquired through a blue box.
  • Neeko's Help Neeko's Help now comes with 5 additional gold if acquired through a gold box, instead of 3 additional gold.
Mobile
  • Buy XP and Shop buttons now animate when you zoom in and out.

Galaxies

  • Removed Galaxy: Littler Legends.
  • New Dwarf Planet Galaxy: The nearest and farthest rows on every board are impassable. Units cannot be placed in impassable hexes during planning and cannot enter them during combat.
  • Galaxy odds: 20% for normal games and 10% for any other galaxy.

Champions

Ashe Ashe
  • Base health increased to 650 from 600.
  • Base attack speed increased to 0.85 from 0.8.
  • Ability damage increased to 200 / 300 / 600 from 200 / 275 / 550.
  • Ability stun duration increased to 2 / 3 / 4 seconds from 2 at all Star-levels.
Aurelion Sol Aurelion Sol
  • Ability mana drain reduced to 10 / 15 / 50 from 15 / 25 / 50.
  • Ability damage changed to 90 / 150 / 1000 from 110 / 150 / 750.
  • Bug Fix: Can no longer cast while being reeled in by Urgot Urgot.
Ekko Ekko
  • Bug Fix: Attack speed slow is now displayed as a percentage instead of a decimal on his tooltip.
Ezreal Ezreal
  • Base attack damage reduced to 50 from 60.
  • Starting mana reduced 30 from 50.
Fizz Fizz
  • Ability damage reduced to 400 / 550 / 4000 from 450 / 600 / 5000.
Irelia Irelia
  • Base health increased to 900 from 800.
  • Base attack damage increased to 85 from 70.
  • Base armor increased to 50 from 35.
  • Base magic resistance increased to 40 from 20.
  • Ability AD ratio increased to 225 / 250 / 500% AD from 175 / 250 / 500% AD.
Janna Janna
  • Starting mana reduced to 30 from 50.
  • Maximum mana reduced to 100 from 130.
  • Ability bonus attack speed reduced to 80 / 125 / 500% from 100 / 150 / 500%.
Jarvan IV Jarvan IV
  • Base health increased to 700 from 650.
  • Base attack damage increased to 55 from 50.
  • Starting mana reduced to 40 from 50.
  • Maximum mana reduced 80 from 100.
  • Ability bonus attack speed increased to 75 / 85 / 95% from 65 / 75 / 85%.
Jhin Jhin
  • Base attack damage increased to 85 from 80.
  • Base attack speed increased to 0.9 / 0.95 / 1.2 from 0.85 / 0.9 / 1.1.
  • Ability AD ratio increased to 350 / 500 / 4444% AD from 244 / 344 / 4444% AD.
Jinx Jinx
  • Base attack speed reduced to 0.7 from 0.75.
Karma Karma
  • Ability shield increased to 300 / 450 / 900 from 250 / 400 / 800.
  • Ability bonus attack speed increased to 70 / 90 / 150% from 50 / 75 / 125%.
Lulu Lulu
  • Bug Fix: Polymorphed units no longer hop around when stunned.
Mordekaiser Mordekaiser
  • Base health increased to 700 from 650.
  • Ability damage increased to 75 / 100 / 200 from 50 / 75 / 125.
Neeko Neeko
  • Starting mana reduced to 25 from 75.
  • Maximum mana reduced to 100 from 150.
  • Base armor increased to 50 from 45.
  • Base health increased to 850 from 800.
Poppy Poppy
  • Starting mana reduced to 50 from 60.
  • Maximum mana reduced to 90 from 100.
Rakan Rakan
  • Base health increased to 700 from 600.
Riven Riven
  • Ability shield reduced to 200 / 350 / 1000 from 225 / 375 / 1000.
Shaco Shaco
  • Maximum mana reduced to 70 from 80.
  • Bug Fix: Fixed an issue where he could occasionally not receive Dark Star Dark Star stacks if stealthed when an ally would die.
Soraka Soraka
  • Maximum mana reduced to 120 from 125.
Syndra Syndra
  • Maximum mana reduced 40 to 60.
  • Ability damage increased to 100 / 140 / 220 from 100 / 125 / 200.
Thresh Thresh
  • Bug Fix: Champions pulled in can no longer be used to star-up other units.
Urgot Urgot
  • Base armor increased to 40 from 30.
  • Base magic resistance increased to 30 from 20.
  • Attack range reduced to 2 hexes from 3.
  • Starting mana increased to 50 from 40.
  • Maximum mana increased to 100 from 90.
  • New Effect: Execute is now preventable by Guardian Angel Guardian Angel.
  • Now targets the farthest enemy, instead of the farthest enemy in range.
  • Ability now hits the first enemy it collides with, instead of always hitting the intended target.
  • Mana cost reduction per cast increased to 20 / 30 / 100 from 10 / 20 / 90.
  • Ability reel in time changed to 3 / 2 / 1 seconds from 1.5 at all Star-levels.
Vayne Vayne
  • Base health increased reduced to 500 from 550.
  • Base attack damage reduced to 50 form 60.
  • Bug Fix: Bonus damage attacks during Final Hour can now properly trigger Blademaster Blademaster.
Vi Vi
  • Ability damage reduced to 350 / 550 / 1100 from 400 / 600 / 1200.
Viktor Viktor
  • Ability aftershock damage reduced to 200 / 325 / 1500 from 250 / 400 / 1500.
Xayah Xayah
  • Base attack speed increased 0.9 from 0.8.
Yasuo Yasuo
  • Maximum mana reduced to 80 from 90.
Zoe Zoe
  • Starting mana reduced to 40 from 70.
  • Maximum mana reduced to 80 from 100.

Traits

Celestial Celestial
  • Healing increased to 20 / 45 / 150% (based on the number of Celestials) from 15 / 40 / 99%.
Cybernetic Cybernetic
  • Bonus health reduced to 300 / 550 (based on the number of Cybernetics) from 350 / 600.
  • Bonus AD reduced to 35 / 70 (based on the number of Cybernetics) from 40 / 75.
Sorcerer Sorcerer
  • Spell power reduced to 20 / 40 / 70 (based on the number of Sorcerers) from 20 / 45 / 75.
Star Guardian Star Guardian
  • Distributed mana reduced to 15 / 25 / 45 (based on the number of Star Guardians) from 25 / 40 / 55.

Items

Giant Slayer Giant Slayer
  • New Effect: Basic attacks and spells gain 20% increased damage (premitigation), increased to 80% if the enemy has over 1750 maximum health.
    • Old Effect: Basic attacks and spells now deal 20% bonus true damage, increased to 80% if the enemy has over 1750 maximum health.
Ionic Spark Ionic Spark
  • Magic resistance reduction reduced to 40% from 50%.
Neeko's Help Neeko's Help
  • New Effect: Now comes with 2 additional gold if acquired through a blue box.
  • Now comes with 5 additional coins if acquired through a gold box, instead of 3 additional gold.

Hotfixes

July 8th Hotfix

Syndra Syndra
  • Maximum mana increased 50 to 40.

July 14th Hotfix

Jarvan IV Jarvan IV
  • Starting mana increased to 60 from 40.
  • Maximum mana increased 100 to 80.

References

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