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For the League of Legends icon League of Legends patch, see V10.12.

Teamfight Tactics V10.12[]

Cosmetics[]

New Icons
New Emotes
Little Legends

Client[]

Galaxy II Pass
  • The Galaxies II Pass and Pass+ on patch 10.12.
  • The new Pass includes new emotes, arenas, and booms.
  • You don't have to purchase the Pass+ right away to access all rewards. If you decide to upgrade, the XP you've accumulated will automatically apply to everything you've unlocked along the way.
Ranked
  • Galaxies Ranked Stage II will begin with this patch.
  • Your rank has been "soft" reset down 1 Tier. For example, if you are currently in Gold II you will now be in Silver II.
  • If you are currently placed in Master or above, you will be reset to Diamond 4.
  • You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage.
  • If you placed Gold or higher in Galaxies Stage I you will receive a rank-appropriate emote. If you place Gold or higher in both Stages you will receive a Victorious Little Legend.
  • Victorious Little Legend ranked rewards from the Launch and the Rise of the Elements sets will be arriving in your inventory soon... if you placed Gold or higher in those sets.

Game[]

Champions
  • Tier 3 champion pool increased to 18 copies of each from 16.
  • 1-Star and 1-cost champions sell back for their full gold value.
  • Champions that aren't 1-Star or 1-cost now have a 1 gold sell back penalty (e.g. 2-star copies of 3-cost champs will sell for 8 gold instead of 5, 3-star copies of 1-cost champs will sell for 9 gold instead of 5).
  • Level 4 roll odds changed to 55 / 30 / 15 / 0 / 0% from 60 / 30 / 10 / 0 / 0%.
  • Level 9 roll odds changed to 10 / 15 / 30 / 30 / 15% from 10 / 15 / 25 / 35 / 15%.
Items
  • Kayn will no longer drop a Spatula Spatula item if you have 0 of that trait on the board.
  • Bug Fix: Fixed bug where you only get 6 items from loot in extremely rare cases.
Mobile
  • The Team Planner is now available throughout the app! Build your dream team before you hop into a game, and reference it while playing. Your team will be saved until you quit the app.
  • The Store is live. You can purchase board skins, Little Legend eggs, and more! The items are of a limited selection for now, but expect to see new additions in the future.

Galaxies[]

  • Removed Galaxy: Lilac Nebula.
  • Galaxy odds:
    • Littler Legends - 10% of games
    • The Neekoverse - 10% of games
    • Medium Legends - 10% of games
    • Superdense Galaxy - 10% of games
    • Trade Sector - 10% of games
    • Treasure Trove - 10% of games
    • Star Cluster - 10% of games
    • Galactic Armory - 10% of games
    • Normal - 20% of games

Champions[]

Annie Annie
  • Starting mana reduced to 70 from 75.
  • Maximum mana reduced 140 to 150.
  • Base health increased to 750 from 700.
  • Ability damage increased to 300 / 400 / 600 from 150 / 200 / 300.
  • Ability shield increased to 400 / 500 / 700 from 270 / 360 / 540.
  • Base armor increased to 50 from 40.
  • Base magic resistance increased to 35 from 20.
Ashe Ashe
  • Maximum mana reduced to 100 from 125.
  • Ability damage reduced to 200 / 275 / 550 from 250 / 350 / 700.
  • Missile speed increased by 50%.
Aurelion Sol Aurelion Sol
  • Starting mana increased to 120 from 40.
  • Ability damage reduced to 80 / 150 / 750 from 100 / 150 / 750.
  • New Effect: Fighter ships now also drain 10 / 25 / 50 mana from enemies.
  • New Effect: First cast now launches 4 fighters, subsequent casts now launch 2 additional fighters.
  • Base attack speed reduced to 0.2 from 0.8.
  • Base armor increased to 55 from 35.
  • Base magic resistance increased to 40 from 20.
  • Bug Fix: Now stops moving immediately when Ekko Ekko ults.
  • Bug Fix: No longer gains mana from the Starship Starship trait while Ekko Ekko is ulting, and can no longer cast during Ekko Ekko ult.
  • Bug Fix: No longer spends his mana without launching fighters at the beginning of a round where all enemies are untargetable.
Blitzcrank Blitzcrank
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 40 from 20.
Caitlyn Caitlyn
  • Bug Fix: Ability is no longer interrupted if the target enters stealth.
Ekko Ekko
  • Starting mana increased to 80 from 50.
  • Ability damage reduced to 100 / 200 / 2000 from 225 / 400 / 2000.
  • New Effect: Ability now attacks for 5 / 7 / 20 times instead of each enemy once.
  • New Effect: Ability can now attack the same enemy multiple times.
  • New Effect: Ability now also slows the attack speed of all enemies hit by 50% for 7 seconds.
Ezreal Ezreal
  • Maximum mana reduced to 80 from 125.
  • Attack speed increased to 0.75 from 0.7.
  • Ability damage reduced to 100 / 150 / 400 from 200 / 400 / 600.
Fizz Fizz
  • Starting mana reduced to 60 from 80.
  • Maximum mana reduced to 120 to 150.
  • Base health increased to 700 from 600.
  • Attack speed increased to 0.85 from 0.8.
  • Ability damage increased to 450 / 600 / 5000 from 350 / 500 / 2000.
Gangplank Gangplank
  • Reduced the size of increased radius gained from the Larger Area Upgrade.
  • Starting mana reduced to 70 from 100.
  • Maximum mana reduced to 160 from 175.
Graves Graves
  • Base armor increased to 40 from 35.
  • Base magic resistance increased to 30 from 20.
Jarvan IV Jarvan IV
  • Base armor increased to 45 from 40.
  • Base magic resistance increased to 30 from 20.
Jayce Jayce
  • Base health increased to 850 from 750.
  • Base magic resistance increased to 30 from 20.
Jhin Jhin
  • Base attack damage reduced to 80 from 90.
  • Base attack speed changed to 0.85 / 0.9 / 1.1 from 0.9 at all Star-levels.
Jinx Jinx
  • Ability damage increased to 150 / 250 / 1000 from 125 / 200 / 750.
  • Removed: Rockets no longer trigger on Blaster Blaster attacks.
Leona Leona
  • Base armor increased to 45 from 40.
  • Base magic resistance increased to 30 from 20.
Malphite Malphite
  • Base armor increased to 35 from 30.
  • Base magic resistance increased to 30 from 20.
Mordekaiser Mordekaiser
  • Base armor increased to 50 from 40.
  • Base magic resistance increased to 35 from 20.
Neeko Neeko
  • Ability damage reduced to 150 / 250 / 500 from 200 / 275 / 550.
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 40 from 20.
Poppy Poppy
  • Base armor increased to 45 from 40.
  • Base magic resistance increased to 30 from 20.
Rakan Rakan
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 35 from 20.
Rumble Rumble
  • Base health increased to 900 from 800.
  • Maximum mana reduced to 50 from 60.
  • Ability damage increased to 500 / 750 / 1500 from 350 / 500 / 1000.
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 40 from 20.
Shaco Shaco
  • Base attack damage increased to 75 from 70.
  • Ability AD ratio increased to 250 / 275 / 300% AD from 200 / 225 / 250% AD.
Shen Shen
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 35 from 20.
Syndra Syndra
  • Maximum mana reduced to 60 from 65.
  • Ability damage reduced to 100 / 125 / 200 from 100 / 150 / 250.
  • New Effect: If the ability kills her target, extra orbs move on to the next target.
Thresh Thresh
  • Base armor increased to 55 from 35.
  • Base magic resistance increased to 40 from 20.
Vi Vi
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 40 from 20.
Wukong Wukong
  • Base armor increased to 55 from 40.
  • Base magic resistance increased to 40 from 20.
Xin Zhao Xin Zhao
  • Base armor increased to 45 from 35.
  • Base magic resistance increased to 35 from 20.
Ziggs Ziggs
  • Bug Fix: Fixed some cases where his bomb ability could disappear mid-flight.

Traits[]

Astro Astro - New Origin
  • Synergy: While at least 3 Astros are in play, reduce your Astro units' mana costs by 30.
  • Champions: Bard Bard, Gnar Gnar, Nautilus Nautilus, Teemo Teemo.
Battlecast Battlecast - New Origin
  • Synergy: Upon dealing or taking 10 instances of damage, Battlecast units heal if below 50% health, or deal magic damage to the nearest enemy if above 50% health.
    • 2 Battlecast units: 70 damage and heal.
    • 4 Battlecast units: 160 damage and heal.
    • 6 Battlecast units: 325 damage and heal.
    • 8 Battlecast units: 600 damage and heal.
  • Champions: Cassiopeia Cassiopeia, Illaoi Illaoi, Kog'Maw Kog'Maw, Nocturne Nocturne, Urgot Urgot, Viktor Viktor.
  • Item: Battlecast Plating Battlecast Plating.
Blademaster Blademaster
  • Chance to trigger additional attacks increased to 30 / 70 / 100% (based on the number of Blademasters) from 30 / 55 / 100%.
  • New Blademaster: Riven Riven.
  • Removed Blademaster: Kayle Kayle.
Blaster Blaster
Brawler Brawler
  • Bonus health reduced to 350 / 600 (based on the number of Brawlers) from 350 / 650.
  • New Brawlers: Gnar Gnar, Illaoi Illaoi.
  • Removed Brawler: Cho'Gath Cho'Gath.
Celestial Celestial
  • Healing increased to 15 / 40 / 99% (based on the number of Celestials) from 15 / 35 / 60%.
  • Removed Celestial: Kassadin Kassadin.
Chrono Chrono
  • Interval between bonus attack speed changed to 8 / 3.5 / 1.5 / 0.75 (based on the number of Chronos) seconds from 8 / 3.5 / 1.5 (based on the number of Chronos).
  • New Chrono: Riven Riven.
Cybernetic Cybernetic
  • Bonus health reduced to 350 / 600 (based on the number of Cybernetics) from 350 / 700.
  • Bonus AD increased to 40 / 80 (based on the number of Cybernetics) from 35 / 70.
  • New Cybernetic: Vayne Vayne.
Dark Star Dark Star
  • New Effect: When an ally unit dies, all Dark Star units gain 8 / 16 / 24 / 32 (based on the number of Dark Stars) bonus attack damage and Ability power icon spell power.
    • Old Effect: When a Dark Star unit dies, all other Dark Star units gain 20 / 25 / 35 (based on the number of Dark Stars) bonus attack damage and Ability power icon spell power.
  • Removed Dark Star: Lux Lux.
Demolitionist Demolitionist
Infiltrator Infiltrator
  • Bonus attack speed reduced to 40 / 70 / 120% (based on the number of Infiltrators) from 50 / 75 / 120%.
  • New Infiltrators: Nocturne Nocturne, Zed Zed.
  • Removed Infiltrators: Kai'Sa Kai'Sa, Kha'Zix Kha'Zix.
Mana-Reaver Mana-Reaver
Mech-Pilot Mech-Pilot
  • New Effect: Pilots are now ejected at 35% maximum health if the Super-Mech dies.
  • Super-Mech base health increased to 2200 from 1500.
  • Super-Mech health ratio increased to 50% from 45%.
  • Super-Mech base attack damage increased to 160 from 80.
  • Super-Mech attack damage scaling increased to 50% from 45%.
  • Super-Mech attack speed increased to 0.85 from 0.75.
  • Super-Mech cleave damage reduced to 80% from 100%.
  • Super-Mech base armor increased to 70 from 30.
  • Super-Mech base magic resistance increased to 70 from 20.
  • Super-Mech maximum mana reduced to 200 from 225.
  • Super-Mech ability damage increased to 700 − 5000 (based on combined Star levels) from 400 − 5000 (based on combined Star levels).
  • Super-Mech ability splash damage increased to 350 − 5000 (based on combined Star levels) from 200 − 5000 (based on combined Star levels).
  • Bug Fix: Super Mech's spell should no longer fizzle if the primary target dies.
Mercenary Mercenary
Mystic Mystic
  • Bonus magic resistance increased to 50 / 125 (based on the number of Mystics) from 30 / 105.
  • New Mystics: Bard Bard, Cassiopeia Cassiopeia.
  • Removed Mystic: Sona Sona.
Paragon Paragon - New Class
  • Synergy: Ally Star Guardian Star Guardian basic attacks are converted to true damage while all other ally basic attacks are converted to magic damage.
  • Champion: Janna Janna.
Protector Protector
  • Shield increased to 30 / 40 / 55% (based on the number of Protectors) of maximum health from 25 / 30 / 40%.
  • New Protector: Urgot Urgot.
Rebel Rebel
  • New Rebel: Zed Zed.
  • Removed Rebel: Sona Sona.
Sniper Sniper
  • Bonus damage changed to 10 / 18% (based on the number of Snipers) from 15% at 2 Snipers.
  • Bug Fix: Bonus damage no longer affects Runaan's Hurricane Runaan's Hurricane.
  • New Snipers: Teemo Teemo, Vayne Vayne.
Sorcerer Sorcerer
  • Spell power changed to 20 / 45 / 75 (based on the number of Sorcerers) from 20 / 40 / 75 / 120.
  • New Sorcerer: Viktor Viktor.
  • Removed Sorcerers: Lux Lux, Vel'Koz Vel'Koz.
Star Guardian Star Guardian
  • Bug Fix: Now properly gives the correct amount of mana after the first cast.
  • Distributed mana changed to 25 / 40 / 55 (based on the number of Star Guardians) from 30 / 50.
  • New Star Guardian: Janna Janna.
Valkyrie Valkyrie - Disabled
  • Disabled due to Set 3 mid-set update.
Vanguard Vanguard
  • Bonus armor increased to 125 / 300 / 1000 (based on the number of Vanguards) from 125 / 250.
  • New Vanguard: Nautilus Nautilus.
Void Void - Disabled
  • Disabled due to Set 3 mid-set update.

Items[]

Battlecast Plating Battlecast Plating - New item
Bloodthirster Bloodthirster
  • Life steal increased to 40% from 35%.
Blue Buff Blue Buff - New item
Chalice of Favor Chalice of Favor - Removed
Chalice of Power Chalice of Power - New Item
  • Replaces Chalice of Favor Chalice of Favor
  • Stats: 15 starting mana and 25 magic resistance.
  • Passive: At the start of combat, the wearer and all allies within 1 hex in the same row to the left and right gain 30 ability power for 20 seconds.
  • Recipe: Tear of the Goddess Tear of the Goddess + Negatron Cloak Negatron Cloak.
Deathblade Deathblade
  • Bonus attack damage per stack reduced to 25 from 30.
Demolitionist's Charge Demolitionist's Charge - Disabled
Giant Slayer Giant Slayer
  • New Effect: Basic attacks and spells now deal 20% bonus true damage, increased to 80% if the enemy has over 1750 maximum health.
  • Removed: Basic attacks no longer deal 12% of target's current health bonus physical damage on-hit.
Hextech Gunblade Hextech Gunblade
  • Removed: No longer heals for 25% of basic attack damage done.
  • Spell damage healed increased to 40% from 25%.
Infinity Edge Infinity Edge
  • Bonus critical strike damage reduced to 20% from 100%.
  • Bonus critical strike chance increased to 100% from 20%.
  • New Effect: Is now a Unique item.
Jeweled Gauntlet Jeweled Gauntlet
  • New Effect: Now grants 20% bonus critical strike damage.
  • Is no longer Unique.
Luden's Echo Luden's Echo
  • Damage changed to 200 at all Star-levels from 150 / 175 / 225 (based on Star level).
  • Bug Fix: Added some extra range cushion to the bounces, to improve the item's reliability.
Needlessly Large Rod Needlessly Large Rod
Neeko's Help Neeko's Help
  • New Effect: Now always works, if there's nothing left in the pool, creates a temporary extra champion. The extra champ generated is extra, and when sold or the player is defeated does not go back into the bag.
Negatron Cloak Negatron Cloak
Rapid Firecannon Rapid Firecannon
  • New Effect: Basic attacks cannot Nearsight icon miss.
Red Buff Red Buff
  • Burn duration reduced to 4 seconds from 10.
  • Total damage reduced to 10% of target's maximum health from 25%. Damage per second unchanged.
Seraph's Embrace Seraph's Embrace - Removed
  • Removed from the game.
  • Replaced by Blue Buff Blue Buff.
Shroud of Stillness Shroud of Stillness
  • Bug Fix: Fixed a bug that allowed more than one Shroud of Stillness to be equipped on a champion through champion promotion.
Spatula Spatula
Tear of the Goddess Tear of the Goddess
Thief's Gloves Thief's Gloves
Warmog's Armor Warmog's Armor
  • Removed: No longer regenerates 5% missing health per second, up to 150 health per tick.
  • Health increased to 1000 from 400.

Hotfixes[]

June 12th Hotfix[]

Aurelion Sol Aurelion Sol
  • Ability damage increased to 110 / 150 / 750 from 80 / 150 / 750.
  • Ability mana drain increased to 15 / 25 / 50 from 10 / 25 / 50.
  • Now has a 1-second mana lockout after casting his ability.
Protector Protector
  • Shield reduced to 30 / 40 / 50% (based on the number of Protectors) of maximum health from 30 / 40 / 55%.

References[]

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