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Revision as of 15:23, 11 May 2020
This patch is not yet live. The major part of the changes on this page are unconfirmed. Only update the info on other pages when Riot's official patch note is live. |
- For the Teamfight Tactics patch, see V10.10 (Teamfight Tactics).
New Cosmetics
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- (2000 Pulsefire 2020 Tokens) (Limited)
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends V10.10
Champions
- Damage reduction increased to 13 / 17 / 21 / 25 / 29% from 10 / 13 / 16 / 19 / 22%.
- Summon AP ratio increased to 75% AP from 65% AP.
- Base DoT increased 10 / 25 / 40 from 10 / 15 / 20.
- DoT AP ratio increased to 20% AP from 10% AP
Tibbers base resistances increased to 40 / 70 / 100 from 30 / 50 / 70.
- General
- Updated visual effects.
- Stats
- Base health reduced to 570 from 594.
- Base attack damage reduced to 57 from 57.04.
- New Effect: Now has a buff icon to show when pose is active.
- Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 110 / 150 / 190 / 230.
Stun duration increased to 1 second from 0.75.
- AP ratio reduced to Error: Parameter '3' is not accepted. AP from Error: Parameter '3' is not accepted. AP.
- Heal reduced to :30% − 40% (based on level) from 34.5% − 43% (based on level).
- Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 9 / 8.5 / 8 / 7.5 / 7.
- Stats
- Base mana reduced to 375 from 377.28.
- Mana cost increased to 60 from 50.
- Maximum bonus movement speed reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Maximum AP ratio increased to 150% AP from 120% AP.
- Minimum AP ratio increased to 50% AP from 40% AP.
- Mana restored increased to 110 / 120 / 130 / 140 / 150 from 80 / 95 / 110 / 125 / 140.
- Base damage increased to 85 / 120 / 155 / 190 / 225 from 75 / 110 / 145 / 180 / 215.
- Health cost reduction increased to 80 / 85 / 90 / 95 / 100% from 60 / 70 / 80 / 90 / 100%.
- Stats
- Health growth reduced to 85 from 90.
- Bonus armor reduced to 10 / 11 / 12 / 13 / 14% of Taric's armor from 10 / 12.5 / 15 / 17.5 / 20%.
- Stats
- Base attack damage increased to 52 from 49.954.
- Base armor increased to 21 from 20.542.
- Mana cost reduced to 100 at all ranks from 150 / 125 / 100.
- Stats
- Base health increased to 594 from 593.32.
- Base mana increased to 271 from 270.4.
- Base mana regeneration reduced to 7.5 from 7.506.
- Base movement speed increased to 350 from 345.