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{{Infobox patch
 
{{Infobox patch
|Image = [[File:Galio OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Galio OriginalSkin old.jpg|Galio (1)
  +
Galio EnchantedSkin old.jpg|Galio (2)
  +
Galio HextechSkin old.jpg|Galio (3)
  +
Tristana GuerillaSkin old.jpg|Tristana
  +
Nunu GrungySkin old.jpg|Nunu
  +
Fiddlesticks BanditoSkin old.jpg|Fiddlesticks
  +
</gallery>
 
|Caption = Galio, the Sentinel's Sorrow
 
|Caption = Galio, the Sentinel's Sorrow
 
|Release = August 10, 2010
 
|Release = August 10, 2010
 
|Highlights = * New champion: {{ci|Galio}}
 
|Highlights = * New champion: {{ci|Galio}}
 
* Matchmaking algorithm improved.
 
* Matchmaking algorithm improved.
|Related = * [http://www.leagueoflegends.com/board/showthread.php?p=2346363 Release Notes v1.0.0.98]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=202258 Release Notes v1.0.0.98]
 
|Prev = V1.0.0.97
 
|Prev = V1.0.0.97
 
|Next = V1.0.0.99
 
|Next = V1.0.0.99
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* {{ai|Righteous Gust|Galio}} (E)
 
* {{ai|Righteous Gust|Galio}} (E)
 
** Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed.
 
** Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed.
* {{ai|Idol Of Durand|Galio}} (Ultimate)
+
* {{ai|Idol of Durand|Galio}} (Ultimate)
 
** Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.
 
** Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.
   
 
;{{ci|Blitzcrank}}
 
;{{ci|Blitzcrank}}
 
* {{ai|Rocket Grab|Blitzcrank}}
 
* {{ai|Rocket Grab|Blitzcrank}}
** Cooldown reduced to 20/19/18/17/16 seconds from 22/21/20/19/18.
+
** Cooldown reduced to {{ap|20|19|18|17|16}} seconds from {{ap|22|21|20|19|18}}.
 
* {{ai|Overdrive|Blitzcrank}}
 
* {{ai|Overdrive|Blitzcrank}}
 
** Cooldown reduced to 20 seconds from 22.
 
** Cooldown reduced to 20 seconds from 22.
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** Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
 
** Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
   
{{ci|Garen}}
+
;{{ci|Garen}}
* {{ai|Decisive Strike|Garen}} now resets Garen's auto attack timer on cast.
+
* {{ai|Decisive Strike|Garen}}
  +
** Now resets Garen's auto attack timer on cast.
   
 
;{{ci|Heimerdinger}}
 
;{{ci|Heimerdinger}}
 
* {{ai|H-28G Evolution Turret|Heimerdinger}}
 
* {{ai|H-28G Evolution Turret|Heimerdinger}}
 
** Base damage increased to {{ap|30|38|46|54|62}} from {{ap|28|36|44|52|60}}.
 
** Base damage increased to {{ap|30|38|46|54|62}} from {{ap|28|36|44|52|60}}.
** Ability power ratio reduced to 0.2 from 0.25.
+
** Ability power ratio reduced to {{fd|0.2}} from {{fd|0.25}}.
 
** Turrets no longer gain bonus attack damage based how many hits they have landed.
 
** Turrets no longer gain bonus attack damage based how many hits they have landed.
   
{{ci|Malzahar}}
+
;{{ci|Malzahar}}
  +
* Stats
* Base movement speed increased to 315 from 310.
+
** Base movement speed increased to 315 from 310.
* {{ai|Malefic Visions|Malzahar}}:
+
* {{ai|Malefic Visions|Malzahar}}
 
** Range increased to 650 from 600.
 
** Range increased to 650 from 600.
** Cooldown reduced to 15/13/11/9/7 from 16/14/12/10/8.
+
** Cooldown reduced to {{ap|15|13|11|9|7}} from {{ap|16|14|12|10|8}}.
* {{ai|Nether Grasp|Malzahar}}: range increased to 650 from 575.
+
* {{ai|Nether Grasp|Malzahar}}
  +
** Range increased to 650 from 575.
   
{{ci|Nasus}}
+
;{{ci|Nasus}}
* Fixed a typo in {{ai|Siphoning Strike|Nasus}}'s tooltip that indicated the spell did magic damage when in fact it does physical damage.
+
* {{ai|Siphoning Strike|Nasus}}
  +
** Fixed a typo in the tooltip that indicated the spell did magic damage when in fact it does physical damage.
   
{{ci|Nidalee}}
+
;{{ci|Nidalee}}
  +
* {{ai|Takedown|Nidalee}}
* Fixed a bug with {{ai|Swipe|Nidalee}} that would cause it to occasionally not include Ability Power in the damage.
 
* {{ai|Takedown|Nidalee}} is no longer dodgeable and now resets Nidalee's auto attack timer on cast.
+
** No longer dodgeable and now resets Nidalee's auto attack timer on cast.
  +
* {{ai|Swipe|Nidalee}}
 
** Fixed a bug that would cause it to occasionally not include Ability Power in the damage.
   
{{ci|Nunu}}
+
;{{ci|Nunu}}
* {{ai|Consume|Nunu}}:
+
* {{ai|Consume|Nunu}}
** Cooldown reduced to 18/16/14/12/10 from 30/26/22/18/14.
+
** Cooldown reduced to {{ap|18|16|14|12|10}} from {{ap|30|26|22|18|14}}.
** Heal reduced to 125/180/235/290/345 from 125/200/275/350/425.
+
** Heal reduced to {{ap|125|180|235|290|345}} from {{ap|125|200|275|350|425}}.
   
 
;{{ci|Olaf}}
 
;{{ci|Olaf}}
 
* {{ai|Undertow|Olaf}}
 
* {{ai|Undertow|Olaf}}
** Slow increased to 24/28/32/36/40% from 16/22/28/34/40%.
+
** Slow increased to {{ap|24|28|32|36|40}}% from {{ap|16|22|28|34|40}}%.
   
{{ci|Ryze}}
+
;{{ci|Ryze}}
* {{ai|Overload|Ryze}}: new passive component: 2/4/6/8/10% cooldown reduction.
+
* {{ai|Overload|Ryze}}
  +
** New passive component: {{ap|2|4|6|8|10}}% cooldown reduction.
* {{ai|Rune Prison|Ryze}}:
+
* {{ai|Rune Prison|Ryze}}
** Duration increased to 1.2/1.5/1.8/2.1/2.4 from 0.8/1.2/1.6/2/2.4.
+
** Duration increased to {{ap|1.2|1.5|1.8|2.1|2.4}} from {{ap|0.8|1.2|1.6|2|2.4}}.
** It now deals damage over 2/3/4/5/6 ticks, evenly split by the duration, instead of every 0.4 seconds.
+
** It now deals damage over {{ap|2|3|4|5|6}} ticks, evenly split by the duration, instead of every {{fd|0.4}} seconds.
* {{ai|Spell Flux|Ryze}}: magic resistance reduction changed to 12/15/18/21/24 from 15 at all ranks.
 
* {{ai|Desperate Power|Ryze}}: cooldown increased to 50 from 40.
+
* {{ai|Spell Flux|Ryze}}
 
** Magic resistance reduction changed to {{ap|12|15|18|21|24}} from 15 at all ranks.
  +
* {{ai|Desperate Power|Ryze}}
  +
** Cooldown increased to 50 from 40.
   
 
;{{ci|Soraka}}
 
;{{ci|Soraka}}
 
* {{ai|Astral Blessing|Soraka}}
 
* {{ai|Astral Blessing|Soraka}}
** Base heal amount reduced to 80/130/180/230/280 from 80/135/190/245/300.
+
** Base heal amount reduced to {{ap|80|130|180|230|280}} from {{ap|80|135|190|245|300}}.
 
** Cooldown increased to 10 seconds from 9.
 
** Cooldown increased to 10 seconds from 9.
 
* {{ai|Wish|Soraka}}
 
* {{ai|Wish|Soraka}}
** Cooldown increased to 120/110/100 seconds from 100/90/80.
+
** Cooldown increased to {{ap|120|110|100}} seconds from {{ap|100|90|80}}.
   
{{ci|Taric}}
+
;{{ci|Taric}}
* {{ai|Imbue|Taric}}: base heal reduced to 100/145/190/235/280 from 100/150/200/250/300.
+
* {{ai|Imbue|Taric}}
  +
** Base heal reduced to {{ap|100|145|190|235|280}} from {{ap|100|150|200|250|300}}.
   
 
;{{ci|Teemo}}
 
;{{ci|Teemo}}
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** Fixed a bug where it was not applying the poison damage immediately upon hit.
 
** Fixed a bug where it was not applying the poison damage immediately upon hit.
   
{{ci|Vladimir}}
+
;{{ci|Vladimir}}
* {{ai|Crimson Pact|Vladimir}}: tooltip now displays stat bonuses.
+
* {{ai|Crimson Pact|Vladimir}}
  +
** Tooltip now displays stat bonuses.
* {{ai|Sanguine Pool|Vladimir}}: cooldown increased to 26/23/20/17/14 from 25/22/19/16/13.
 
* {{ai|Tides of Blood|Vladimir}}:
+
* {{ai|Sanguine Pool|Vladimir}}
 
** Cooldown increased to {{ap|26|23|20|17|14}} from {{ap|25|22|19|16|13}}.
** Health cost reduced to 30/45/60/75/90 from 40/55/70/85/100.
 
  +
* {{ai|Tides of Blood|Vladimir}}
 
** Health cost reduced to {{ap|30|45|60|75|90}} from {{ap|40|55|70|85|100}}.
 
** It is now blocked by spell shields.
 
** It is now blocked by spell shields.
   
 
=== Items ===
 
=== Items ===
* {{ii|Bilgewater Cutlass}}:
+
;{{ii|Bilgewater Cutlass}}
** Stats increased to +35 Attack Damage, +15% Lifesteal from +25 Attack Damage, +12% lifesteal.
+
* Attack damage increased to 35 from 25.
** Active: cast range increased to 400 from 300.
+
* Life steal increased to 15% from 12%.
  +
* Active's cast range increased to 400 from 300.
** Fixed a bug where the active effect would go through spell shields.
 
** Fixed a bug where the active effect stacked with {{ii|Hextech Gunblade}}'s active.
+
* Fixed a bug where the active effect would go through spell shields.
* {{ii|Hextech Gunblade}}:
+
* Fixed a bug where the active effect stacked with {{iis|Hextech Gunblade}} active.
  +
** Stats increased to +60 Attack Damage, +75 Ability Power, +15% Lifesteal, +13% Spell Vamp from +45 Attack Damage, +55 Ability Power, +15% Lifesteal, +12% Spell Vamp.
 
  +
;{{ii|Hextech Gunblade}}
** Fixed a bug where the active effect stacked with {{ii|Bilgewater Cutlass}}' active.
 
 
* Attack damage increased to 60 from 45.
* {{ii|Wriggle's Lantern}}:
 
  +
* Ability power increased to 75 from 55.
** Removed {{ii|Long Sword}} from the recipe.
 
** Combine cost decreased to 75 from 150 gold.
+
* Spell vamp increased to 13% from 12%.
 
* Fixed a bug where the active effect stacked with {{iis|Bilgewater Cutlass}} active.
** Attack damage decreased to 23 from 35.
 
  +
* Fixed a bug in which {{ii|Haunting Guise}} was displaying the wrong stat bonuses.
 
 
;{{ii|Wriggle's Lantern}}
  +
* {{sbc|New recipe:}} {{ii|Madred's Razors}} + {{ii|Vampiric Scepter}} + {{g|75}} = {{g|1525}}
  +
** {{sbc|Old recipe:}} {{ii|Madred's Razors}} + {{ii|Vampiric Scepter}} + {{ii|Long Sword}} + {{g|150}} = {{g|2065}}
  +
* Attack damage reduced to 23 from 35.
   
 
=== Summoner's Rift ===
 
=== Summoner's Rift ===
  +
* {{ui|Baron Nashor}}
* Fixed a bug where {{moi|Baron Nashor}} would stop attacking a target immediately after the target stopped attacking Baron Nashor.
 
* Fixed a bug where {{moi|Baron Nashor}} was not regenerating health at the proper rate.
+
** Fixed a bug where it would stop attacking a target immediately after the target stopped attacking Baron Nashor.
  +
** Fixed a bug where it was not regenerating health at the proper rate.
   
 
=== General ===
 
=== General ===

Revision as of 08:18, 10 January 2020

New Skins in the Store

PVP.net v1.16.12

  • Summoners who are level 20 and above can now participate in full Arranged Team Ranked Games.
  • Summoners must be still Level 30 to participate in Solo Ranked Games.

Improvements

  • Music at the end of Champion Selection will now fade out properly.
  • The Store button will now be greyed out when it is offline for maintenance.
  • The matchmaking algorithm has been improved.
  • Changes to free to play champions should now be updated without having to log out and back in.
  • When a minimum number of players for a practice game is required, it should now correctly count players on both teams.
  • You will no longer receive a notification when someone denies your friend request, or removes you from their friend list.

Bug Fixes

  • Fixed a bug where champion selections would sometimes have no champions to choose from.
  • Fixed issues where looking at another player's runebook sometimes showed your runepages.
  • Fixed an issue where you sometimes would not get the skin you selected.
  • Fixed an issue where players would sometimes not transition from the "Waiting for Stats…" screen to the end of game stats screen.
  • Fixed a bug where queue dodging a Normal game would result in a Leave.
  • Fixed a bug where queue dodging a Ranked game would only grant a Loss instead of both a Loss and Leave.
  • Fixed a bug where disabling Champion Selection help tooltips was not working properly.
  • Fixed a bug where in rare cases a Summoner would be told that it was not their turn to pick when attempting to lock their selection.
  • Fixed a bug where Champion filters applied in the Summoner Profile would persist through into Champion Selection.
  • Fixed a bug where purchased Champions would not show up until logging out and back in.
  • Fixed a bug where in rare cases a team would receive a rating decrease if they won a game where one of their teammates had left.
  • Fixed a client crash.

League of Legends v1.0.0.98

Champions

Galio, The Sentinel's Sorrow Galio, The Sentinel's Sorrow
  • Runic Skin Runic Skin (Innate)
    • Galio converts 50% of his total magic resistance into ability power.
  • Resolute Smite Resolute Smite (Q)
    • Galio fires a concussive blast from his eyes, slowing and dealing damage to enemies caught near the impact point.
  • Bulwark Bulwark (W)
    • Galio shields an ally champion, increasing their armor and magic Resistance, and restoring Galio's health each time that champion suffers damage.
  • Righteous Gust Righteous Gust (E)
    • Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed.
  • Idol of Durand Idol of Durand (Ultimate)
    • Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.
Blitzcrank Blitzcrank
  • Rocket Grab Rocket Grab
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 22 / 21 / 20 / 19 / 18.
  • Overdrive Overdrive
    • Cooldown reduced to 20 seconds from 22.
Ezreal Ezreal
  • Trueshot Barrage Trueshot Barrage
    • Fixed a bug where Ezreal's voice would play at the target location instead of where Ezreal was.
Garen Garen
Heimerdinger Heimerdinger
  • H-28G Evolution Turret H-28G Evolution Turret
    • Base damage increased to 30 / 38 / 46 / 54 / 62 from 28 / 36 / 44 / 52 / 60.
    • Ability power ratio reduced to 0.2 from 0.25.
    • Turrets no longer gain bonus attack damage based how many hits they have landed.
Malzahar Malzahar
  • Stats
    • Base movement speed increased to 315 from 310.
  • Malefic Visions Malefic Visions
    • Range increased to 650 from 600.
    • Cooldown reduced to 15 / 13 / 11 / 9 / 7 from 16 / 14 / 12 / 10 / 8.
  • Nether Grasp Nether Grasp
    • Range increased to 650 from 575.
Nasus Nasus
  • Siphoning Strike Siphoning Strike
    • Fixed a typo in the tooltip that indicated the spell did magic damage when in fact it does physical damage.
Nidalee Nidalee
  • Takedown Takedown
    • No longer dodgeable and now resets Nidalee's auto attack timer on cast.
  • Swipe Swipe
    • Fixed a bug that would cause it to occasionally not include Ability Power in the damage.
Nunu Nunu
  • Consume Consume
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 from 30 / 26 / 22 / 18 / 14.
    • Heal reduced to 125 / 180 / 235 / 290 / 345 from 125 / 200 / 275 / 350 / 425.
Olaf Olaf
  • Undertow Undertow
    • Slow increased to 24 / 28 / 32 / 36 / 40% from 16 / 22 / 28 / 34 / 40%.
Ryze Ryze
  • Overload Overload
    • New passive component: 2 / 4 / 6 / 8 / 10% cooldown reduction.
  • Rune Prison Rune Prison
    • Duration increased to 1.2 / 1.5 / 1.8 / 2.1 / 2.4 from 0.8 / 1.2 / 1.6 / 2 / 2.4.
    • It now deals damage over 2 / 3 / 4 / 5 / 6 ticks, evenly split by the duration, instead of every 0.4 seconds.
  • Spell Flux Spell Flux
    • Magic resistance reduction changed to 12 / 15 / 18 / 21 / 24 from 15 at all ranks.
  • Desperate Power Desperate Power
    • Cooldown increased to 50 from 40.
Soraka Soraka
  • Astral Blessing Astral Blessing
    • Base heal amount reduced to 80 / 130 / 180 / 230 / 280 from 80 / 135 / 190 / 245 / 300.
    • Cooldown increased to 10 seconds from 9.
  • Wish Wish
    • Cooldown increased to 120 / 110 / 100 seconds from 100 / 90 / 80.
Taric Taric
  • Imbue Imbue
    • Base heal reduced to 100 / 145 / 190 / 235 / 280 from 100 / 150 / 200 / 250 / 300.
Teemo Teemo
  • Toxic Shot Toxic Shot
    • Fixed a bug where it was not applying the poison damage immediately upon hit.
Vladimir Vladimir
  • Crimson Pact Crimson Pact
    • Tooltip now displays stat bonuses.
  • Sanguine Pool Sanguine Pool
    • Cooldown increased to 26 / 23 / 20 / 17 / 14 from 25 / 22 / 19 / 16 / 13.
  • Tides of Blood Tides of Blood
    • Health cost reduced to 30 / 45 / 60 / 75 / 90 from 40 / 55 / 70 / 85 / 100.
    • It is now blocked by spell shields.

Items

Bilgewater Cutlass Bilgewater Cutlass
  • Attack damage increased to 35 from 25.
  • Life steal increased to 15% from 12%.
  • Active's cast range increased to 400 from 300.
  • Fixed a bug where the active effect would go through spell shields.
  • Fixed a bug where the active effect stacked with Hextech Gunblade's Hextech Gunblade's active.
Hextech Gunblade Hextech Gunblade
  • Attack damage increased to 60 from 45.
  • Ability power increased to 75 from 55.
  • Spell vamp increased to 13% from 12%.
  • Fixed a bug where the active effect stacked with Bilgewater Cutlass' Bilgewater Cutlass' active.
Wriggle's Lantern Wriggle's Lantern

Summoner's Rift

  • Baron Nashor Baron Nashor
    • Fixed a bug where it would stop attacking a target immediately after the target stopped attacking Baron Nashor.
    • Fixed a bug where it was not regenerating health at the proper rate.

General

  • Smart Cast now defaults to Shift and Self Cast now defaults to Alt. These can be changed in the keybinding menu.
  • Death Recap now operates under a priority system in order to show which abilities are contributing most to the kill.
  • Fixed several server crashes.
  • Fixed a bug where kills or assists were not granting experience if the Champion was too far away from the target.
  • Fixed a bug with the Tutorial where disabling the sound would break the progression.
  • Fixed a bug where Champions that killed a target would continue playing channeling animations after the target was dead.
  • Fixed a bug where the item stack number wouldn't swap properly when items were rearranged in the inventory.
  • Fixed a bug where entering a game with sounds disabled would cause all sounds to be disabled for the rest of the game, regardless of if sounds were enabled later on.

Skins